Hey Scrap Man! Thanks for showcasing my build (TheOriginalMrWiggle)! That was cool to see. You did it a little bit, but you should try it out on some uneven terrain. It's REALLY good with that and it shows off the traction control feature. The suspension definitely has some stuff goin' on and actually doesn't need off road suspension! All in all, you showed some awesome builds and I'm grateful to be apart of the list!
@@BLKBRDSR71 Thanks! I've got a BUNCH of others on my workshop. This one is actually a redesign of an older one called the Viper which is a sports car design. I went back and forth on which one to submit... xD I love them both!
That model of Shay (5:47) is really well done. You should show it to kAN so he can show it to Hyce, I think he will appreciate it. The LEGO model was really well made and the Zeppelin was really impressive. Thanks for some entertaining videos 🙂
The reason the Shay was smaller was because the Shay in real life was narrow gauge and the creator probably wanted it to be realistic so he took the narrow gauge equivalent track in Scrap mechanic. Narrow gauge was used everywhere but is most well known in the U.S. and Europe it was used to do jobs that needed shorter and smaller pathways so they made Narrow gauge wich was somewhat cheaper than standard gauge.
I don't know if you've ever played Grounded, but it's got an update coming that will allow players to create all kinds of cool stuff and share it. It'd likely be worth checking out, and I'm sure there's probably some members of this community also making some crazy things there too.
i haven't really played or followed scrap mechanic for a few years now and it's baffling and interesting how visually far it's come yet how mechanically the same it is
Not to be a mood breaker or anything, but that Mario tv isn’t creative, it’s impressive. I built the original as Lego and it took me 12 hours. But he did a good job on the details and with adding the sounds. The Lego set ID number is 71374 if you don’t believe me 16:52
It’s actually inspired by Cork Screw at Silverwood theme park, I based the track design off of that. I am actually the one who built it but I now go by my current username and I mostly do other hobbies at this point.
Multiple player suggestion: do bombers vs defenders but the bombers have dynamite in them and the defenders try to explode them midair in trailmakers (maybe in space)
Considering that in was made in a game without any actual coaster physics, its quite good, my only critique is the lack of banking, but there's absolutely no way you could make it functional while having the turns bank, plus the detail work is impressive. Shame it doesnt finction like one thanks to Scrap Mechanic. This is coming from soneone who is VERY critical of coasters put into non-coaster games, to the point it can actively make the world less believable (CP2077 is a big example of that, coasters built in the 80's and 90's looked better than that thing in Pacifica), hell coasters from the 1920's had a better understanding than the one in 2077.
The Class A had 2 cylinders, while Class B through D had 3. There are 3 cylinders on the build, which is correct for a Class B, but only 2 of the bearings are powered.