Check out my King Skull deck: • Day 1: KING SKULL ZOMB... Yo, Making Magical Hats Great Again! Shoutouts to David Benisch! Best, -SBM #goatformat #yugiohcards #yugiohtcg #duelingbook #yugioh
An actual viable XYZ deck would be nice. Soul of purity and light, Fried, Roulette barrel, dimension fusion, magical merchant, all have rlly good synergy with them 🤔
@@soundwave9560 that sounds really solid already! I would love to make an XYZ deck and those cards you listed are super spicy. Milling off XYZ robos with Magical Merchant then banishing off with Soul of Purity and Light is sick 👀 It’s also fitting that the Transformer username is asking for a Machine Type deck 🤣
The trap card appropriate. Its a card that i tried out in like 2015/16 format in fun decks and made a draw engine out of with a destiny hero deck where i comboed it with cards like cup of ace which just turns into a pot of greed regardless of the toin coss and even into a potential draw 4 if i have 2 appropriates out. I also ran cards like dark bribe that then turn into a spell and trap negate thats effectively also a pot of greed. I also ran santa claws which is basically a kaiju that has the special effect that in the end phase of the turn he was summoned that way ur opponents draws 1 card, which basically makes it a kaiju pot of greed when appropriate is active. Why i was running heros with it is bc of dark law. Once oer turn when your opponent adds a card from deck to hand he gotta banish 1 card from his hand, so dark law kikda negates the enemy draws off of my effects. So i draw cards from appropriate by using powerful effects that as a downside let my opponent draw, but my opponent drawing actually gets negated by dark law and i get to draw 2 everytime for every appropriate on the field. And its not hard in a hero deck to have 2 dark laws out. So at a game state where i have 2 appropriates and 2 dark laws out and fof example activate a dark bribe what happens is i negate a spell or trap and justbas a side effect from how i set my board up instead of drawing one my opponent loses 1 hand card, bc he draws 1 than banishes 2 bc of the 2 dark law (its not a hard once per turn) and i draw 4 cards XD... it even gets better with cards like destiny hero defender. Its a pretty bad card, but honestly in this deck its kinda broken. If i dont have anytjing setup i can discard it for destiny draw or just use it as a material for a rank 4, but if i am set up i bring him out and in the standby phase your opponent draws 1... so every standby phase if we take the board from above as an example again: every standby phase my opponent loses a handcard and i draw 4 xD... and its pretty nice with summoner monk since that allows me to special defender out in face up defense. Now the problem with thatbwas that appropriate is very slow, even for a trap, bc to activate it my opponent has to draw outside of the draw phase, but if i chain it to that it will only activate the card not the effect of appropriate yet, the effect only triggers when its already face up, so basically gotta trigger it one time first before ur able to get its effect on the next time your opponent draws. Now why i think this card might be underrated in goat is that goat format was way slower than 2015/16 so I think that weakness is less severe. And we also had more draw cards than searchers back then so it will probably naturally trigger more often, although we dont have dark law to medigate the draws or some of the cards i used to trigger it, but I think there might be ither cards to do it that you could play in goat that i couldnt take into consideration for my more modern version. Feel free to play around with it as a tech card and ket us know your results👀
One point, enjoy seeing physical cards, but would prefer to see the best cards you can come up for the decks without card limitations. Im glad you shared what you'd swap for more competitive cards tho.
Would also like to see at least one best 2/3 replay using the decks made for fans. I think it would showcase better for visual learners, give you better content duration, and flex your deck building skills through gameplay rather than what feels like theory when an example game isn't shared.
Hey man thanks for the feedback! I did this profile because it would be easier for me to put out the content, and I didn’t want to keep you guys waiting any longer! But yeah, typically I do the digital profiles with the full cardpool at my disposal and I like to combine with a match replay using the deck like I did for the last two Sub Recommended profiles. I may just record a duel using my irl decks so you get to see both in action!
I'm gunna second ThatGuyThai's point here. I like looking at the physical cards, cos they are pretty. But I also would prefer to see what you come up with on dueling book, and seeing the replays.
Hey man thank you for the awesome decks. I've used a few of your deck lists to update a few of my older themed decks that are similar to yours and it's brought some new fun to playing old goat style format with me and my friends. My favorite is probably this magical hats deck cause it's just pure chaos lol
Woah… I just built a Last Warrior deck a week ago 👀 Last Warrior Lock is such a sweet deck idea and I hope this gets more likes! I think it would be spicy to post on the channel. You got my like!
Also i would have played 3 hats and 2 or 3 coffins (i dont rememver the exact name, but the trap that either makes ur opponents discard a random card or destroy one of his monsters when the trap card is destroyed, which it will be at the end of battle phase when summoned by nagical hats, so magical hats turn into: book of moon my magician of faith and ur opponent discards 2 AND i get 2 more bodies on the field for this bp xD
@@skilledbrownmagician2301 thanks for having me and honestly nothing comes to mind right now but I’m excited too see the rest of your vids. Keep up the Great 🐐 work.
If imma be honest i think you kinda got the idea a little bit wrong, bc what is magical hats gonna do besides flip down your monster and stall a bit when u domt have comoulse or MOF rn? Exactly nothimg. Thats why i run the coffin if i dont have compulse, MOF or mask i dont have a reason to put my power spells and traps on board or in grave so i take the 2 coffins so my opponent loses 2 cards instead of me searching power spells to still get value from it. And mask is especially good for this deck bc our main play (the hats) is also recyclable with it amd lso will flip it down again so you can recycle it AGAIN. So its a really strong loop. Same goes with night assailant to some degree. U just wanna have as much of these little synergies life as you can at the same time, bc the more momentum you pick up with this the more it will escalate ik terms of card advantage and it makes it really flexible, bc not only have you ways to search any kind of spells or traps in any situation or recycle the ones u need in that specific situation but you then have also other small little synergies that are good on their own if you dant have acces to that right now, but just get better if you have both bc these little synergies also synergize with one another. So yh I think my recommendation after playing the deck for a bit, would be: slap in mask of darkness, night assailant and dark coffin... maybe even also 1 old vindictive magician just bc its searchable with apprentice but that one is optional. They will do more and work with the deck better than stuff like dekoichi that lets you draw 1
Maybe u wanna do a second take on it with some of these adjustments, but since you already made a profile maybe just make it as a gameplay video, so people see it in action and just quickly at the start of the vid explain what adjustments u made I'd love that
That actually sounds really cool! Someone was mentioning Card of Sanctity to me and it seemed like a crazy card. I’m starting to see the synergy with DD Survivor and DD Scout Plane though!
@@skilledbrownmagician2301 Decent. With the right sequencing you can activate Card of Sanctity and then end the turn with a ton of monsters coming back. Also it can work as a quick way to load up your banish pile for Chaos End plays later in the game. But it's not a card you can play on any turn, generally you only use it when you're out of helpful cards and need another Pot of Greed. That said it's a deck I've had a lot of fun with and its ease of spamming monsters makes it a good deck for tribute monsters like Jinzo or DMoC. Also I play Return from the Different Dimension in the deck and a cool interaction is that if you summon Survivor or Scout Plane with it they'll just get revived again at the end of the turn
Yh I think maak of darkness is better than dekoichi in this. This deck makes enough card advantage by recycling and searching into power spells and traps until you get to an opportunity to finish with the chaos monsters
It’s Dark Coffin! The Effect for it reads: When this face-down card is destroyed and sent to the Graveyard, your opponent selects and executes 1 of the following effects: - Discard 1 random card in their hand. - Select 1 monster on their side of the field and destroy it. (This combos with Magical Hats since Dark Coffin gets its effect off even when it’s being played on the field as a Normal Monster for Magical Hats’ effect)