Technical tweaks and Zeno's paradox... WolfQuest 3 development!
Today’s devblog is a progress update of sorts, looking at various things that we’re wrangling with as we try to get the game ready for Early Access. This stage of game development always reminds me of the paradox postulated by the ancient Greek philosopher Zeno: “Suppose Homer wishes to walk to the end of a path. Before he can get there, he must get halfway there. Before he can get halfway there, he must get a quarter of the way there. Before traveling a quarter, he must travel one-eighth; before an eighth, one-sixteenth; and so on.” (Wikipedia). So even though we are getting closer and closer, some days it does feel like we can’t quite reach our destination! That said, we continue to make lots of progress, fine-tuning and getting all the systems to play nicely with each other.
We continue to be grateful for our amazing team of developers and diligent beta testers. Thank you to everyone for your continued positivity and patience! Finally, a shout out to the folks who have donated to WolfQuest game development at fundly.com/wolfquest. Your extra support means a lot to us!
As we said before, we don't have a release date yet but we are getting closer! Our plan is to release the first episode, Amethyst Mountain for PC/Mac on Steam and itch.io, as Early Access. That will be followed by Slough Creek some months later, then followed by the mobile versions. We’ll then resume development of the next episode, Tower Fall!
Remember, WolfQuest 3 will be a free update to players who own WolfQuest 2.7. If you are buying WQ 3 for the first time, the cost will be more than the current game 2.7 (so it's cheaper to purchase it now and get WQ 3 as a free update). The Tower Fall expansion will be an in-game purchase (DLC).
8 сен 2024