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The mk3 weber's cps is only 3666. I am not sure about the exact specifications of the 4-2 mk3 spider, but Even if the spider's defense points are over 300, if you estimate the damage considering the defense, it is only about the same as being hit by all of the mace's bullets. The CPS of Shifang, the electric weapon used in the video, is 50% higher than Mace. Moreover, Shifang can damage multiple targets at once. With the destructive power of about 5 Shifangs (considering 2 magnetas), even if you hit them without dodging until just before the end time, about half of them failed. Even if you are hit with an ultra-close weapon without stopping, you will need to inflict so much damage that it is uncertain whether it will be completed until the end time. Weber falls far short of this standard. The reason you think getting hit by a Weber hurts is, This is because if you are not prepared, you only see one-time damage. If you experiment with consistently adding dill over a set period of time, You will notice that Weber's average deal is at a low level that cannot be used in a long-term game.
@@robotswar9468 scald's cps is only 2465. The CPS of close-range shotgun weapons, even older weapons, is over 10,000. Remember that completing 4-2 is uncertain even if you continuously hit the enemy with bullet weapons that inflict lethal damage at close range. I will introduce you to a website that may be helpful to you. warrobots.fandom.com/wiki/War_Robots_Wiki The owner of this place almost completely described the performance of the War Robot equipment available to date. What you should pay attention to in the specifications of the weapons listed here are: There are two types: dps and cps. DPS usually refers to damage per second until one magazine is used up. cps refers to damage per second based on long-term combat, including reload time. DPS is an indicator of how much explosive damage is inflicted in an instant. CPS is an indicator of the average damage that can be consistently inflicted in long-term battles. Shotgun-type weapons, which usually deal spread damage at close range, cause the most overwhelming damage. Even if the damage is insufficient, using low-damage weapons at medium or longer distances is a tactical necessity due to the nature of team battles. In games like Extermination mode, where it is important to know how much damage you can inflict on the punching bag within a given time, tactical weapons are not very meaningful. The only thing that matters is how much damage you can inflict. (In one vs. many stages, how fast you can hit is also important)
Hey bro~ I saw an amazing video today and I think I'm going to have to completely change my opinion. As you said, someone who can do it has come out. Honestly, I didn't expect this to be possible. I'd like to follow along, but I don't have Skald or Incinerator, so please refer to the linked channel. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-p126Ol_c9BA.htmlsi=CfWf1EsodX0Uovv9&t=839
In fact, I always test the minimum equipment level before uploading a video. If I posted a video of myself playing with shifang, it means this is the Maginot Line. I tried it several times with a blast shotgun, but The damage is so lacking that a lot of spiders are left behind. As long as the Dagon bug exists, Dagon's tanking ability is unquestionable. Even for those who use the second Titan, it seems more stable to use Dagon as the first robot.
The way to complete it with Fafnir is not by tanking, but by dodging and sniping. Other than Ultimate Fenrir and Dagon, it is difficult for other robots to survive until the end while getting hit.
Equipping the Ultimate Machine Gun is a known existing solution. I wanted to show you how to complete it without a Titan, even if you don't have the Ultimate Machine Gun with defense ignoring ability. This is the second case found besides the Fafnir solution.
@@ghifarivlog Even if I can't do it, I want to write an answer that leaves room for possibility. However, two heavy weapons alone would be absolutely insufficient in firepower.
@@adelmhmoud5009 The in-game ID is 063FJ0. However, as I will tell you in advance, I am rejecting all friend requests unless they are friends I can platoon with. I sincerely hope you don't feel sad about this. Bro...