I love how you made them exchange hits and parrying each other instead of just dodging everything for the sake of no damage run. This feels natural and a lot cooler to watch. also, that ending is perfect, just like how Dante gameplay end.
Oh yeah 100% right. They reused two of three weapons Dante acquires in this game. Granted the Gauntlets and Greaves are used in every game but I was a little bummed that the Motorcycle was the only new melee weapon to use since they also reused Cerberus just added new moves to it's kit. DMC3 weapons were a lot of fun.
I know. T-T I was so disappointed that when I got to the Dante Boss I couldn't do that as well. And then they changed it to him just figure eighting his sheath or rapidly punching if you got Beowulf equipped. I just wasn't as cool. :(
Vergil's dodging mechanic is kinda broken. Once you narrowly dodge one you can do it endlessly without losing Concentration and it's even easier to do than Dante's Royal Guard timings.
@@DragonWinter36 I don't know about that since I got hit sometimes whenever I tried spamming the move if not timed at least a little bit. But I haven't played Dante in forever since Vergil's release so I no longer know.
im nearing that level of frustration, too, in all honesty. I see these videos for the entertainment and hope to replicate it in my own gameplay, but I usually end up being treated like a bitch in the fight by the AI, more specifically Dante.