imagine if u had a light parry a lil near wall u could pin to guarantee punch to wallsplat and u could pin dat to another wallsplat to heavy💀💀💀💀💀💀💀it was baaad i think his first ever version had kick to heavy too💀💀💀
Back when gbs were guaranteed on all parries and certain bashes in revenge knocked you down. Zone flickers, Warden one shot, ptp connection. Pre ccu damage numbers and animation times.
man i fuckin miss those times lmaoo. im so surprised about how much attention my channel got from 10 20 views to 22 comments?? i didn't know ppl liked old fh like i did still regret deleting those old videos man but fuck it we had such great memories and im surprised tbh thank u 4 yo comment man💙💙💙
This just brought a thought to my mind. What if Cent’s charged punch had two properties? 1. If near a wall instead of knocking down it wallsplats and confirms a charged heavy, 2. If near no wall, it knocks the opponent down and confirms the current jumping attack.
@@Wariush It still seems like an interesting idea if balanced properly but knowing ubi they’d just go “you mean old cent? You want old cent back? Ok here’s old cent” and then we get shafted 😭
@@Wariush I miss option selecting. I got back into for honor recently and my muscle memory was still kicking in whenever someone threw an unblockable I’d press the zone button lmao