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John Seymour
John Seymour
John Seymour
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RGB Color Theory Applied to Print, vsn 3
44:30
6 месяцев назад
RGB Color Theory Applied to Print
44:30
6 месяцев назад
The CIELAB lecture
45:26
2 года назад
RGB Color Theory Lecture
27:39
2 года назад
Cool tricks with polarized light
5:59
7 лет назад
Комментарии
@lifeunderthemic
@lifeunderthemic 2 дня назад
Goethe's color theory still standing on the rotting corpse of Newton's of corporate interest.
@SHDEdits
@SHDEdits 5 дней назад
I literally only just learnt about CIELCh today and was so confused why a hue of 0 degrees corresponded to red, because green was at 180 degrees and afterimages of magenta are expected when observing a green stimulus, was losing my mind as this made no sense. Glad I found this video lol
@SHDEdits
@SHDEdits 17 дней назад
Delta E gotta be the largest polishing of a turd in history.
@MuriloAIto
@MuriloAIto 19 дней назад
Amazing! Thank you!
@spires655
@spires655 Месяц назад
How could we know that cone functions are universal? We may both call the same color red yet internally receive a varied signal.
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy Месяц назад
We actually know that the cone functions are not universal. Obviously, we know some people are colorblind, but there are degrees of colorblind. We are (if I remember correctly) five different variants on the gene for the chromophore in the long wavelength cones and two variants for the middle wavelength cones. As we age, the cones get yellower. All the color matching experiments have concluded that the cone functions of people with normal vision vary somewhat.
@mureedabbas6463
@mureedabbas6463 3 месяца назад
Excellent
@mureedabbas6463
@mureedabbas6463 3 месяца назад
Good effort
@bsdiceman
@bsdiceman 4 месяца назад
Hahah Black is a key part of it aswell
@andresopera4824
@andresopera4824 4 месяца назад
Hi John, excellent video! I also like the sense of humor, very important when talking about CIELAB :)) On the other hand, could you, perhaps, review, give us a lecture on OKLAB, this other color space? I would appreciate it, thanksss
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy 4 месяца назад
Thank you. I'm glad it was appreciated. My quick answer about OKLab is that is lives up to its name! It fixes some of the problems with CIELAB by being based on the cones rather than the silly 1931 Standard Observer. It is nice in that it is very simple. For image processing applications, where operation count can be important, it makes sense. (Or maybe not... processors are pretty darn fast.) The big disadvantage is that they chose to use the square root as the nonlinearity function. Munsell initially tried this in 1905 and it failed. His son improved on that in the 1920s. As a result, when it comes to predicting people's perception of the difference between two colors (deltaE), it is basically on par with CIELAB. CAM16-UCS is currently the most accurate predictor of color difference, but it is on the end end of spectrum in terms of complexity. It has all the fiddly knobs that a researcher could want, but for evaluating of color in industry, a lot of those knobs just need to be nailed down. At this time, I don't know for sure what the best answer is/will be.
@Chrnan6710
@Chrnan6710 5 месяцев назад
Gorgeous bastard!
@stevepivi3156
@stevepivi3156 5 месяцев назад
Great lecture -- it helped me a lot with my Bachelor Thesis. Thank you a lot, professor.
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy 5 месяцев назад
I am glad I could help.
@ReelSpider
@ReelSpider 5 месяцев назад
I want to wrap a computer case GRB light stick in a layer of polarizing film, then in a second layer of polarizing film, 90 degrees out of sink, with my gamer tag laser cut out of it, so that the RGB light effect seams to "flow" around my gamer tag, and the gamer tag stays dark. Will this work?
@con_sci
@con_sci 5 месяцев назад
would it not be relatively(!) easy to produce a CIELAB clone that is based on the cone functions and prove that that fixes the problem?
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy 5 месяцев назад
Yes. I have done exactly that in a few papers already. :)
@Amybeth_LearnAdobe123
@Amybeth_LearnAdobe123 6 месяцев назад
Thank you !
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy 6 месяцев назад
Here is a link to the lecture that describes RGB Color Theory: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-iGEzTYPiWgU.html
@flexoexpert
@flexoexpert 6 месяцев назад
It is always a pleasure to view your video lessons and always learn something new. Did you try to swap the print sequence of the CMY test with page 1 over page 2? Is the Red resulting from M/Y same as Y/M?
@rafograph
@rafograph 6 месяцев назад
Thank you very much for sharing!
@wolpumba4099
@wolpumba4099 6 месяцев назад
*Chapter Titles* *I. Introduction to Color and Printing* - 00:06 Introduction to Color Theory and Primary Colors - 00:42 Misconceptions About Primary Colors *II. Primary Colors in Practice* - 01:34 Experimenting with Primary Colors - 03:04 Results of Overprinting Artist Primaries - 04:35 Historical Context of Artist Primaries - 05:32 Observing Monitor Primaries in Printing - 07:23 Discovering the Correct Printing Primaries *III. Color Gamut and Applications* - 09:48 CMY Gamut in Painting - 11:06 Questioning the Concept of Primaries - 12:16 The Best Set of Primaries for Printing *IV. Debunking Color Myths* - 12:29 Why the Lies About Primaries? - 14:12 Basic Color Terms and Common Usage - 15:14 Misconceptions About Ink and Paint *V. Color Simulation and Theory* - 17:17 Simulating Ink Behavior - 18:18 Understanding Color Theory and Ink Properties - 20:03 Ink Interaction with Light and Paper *VI. Advanced Printing Techniques* - 22:40 Debunking Myths Around Ink and Color Printing - 24:10 Introduction to Halftoning in Printing - 26:41 The Process of Color Separation - 30:08 Converting RGB Images to CMYK for Printing *VII. Optical Properties and Absorption* - 33:19 Exploring Yellow Ink and Blue Light Absorption - 35:27 Demonstration with Light Measurement and Beer - 36:24 Understanding Light Absorption and Transmission - 37:13 The Beer-Lambert Law - 38:47 Applying the Concept to Ink Layers - 42:34 Generalizing Beer's Law *VIII. Conclusion and Practical Takeaways* - 43:13 Ink Versus Paint and Practical Applications *Summary* *Introduction to Color Theory and Primary Colors* - 00:06 Introduction to the lecture on color theory and printing. - 00:11 Recap of the last lecture on RGB color theory. - 00:35 Transition to discussing printing and common misconceptions about it. *Misconceptions About Primary Colors* - 00:42 The lecture will address misconceptions about printing and primary colors. - 00:55 The commonly taught primary colors (red, blue, and yellow) are not used in computer monitors or printing. - 01:14 These are referred to as artist primaries, but not used in digital displays or printing processes. *Experimenting with Primary Colors* - 01:34 Description of an experiment to test out primary colors, which is detailed on the instructor's blog. - 02:04 The experiment involves printing sheets with different primary color sets and aligning them. *Results of Overprinting Artist Primaries* - 03:04 Overprinting red and blue does not result in purple as taught in kindergarten. - 03:55 Overprinting blue and yellow produces a green color, although not a strong green. - 04:19 Overprinting yellow and red gives an orange color, which is fairly decent. *Historical Context of Artist Primaries* - 04:35 The red, blue, and yellow primary colors were first conceived by lithographer Jacob Christoph Le Blon for anatomical printing. *Observing Monitor Primaries in Printing* - 05:32 Overprinting the monitor primaries (red, green, and blue) results in unsatisfactory colors for printing. - 07:10 RGB primaries are additive and do not work well for the subtractive process of printing. *Discovering the Correct Printing Primaries* - 07:23 The lecture explores the correct primaries for printing: cyan, magenta, and yellow. - 09:29 The CMY primaries provide the largest printing gamut and are the most suitable for printing. *CMY Gamut in Painting* - 09:48 A student's project demonstrated that the CMY gamut provides a wide range of colors when used in painting. - 10:20 The comparison of CMY gamut with RYB gamut shows that CMY performs better in most color ranges. *Questioning the Concept of Primaries* - 11:06 The concept of specific primaries may be somewhat misleading, as different primaries may be needed for different colors. - 11:53 No matter what primaries are used, some colors will be missed. *The Best Set of Primaries for Printing* - 12:16 Cyan, magenta, and yellow are identified as the best set of primaries for printing. *Why the Lies About Primaries?* - 12:29 The instructor speculates on why misconceptions about primary colors persist. - 12:50 The appearance of ink in bulk differs from its appearance when printed, which may contribute to the misconceptions. *Basic Color Terms and Common Usage* - 14:12 The terms cyan and magenta are not commonly used outside the graphic arts, which may influence the primary colors taught. *Misconceptions About Ink and Paint* - 15:14 Paint is meant to be opaque and cover surfaces, while ink should be transparent to show underlying colors.
@DarrylGold
@DarrylGold 6 месяцев назад
why is this so quiet?
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy 6 месяцев назад
Hmmm... I see that the sound is only recorded on one channel. I will try to fix that in the MP4 and re-upload.
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy 6 месяцев назад
I fixed this, but RU-vid won't let me just replace the video. I have uploaded the version with better audio here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ZGE_G9WMFWA.htmlsi=V9zIWVIyF2Hw_n4X
@dannown
@dannown 7 месяцев назад
you could simplify the function at 14:07 with =mod(degrees(atan2(i9,j9)),360).
@gerrygerlach5287
@gerrygerlach5287 7 месяцев назад
Great job John.
@manathilian
@manathilian 8 месяцев назад
I love this. I got really frustrated when I tried mapping the perceptual gamuts in CIELAB for different illuminants (D65 vs C) and was like "why does white have the same coordinates and look completely different if compared to one another?" Glad that was touched upon. Regarding the mistake to base things on XYZ rather than LMS cone sensitivities, weren't those and the Hunter-Pointer-Estevez transform established later though? I thought even the CIECAM models today still start from XYZ and the old color-functions as well.
@vinylflouring
@vinylflouring 10 месяцев назад
Fantastic video! I appreciate your teaching style very much.
@Ridger1970
@Ridger1970 10 месяцев назад
John, If you use "C" formula inks on non-coated substrates does if effect colors? I am specifically asking for Flexo Print/Corrugated.
@benjaminlehmann
@benjaminlehmann 11 месяцев назад
Thank you. This video was so insightful and demystifing :D Is there any current effort to build a replacment color space like you suggest?
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy 11 месяцев назад
There are many efforts by lots of people. I think there needs to be one concerted effort by a group of people!
@DumpThatBitch
@DumpThatBitch Год назад
Nice video but for one thing. Did you explain what the specular is? Apologies if I missed it.
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy Год назад
I might have skipped over that. Sorry. "Specular" refers to light that reflects from a surface without interacting with the surface.
@johnwaldmann5222
@johnwaldmann5222 Год назад
From an anthropological perspective, the ugliness of the ∆E and CIE (2000) equation makes perfect sense. Human perception is extremely weird, existing not only in the sensor -the eye, but also is the interpretation by white fatty pudding of the brain, and in mind that bit that exercises imagination and adaptive lay integrates with with the context framed signals received by the eye. Culture and environment frame the context. Ohh and to add further complications, the trichromatic nature of the eye, does not accurately describe the signal processing of the eye. Because some folks (mostly women have four cones), and others use the rods to assess chroma, in addition to luminance. So the math of CIE (2000) is only a incomplete description of perceptual difference. A rough average, not a excellent description. Thus colour science is likely slightly ahead in descriptive math terms than economics. And any casual observer can easily recognise that economists math is horrendously wrong, in almost every aspect. However, colour science at least begins with practical application before heading off in flights of mathematical fancy.
@dottormaelstrom
@dottormaelstrom Год назад
For the mathematically educated I suggest you check out the work of Edoardo Provenzi on color perception
@AdrienGaryLucca
@AdrienGaryLucca Год назад
Very interesting. I think you forgot to mention that the Y in XYZ is the relative luminance, normalized by the perfect diffusor and th illuminant. The ybar function is the same as V(lambda) of the candela, which was if I remember well Erwin Schrödinger's idea. A problem of using cone functions is that the M-cone response does not equal luminance. I am not sure it people tried to keep Y and make a new X and Z that could ressemble more S and L cones, maybe at the price of forgetting the other idea of the XYZ which was to use only positive values...? The simplest solution to the problem as you describe it would be to start with 4, not 3 color coordinates: the cone functions, used to calculate chromaticity and V(lambda) for luminance and therefore, perceived lightness.
@psq298
@psq298 Год назад
Professor, you sure don't have a side business selling sun glasses? lol
@Eugensson
@Eugensson Год назад
When I was a kid a have noticed a strange effect. It was late night and i was walking past the community center of my town. The building had a one line red dot-matrix LED display showing time and temperature. I have noticed it is "flickering", but then i realised the flickering disapperas when the display is observed only with one eye. More than that, with one eye the LEDs looked more "orange" than with the other eye. Is this also metamerism? I have similar effect when i see the "blacklight" lamps in the clubs, with one eye they appear black to me, while with the other eye they appear as very dark violet.
@MrPrepress
@MrPrepress Год назад
Thanks, spectrally, for this.
@marceloferraris9397
@marceloferraris9397 Год назад
Hi John, hope you are doing well.. great video! John, I have one question regarding colour differences in offset printing though. Is it valid to say that Delta E 1 tolerance is indeed capable of delivering a Delta E 2 between repeated jobs? If I print one day a colour which is Delta E 1 from my target and the next day I print this job again and I have again a Delta E 1 deviation but in this case my print reading is pointing at the bottom end of the ellipse and the first run was pointing to the top of the ellipse.. so I am Delta E 2 from these two press runs, which yes they are a PASS for the machine BUT between run, they look unacceptable. Is there a way to avoid this? how one can communicate this in a press room? Can I match the top/bottom half of the circle only in the spectrophotometer? If that's the case, it might need to vary according to the colour I am printing which can be an absolute hassle for printers and everyone involved.. What's your take on this problem? Thanks in advance!
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy Год назад
Yes. If one sheet is 1 DE too light, and another is 1 DE too dark, then both will be in tolerance, but they will be 2 DE apart. That's the worst case... generally the differences between two sheets will be smaller. Is there a way around this? Ummm... you could make your production tolerance 0.5 DE. (Yes, I know. Stupid answer!) One approach that the CGATS folks were advocating is kind of a "creeping target" solution. The brand owner (or whoever) decides on a target color. You get to press, and do your best at color OK. You are not exactly at the target, but you are in tolerance. The color at the press OK is now taken as the target for the rest of the run. Now you run into the same sort of issue as you mentioned. The press OK sheet is in tolerance, and the goalposts were moved (by the ref!) so that the new tolerance range is centered on the OK sheet And you can have this 1 DE + 1 DE issue. I kinda think this is hokey, but that's just my opinion. Personally, I like to think of the original target color as being the target color. The goal at press should be to match the original target color, and not the press OK sheet. Does this help?
@marceloferraris9397
@marceloferraris9397 Год назад
Thanks John, yes it's a difficult task, to ask a printer or a different shift printer to match the original target and at the same time to match the previous run! It wouldn't be a big issue if tolerance is Delta E 1.. but we are working with delta E 2 for spots colours.. so difference between runs can be really noticeable. Thanks anyway, I guess it's one of those things that we need to live with..
@conchan9474
@conchan9474 Год назад
thank you so much!
@LiYang-do8vo
@LiYang-do8vo Год назад
Nice work, John, and well done.
@JeremyRutman
@JeremyRutman Год назад
I am gratified to see society's woeful under- and misuse of the word metamerism, and nearly complete ignorance of the RHEM scale rectified to some degree in this video.
@cmyk8964
@cmyk8964 Год назад
I’d love to have a colored-in and stacked 3D model of the diagram at 16:30 for decoration.
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy Год назад
If you liked this video, you night like another well-done video about a similar effort called OKLab. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-dOsp6u4bIwI.html
@jimmychan1455
@jimmychan1455 Год назад
THANKS A LOT!!
@rafograph854
@rafograph854 2 года назад
Prof. John, thank you for your presentation. I'm a Visual Designer interested in Color Science with no clue into mathematics, I'm just curious. I would say that I can follow your explanations, most of the time, without much effort (I'm also not native English speaker). All that to say again, thank you. I would ask you: those "incorrect" aspects of the CIELAB model has any relation with "The non-Riemannian nature of perceptual color space" research article by Roxana Bujack, Emily Teti, Jonah Miller, Elektra Caffrey, and Terece L. Turton? It would be great to have an your video on this topic, if possible. Best regards. Rafael Alves
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy Год назад
@@rafograph854 1) There isn't a lot of color science behind the Pantone books.... Well, it took a bit of deep math to do the original formulations and it takes a bit to make sure the color is right, but the organization of the book is a haphazard accretion over the decades. 2) Some definitions here: The Planckian locus is the collection of all spectra that can be emitted by a mass that is emitting light strictly because it is really hot. Positions on the Planckian locus are designated by how hot something has to be to create that spectrum. They are always measured in Kelvin, which is 273.16 degrees different from Celsius. 5000 degrees K is equal to about 4,727 degrees C. (The term 5000K is ambiguous, cuz K could mean 1,000 or it could mean degrees Kelvin. That's why we say D50 and D65.) A light can have a "correlated color temperature" of 5000K. This means that it the closest *color* on the Planckian locus is a mass at 5,000 degrees Kelvin. It could be an unnatural shade of green and still have a correlated color temperature. Note the use of the word "color". The spectrum can be whatever, so long as the color of the light looks something like D50. This is normally what we mean when we say a light is 5000 degrees K. D50 and D65 are further tighter definitions. The designation is only applied if the correlated color temperature is sufficiently close to the Planckian locus, and if some other specs are met. I don't recall them specifically (they have changed in the past ten years), but they can be found in ISO 3664.
@rafograph854
@rafograph854 Год назад
@@JohnSeymourTheMathGuy thank you very much for the detailed information. Best regards
@andrewrossetti6185
@andrewrossetti6185 2 года назад
You went into great detail about DE:76 and DE:CMC; but didn't explain how DE00 was created or what it is intended to improve over prior tolerance standards. The way it is explained in the industry sounds very similar to CMC, but besides a more complicated formula I'm assuming there are other benefits. Can you do a lecture for youtube on it at some point? Based on what you showed CMC is using the a linear hue angle like CIELAB in the formula, does DE:OO use a hue angle more aligned to a human observer?
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy 2 года назад
I will provide a quick explanation here, and ponder a more complete one later. DE00 and DECMC are similar in performance. DE00 edges the other formulas out when looking against the official data sets. In my humble opinion, the improvement is marginal. This was not intentional, but the way the math works, DECMC kind of assumes that one of the colors is the target color and the other is the potential match. The difference between color 1 and color 2 is not necessarily exactly the same as the difference between color 2 and color 1. DE00 fixed this. The color difference data sets showed some weird behavior in the blue region. As a result, they developers added a band-aid. All of the ellipses in DECMC are oriented with the long axis along the hue line. One set of color difference observations showed a tilted ellipse in the blue, so DE00 added a fudge factor to fix this. (In my opinion, they messed up. I predict that there will be similar tilts in the red/orange region and somewhere in the yellow/green. These just haven't shown up in test data. The whole thing could have been fixed by fixing CIELAB rather than fixing color differences. In DECMC, the tolerance regions are true ellipsoids. In DE00, they are ovoids. They are slightly fatter at the high chroma end.
@thex9000B
@thex9000B 2 года назад
Is there an alternative color space that you prefer that is based on the cone response functions?
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy 2 года назад
Very reasonable question! My own stubborn and narrow-minded approach is to continue plodding forward with my own math. :) There have been a number of LMS color spaces developed, with the various CIECAM models having the most press. Technically, these are "color appearance models", which means that they take into account the adaptive state of the eye, the intensity of the illumination, and the surrounding colors. All very worthy things if you want to understand how people see color. My gut feel is that this model might be overkill for industrial uses. All that extra capability may make it too hard/confusing. Or maybe that could be helpful? I am hoping that there can be discussions among a diverse collection of industry experts to help answer that question.
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy Год назад
@Pranesh Kumar Tough questions... at least for me! Let me start by making it clear. To put my response in context, I claim expert-level knowledge in "what is wrong with CIELAB", but I do not claim expert-level knowledge in the alternatives. My one claim is that basing the color space on LMS rather than XYZ would solve many of the problems with CIELAB. So, any reasonable alternative must be based on LMS. I **think** that CIECAM16 might be the best approach available today, but I have not investigated it in depth. The CIECAM series includes a number of knobs for adjusting to lighting conditions and adaptive state of the user. This is obviously a good thing for the researcher and others who need the most accurate models. This is a issue, on the other hand, for the color manufacturing industry, since it adds the complication of "which knobs should I use". In my somewhat limited view of the world, I would look the Mark Fairchild as the guy. While not an easy read, his book "Color Appearance Models" is as readable as any that I have seen.
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy Год назад
I would say that a serious improvement to CIELAB is not for the faint of heart. I have spent a decade or so, in my spare time, trying to understand the causes of the foibles of CIELAB in order for them to be properly compensated for. I do not have anything quite yet that I am ready to recommend. And it what I develop may not substantially differ from CIECAM with a set of fixed parameters.
@johnprivate6625
@johnprivate6625 Год назад
@@JohnSeymourTheMathGuy surely it would make more sense -rather than focus on the foibles of CIELAB to go back to first principles and make direct use of the present knowledge of the cone functions and modern computational techniques to develop a colour space that meets the needs of modern emissive devices, and digital (computational) devices. Build a better bike, rather than poke holes in the tires of the old bike. The old tristimulus bike’s primary utility in this process would merely be to aid in avoiding the same pitfalls. But if the new colour model accurately centric manipulation of colour. I would like to suggest the mechanism of adoption of the better colour model bike is not through the established, somewhat stagnant print industry with billions in sunk capital and industry training, but rather within the motion picture and broadcast industries (including web, and gaming industries which are based around emissive display technologies). Innovation within these industries - especially motion picture (broadcast) and gaming industries is such that consumer content and hardware purchased a decade ago is barely/ usable today (unlike the print industry in which the mechanism of reproduction has barely changed in half a century, with modern presses often being nothing more, than a bolt on unit and ink refresh added to an 80 year old press. A motion picture camera from 2012 is barely useable in a modern postproduction workflow in the absence of a cobbled together hardware/software from several generations. Innovation is baked into the motion picture industry, and I guarantee that next years blockbuster that wins the awards will not use the hardware used by todays. The post production software will likewise be radically upgraded to accommodate the camera’s capabilities, and will indeed be a generation a head of the capabilities of consumer display technologies, but will adapt the camera vision as best it can to the needs of both the director, and the consumer. Those colour professionals in the post production phase actively bounce between different colour space models (at different levels of skill and experience) in an attempt to translate the directors vision, and the media to what can be viewed on consumer displays, with the least loss of perceptual values. They are very open to better colour models that minimise the effort required to creatively express the vision, via better math. The industry is in the process for instance of adopting three primaries colour models in the processing pipeline that encompass colours outside the visible spectrum just to be able to better recompress the workspace to consumption. But of course in the workspace this wider gamut is not visible to the colourist, and the colourist must needs manipulate colour within models that can not be fully reproduced on their screens, or within their vision. However, they are well aware that some 3 suit one model rather than another. CIELAB is a model that some suggest is best used as the basis for mapping a coloured image to greyscale, so as to achieve a more natural representation of luminance. Lab is also used to generate colours in vfx compositions. But this pretty much relies on the assumption of D65 illumination, and limits the delivered product to consumers, and much of the colourists job is doing workarounds so as to trick the consumers brain into seeing colourfulness and contrast in the way the director intended within the frame of variations of RGB delivered on the basis of D65, and relatively low emissive light levels. This of course is changing rapidly, but the constraints remain. A better colour space model that in the short term enables more efficient colour “correction” will facilitate wider adoption as an industry standard in the motion picture /broadcast/web/gaming industries far far sonnet than in the print industry which will continue to use CMYK and Pantone (maybe not Pantone now that it’s use is moved to a rental model) for the our foreseeable lifetime. I suggest refocusing from documenting holes in CIELAB, to building a model based on cone values. One whose math can be efficiently linearly mapped to the wide gamut colour spaces used in ACES and DaVinci Wide Gamut workflows. Having better (even if still imperfect) human centric colourspace that’s actually works correctly, adopted by the motion picture industry would deliver the fastest uptake, and widespread critique imaginable, leading to further development. Especially if it could be adopted into contemporary display technologies with little industry effort to sell more consumer units. A royalty on consumer devices of 1 cent per thousand consumer units would make you a very wealthy man in your retirement. I suggest collaboration with the colour scientists within the motion picture/broadcast industries who are developing DaVinci Wide Gamut (Blackmagic Design) and ACES (The Potion Picture Academy) -they are both actively engaged with the development of next years hardware and software that will set the standard, and all of those in that industry are obsessed with delivering better colour reproduction to consumers, and it is they who are leading the broader consumer manufacturing industry to higher standards. Meanwhile the print industry, is merely obsessed with maximising per page profits, by reducing the cost of the inks, and “papers” having settled on a long since standardised hardware regime. Any improvements in colour reproduction in the print industry in recent decades has been on the back of the developments in film, and digital technologies used in the motion picture industries, but knee capped by the limitations of delivering to a physical medium which hasn’t much changed for centuries.
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy Год назад
@@johnprivate6625 I appreciate the insight into an industry that I have little expertise in!
@Bawie79
@Bawie79 2 года назад
Where can I download the spreadsheet?
@yubobobo
@yubobobo 2 года назад
this is amazing! It doesn't solve the problem I have but explained it very well. I am curious how polarization will change the character but that might be an experiment I need to do
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy 2 года назад
A polarizing filter can either increase or decrease the specular light, depending on the rotation of the filter. For three dimensional objects, this can make them appear flatter, since the brain doesn't get that extra clue about shape. On the other hand, eliminating the specular can make the colors of a flat object appear richer - which may be a desirable effect. One photographer I spoke with prefers a polarizing filter when doing (painted canvas) reproductions. Let me know what you find out!
@ofstudiophotography8781
@ofstudiophotography8781 2 года назад
This is very entertaining...do I have a problem? so...a 1 unit of Delta E 2000 is still the slightest amount that human eyes could decipher. Is that correct? A delta E 2000 at 2.0 among 90% of my color patches is...good? sorry psudo color enthusiast here
@sigismundfreude3614
@sigismundfreude3614 2 года назад
Video and photographers are allowed to deal with Lab intensively. A good example is the software product 3D LUT Creator. In the training video on YT titled "HSP and LAB color models in 3D LUT Creator. Part 1", about 3 minutes in, it is shown that the primary colors (RGB, CMY) in Photoshop make "loops" in the Lab space when you change their brightness, which would correspond to opening or closing an aperture. What you would want are straight lines parallel to L-axis and not loops. That's why the authors of 3D LUT Creator introduced the HSP color space to compensate for this weakness. John, what do you think about this? Wasn't that also one of your tirades?
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy 2 года назад
That's a good question, but I don't feel qualified to answer it! I don't have enough experience with HSP to know if it did fix the problem. I am inclined to think that throwing more equations at XYZ is simply added a band-aid to a pimple on a wart. If HSP goes back to LMS, then they are heading in what I think would be the right direction. I welcome anyone else to offer a more informed opinion.
@caoimghgin
@caoimghgin 2 года назад
The L* value of swatch #3 in the Kodak Gray Scale chart is L*50? I'd suspect swatch M matches the 'human visual perception' of a true mid-tone, or L*50.
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy 2 года назад
Sorry for the confusion. Patch #3 had a reflectance of about 50%. Half the light reflects.
@MauroLussignoli
@MauroLussignoli 2 года назад
Thanks a lot for your "tirades" Dr. Seymour. 👍
@davewyble807
@davewyble807 2 года назад
Instead of saying "Pythagorean theorem" you could be more pretentious and slightly more accurate by saying "Mahalanobis distance"
@JohnSeymourTheMathGuy
@JohnSeymourTheMathGuy 2 года назад
Actually... it would be pretentious to point out that when you compare two data sets (each with one member) the Mahalanobis distance calculation is undefined. Recall that variance and covariance are calculated by first subtracting the mean from the data. This gives a variance-covariance matrix which is all zero, and cannot be inverted. If I were really pretentious, I might point out that Hotelling's T-square statistic is the square of the Mahalanobis distance, since this doesn't seem to be commented on very often. Glad to see you watched the whole video!