One thing I noticed that up on the dpad does literally nothing, other than stopping your looking and I think shooting aswell. So they could bind it to that tbh
@@andrewroff5387so basically kill off the game from adding anything new because of current issues that needs a lot of time to fix… right… great idea (sarcasm btw)
I wish the mastery camos also covered the attachments on your gun because depending on the attachment you put on your gun you barely see the camo at all
@@thehall0fgamer936 Yeah and the new camo he showed it literally only covers the top half of the gun, you can literally see the line they drew where the camo doesn’t cover like wtf even is this. It’s terrible!!!!
Yup should be an option to have it only on gun or also cover attachments. Other option is to just be able to make attachments black rather than all the weird colors
This is a bit petty but I kinda wish they made the LVOA-C semi-auto like it is in The Division 2 and in real life. They could've made it a new fast-firing marksman rifle, of which we still have only 2 in the game
I hope they do this and make variant types of classes for some weapons that could work as both an smg and a varient thats a marksman more a thought tho
Would love to see them focus on a new ability less mode. Kinda annoying to be seen through walls 24/7 and not even in a camping way... my flank gets seen just cause that guy has some goggles... nice
I wish they did a diamond (or whatever) camo for getting all guns gold, like cod. Because now you can just stick with mp7 and ak, and there’s no need to play with any other weapons.
I love how casual this game is, instead of having absurd and insanely difficult challenges to unlock camos that will make you rage quit before getting them, you just gotta use the gun however you see fit and you'll unlock it
What fucking game are you playing that camo is a challenge to do? Like wtf is the point you even playing video games if you just going play like your still 5
well i mean come on man, thats the whole point of a challenge lol. Now, having to level up your gun to max level to DO the challenges sucks, but the challenges should be releativley hard
Hard disagree on having specific things to do for camos. I don't want another MWII longshots challenge or anything close to that. No thank you. I would actually just like to see them tied to weapon level like they are now
Yes completely agree get that call of duty mentality out of your mind grinding for camos on guns you will never use is a complete and utter waste of time. They can put as much levels as they want for mastery camos ill get them on the guns i like to use. Like i dont want to use a a m4a1 against a bunch of ARC players rolling me cause the acr is better in every aspect.
Give is camos like cod like bro I work I can’t waste 10 hours a day just to get my gun bronze. Just make it easy challenges like headshots, crouch kills, etc
Plus, halting content just to solely fix the game is not a realistic and sound way to compete. This is a pvp game and it needs to keep up with competition, therefore contents and balances fixes instead of just doing one dimensional goal where it would benefit one thing, but competitive wise would stump the game's growth. It's always better to balance both, and with time, should the game get better, but it only should stand when the player's patience still prove stalwart compared to other casual fps players who would love it for a small time, then moved on
M4A1 needs a meaningful buff and MP5 as well as MDR need a small buff. These weapons are noticeably worse than the others in their classes and it manifests as these are rarely used by majority of players.
Man I'm usually a rifle guy and the AK and MP5 are my bread and butter, but I started fuckin with a digital ghilie suit/double barrel combo and it's so much fun. To have a sawed off to really make that combo work gets me stoked
Can't wait for the LVOA-C one of my favorite weapons of all time that and the g36c back in cod 4 that was one of my mains man xdefiant season 1 can't wait man 🙌
Oh yay a mall ninja wannabe operator M4......... Seriously the LVOA-C is a piss poor design especially with the gas trap that is the handguard going over the compensator which traps burning hot gasses.
There definitely needs to be more ways to unlock camos than just levelling. I mean, it's nice to have some that you get in that way, but it's a bit dull and monotonous to do for every weapon. 😴 Camos for headshots would be a GREAT start, but I'd also like camos for different things based on gun type, so for example, Longshot kills for the Marksman rifles, Multikills for SMGs, Killstreaks for ARs, things like that. 🤔 Or even opposite camos could be fun, like Longshot kills with Shotguns, Point Blank with Snipers, etc 😅 There's so many fun things you could do with it, other than just grinding 😕
Rainbow six operators Blitz, IQ, and Jager will be on the game. However, the ultra refers only to the Blitz shield. If you didn't play Siege, blitz has a shield that emits a strong light that blinds the enemy
Im honestly perfectly happy with the camos being tied to level. I would rather that than people farming challenges for things in matches gimping the team like in cod. The few grinders there are, there is no satisfying them. It doesnt matter how much unlocks they throw at the game, those people will never be happy. But for the majority of players. Bronze isnt even a thing yet. Iv played roughly 100 hours give or take already. Maybe a bit more. And i have 2 bronze weapons. Not everybody can or will grind hard like that. And if thats what keeps you playing a game. Then its not the game thats hooked you. Its the grinding of unlocks.
The LVOA-C is in reference to The Division 1 in perticular because it was the best well rounded rifle in the game and when it had the “god roll” was the best gun in its class. Just saying as a division fan, I love to see this gun not only again but to know that ubi knows about this gun in a game franchise that in my eyes withered away. Especially with the third game being cancelled. Will definitely be using this gun a lot along with the new R6 faction.
Maybe the sawed off shotgun will be a sidearm ? Anyway, i hope they gonna rework them a bit, cause currently they are not very efficient sometimes, like pellets acting weird or idk
I dont like the way they implement mastery camos its no achivement to get the mastery camo. Everyone just gonna play the meta weapons like ak mp7 tac and so on because there is no reason to play weapons that are not as good
Not to mention, If they keep adding 200 lvls per season for new mastery camos, by the time season 4 rolls around, it'll be 1000 lvls per gun. 36 guns by that time, assuming 3 guns a season, for a total of 36,000 weapon lvls, nah that's just outrageous. Any new players at that time would look at that requirements and just nope the fuk out immediately.
Ironically enough all the weapons in XDefiant were fun in The Division 2,Watchdogs 2,and Ghost Recon Breakpoint I say these games because most of the weapons in XDF are ripped straight from those games, specifically But to keep it easy,if you have played any Division,any Watchdogs,or any Ghost Recon game in the last decade,then you most likely know how these weapons look and function as. If you got a favorite,that's good,I look forward to earning and leveling these up soon in S1
i wonder what makeshift addons will be on these guns, like the light stick on the pump, or the battery on the revolver. the L113 seems to have a golfball on the end of the bolt
Not gonna lie. The more I see of Delta Force the less I pay attention to this game. If this first BP is great then I may stick it out but they gotta put more skins in that look less like a trapper keeper in 1996 threw up.
I SERIOUSLY hope they massively improve the netcode, I get most people say it’s improved and they barely have a problem with it but it’s absolutely annoying being shot around every corner. It’s honestly starting to piss me off a lot
@@wildlymediocreoriginalrecipe, the ability's range is quite limited and it pings you when it's active, letting you know that the user is nearby so you can predict his approach. I do agree that it still deserves some nerfs, maybe operating similarly to COD's UAVs, but currently it's still manageable. However, I do believe there should be a limit regarding how many players can have the same ability in a team.
@@jj.jayjay. not really. Pistols have more range. And they could make it so shotguns have slower swap speed as well. And Its not like people picking shorguns over pistols would be that bad. It woild make the game more fun to have more diversity in secondaries. Shotguns have no range its wasted on the primary slot. Nobody is really using shotguns unless their doing challenges or just for fun. Some fps games i played back in the day had shotguns as secondaries. Its not as game breaking as you think it is. Most people still preffered pistols over shotguns in that game.