You can distract the entire Family with these perks on Julie, playing her with a distraction type build is a lot more fun, lets test it out in The Texas Chainsaw Massacre. #texaschainsawmassacre / middiyt Twitch: / itsmiddi
@@Uneconqueambulante-tr7tw people honestly never seem to pay attention to what others are running. However my point was you can occupy two killers for several minutes yet somehow nothing will get done. Solo-queue you can't rely on anyone.
The perk I've been running with Julie recently is Twinkle Toes. I leveled it up during the last double xp weekend and its honestly seriously underrated. Not only do you have a 70% chance to not trigger the bone chimes but at level 3 you completely avoid chickens when sprinting past them. I also leveled it up for Connie as its the perfect perk for her when you're rushing to quickly unlock a gate and you forget theres a chicken there.
Middi, I want to thank you and I appreciate the daily uploads. I understand that you have a life and sometimes you get busy but I for one, am very thankful for always being able to get a new video daily/almost daily. You truly are one of the most consistent creators that I watch. So personally, thank you for always bringing me joy with you videos.
If there were a map voting system, there are a few ways that I can think of where it might work and be somewhat fair: 1. Victims and Family each vote to choose a map, and then the winning map is decided by a coin flip. 2. Victims and Family alternate between choosing the map or time/weather. i.e. If Victims vote to choose the map, then Family vote to choose the time/weather (and vice-versa). 3. Victims and Family take turns voting to ban one map until there's one map left.
I was going to put this in the original comment but decided to respond to myself instead. The issue with #1 is that people will feel robbed if they don't get their choice. With #2, you'll probably only ever get day-time slaughterhouse or night-time family house (or something along those lines). With #3, there will probably end up being one map that is always chosen once both sides decide which two maps are worst for them (it'll probably end up being Nancy's House because I suspect that victims will ban family house and gas station whilst family will ban slaughterhouse and mill). Honestly I think the current random system is better than any of my suggestions, but I couldn't think of any other systems which were any more fair or balanced.
Yeah no one as victim is going to vote family and no family is going to vote mill, that map is fucking huge, I just got back on and never knew they added and was like holy fuck why is it so damn big. No one really cares about slaughter, gas station, or Nancy. Two being the original and Nancy’s just because it doesn’t feel unfair to onside.
Middi do you have any thoughts on the disgusting cheater that's blatantly impersonating TCM streamers & content creators to ruin their reputation? He's done it to StubbornlyTV and got her banned, now he's doing it to NickNasty YT and Norseman. I feel like you guys really need to unite and put pressure on the devs to do something about this. At the moment they're refusing to address the issue. The cheater thinks he's untouchable.
Why? Because I take issue with not only cheaters, but cheaters who impersonate other people in an effort to tarnish their reputation, damage their livelihood (yes, content creators do this for a living) and generally harass them and the playerbase at large? It's not acceptable and I don't mind taking some time out of my day to call it out. The devs are aware of it but aren't taking action.
Middi you son of a gun. After I got the Sonny video I was like... Haven't seen Julie in a long time either. I know her not going to play her cuz "she might be worst than Sonny". Look what we have here. Chef's Kiss Good Sir
Map veto system might work. Vote for what map you don't want to see, then it randomizes between the maps that didn't get the first and second most votes.
i personally dont play as julie bercause she has good perks but her attributes are poorly designed and the attributes i get for take the perks for my builds are so low like 25 or less and her power is really good but i never use bercause i like how to manage the stamina like the other victims
@11:45 you think you’re distracting family, but you’re not. Family is still running circles around the map preventing other victims from opening gates. If you want to actually distract you need to turn on valve, or make family chase you in the basement only. The map needs to be opened up. Open gen gate and battery gate. You not doing objectives doesn’t help your team
Julie victim main 👍 she was my first victim main as well. I will say she has been power creeped over time, far from meta and more mid/situational. She is flexible with her perk selection and can get 34 attribute points which is nice. To help buff her I would add 5 base attribute points to her toughness and proficiency while also adding perks such as extra drip, fast hands, jumpstart as either random rolls or set perks in trees. And lastly maybe a buff to her ability, whether it be slighty adjusting some of the numbers overall like 7 seconds quicker on her recharge and 3 seconds longer on her sprint duration. Maybe moving her 100% less stamina consumption middle line to either the left or right to get the most out of her ability. Maybe something radical like 1 point of health gained every second you dont take damage while your ability is active but cap it at 10 health total or maybe giving her 10% movment speed while her ability is active.
I always thought Julie was a good Victim lol, I’m really surprised people find her mid (I dont play TCM since a long time) I main Julie mostly and I’ve got 60 % winrate so far. She has really good perks. I run a proficienty build, like a mini-Connie. 40 thoughness with 40 proficiency, perks are Sliperry, the +7 Proficiency and whatever suits me (since Hands’s release, I run Bomb Squad a lot) I think I win most of my games with her because she’s good at opening doors and because of Sliperry combined with her ability on a 90 seconds cooldown didn’t know she was considered trash, it’s unfortunate
I find it so hard to find a perfect build for Julie. I go the bounce better route bc i dont like the idea of having to use three heals to get full hp. But u only get 25 attribute points & cant get slippery.