Тёмный

XCOM Theory - Is the Commander in fact an Ethereal! 

Game kNight Plays
Подписаться 7 тыс.
Просмотров 217 тыс.
50% 1

Due to RU-vid's Policies I've had to remove the description of 217 videos - this one included!
A website link got taken down, resulting in RU-vid seeing it as a "spam" link. It has already cost me one video (D.I.E in Mordheim Chaos the first episode) and I won't let them take further videos down.
If you are missing some information that was supposed to be here, that is why.
Check out my website: gameknightplaysyt.wixsite.com...
Here you can find links to my socials as well as rules for D.I.E in Mordheim
I apologize for the inconvience and hope for your understanding.
Join this channel to get access to perks:
/ @gameknightplays
Want the best prices on games and support Game kNight while you're at it?
Gamesplanet ► uk.gamesplanet.com/games/offe...
Gamesplanet are an official distributor of the publishers so that the players know that they have the guarantee to have an official key, in English, legal and that they can be refunded without any worries if there is a problem with the game.
Subscribe ► ru-vid.com...
► Leave a LIKE if you enjoy! It really helps!
Live every week ► / gameknightplays
Join the kNightly Buddyhood and Subscribe ► Get cool emotes for streams, support the channel, members only channel on Discord and have a chance of getting your name in Let's Plays!
📣 Get in touch with Game kNight
Discord ► / discord
Twitter ► / gameknightplay
Website ► gameknightplaysyt.wixsite.com/...
Merch ►
merch.streamelements.com/game...
#GamekNightPlays #SharingExperiences

Игры

Опубликовано:

 

6 июл 2017

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 757   
@titytitmk2738
@titytitmk2738 7 лет назад
I think the lore and motivations of the Ethereals in XCOM and XCOM 2 changes between games. In XCOM Enemy Unknown and Enemy Within, the Ethereals are trying to create supersoldiers out of humanity to try and fight another, unspecified enemy and it is heavily implied they engineered humanity that way over hundreds of thousands of years. In XCOM 2, the motivations of the Ethereals is to find a way of fixing their muscular degeneration, but it also seems that they want to make Humanity into some of their finest soldiers whilst also bolstering the capabilities of their other footsoldier species. The Commander in XCOM 2 could be The Volunteer from XCOM Enemy Unknown/Within. The original commander could have been killed in the Bad End XCOM EU/EW that XCOM 2 is based off of (as remember, XCOM 2 is a 'what if' scenario based off of a what if scenario where XCOM loses. Canon results from the first game is an XCOM victory). The XCOM 2 commander being The Volunteer would explain the extremely powerful psionics, and as The Volunteer was supposed to be a very high ranked soldier, it would also exeplain the tactical and strategic excellence the Commander is known for.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Titytit Mk2 that is some really good reasoning! Thank you for sharing that with us! :)
@titytitmk2738
@titytitmk2738 7 лет назад
Its also worthy to note what the Ethereals say in the endings and/or near endings of both games. This could support your theory that the full events of both games happened and that XCOM 2 could be a theoretical second invasion. At the end of EU/EW, the Arch Ethereal essentially states humanity has passed the test and all they need to do is let the Ethereals take over. Humanity pretty much says no via plasma bolt to the enemy leaders face, leading to The Volunteer saving the Earth by flying the Temple Ship out into high earth orbit where it explodes without issue to anyone else. The important part here is where the Arch Ethereal states humanity has passed a test. The "you have succeeded where we have failed" part of the speech to The Volunteer in the Gollup Chamber is likely reference to humanity becoming the supersoldiers the Ethereals wanted. The Ethereals have been trying repeatedly by that point (its where all their other footsoldier species came from) but the Ethereals failed to engineer them into supersoldiers. Humanity was likely engineered as well, but it was through naturally occuring human traits displayed as human brilliance, tenacity, intelligence and courage that Humanity took the last few steps and fulfilled their destiny by becoming both psionically powerful (on par with Ethereals) but also (through meld-induced genetic and cybernetic augmentation) physically extremely powerful as well. Thus, the Humans succeeded where the Ethereals failed in creating supersoldiers. The Ethereals likely never understood that the subject species had to take the last few steps themselves. In the what if scenario of XCOM 2, humanity lost the war, thus failing the test. This would lead the Ethereals to believe Humanity wasnt the supersoldiers they wanted, but their resistance early on was effective enough and strong enough to warrant special treatment. Coupled with Humanities natural and/or engineered physical capabilities, the Ethereals decided to use Humanity as a basis to improve their other troops and themselves whilst turning Humanity into strong footsoldiers, albeit not the supersoldiers they were expecting. The evidence for the idea that all events in both games happened is numerous. You pointed them out in the dialogue of the final XCOM 2 mission, where the Ethereals talk about multiple invasions. Also important to note is the complete absence of the Arch Ethereal. A being as powerful and obviously influential as him/it would certainly want to be at the forefront of anything happening, however he isnt shown once. Although, it could be that the mysterious Ethereal that appears in the final mission that helps the Commanders avatar could be the Arch Ethereal, and not the one from XCOM Declassified, but that could be stretching things.
@insomeperson
@insomeperson 7 лет назад
Titytit Mk2 In one of the official texts from the game, it mentions that the Commander (xcom 2) was commandering the original XCOM project (xcom eu/ew). During that period, the XCOM base was infiltrated and attacked (Base Defence mission). During this, the Commander was knocked out. Which is why you operate a small squad during the tutorial level which objective is to extract the Commander from ADVENT confinement. You can search up the relevant information thru Google Search. I will not link you because the information I described is easy to find. Also if you paid attention to the dialogues during the early part of the game, researches, and from DLC Shen's Last Gift and Alien Hunter, all text and dialogues references the current Commander (XCOM 2) as the same Commander from XCOM EU/EW.
@insomeperson
@insomeperson 7 лет назад
Titytit Mk2 Also if you paid attention to the dialogues during the early part of the game, researches, and from DLC Shen's Last Gift and Alien Hunter, all text and dialogues references the current Commander (XCOM 2) as the same Commander from XCOM EU/EW.
@titytitmk2738
@titytitmk2738 7 лет назад
I was saying the Commander *could* have been killed. Not that he was. I know that Bradford recognises the commander as the genuine commander. I was pointing out that there are things that could point to the commander being The Volunteer.
@maximgun3833
@maximgun3833 4 года назад
"He is basically an invisible friend who is always with you" Alright, I have to get it out of my system. Basically, what you're saying is he is kinda like a Stand.
@blackgem12
@blackgem12 4 года назад
Nani stando!?
@OdinJrthesecond
@OdinJrthesecond 3 года назад
ASARU PLATINUM Sorry, I had to.
@flaviomonteiro1414
@flaviomonteiro1414 3 года назад
Muda Muda Muda Muda Muda Muda Muda!
@nealjustus9500
@nealjustus9500 3 года назад
are you implaying were playing as a jojo with a the stand symphony of destruction. {able to slow down or stop time for six seconds at a time giving infomation to allies, and robots, seeing from an over head view what they see to a degree, statistics, and stats}
@niveknaylik531
@niveknaylik531 3 года назад
*Jojo music intensifies*
@SaltyRocksPew
@SaltyRocksPew 7 лет назад
"you have succeeded where we have failed" The uber etheral says quote "behold...we are the ethereal ones. The first...failure" I think that references an uber alien species that commands the ethereals or some other species that tried to uplift them and gave them "the gift" but they were struck with the rapid muscular atrophy disease we see in xcom 2. Sort of like how the sectoids were cowardly and the floaters were mindless cyberdiscs had shortcomings the drones repaired. etc. and they were all failures, but humans can embrace the gift without any noticeable changes. I think thats what it means. The etherals are trying to atone for their failures and please their masters by curing themselves with human dna, I think. One other thing, at the end of xcom 2 the commanders avatar gets into a psionic battle with the...ghosts or whatever of the 3 ethereals and hes loosing, then he gets surrounded by a BLUE aura and beats them all back with blue psionics, easily. I dont think the commander is an ethereal(the title is a little misleading, no offense) but its a safe bet he was aided by asaru.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Shadow Kitsune sound theories there - I should have taken the end scene in as well, as that is another proof of Asarus influence indeed, good catch! Well about the title, misleading is a bit harsh no? I explain how the connection to Asaru is, and that it is a control of sorts. In XCOM: The Bureau, the older Ethereal says that William Carters actions are his, so in terms of being an Ethereal, I don't think it is misleading - rather debatable :) Depends on the eye of the beholder I guess :D
@SaltyRocksPew
@SaltyRocksPew 7 лет назад
Yeah, like I said no offense. I don't mean to tell you how to do your job. Just constructive criticism.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Shadow Kitsune I treasure other peoples oppinions, so it is quite alright :) I did have another working title: Is the Commander possessed?! But found it to be vague, this is more direct and can be interpreted differently depending on who watches - everyone are entitled to their oppinion :)
@SaltyRocksPew
@SaltyRocksPew 7 лет назад
Yeah, to me it seemed like you would be making the case that the commander is litteraly an ethereal, like with the physical form of one. at least thats what I assumed from the title. When it was the Asaru theory instead I felt a little misled.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Shadow Kitsune sorry, was not my intention at all! Argueing that the commander physically looked like one would be a bit strange though, no? Since he doesn't :)
@9365fall
@9365fall 7 лет назад
"The volunteer is the commander" No, he's not, every interaction with the staff would indicated the he's not.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+David Sedkethran other staff knows him? Or just Bradford?
@siberyuswithengard7364
@siberyuswithengard7364 4 года назад
Almost everyone knows him. Plus, there’s Shen nephew
@GamekNightPlays
@GamekNightPlays 4 года назад
Just one knows him intimatly from before the failure of xcom though
@GamekNightPlays
@GamekNightPlays 4 года назад
Bradford....
@siberyuswithengard7364
@siberyuswithengard7364 4 года назад
Game kNight Plays you forgot miss Shen 🤔 but right now I don’t remember. I should replay the whole XCOM games
@EnclaveGeneral
@EnclaveGeneral 7 лет назад
The issue is, the volunteer never happened because according to the official XCOM 2 Lore, XCOM lost when their HQ was attacked in the first game which is how the commander got captured. That's from the words of the dev team, as well as the book that came out before XCOM 2's release. Great theory, just too little research into the lore beyond the games.
@Lightscribe225
@Lightscribe225 7 лет назад
Enclave General Yet the Ethereals talk about how it has happened before. Maybe alternate universes? Maybe the Ethereals are able to see into them? Maybe the Volunteer's last act allowed him to breach the barrier separating them?
@EnclaveGeneral
@EnclaveGeneral 7 лет назад
Lightscribe225 That was actually something I was considering. Perhaps during the first XCOM war, the volunteer travels to different dimensions. Also if you look frame-by-frame at the footage of the explosion, you can see a purple light form around him as he teleports away.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Enclave General not really - the dev team didstate that xcom 2 is one scenario and therefor it isn't canon. My theory is just another. I'll back up my crazy claims in a later video :)
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Lightscribe225 this! There is so much we don't know, there are so many possibilities - I love that these alternate theories can exist :)
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Enclave General are you serious?! I need to find that as that is fuel to my fire :D
@RVGmetallicasaw
@RVGmetallicasaw 7 лет назад
No... the commander is a very tactical and stretegically minded human. He is a modern Sun-Tzu, a 21rst century Alexander The Great. He is the Emperor of Mankind, awoken and unleashed to defend humanity from despicable Xenos threats.
@GamekNightPlays
@GamekNightPlays 7 лет назад
In XCOM 2 - yes, this theory operates with an entirely different end-game than what was the case in XCOM 2. It will be elaborated in the next video.
@Napoleon637
@Napoleon637 7 лет назад
Metall Ah yes, the immortal emperor of man and his delightful space marines
@agentCDE
@agentCDE 7 лет назад
"They shall be my Space Marines, and they shall KNOW NO FEAR" Aha, the Space Marines were created after one too many panicking rookies! Of course!
@fatherpurps5517
@fatherpurps5517 7 лет назад
Yes the lead commander that knows that he can't lose if he save scums all the time
@spaceguy3560
@spaceguy3560 7 лет назад
Purge the xeno!
@FildasKirk
@FildasKirk 4 года назад
When XCOM 2 was announced and the fact it was in a different universe wher the XCOM 1 war was lost, I had a theory that you could play as the volunteer from XCOM 1 who, in their escape attemt from the temple ship jumped universes - so there is an experienced soldier, who fought and won a war, but in a world in the future where the enemy is evolved, so only his tactical experience remains.
@detective8145
@detective8145 7 лет назад
Okay so, regardless of how The Commander and Asaru are linked, say they are. In the Bureau I got the impression that the Ethereal within me, WAS me (Asaru, apparently. I don't remember learning it's name.) The Ethereal was supposedly born from within that capsule or whatever it was and brought the main character back from the brink of death (I dont even remember his name at this point) from there you continue playing, thinking you are the main character who is a human and fighting for everything a human would fight for. Later in the game, the Ethereal is forced out of the main characters body (I dont remember the details it was awhile ago, sorry) and the main character wants to kill it, while it still believes it must fight for humanity. --- MY POINT IS, the Ethereal made a perfect fusion with a human body without all the Avatar project/mutated aliens mumbo-jumbo all the other half dead/dying Ethereals are doing. It continued to do so with another human body after leaving that body, and assuming it is linked to the commander, it did it again with him. "You have succeeded where we have failed." He can exist within different bodies seamlessly while the others are stupid and dying within failed experiments. They want HIM so they can take whatever it is he's able to do as an example, or something. He is not willing to go, he practically is human. He always has fought for the humans. And so he did.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Sincerely, M great thoughts, and I agree - I too belive that we played Asaru in The Bureau and that he enhances the human he inhabits (the psycic skills carry over from Carter to whoever you choose regardless) but the end outcome is different for each character. This means that Asaru doesn't impose his will on the inhabited human and he can come and go as he pleases. The Ethereals want exactly that (but think other races dumb and reckless so they would impose their will)
@abusedumpster8882
@abusedumpster8882 7 лет назад
Interesting. I never thought of it like this, but It's possible that the player is actually Asaru in all 3 XCOM games...
@GamekNightPlays
@GamekNightPlays 7 лет назад
Indeed - since he can seemingly move from one body to another.
@Bacxaber
@Bacxaber 7 лет назад
Dear God...
@detective8145
@detective8145 7 лет назад
The Commander was likely always Asaru, if at all. Your "victory" at the end of EU was Asaru completing the Ethereals "test" within some form of simulation. In the simulation, their army was pitted against Asaru's "army" or whatever he could muster. He succeeded in giving a human the same amount of psionic power as an Ethereal (you know, without their body exploding or withering or anything) (I also assume this simulation is made to be as accurate as the real world) Anyways, I'm sure throughout the course of this simulation, The Elders probably used it all to supplement the forces they already had (as stated within the game) Thats about all I have to add. ;p
@parsival
@parsival 4 года назад
The theory that the Volunteer is the Commander is quite possible. So in XCOM 2 once the chip has been removed and Tygen has done his analysis, he says that you (the commander) were experiencing, wargames/simulations (to which Bradford says "they were using you against us". So what if the Volunteer is the Commander but in the stasis simulation. The reason I say this is because I believe that, during the XCOM base assault in Enemy Unknown, according to the timeline, you lose. During the base assault you are captured (and knocked out by a Muton as scene in a "flashback" when having the chip removed), you are then carted off to a facility and placed within the stasis chamber and live through the rest of the war within the Stasis simulation. That way the Volunteer could be the Commander because in the simulation it is the Commander who flies the ship and sacrifices himself, only to be woken up by Bradford 20 years later. This also makes sense when looking at XCOM Enemy Within. In there you meet a woman on the damn, whom was hunted by the aliens and EXALT. Then you come across other gifted people who you can recruit should you manage to save them. Well these people that you save could go on to become the Chosen we see in XCOM 2, but only possible if we never rescue them, plus you only get this mission *after* the base assault. So whilst I don't think the commander is an Ethereal per say, I'd say it is likely that Asaru is assisting the Commander in XCOM 2 at least and possibly whilst in the stasis chamber, Asaru assists the mind of the Commander, helping them survive the whole thing, as Tygen says "The shear volume of date passing through, it's quite impressive you managed to survive the ordeal". Then there is the fact that when reaching the end of the Temple Ship in EU, the Ethereals seem almost "desperate" to stop the commander, as they realise the commander (and humanity) are willing to sacrifice themselves to ensure victory. That way the Volunteer could be the Commander since the Volunteer never dies, since it's all within the alien's simulation. Plus it is quite possible that the Commander could be the Volunteer since the Volunteer has extremely powerful psionic powers (possibly assisted by Asaru?) which we see later displayed in the final mission of XCOM 2 where he holds the gateway open and fights off the other Ethereals. So basically to summarise, I believe that during the base invasion of Enemy Unknown you fail (which is why it's super difficult compared to all missions prior and shortly after, almost as if you're supposed to fail). Then the Commander is whisked away and placed inside of a simulation and lives through the rest of the campaign within the simulation, but just after Volunteer (who is probably the commander) sacrifices themselves and the game is won, Bradford breaks the Commander out of the Clinic and Tygen removes the chip disconnecting him from the psionic network (where Asaru gives a little boost to make sure you survive) and thus begins XCOM 2 and explains why you have to re-research all the tech again and only start with ballistic weapons. Edit: That being said, I'm more interested on who the Ethereals kept referring to. In the end cutscene of XCOM 2 the Ethereals say "It will follow you as it has followed us" plus the Templar ending with Geist saying "now the real war begins" (plus I'm pretty sure these "others" get referenced a few rimes in EU and other places. I'm just really interested in what scared the Ethereals so much, and what it is that was chasing them since I don't think there final messages where just the ramblings of a person afraid to die, I genuinely think something terrified them and if something could scare even them, that kinda worries me.
@dashiellgillingham4579
@dashiellgillingham4579 5 лет назад
This is new to you guys? This has been my head cannon since Declassified came out.
@GamekNightPlays
@GamekNightPlays 5 лет назад
Noice!!! :) So good to share my head cannon with you then!
@Blackwatch8800
@Blackwatch8800 7 лет назад
If you look at one of the first cut scenes in XCOM 2, after the Commander was extracted, the Codex that investigates the area has "Danger. Avatar is Missing" written on its HUD!
@thecypher7607
@thecypher7607 2 года назад
"You have succeeded where we had failed" An interesting theory indeed. I always attributed this to meaning that humanity had been the first species the ethereals had seen to perfectly mesh brawn with brains. For example, while things like mutons are incredibly physically powerful, they have a tendency to be rather brutish and dull witted. Where as sectiods are smart and cunning psionics but extremely frail in body. Even the ethereals, powerful as they are, had surprisingly frail bodies in exchange for ridiculous psi abilities. Yet Xcom just casually starts dropping things like cybernetic mech troops and seemly regular humans who can rival the ethereals in psi power after just a month or so of alien contact and R&D. So the motive seemed clear, the aliens invaded because the humans raw, untapped power scared them. The ethereals however had long wanted this power for themselves and sought to use humanity as a vehicle for developing it for them.
@TheBaltherion
@TheBaltherion 6 лет назад
I agree. I had this theory when I played through the first game a few times. The level of power and control over your soldiers is unquestionable. If you think about it, you are mind controlling your soldiers whenever you play on the field or in the base. People who serve you do so with complete faith and never disagree with what you do. Theyre hynotized by you. In the second game you control the avatar, which was create specifically to be controlled by ethereals. You just hop in all willy nilly and mind control anything near you. It makes it apparent that you have succeeded where the others (ethereals) have failed because you can body hop like they wish they could. You control the whole base with just one mind (the players).
@theshinygoldenemperor2422
@theshinygoldenemperor2422 6 лет назад
The premise of the Commander being psionically gifted actually makes sense from a gameplay perspective too. It might be that the commander is able to change his perception of time to see it as we see the game, allowing him precise control over his soldiers.
@parallellia1509
@parallellia1509 7 месяцев назад
Have you ever heard the tragedy of Ironman Save? I thought not, it's not a story the commander will tell you.
@admiralthrawnbar4899
@admiralthrawnbar4899 7 лет назад
This actually has a lot more evidence then I was expecting.
@GamekNightPlays
@GamekNightPlays 7 лет назад
I'm happy to surprise :)
@longislandlegoboy
@longislandlegoboy 7 лет назад
While I do agree an ethereal does control the commander, there are a few flaws with your theory. First off its cannon that the war ended before we got laser weapons. A lot of people say that the commander was taken by the aliens and used his tactical and strategical genius to conquer the rest of earth. This is supported by what we see in the computers during the cutscenes in xcom 2. The rest of xcom eu/ew was a simulation is my personal theory on that, but thats off the topic., though it could be what the "you will defeat them hear as you did once before" line is from. The ethereals needed humans to stop their rapid tissue degeneration as we can infer from the avatar project to stop them and abducting the humans. Throughout the final missions in both games and throughout xcom eu/ew it is hinted at that humans will become like the aliens with psionics. So its likely that psionics caused this degeneration, and humans are the only species so far to be able to handle it. The reason we know this is that they came across each different species, sectoid, muton, berserker, etc. likely took their favorable genes, and continued looking for a species that could save them as depicted in certain xcom 2 cutscenes (the computers). In both games they keep saying "why us, why the humans?" with the aliens invading and staying there, its because they're going to save themselves by uploading themselves into the avatars, thats what avatars are/do. In the very last cutscene of xcom 2 you see the commander fighting with blue energy (probably psioncis) against the purple psionics of the ethereals. This is probably the psionics of the ethereal mentioned in the video. As you said we see an ethereal in the cutscenes on the commanders avatar. This is basically proof that the commander is at least being used as a vessel by some ethereal. Edit: one more thing, the ethereals are the ultimate failure because even with all of their magic powers and technology, they can't cure themselves. They need humanity to save themselves
@GamekNightPlays
@GamekNightPlays 7 лет назад
Thank you for the feedback and thank you for adding to the discussion :) About the war ending before laser weapons being cannon, I disagree - mostly due to the tweet by Jake Solomon, but also with what the unknown Ethereal says; that the commander has beaten them before (which you use as a counter argument :D) I love how we are not told the entirety of the story - and our interpretation of it can be right or wrong. I like the idea of the Psionics being the cause of degeneration! Thanks for watching!
@dliatsos1
@dliatsos1 7 лет назад
One way to look at it is that the view you have as the commander in-game IS in fact assaro's view of the field, in other words you ARE him, in the same way you ARE the commander, in the final mission it's view is the same as the other's is it not? if we really were looking at it purely from the commander's eye's then it would be via the avatar you play on it? I think that assaro (perhaps all Ethereal's as well) don't view space and time like let's say humans, meaning they might see other timelines where different outcomes happen, like how they saw you will beat them again, is not in a sense we have beat them once in the same timeline, but two different outcomes they know of (two at the very least...) Some things might still be the same, XCOM Declassified for one probably was the same, that might be the 'first invasion' that was called a 'test' but there are differences as well, XCOM: EU/EW in timeline 1, and XCOM 2 in timeline 2 (pun NOT intended btw) in that case, both games are canon in what goes down in them, just they don't mix or cross in any way... Hope you guys like my 2 cents on this theory!
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Ranger Dimitri awesome buddy - that could very well be. The Ethereals are, after all, energy if not attached to a host - it is confusing though if the unknown (Asaru) Ethereal that speaks, means that the commander beat the aliens in another timeline, as he/she wouldn't have any recolection of that incident :) I agree with the player actually being Asaru, makes a lot of sense with this theory at least :) Cheers for chiming in!
@dliatsos1
@dliatsos1 7 лет назад
A pleasure, and thanks for fixing my spelling issues, I do think that the matter of the commander having no memories is due to the fact that even though he/she (though it's probably a he) is because of one simple thing, just because they may be the same person in the two timelines, doesn't mean they share any memories, at the very least, the commander in XCOM 2 might get a sense of Deja Vu when something may happen, memories form another time, if you forgot, the dev's for XCOM 2 where willing to tease that the sectoids might look like how they were in the first game (never saw it myself, probably never got in the final cut). And I have to say if the Ethereals are as powerful as they say they are, then time as we see it has no sway on their minds, therefore they can look into other timelines, or other 'futures' as it were and see how things play out in that sense. Think of it like this you have a line and that line is how things go in the XCOM games... The 'Start' is XCOM Declassified, and that all plays out, then when XCOM: EU/EW start's (note: it's the START point I am saying here) is a sort of branch or fork in the road, at that point the line splits itself into 2, one where we play as the commander in XCOM: EU/EW and when that whole mess is taken care of, Asaru decides to 'cross the gap' as it were and set into motion the event's of XCOM 2's starting mission, that means he had been trying to help XCOM and humanity get things done on their own and want the rest of the Ethereals to leave the earth and it's people alone and handle things on their own, also, the Ethereals you fight might be a different group form the kind the Asaru is a part of, a sub-group of some kind that Asaru himself may have no real clue of as to what is really going on, might be what they were afraid of in fact. Now Asaru might not even know he is crossing timelines as is, for all he knows he might wake up form a dream and see something else instead in his point of view, also how is it that our squad doesn't get caught the moment they enter they get near an ADVENT operation, I mean I know they are XCOM but for real? Even besides the skyranger having some kind of tech to hide, how can you explain an enemy not seeing anything when your troops are STANDING OUT IN THE FREAKING OPEN, aside from not looking for troops, it does seem a bit strange, my idea is this, when your troops are concealed, it's due in part to Asaru's help, I mean the Effect on the screen when you are concealed looks flashy and all, but what if there is more to it? Course all of this might be true and none of it may be true, but might as well get it out there for people to think of anyhow then huh?
@jand.4737
@jand.4737 7 лет назад
Psionics causing muscle/body degeneration kinda makes sense. Psionics- (in Sci-fi)/ Magic- (in Fantasy) Users tend to use their powers instead of their body. Even for small and trivial seeming actions like opening doors, carrying stuff, cooking asnd so on. That means they will biologically degenerate over time and also from generation to generation. It is a slow process as described in the lore behind the elders. In space it is even easier to walk/ stand without that much muscles so the degeneration increases. Psionically levitating as the elders do in Xcom eu/ew goes in the same way. And of course Xcom psionics could make the degeneration even more rapidly.
@Ephisus
@Ephisus 8 месяцев назад
I will never understand why they didn't write that they found another identical commander and flat out say that there are thousands of commander clones and the player character is just one of them, and all of those commander clones are playing x-com 1 and also are part of the control network for the advent soldiers. It seems like somebody wrote it this way and somebody edited it to not be that.
@Dev0idXx
@Dev0idXx 6 лет назад
Now, I want to put forward my own theory and I think it's very likely to be what's going on in XCOM lore. I don't know if anyone has said this in the comments, but I'll say it anyway. Firsly, I agree with your theory that the commander is an ethereal, much like William Carter (Or maybe he is William Carter OwO). He isn't an elder, but he does have an ethereal residing in him. In this theory, the most important thing I would like to stress is that I think Ethereals =/= Elders. The reason for this is because in XCOM EU/EW, the final Uber Ethereal introduces himself by saying this: "Behold... The first failures.. Of the Ethereal ones. We who failed to ascend as they thought we would."' In my mind, the Ethereals are invisible beings, tied to hosts as seen in the case of Assaru and William Carter. The way they are created seems to require a strong will, an independant mind and compassion, things the Elders seem to be looking out for when picking their ascension candidates ( The Sectoid's brilliance, the muton's strength, the Thin Man's (Viper's) strong sense of will in their loyalty). The Elders in XCOM EU/EW seem to want to create Ethereals as they keep jumping from place to place, searching for beings capable of recieving 'The Gift'. This seems to be because of the event that is to come that has them scared. And this is also the reason they want the Commander. They aren't looking to capture him for his mind. They are trying to make more Ethereals out of the human populace as they seem to be capable of it. However, for some reason, likely their rapid muscular deterioration, the Elders decided to abandon that course when they started the Avatar project. They wanted to ascend, and so instead of making more Ethereals, they decided to become like the Ethereals, creating human bodies to possess in order to emulate the Ethereal ones, who seem to be like Gods to them. This is the timeline as I see it. - The XCOM initiative started on the first invasion and it failed terribly, leading to the commander - The commander basically plays XCOM: EU/EW while the aliens make use of his mind to send tactical data to their troops. - The commander beats XCOM: EU/EW and the Elders talk about their previous creations with him. The sectoids, floaters, mutons, chysallids, thin men, and themselves via the psionic network. As the commander was connected to the network, they were more or less sharing a hivemind. - The commander is then rescued by Central, Jane Kelly and Crasher 1 and 2 ( I can't remember their names.) - The commander leads XCOM to victory against the Elders and reclaims earth. Edit: Actually... XCOM: EU may have been the game which has the canon ending of you failing and getting captured. EW may be you working for the aliens by giving them advice on how to genetically modify/cybernetically enhance their troops. I just thought of something else. What if the Chosen are the Furies, but aren't the Furies? What if the Furies missions in XCOM EW were you helping the aliens capture the candidates for the Chosen by giving them instructions on what to do? And after capturing them, what if you were the one telling the aliens how they should be genetically modified to better suit their role?
@shaftoe195
@shaftoe195 7 лет назад
He is not an Ethereal himself. He shares the body with the ascended Ethereal from the Bureau. If he was, we'd known that. After all, we play as the Commander. This particular Ethereal greatly enhanced host's (i.e. Commander's) ability, giving him genius-level intellect, which allowed him to be put in charge of the XCOM Project. And all enemy Ethereals are those who have failed to ascend. They search the Galaxy for a species with high psi poential that can serve as their avatar. And they have found Humanity. Thus, by destroying project Avatar, we've effectively signed their death warrant.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Shaftoe yeah, the title MAY be a bit misleading, what I mean is what Asaru says in my video: We are as one. When Asaru bonds with someone, they are one thus making the Commander an Ethereal... In my head :D LUCKILY we are all entitled to our oppinions and we have lots of them here!
@24Ippo
@24Ippo 6 лет назад
Leaving us dealing with the thing that lies beneath ocean (the one who gave psionic powers and called the Templars which i bet these guys are going rogue in XCOM 3 )
@user-ro9zf9kz1h
@user-ro9zf9kz1h 5 лет назад
now that may be the reason that we can travel back in time(loading the save file)
@SerLoinSteak
@SerLoinSteak 7 лет назад
I've seen a lot of scifi in my life and so Asaru being an entity of energy that is also bound to a host is not a new concept. That being said, I believe that Asaru's people tried to make their own bodies to possess and that resulted in the Ethereals. However, as they say in the end of eu/ew, they were the first failure. It's been said somewhere in the comments before but I feel it bears repeating: mages and other "gifted" individuals tend to be weak in stature but their minds and mental prowess are fair better than others, so it's too far of a stretch to believe that Asaru's people made the Ethereals with mental capacity as their main concern, since they would need beings with the potential to house their immense power. Ethereal (thanks high school education) means delicate or fragile yet divine, so it's likely that Asaru's people deemed them flawed due to their frail bodies which also has an effect on how long they can live (hence the need for the Avatar Project in X2). In eu/ew, through the autopsy, we learn that they can live to be thousands of years old, but we also learn (through their own admission) that they exist in a way similar to Darth Nihilus from the Star Wars EU in that they need to feed on the energy of others to sustain themselves or die. So they travel the universe cultivating "the Gift" of psionics in other species so that they can create the perfect body for their creators (or to taunt them with, kind of a "we succeeded where you failed" kind of thing) and feed off the energy of beings who achieved psionics but failed to be powerful enough, and if a species failed to even achieve psionics, the Ethereals took them for their genes or for use in their army (as we see in every XCOM game). Notice how every non-psionic alien is incredibly strong, while the psionic species are weak (with the exception of the Ethereals themselves, since their psionic abilities allow them to manipulate space ie levitation, rifts, etc. so their strength comes from psionics). But then they find Earth and find that humans have great psionic potential while also not being physically weak (unlike the sectoids). They take a big interest in us and see if our genes can improve the physical nature of psionically gifted species without compromising their psionic abilities. They find that they can (by using the sectoids as lab rats and making them much larger and with visible muscle definition) and become determined to use humanity to create better vessels for their power (minus the muscle atrophy/decay). And so, the Avatar Project is born. Bringing this back to Asaru, I believe that Asaru was tasked with destroying his people's mad creation and has been helping humanity fight them by bonding with a host with great influence/potential. I also think that going long periods of time in a host leaves Asaru confused, at least identity wise, since he merges and becomes one with his host, over long periods of time his personality and his hosts become less and less distinguished as he instead becomes a co-pilot, subtly influencing his host while also giving them immense power. So I believe the commander is also merged with Asaru, and that he is the unnamed Ethereal who speaks to us, but he is referring to the events of The Bureau and he is referring to humanity as a whole when he says "you"
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Liam Waite that was a cool read - thank you so much for taking the time!
@johnchalinder6682
@johnchalinder6682 5 лет назад
I've been playing X-com; Enemy Unknown on my PS3 for some time now. I'm putting together a new gaming PC and look forward to playing Enemy Unknown and Enemy Within; which I bought recently. Thanks for the info; it'll be more fun to play, knowing better how to plan strategy, tactics and logistics.
@crowkys
@crowkys 5 лет назад
wait so we got gollum and sauroin in this plot? is gandalf next?
@gfr9109
@gfr9109 7 лет назад
I don't think anyone cares for spoilers of XCOM Declassified.
@GamekNightPlays
@GamekNightPlays 7 лет назад
I think you're right - but just to be safe... you never know! :)
@pendraco2000
@pendraco2000 6 лет назад
hey, if you've ever watched Beaglerush's playthrough of declassified, it's awesome and hilarious.
@danielhammer619
@danielhammer619 7 лет назад
maybe the commander is dracula.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Daniel Hammer just gotta find his coffin or hold up a mirror... Hmm...
@Elyseon
@Elyseon 5 лет назад
He will need to move the coffin or the chandelier then.
@Noble6233
@Noble6233 4 года назад
I always wanted to know who was the random Ethereal at the end mission talking me with no title.
@disastrousdwarf
@disastrousdwarf 3 года назад
Despite the commander being transferred to the Avatar we still command our troops from third person like a ghost floating above the battlefield so here is my guess as to why: We play as the Ethereal guiding the Commander and his soldiers thus why we also play the tutorial mission because we aren't stuck as the Commander while he is in stasis.
@TheGamegurusChannel
@TheGamegurusChannel 5 лет назад
There was no "second wave" of aliens. The canonical beginning to XCOM 2 is you losing XCOM EU. That's the ending they took. There are two possible endings for XCOM EU, winning and losing, and they picked the losing ending.
@PanduPoluan
@PanduPoluan 3 года назад
At the beginning of XCOM2, the Ethereal reached out to the Commander. The Commander was dying when Tygan pulled out the chip, just like William Carter. Asaru reached out. When the Commander's Avatar (C.A.) was completed, it was clear that, as a human, the Commander would not be able to control the Avatar. So Asaru pulled back, releasing the Commander. Afterwards, Asaru entered the C.A. alongside the Commander's consciousness. That is why the C.A. was able to "fight" against the combined powers of the Ethereals during the final moments: Because that was not the Commander but Asaru himself. In XCOM EU/EW, not sure if Asaru was bonded to the commander, but when The Volunteer entered the Gollop Chamber, Asaru decided to bond with The Volunteer, because only Ethereals can operate the device. That also explains why, as the Ethereal mothership was breaking apart, no matter what the gender of the Volunteer was, you hear a male voice shouting, "GO!" I believe that was Asaru yelling to the other team members. It is possible though that Asaru _was_ bonded with the Commander; that's why the Commander was captured and kept; the Ethereals of XCOM2 wanted to "extract" Asaru from the Commander but Asaru dug in deep.
@patrickstork2311
@patrickstork2311 6 лет назад
From the cutscenes and in-game text we know that XCOM had some of their soldiers outfitted with tier 2 weapons and armor and that they were just starting to train psionics. I think XCOM was defeated some time around the EW base attack. I think that the Commander has always been a potent psionic but during his time with ADVENT Asaru may have linked with him. As to the ''You will defeat them here as you did once before'' line he could have either referenced the bureau and was speaking about humanity as a whole. Or the comment was not directed at the Commander but at Asaru and the ethereal who was talking was someone with the same views as Asaru.
@Elyseon
@Elyseon 5 лет назад
Geist was also the codename for psionic research in EW/EW. The Templar leader is implied to have been the first test subject, forgotten in the psi lab when the base fell.
@vodkice2416
@vodkice2416 6 лет назад
The "return you to their place" thing probably means because the whole stasis thing, but I originally thought this and didn't realize people would think it.
@Mayfieldisbetterthanderekcarr
@Mayfieldisbetterthanderekcarr 17 дней назад
The commander was only Ethereal when he controlled the Avatar body
@tnerbtnerb5136
@tnerbtnerb5136 7 лет назад
The implication of 2 is pretty ironed out as far as I can tell. At least half of the first XCOM game *NEVER HAPPENED*. You, a human commander, initially did well against the aliens, but then the base invasion mission happened, and the entire point of it was to not only destruy XCOM HQ, but to capture *your character*, which they succeeded in doing. Everything after that (from the Commander's perspective), is an elaborate simulation created by the aliens to make the Commander control ADVENT forces against the human resistance. Think about all the times you launched attacks against "landed" UFOs that never bothered to even try to take off; JUST CALL reinforcements. Were they UFOs, or rather resistance camps the aliens found and ran a simulation to "compel" them to wipe them out? Consider MEC troopers for a moment. In the sequel we find that XCOM never got CLOSE to making cybernetics like that...but ADVENT does possess MEC walkers based on prototypes stolen from the late Dr. Shen... XCOM 1 didn't happen, and their IS no Volunteer... *HOWEVER*, I am prepared to entertain the idea that due to your treatment, reception to said treatments, and invaluable status to the ethereals that the Commander is effectively the same thing AS the Volunteer.
@verifeli
@verifeli 4 года назад
According to the official XCOM 2 Lore, XCOM lost when their HQ was attacked in the first game which is how the commander got captured. That's from the words of the dev team, as well as the book that came out before XCOM 2's release.
@stormycat774
@stormycat774 4 года назад
I know I'm a whole 2 years late, but I just stumbled upon this video and had an idea myself. My idea is about the whole "you will defeat there here as you did once before" comment in the final mission of XCOM 2. Some people have commented that it can't be talking about the ending of EU/EW because in XCOM 2's timeline, XCOM EU/EW was ended in the base assult. However, when you research the chip pulled out of thr commander in XCOM 2, Tygan mentions in the cutscene that the implant was providing thr commander with tactical simulations and war games and stuff, and it actually shows brief clips of what is very obviously EU or EW, even showing a Sectopod, which wouldn't appear until after the base defense if I remember correctly... which leads me to believe that all of the events of EU/EW AFTER the base assault actually DID happen, but only in your mind... and if Asaru is really mind controlling the commander while still allowing them to retain their own personality like you described, then he would know about these events that only happened in your mind, which incudes the final assult of EU/EW, which would warrant the "You will defeat them here as you did once before" comment and make it even better proof for your theory.
@MrRevan991
@MrRevan991 6 лет назад
hey guys i just noticed something whilst play a new play through of xcom 2, in the cut scene where they remove the chip. you hear what sounds like a flat-line tone and Lilly say no signal. then you see the blue aura ethereal raise its hand and use its psionics and boom... commanders alive again
@GamekNightPlays
@GamekNightPlays 6 лет назад
Kinda beautiful - no? :) Love that scene!
@jaegarbarlas1900
@jaegarbarlas1900 5 лет назад
This is my understanding or at least my first thoughts. In xcom 1 nothing was revealed about the elders true intentions until the volunteer, it was then I theorized that the elders were searching for a psionic adept species that can surpass their own abilities. And when they found a species they processed the planet to see if their natural psionics stacked up to theirs, when they didn’t( Which was likely) the processed the entire planet for cloning and later genetic and sometimes cybernetic improvements destroying their civilization. The continued this cycle until the found us, when they noticed the volunteer, they knew that humanity matched their natural psionic abilities to a extent I didn’t know. In xcom 2 it was revealed that the commander had been captured for tactical improvements. It showed the commander Endless xcom 1 scenarios to use in their war against the resistance. But I also noticed that the finial mission could’ve been a simulation to capture the avenger (continued)
@jaegarbarlas1900
@jaegarbarlas1900 5 лет назад
Hence the operation was named “Operation Avenger” but the commander of course of was rescued. But later it revealed that the elders had a severe muscle deterioration, that later left then no choice but go into a not physical form anchored to their stasis pods. My theories about the elder being interested in the human psionic potential and that they use genetic material fro visited plants to clone their own armies were also proven true when the codex encryption was finally decriped. And later the the avatars as I expected were possessed by the elders. And in the finial mission we found out that the elders have no physical bodies and had to possess a avatar to have a body then I was hunted by the elders that they were preparing to fight an enemy that will destroy the entire universe if not stopped.
@jaegarbarlas1900
@jaegarbarlas1900 5 лет назад
So now my full theory is that these elders had their civilization wiped out and their severe muscle degeneration, so now they want new bodies ones that would improve their psionic potential to stop this threat to the universe, they failed until they founds is which then they used us to make new bodies and new soldiers. But now the elders are dead and the threat comes for humanity. We must stop it.
@michaelkeha
@michaelkeha 7 лет назад
nah my money is the commander got experimented on to unlock his psionic potential and unfortunately for the aliens he has a lot of it as in you are dealing with an Omega level mutant psychic
@XCOMvohich
@XCOMvohich 7 лет назад
Wow!!! So deep investigation, dude!!
@GamekNightPlays
@GamekNightPlays 7 лет назад
+XCOM vohich thank you, buddy! It was a lot of fun to make :) Hope you'll share it with your followers ;)
@bottasheimfe5750
@bottasheimfe5750 4 года назад
to be perfectly honest, i like to think that yes, some reference to Terror from the deep will be making itself known in the third official installment in the XCOM reboot series. consider this: after defeating ADVENT in XCOM 2, we are given a glimpse of SOMETHING coming out of what looks like the seafloor. and in the scene introducing the Chosen, the Ethereal says their "time on this world is almost up" as if they had to move on somewhere. i personally believe that the Ethereals were running from... Something. can't say what, only that they are trying to stay ahead of it.
@the_tactician9858
@the_tactician9858 2 года назад
Tygen has discovered that the Elders were suffering from a disease - it causes your muscles to basically fall apart, essentially making your body as solid as a rotten apple. It might very well be that they had exploited humanity for all it was worth (they had ruled through ADVENT for 20 years, and AVATAR is always near completion during the game) and had nothing left to gain from Earth. They behave more like nomadic raiders in many ways, Space Vikings even.
@zethicalyt2406
@zethicalyt2406 5 лет назад
Actually Yes At The End Of XCOM 2 He Gets The Ethereal Powers Of The Avatar And The Elders
@Fenris77
@Fenris77 Год назад
From what I allways thought at least was that the events of the first game (Remake) was mostly just tactical simulations run through the Commander's brain connected in a network with basically all Advent officers while the Commander was in captivity as it is stated after he is rescued the network start to collapse.
@alexanderwortham7249
@alexanderwortham7249 6 лет назад
Wasn't that the entire premise of the XCom game set in the 1950's? I didn't play it but I read that the main character was or was possessed by an ethereal.
@GamekNightPlays
@GamekNightPlays 6 лет назад
+Alexander Wortham it's in the video as well :) It has never been linked to the XCOM games though, and I take it a bit further as to who the Commander is :) All fun and games :)
@magretz1
@magretz1 7 лет назад
Here is my theory: The commander was capture in XCOM EU, however, everything that happend after that, happend in commander´s head, by an alien simulation, so they could learn the human strategy.
@nima266
@nima266 4 года назад
@ 5:15 what cut scene is that called? I have been trying to find it all day!
@DanielGalllego
@DanielGalllego 7 лет назад
welp, before seeing this video i actually believed that the commander IS a rouge ethereal hiding between humans and by the advantage of psionic power and the desire to protect the land that he now calls home get to that charge
@GamekNightPlays
@GamekNightPlays 7 лет назад
A man of my heart!
@genralgames3513
@genralgames3513 7 лет назад
Xcom 2 devs announced early (before it was released) that Xcom failed in the original war, they never even made it out of ballistic stage. While it's a neat theory that does tie some things together, we do know the commander from Xcom: EU/EW is also the commander for Xcom 2 and the "Temple Ship" mission never took place. Xcom never got psionics nor any other advanced tech (cus then they'd have it in Xcom 2, right?). I am curious about that whole "If you only knew the truth" line though....Can't wait for the expansion.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+GenralGames that is one scenario, yes - Jake Solomon has stated before that it is one potential outcome. My theory just provides anoyher entry to XCOM 2, another scenario of what could have happened. Technically there is no canon as XCOM exists in several timelines, just like the new DLC is a new one. Thanks for watching and chiming in, and I can't wait either!
@angelangelis8362
@angelangelis8362 7 лет назад
I'd like to note that the clip showing your volunteer sacrificing himself actually shows he survives, it's just goes so quickly you miss it. It was someone else that pointed it out to me, but just as we are about to cut away to the ship exploding, there is a small flash of light around the volunteer, and when it clears, he's no longer there.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+AngelAngelis I agree - I did look at the footage, but I could only get thr image where theexplosion ended, and it looks like he is still there in the same position but see through, and then the light flashes white. But it is interesting as it does show that he could have survived. The cano-sayers would argue that it doesn't matter, but for the timeline I'm proposing it does. Thank you :)
@joshuafox8856
@joshuafox8856 5 лет назад
But really a theory but confirmed fact. It's pretty well laid out in Xcom declassified. There even imply the reason the commander can control the troops and control time is because of this. You can briefly hear the XCOM music when this is said to further imply it.
@Rg-fp2vg
@Rg-fp2vg 6 лет назад
The only thing that I can think of that would help the pinned comment is that the volunteer ended up going back in time and created a ripple effect. Causing the war to be lost. And himself captured.
@meyers0781
@meyers0781 Год назад
I have a theory that every soldier who fight under Menace 1-5 are mindlinked with the Commander given that unless panicking, they'll follow the Commander's order down to the exact grid. The soldiers are only autonomously acting on their own when they're off duty or sent into covert actions.
@jonarosen
@jonarosen 7 лет назад
Some interesting points in there. I'd love to see info from the creation team about it.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Jon Rosen tweet @Jake_Solomon and let him know :)
@erikteddyerikfogtlangeheda5460
These theories that both you and the comments provide are truly amazing. I must say I never thought that Asaru would be part of what happened during X-Com eu/ew and/or X-Com 2. Mostly because I haven't played The Bureau, I also thought that The Bureau was the thing in the X-Com franchise that we would never relate to. Because of the way that it was talked about after it's release back in 2013.
@GamekNightPlays
@GamekNightPlays 7 лет назад
It's quite amazing what the community can think up with as little information that we have been given :D It is clearly not a onesided thing either, people have great arguments :) The Bureau were shunned by the community, it was made into something different than what they promised to begin with, but the story of it all holds true - at least noone have provided me with evidence to the contrary (and they have stated that they worked closely with the XCOM:EU crew to create the story) Thanks for watching and commenting, Erik! :)
@erikteddyerikfogtlangeheda5460
No problem man, also I didn't know that they worked so closely. Though that does give your theory quite the merit. I thank you for your reply and wish you a wonderful day.
@CallMePoyo
@CallMePoyo 3 года назад
I think the big problem is they released a book that reveals what happened and throws out a lot of what happened in enemy unknown
@ricardofrancisco7060
@ricardofrancisco7060 7 лет назад
Good theory, the truth I had thought that the volunteer was still alive because his power went beyond the earthly and even if his body has been destroyed his psi power would not let it cease to exist. A question outside the topic, what are the mods you used in this video? Also, some mod you recommend me because I just got the game XD
@GamekNightPlays
@GamekNightPlays 7 лет назад
Here are the mods I'm currently using for my playthough of Long War 2 steamcommunity.com/sharedfiles/filedetails/?id=845707882 You can find other lists in my steam workshop from previous seasons (current one is 5.1) steamcommunity.com/id/GamekNightPlays/myworkshopfiles/?section=collections&appid=268500 Thank you for commenting, watching and... subscribing? :D
@PsyckoSama
@PsyckoSama 5 лет назад
I'd like an updated version of this now that we've seen the expansion. :)
@rickhunter225
@rickhunter225 6 лет назад
Here's an idea, what if the commander isn't the first commander. Due to the Alien's mastery of genetic, psionic, and neural sciences. It is extremely possible that the commander we play as in XCOM 2, while being The Commander, isn't the first one. He's basically a cloned version of the original that's been modified over and over. Which would explain why he can withstand the strain of the psionic network, and seems to be just like the volunteer.
@alexr6705
@alexr6705 7 лет назад
You forgot the "You will be reclaimed!" Lined.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Alex R indeed! Hope you liked the video!
@MrRevan991
@MrRevan991 5 лет назад
i've been replaying the x-com enemy within and just found out about this...its an easter egg but it could link to Asaru (the ethereal) and the commander... The project report for Meld Recombination contains a reference to "redacted data stores created in the 1960s". (thats the bureau)
@GamekNightPlays
@GamekNightPlays 5 лет назад
Ohh, that is pretty awesome!!!! Wish I had see that! :) It fits!
@pablotm4134
@pablotm4134 3 года назад
I think it makes sense,but what if the comander still with XCom because the process of converting him isn't complete?
@LortOfTheStones
@LortOfTheStones 6 лет назад
One tiny detail is that when you face the Avatars in xcom 2 they have a projection of an Ethereal behind them, and it has a blue hue, like Asaru, not a yellow, or orange one that the opposing ethereal has. Whats up with that?
@GamekNightPlays
@GamekNightPlays 6 лет назад
+Zsolt Lőrinczy in the Bureau, Asaru is reffered to as being ascended, he has sucessfully bonded to a host. These Ethereals have made the Avatars so that they are compatible with the bonding, and thus their color change (I think, not supported)
@sh4rk535
@sh4rk535 2 года назад
So in the XCOM archives you can find in the Commanders quarters you actually get a backstory on how the Chosen became the Chosen. And in those processes it seems like the Elders knew exactly what to do. So I’m thinking that the Elders vision for humanity is to see them all become “Chosen” so that they can fight off the threat that the Elders are running from. Either that or the Elders have guided human advancement and have sacrificed themselves so the humanity as a whole could reach its full potential. That would be an awesome twist: the Elders are actually kind of the good guys.
@Kareszkoma
@Kareszkoma 7 лет назад
To find an answer, I think we would have to know exactly what are Ethereals, and how they are made. I think, that they are some kind of psi ghosts. If I remember well, than the Ethereals have already "processed" many life forms they came across. Maybe from all those each has been made. Maybe each ethereal is the risen, overpowered psi of a sentient race. However they had missing parts, or their vessels are just not good enough, in what point a human hybrid comes in the picture.
@doge23323323
@doge23323323 6 лет назад
See the one thing that can discredit the fact the commander was the special soldier at the end of the first xcom is that the cutscene in the beginning of the game in number 2 shows him getting knocked out by a muton and not only that but they state that they lost him on that day of the attack not before hand when the ship was destroyed but everything else seems liable just different therefore he cpuldnt of been captured at the explosion of the end at the ship.
@GamekNightPlays
@GamekNightPlays 6 лет назад
+doge23323323 that is the canon for xcom 2, this theory speculates, that the base attack didnt happen in this timeline. A fun thing to notice in that cutscene, is that Vahlen shouts: "Doctor!!" Before the person we are seeing things from is knocked out... What if, the cutsene shows the fall of the base, but the one knocked out is Doctor Shen and not the Commander?
@doge23323323
@doge23323323 6 лет назад
Game kNight Its all based on speculation and what ifs. The cannon suspense is killer
@GamekNightPlays
@GamekNightPlays 6 лет назад
+doge23323323 Indeed - but it would be a boring life if we couldn't speculate a bit here and there:)
@kalixtoxxornelas3422
@kalixtoxxornelas3422 Год назад
I always think that they were turning the commander into a new chosen, that would make more sense to me
@Hanariel
@Hanariel 7 лет назад
Another good theory that is worth exploring is that the ethereals seens to be fighting a war of their own in somewere far from earth... In both xcom EU and 2, they imply a powerful force that humanity is yet "not prepared" to deal with.
@GamekNightPlays
@GamekNightPlays 7 лет назад
Indeed - I think the Ethereal have a lot more Temple ships that are on other planets trying desperately to find the Avatar that can help them fight against T'leth. Hence also why my theory includes a second wave of aliens after the Temple ship is destroyed by the Volunteer :) Thank you for watching, commenting and subscribing! :)
@LordJike
@LordJike 7 лет назад
My one argument against the idea of the volunteer in EU/EW being the commander in XCOM 2 is that in one of the earliest scenes in XCOM 2 it clearly shows in one of the flashbacks that the commander was standing in the control room in the original XCOM base, until the aliens charged in and the muton knocked him out, no other people other than the commander and the one working in the control room were present in that backflash, remember that the volunteer was still just a soldier and probably didn't have the clearance to enter the control room.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Jike You can hear Vahlen say: Doctor!! In that clip. In my theory (timeline) the Voulenteer already became the PSI operative and blew up the temple ship... But a second wave of aliens came right after and took down the base.. Buttstroked by a Muton might be fatal though...
@shad899
@shad899 4 года назад
When you where teleported fiu were sent in an paralel universe but the elder remember what happened and know what you can do so...
@ariksanderstuckwisch1604
@ariksanderstuckwisch1604 4 года назад
Either they changed the final mission dialog in War of the Chosen, or my game bugged, because I don't remember the Ethereals talking like that on the mission... That said, it is heavily implied that Geist, leader of the Templars, is the volunteer from Enemy Unknown. I believe it was also stated that Bureau wasn't canon withe other games, and loss in Enemy Unknown was actually in fact canon? I could be wrong, but I believe those were specified.
@GamekNightPlays
@GamekNightPlays 4 года назад
Going beyond Canon here, that is why it is a theory :) Bureau was canon, the XCOM team worked closely with the team that worked on Bureau, and there is an interview that states that it is indeed canon. Haven't completed the game with the chosen active, but either way, the dialogue is there without :) It was also stated previously, that many different versions of XCOM exist, many different outcomes.. Confirmed by the head man himself. So any theory is basically valid.
@ariksanderstuckwisch1604
@ariksanderstuckwisch1604 4 года назад
@@GamekNightPlays Interesting... That raises a lot of questions, the more that I think about it.
@idknuttin
@idknuttin 6 лет назад
if the commander in xcom 2 is the gifted soldier that went into the gallop chamber in xcom enemy unknown, then what happened to the original commander from eu? The aliens would have to capture that original commander from eu, then xcom rescues the gifted soldier from eu at the beginning of xcom 2, but wouldn't bradford recognize that this is not the same commander as in eu, that it's actually the gifted soldier that went into the gallop chamber?
@GamekNightPlays
@GamekNightPlays 6 лет назад
+idknuttin the original commander got butted by a muton, he is most likely dead. I do have a theory about why Bradford doesn't react to the commander not actually being the commander... But that is for another head-canon theory! :)
@idknuttin
@idknuttin 6 лет назад
Game kNight where did you find out the the original Commander from eu died from a muton?
@GamekNightPlays
@GamekNightPlays 6 лет назад
+idknuttin the intro to XCOM 2 shows what is supposedly the Commander, getting hit by a muton during the assault on the base (when it fell) - an assault I still belive happened, just in my head-canon it happened after we defeated the temple ship.
@pendraco2000
@pendraco2000 6 лет назад
eh, my headcanon is we lost early, but due to mods for XCOM 2.. well... there's a lot of "Shen did last ditch tries to turn things around" which lead to my LW1 Vet MEC troopers becoming cyborgs anyways (just less intimidating ones due to, you know, lack of Meld.)
@viniarcanjo1980
@viniarcanjo1980 6 лет назад
it could a plan for a third game when the xcom wins but the commander take the power with the aliens and then you need to fight against the commander, the aliens and the humans
@scottspartan9
@scottspartan9 7 лет назад
I think your theory is 100% correct. It just made sense to me. As for my character, it might sound lazy but he's a straight-up Magus psi-soldier with silver hair and eyes. Also his weapon has a superior scope and superior repeater equipped.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+scottspartan9 thank you for watching - can I have you go to the website and submit s character?
@scottspartan9
@scottspartan9 7 лет назад
Umm....website? Could u clarify please.
@GamekNightPlays
@GamekNightPlays 7 лет назад
conderisder yourself clarified: gameknightplaysyt.wixsite.com/home Sorry for the slow response - replies on comments don't show up at the top :D
@scottspartan9
@scottspartan9 7 лет назад
Thank you for the clarification, you were not slow at all. :D I look forward to kick alien butt with you soon commander.
@GamekNightPlays
@GamekNightPlays 7 лет назад
I'm glad - Thank you for the submission, I'll get suited up Scott Grimshaw and put in the pool (he may even show in the current campaign :D)
@karolkwiecjasz9356
@karolkwiecjasz9356 7 лет назад
Technicly speaking as The Burreau in non-cannon. Firaxis states that any game not made by them is not cannon. And the Burreau was made by someone else, even if working off skeletal scraps from Friaxis leftovers. I wish it actually was cannon because it would mean that my theory of Sectopods beeing actually sectoid tech is true. In The Burreau they are piloted by Sectoids who would be later taken over by the Ethereals and the sectopod platform later is developed into fully mechanical constructs - propably by sectoids who take care of all alien tech in Enemy Within. In XCOM the robots are still called Sectopods because it was assumed there was a Sectoid inside but there are people who belive said Sectopods aren't sectoid in orgin, so the name is taken by the random assumption, not remembering that the whole machine just screams Sectoid Design!!!
@GamekNightPlays
@GamekNightPlays 7 лет назад
2k Marin (who made the Bureau) is a part of 2k games - and they did work close with the creators of XCOM: Enemy Unknown to make the story lines fit. Not one can send me proof that The Bureau is not canon, that is made up by the community because the game wasn't that good. Besides, even if it were I'm not trying to create a new canon, but rather asking the hard questions. I agree on the Sectopod, someone got confused there... I really hoped that we would see the tiny Sectoids in them - but no :(
@Haos51
@Haos51 7 лет назад
It helps that they made the main character of that game a hero unit in Xcom Enemy Within.
@karolkwiecjasz9356
@karolkwiecjasz9356 7 лет назад
Holy God, thank you so much. The person I want to convince is claiming that Firaxis said that the only things that are cannon are made by them. How do I even respond as I need to have proof as she is a frikking aspie scientist. And hates the burreau with far too much passion. I think it's not a bad thing that Sectopods are purely mechanical. I think it would be fun to have small sectoids run around them as they fix their machine god. Giving new abilities to aliens is something I would like to see as it gives them a sort of unique personality and makes them predictable in their actions.
@thegrayinthefield8764
@thegrayinthefield8764 5 лет назад
Some people are wondering if the ethereals were trying to create the perfect soldier to protect against an even greater threat. If this were the case, who-or what, would be the threat the ethereals are at war with? The only thing that comes to mind are the micronoids, but supposedly, the micronoids were unaware of Earth until the sectoids entered their dimension, who were fought, enslaved and interrogated. Anyone have any other ideas?
@miserymachine68
@miserymachine68 7 лет назад
Note about the volunteer not dying - It can be implied that they didn't die because there never was a volunteer. The war ended well before XCOM reached that point, and it's implied during XCOM 2 that all of your games of Enemy Unknown/Within were war games. So while this is a fun theory - the idea that the Commander of XCOM 2 is the Volunteer of Enemy Unknown/Within is a pretty big stretch. Asaru being involved is a cool idea though.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Mark Zero I'll have to elaborate on the commander/voulenteer bit :)
@Automaton23
@Automaton23 4 года назад
I know I'm late but what actually happened is that the commander was actually captured in the first base raid and the whole Xcom enemy within was actually one of the hallucinations where the Elders used the commander to wipe out the actual Xcom which at the time was Exalt.
@Buglin_Burger7878
@Buglin_Burger7878 7 лет назад
So there is an immediate issue... correct me if I'm wrong here... but we are *shown* Xcom being raided, the original commander from 1 being captured, then said commander is saved and by how you're treated by Bradford you are the same commander, not the volunteer.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Dragoonsoul7878 we are shown that the Commander (although you hear Vahlen shout: "Doctor!") get butted.... By a muton... We all know what a melee attack from thoes may well cause.. And Bradford says welcome back Commander, it's been a long time, and then walks off... No emotions, less joy than what I would immagine if I just rescued the man that I beleive can save earth... And there are other things wrong with Bradford, that I'll cover after my "Where is Vahlen" that may blow your mind (or piss you off) All that said, the XCOM 2 timeline I'm proposing and theorizing here is a different one than the actual game ;) It's all fun and games, hope you see it as such :)
@mantisynth2186
@mantisynth2186 5 лет назад
Finally someone warns me there's xcom 2 spoilers! I didn't play it yet and I keep on having to just realize that the video will have spoilers and quickly close it
@GamekNightPlays
@GamekNightPlays 5 лет назад
I hope you'll save it for when you have played :) Good luck, Commander!
@TheBluerayxx
@TheBluerayxx 7 лет назад
I read this in some of the comments below and agree, but have a little different view. I think we(the player) are Asaru. The commander in xcom 2 is just a the same as the commander from EU?EW, that's why Bradford knows the commander. maybe everything in EU/EW is canon up until just before you learn laser tech, you fail and get the commander captured because they know the commander has Asaru connected to him and installed the chip to sever the connection to try in instill their own sentience in the vessel. While the Commander hibernates Asura shows him a vision of what things could have happened if humans were left to fight, the coma dream(everything that you do in EU/EW after laser tech) shows that the Commander will bind psionics to humans and discover the gollub(?) chamber, the vision shows the commander has Asura(Us the player)been inside him/her helping them along the way(The reason the game is turn based is because of Asura power) When the chip is pulled from the commander's neck Asura flashed back and we the player are allowed to assume the role of Commander of Xcom again and play the game. That's just a theory, a Game theory!!!
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Raymond Conroy love your theory! Don't want to get sued, but it is indeed a game theory (I'll release more on my view of this ALTERNATE timeline I propose). Thanks for chiming in, buddy!
@TheBluerayxx
@TheBluerayxx 7 лет назад
No problem Xcom is great and i hope the new war of the chosen DLC give us more lore about ethereals.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Raymond Conroy I think we will get a lot more lore, at the very least, more #XCOMTheory videos :D
@rory8182
@rory8182 4 года назад
Asaro or however you spell it might have been the first ethereal born in a long time, which is why the aliens take the loss of an ethereal so badly in the second game, they are running out of people
@stefanmaritz6377
@stefanmaritz6377 6 лет назад
The Lost elder was probably on earth for a long time. This elder’s mission had something to do with eventually evolving humans to be powerful psychics and tough survivors. The idea probably here is: The elders age the more they use their powers BUT humans just get stronger and stronger. (Like Akira) All this is because there is an entity that is following the elders and all psychic sensitive creatures. Doing who knows what too them. It has something to do with a ship or entity called T'Leth. That is why the end of Xcom 2 showed something coming out of the seabed? The lost Elder wants to use humans to fight the Thing that’s following them. The others want to sacrifice the humans so they can be spared.
@nonya1366
@nonya1366 6 лет назад
I believe that they are a commander, and the same ethereal from the bureau, that's what the let's play archive has taught me.
@raven-0621
@raven-0621 5 лет назад
the video is old, but with the WoTC out i'm pretty sure the Commander is a Chosen one, as there was 4 spaces for the Chosen and most of the Chosen say to the Commander to come back and thing about if he comes back the world will be his world
@GamekNightPlays
@GamekNightPlays 5 лет назад
That is also a theory - that the real purpose of the Ethereals capturing the Commander was to transform him into the 4th Chosen! I think I mention this in my Who are the Chosen theory :)
@robertwiesner6825
@robertwiesner6825 7 лет назад
This xcom2 commander is the volunteer can't be right. Everyone clearly says that you're the commander aka the guy who led xcom during the first invasion not a random soldier.
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Robert bubák everyone? Or someone?
@neromauritzen8917
@neromauritzen8917 6 лет назад
Everyone, at all times.
@samuelcp100
@samuelcp100 4 года назад
Guys... You guys are forgetting the first end line of the elders in the ending: "betrayer!!!!"
@GamekNightPlays
@GamekNightPlays 4 года назад
Point proven! Not talking to the One, they are talking to the Ethereal!
@IkeFanBoy64
@IkeFanBoy64 6 лет назад
Speaking of endings, Doesn't anyone think that if XCOM 3 is a thing, it could continue off by having a all out war between ADVENT and the Resistance? I feel like that would be an interesting concept for a future title
@Nekavandre
@Nekavandre 7 лет назад
I'm so glad I'm not the only one who put together there own lil story connecting all the games. Me and yours are about the same with a few differences. Thanks for helping to reinforce my belief in my own story Iv made up for my sanity. I don't like the fact the first game and The Bureau are no longer canon when they could easily fit into the time frame and lore of XCOM 2. Regardless of what Firaxis says I have connected things like you and believe that is the story of the XCOM reboot series.,
@GamekNightPlays
@GamekNightPlays 7 лет назад
+Gabriel Porter that is so great to hear - I just couldn't hold it in anymore :) I'll expand on the theory more in a later video, to adresse some of the issues with it. It will be even more controversial, and will probably piss some people off :D
@Nekavandre
@Nekavandre 6 лет назад
Hel yeah! You go! Ill have to check it out soon. Sorry for the late reply 3 weeks later been busy. But keep up the work. Im a happy subscriber. I really look forward to how War of the choosen expands our story. Also in a recent stream Firaxis said the most important lore is your lore :D
@GamekNightPlays
@GamekNightPlays 6 лет назад
+Gabriel Porter thanks buddy, glad to have you! :) I'm really excited for it as well! That is an awesome comment from them - it is how we experience the world that matters, almost poetic that is :D
@Nekavandre
@Nekavandre 6 лет назад
Welcome friend, Im happy to be a solider in your lil growing army haha! But yeah Firaxis is pretty cool to acknowledge that there story is open to interpretation and that each fan could see things diffrently. I highly suggest if your a PC XCOM 2 player to use an XBOX 1 controller and go explore the Avenger in ant farm view up close and personal. Especially once War of the Choosen releases. But to also on missions go look around the map. Firaxis has hidden so much lore they dont expect players to see. They also somehow managed to craft rooms and buildings with there procedural generated maps that tell stories about the past or current occupants like Resistance members at Havens. Toys, old relics from XCOM EW/EU like original XCOM helmets sitting around, or what Advent and Advent human citizens do in there spare time. Its amazing to piece all the world together.
@Nekavandre
@Nekavandre 6 лет назад
Id also like to just share a random thought. I think The Bureau happend for sure as the Etheral plays an important role in the commanders story. At some point it moved from Carter to You the player in XCOM EW/EU and XCOM 2. But anyway The Bureau was the aliens initial attempt to test humanity and see what would be expected. They lost and prepared for a final attack 40 years later. XCOM stood by getting ready. With XCOM established the entire first game happend especially with the fact the leader of the Templar's in War of the Choosen is a former original XCOM soldier from XCOM EW/EU. Like everything happend even the assault on the temple ship and blowing up in orbit with the volunteer. But what XCOM and humanity as a whole didn't realize was that temple ship invasion force was just wave one. At some point the main fleet arrived and XCOM and humanity as a whole could not handle the sheer amount of aliens invading. This in turn leading to a final base assault that XCOM could not fend off. With XCOM defeated, the commander captured, and leading XCOM personal scattered all that was left was to take out the various air bases and topple the remaining world governments. In time the tech XCOM reversed engineered and developed was lost, destroyed, captured or wore out and became useless after 20 years of no upkeep. Psionic XCOM soldiers were captured and experiment on and any surviving ones went into hiding and on to form The Templar's. The Avenger piolet managed to escape the base assault with Dr. Val, a few soldiers, scientist, engineers, and some experimental tech that XCOM never got to field test but at some point was shot down and abandoned but not before leaving a distress signal on for surving XCOM personal to find and link but it sadly wouldn't be found by XCOM until its reemergence 20 years later. Dr. Shen was killed at the base but the Mechs he developed were captured as with all the blue prints to develop advent mecs and improve the sectopods. The chemical gas canisters destroyed our citys over time and very very slowly turned the people incased in the green goo into the Fallen. Chrysallids started hives but at some point had to pulled back and repurposed or theyd be a problem for the aliens as well since there mindless insects. Thin men after using them to infiltrate and sign peace agreements with human govt's shed there skins and let the world truly see them as they were. The mutons, sectoids, etc. were all biologiclally changed and enchanced with human dna via the gene centers over the course of 20 years. Humans became advent soldiers while many advent were just clones of other advent.The ethereals lost there form finally after failing there original plan but still lived on via psionics projections and eventually the avatars. This one is not comfirmed yet but maybe the first 3 human psionics from the furies dlc in XCOM EW/EU were never rescued by XCOM or were captured at some point by the aliens after some time with XCOM and became The Choosen.
@ryan1000011
@ryan1000011 7 лет назад
the uber ethereal in x-com one pretty much states that most of their people ascended into being of pure psyonic power but that the ethereal as we know them failed to do so and were looking for a path to complete this shift. in x-com 2 though the elders are trying to effectively run from something hunting them while trying to fix their body degeneration only then will they be strong enough to win against "that which follows" so that Asaru dude could be a ethereal who completed their transition and is aiding the aliens his fallen people are using
@agentgingerman
@agentgingerman 7 лет назад
It is impossible that the survivor from enemy unknown is the commander as the second game is based on the second branch This is to say that it simply says that you lost in enemy unknown and you never unlocked the psionic unit
@GamekNightPlays
@GamekNightPlays 7 лет назад
I've always found that a very weak way of explaining XCOM 2, this is an alternative to that - and I like it more :D
@Deathbringersora
@Deathbringersora 7 лет назад
I always thought that the reason that XCOM lost the first war was that the first part of the invasion was a test to use stress to bring out a human with the willpower enough to become a vessel for an Ethereal, they used weaker forces but once they saw that they were actually losing battles(probably even key battles that were pushing the aliens back despite a lower technology) they raided the XCOM BASE and took the commander at once. The commander was then used as the commander of the alien forces by putting him in the pod(like in XCOM 2), and they easily won enough that it wasn't necessary to kill any more people--reducing casualties as a result. For 20 years, it was the Commander that was slowing the results of the aliens by purposefully leaving gaps where resistance fighters and remnants of XCOM could exist. ----- XCOM Enemey Unknown was just the advanced alien simulation that infinitely produced random invasion scenarios to sharpen the mind of the commander further through wins and loses(mostly loses). No one actually won the war, we were just playing that simulation this whole time, even Enemy Within was just an addition to the simulation.
@dpokan
@dpokan 7 лет назад
When the Etherial says that the commander defeated the Earth forces before it is not that he/she is an Etherial. It is, as Tygan explained before, the Etherials were using the commander as a super computer to boost the Advent tactics. When xcom2 was announced the cannon became that Earth lost the initial invasion, xcom eu.
@GamekNightPlays
@GamekNightPlays 7 лет назад
And I'm questioning that canon - why? Because it is fun to speculate on what could be, and I think my version is way cooler :D I'll release more info to clarify some of my claims here ;) Thanks for watching and sharing your thoughts, they are appreciated!
@pendraco2000
@pendraco2000 6 лет назад
yes, however, what a lot of people choose to ignore is The Bureau is part of the "canon" for both as well. Asaru, being an Ethereal General who was on Earth (and bonded to the main character of the bureau) essentially just passes to the commander (or you as the commander ARE the main character of the Bureau, or his child). it makes sense the other ethereals act how they do both times.
@eacaraxe
@eacaraxe 5 лет назад
You're proposing the volunteer ascended, went back in time in the form of asaru, engineered the failure of xcom in an alternate timeline, and aided the commander and resistance in completing the avatar project?
@GamekNightPlays
@GamekNightPlays 5 лет назад
Not exactly, but that could be a Theory as well. My theory is that the timeline is concistent, and not seperate. In the cannon theory, the entire first game, didn't happen. I propose that it did happen but then xcom was overrun, and the original commander, killed. Xcom 2's commander is the voulenteer, but with Asaru inhabited.
@alcalshel
@alcalshel 7 лет назад
Commander had been captured in base invade mission of XCOM , so there're no the volunteer.
@GamekNightPlays
@GamekNightPlays 7 лет назад
I'll elaborate on my theory in the next video - remember this is different scenario than what XCOM 2 presents, nothing more :) Mostly because I felt it was a very VERY weak way to explain the first game.
@timeord
@timeord 7 лет назад
can I add that xcom2 doesn't take place where u won against the aliens in xcom enemy unknown instead it's when u lose and the council give in and hand over control
@GamekNightPlays
@GamekNightPlays 7 лет назад
+timeord indeed, this is an alternate theory to what may have have happened - mostly due to me having a hsrd time accepting that we lost and that my campaign didn't matter...
@ZearthGJL
@ZearthGJL 6 лет назад
My thought on this is that XCOM:EU/EW was just a simulation by the ethereal. One that ensures that the commander will be able to win depending on the difficulty settings. The higher the setting (I believe it's Commander?) The harder the commander was made to run through the ethereal simulation. But the gameplay in XCOM:EU/EW could also easily reflect the situation in the real world. When you research the chip in the commander's Cerebal Cortex, the research found that the Commander was being used against the Resistant. So that's another theory.I won't touch on whether the Commander is the Volunteer. But it's still an interesting concept/theory...Good luck, Commander
@GamekNightPlays
@GamekNightPlays 6 лет назад
+jun le my thanks to you! Awesome thoughts there :)
@dqflynn
@dqflynn 6 лет назад
definitely some neat stuff. There are some things that I agree with, but that I also don't. FIRST: The volunteer CANNOT BE the commander. It is possible to recruit a new soldier, level him up, and then make him the volunteer. Via logic, that means that he can't be the commander because he wasn't present from the start of the game as the commander was. The commander of XCOM 2 could be a different commander, and then this makes sense, but I'm pretty sure this isn't the case, it just doesn't carry and weight in logic. However, the ideas about asaro (or however you say that) make sense.
@randomvideos3549
@randomvideos3549 5 лет назад
But it's just a theory! A GAME THEORY!
@GamekNightPlays
@GamekNightPlays 5 лет назад
I do not mind this comment, at all! :)
@Cx10110100
@Cx10110100 5 лет назад
Anyway, still waiting for X-com:Flight simulator and X-com 4: Mega-city
@GamekNightPlays
@GamekNightPlays 5 лет назад
Oohh, X-COM 4,I'd be all over that! Though Phoenix Point is looking good too!
@TyrielFakkom
@TyrielFakkom 5 лет назад
In my opinion, the whole plot of XCOM is about how a dying race tries to save themselves from extinction without losing their psionic abilities. XCOM 1 In order to achieve such a goal, they were searching a solution. Seems they got the technology or the power to move into other bodies. Guess the "host" must be a mindless creature, as we learn something similar in XCOM 2. They were traveling planet to planet in purpose to find the proper race. In XCOM 1, we encounter all the failures the Elders found before they reached Earth. All of the aliens have surrendered and let themselves to be guided/controlled by the Elders. I think, they did not want to destroy Earth. Since they need the body of a human to live in. The vision that the Volunteer sees before the final assault is an invitation into a trap from the Elders. And the well-trained PSI soldier went to the ship. During the XCOM 1 final assault, we learn that why all of the Alien races are a huge failure. Everyone of them has a big drawback. However, they speak only nice words about the human race. Physically great, smart creatures and even can use the "gift". The Volunteer get captured, even when it seems they died. Guess the poor devil just became the subject of plenty of experiments. The Volunteer cannot be the commander. Since it is obvious that everyone wants the "old" commander back in XCOM 2. Central Officer John Bradford even recognizes the commander in XCOM 2. XCOM 2 After the Elders have seen that, the human kind is worthy to be experimented with, they began the real assault and conquered Earth. There was no chance to resist. (Why would a dying race waste a lot of time and effort to a race which does not worth it? Their time is limited.) The commander got captured during the alien invasion and then was used to lead the ADVENT via the network. The Elders knew that who led the army of Earth against them, so they used such a brilliant mind to beat the resistance of Earth. The old aliens are back and all of them possess something very similar. Augmentation via human DNA. Most likely the Elders promised evolution to them for their loyalty. And so they got it. As we learnt in XCOM 1 how wonderful the human race is, the Elders started the Avatar project to make mindless bodies they could move into, leaving their decaying ones. However, it needed experiments which came with plenty of human deaths. As the commander was a prisoner for long with active brain activity, the Elders found out that, the commander is also gifted. And thanks to the years of imprisonment, their psionic level overgrown the soldiers' they control in XCOM 2.This is why the commander is able to survive the PSI connection with the Avatar body at the final assault in XCOM 2. The Elders and the Chosen mention a lot of time that, they want the commander back to their rightful place. Most likely the Elders wanted someone that strategically talented (and gifted) by their side and planned to give the commander an own Avatar. I'm unsure, but the Ethereal which encourages could be the Volunteer. Or the thing which they became after being captured. It is highly just a thought.
@PanduPoluan
@PanduPoluan 6 лет назад
This vid + that thread on Reddit ( www.reddit.com/r/Xcom/comments/4kp8t7/spoilers_xcom_2s_ending_explained/ ) -- now I'm quite certain, hell, I BELIEVE that Asaru _was_ the commander! Or, if we consider the lore in "The Bureau", Asaru HAD bonded -- in a mutual way -- with the commander! "The Bureau" was even quite explicit why Asaru did what he had done: He was BORN on Earth, he considered Earth his Homeworld, and he will FIGHT tooth and nail to defend his (adopted) Homeworld. And give Humanity a chance. (Kinda reminds me of Peter Quill / Star Lord in GotG when asked, why he wanted to save the galaxy: "Because I'm one of the idiots who live in it!" ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-FoyKhbhhWRw.html )
@leadontaste7261
@leadontaste7261 6 лет назад
Maybe the Commander is only have psi-skills from EU too, and if he wanted, he could became The Volunteer by himself?
@ShinShadow
@ShinShadow 7 лет назад
would be great to see the terror of the deep expansion come in to play especially after that chrsyallid whale mission
@GamekNightPlays
@GamekNightPlays 7 лет назад
It sure would - man that missing was fear inducing on a whole new level! :D
Далее
XCOM Theory - Who are the Chosen?
6:50
Просмотров 94 тыс.
XCOM Lore: The Invasion (XCOM 2 and WoTC Timeline)
8:34
XCOM Lore: The Lost
6:45
Просмотров 9 тыс.
The Horrible X-COM Games Time Forgot
21:32
Просмотров 439 тыс.
Why I Now Have 1,465 Hours In™ XCOM: Long War 1
13:30
Xcom 2 Review - What if Aliens ruled the World?
34:42
Просмотров 4,2 тыс.
XCOM 2 War Of The Chosen: one ridiculous turn
13:01
Просмотров 480 тыс.
Top 10 XCOM 2 Mods (WotC)
13:37
Просмотров 45 тыс.
Can You Beat XCOM : ENEMY WITHIN With Only S.H.I.V.s?
21:25
XCOM: Enemy Within - Classic Lone Wolf Ironman 1vs11
29:51
NOT STOPPING TIL NEW WORLD RECORD
10:14:48
Просмотров 2,4 млн