Whenever I use these settings, my matches tend to last 10 to 12 minutes long, with each match taking 2 to 3 finishers to end it. That's with Hard Difficulty on Slow momentum. Haven't tried it yet with Normal momentum.
hey bro can you tell me how to use resiliency to kick out pin fall? actually AI is not using it even after having resiliency, that is why even after giving 1 finisher, my opponent is still getting pin fall
Yeah that’s a problem with how the AI is programmed. They won’t use Resiliency half the time. I found a slight fix. Just set Resiliency in the first slot in Paybacks and they’ll do them slightly more often
If the AI isn’t using it and you want that drama/realism of some superstars being able to take more than others, simply press up on the d pad and you’ll force a kick out for them. It’s cool in the way it doesn’t make it seem like you’re letting them kick out, pretty much use their resilience for them only complaint is that there may be times where you are ready for the finish and then all of a sudden they use it but rarely. 🤘🏼
I turn blood off (i used to have it on for the effect) but nowadays, you dont see blood as often as you used to. so i keep it off cuz not everyone is gonna show color every match in universe mode lol.
@@WolfpacGaming okay. What about the rates? What do they mean? For example reversal rate etc. and also whenever I hit an opportunity their green health goes down a little where as if they hit me my health goes a lot. Can I have some help with that pls?
Raise the Pin Kickout Damage to around 65 or higher. That should fix the issue. The higher it is, the less likely lower overalls wrestlers will kick out