Fantastic game ! Don't understand why the remade Godz but not this or Speedball 2. I completed this back in the day. Great vid man, thanks for posting the nostalgia :)
Quite opposite actually. As an Atari ST fanboy I must admit that Amiga’s sound and game graphics capabilities were just better than in ST. It was STE that finally matched Amiga’s capabilities in this matter - you can find on YT Xenin 2 gameplay on STE - s oh and is about the same as in Amiga version and soundtrack is not interrupted for SFX as STE has DMA sound.
@@SylwesterPietrzyk The Atari STE version didn't match the Amiga 500 e.g. Dread. Amiga has 32 colors or 64 color EHB without a raster beam color palette change. Amiga still has 8 hardware sprite engines. Amiga's raster beam color palette change feature is fully driven by the Copper. Copper enables 8 hardware sprite engines to be reused. 1989 Amiga 500 Rev 6A has ECS Agnus update. Hardware dual playfield mode, HAM6, and 64-color EHB are six-bit plane modes. Atari STE has 16 colors without a raster beam color palette change. Atari STE has a four-bitplane capability like Atari STe. --- As Dread shows, Amiga Blitter is flexible enough for C2P acceleration. Amiga hardware sprites were used for the player's gun object with an independent color palette.
To be fair, the Atari ST was far better at creating music and sequencer programs like cubase than playing it back. It was the machine that allowed many of the best creators of the 90s to exist. It was ok for games but what it was, was a genius tool for creation. The Amiga and others were not even close. The best musicians, back in the day, all used the ST. The Amiga had a slightly better playback chip but could not match the ST for creation. So you could create it for commericlal output or whatever, then convert to ST. You didnt buy an ST as a gaming toy, in the main. IT was great at hooking up to your midi studio and compatibility in my experience. I am talking Korg M1 days
The Amiga was the Video Toaster and raytracing machine. Amiga 500 (with Kickstart 2.04 ROM or greater) can be upgraded with a 68040 CPU accelerator in 1992 and the same upgrade ability allowed the recent Vampire AC68080 and PiStorm-Emu68's emulated 68040 to exist. 1989-era Amiga 500's Kickstart 1.3 ROM allowed 68020 and 68030 CPU accelerators.
1987 era Amiga 500's Paula allowed 14-bit audio with 56 kHz via drop-in ECS update. 1989 Amiga 500 Rev 6A's ECS and Kickstart 3.x drop-in update is without jump wire PCB modification.
@@magicstu it really did. It was the Atari STE not just the ST that people wanted for the sound card. Lots of popular electronic groups of the time used the Atari STE to make pop songs. Listen to the intro on this video, then go and have a look at the Amiga version, this version has a perfect sound sample of the original song. I had an STE at the time just for gaming, but I did regret it, the Amiga would have been a better choice for me, since more friends had the Amiga. I also found some earlier games would not load on the STE but would load on the normal ST.