I've beaten the game countless times, but Rachel still gives me the chills from the moment she begins humming. But it's also sad when she screams "it hurts!", but you know it's either her or you, and she can't control her behaviour, because she's infected and clearly suffers.
Golden garbage. Still end up playing this thing to this day just for the idea of a random ass detective mowing down a platoon worth of mr.X with nothing but a dinky handgun and GIGACHAD aura.
Its time to play this again after exhausting hours into all the others 😅 can’t wait for Chris Redfield’s lines do you get all your ideas from comic book villains?🤣
The reason why the game looked so rough for you was because you are playing on PlayStation 3 or Xbox 360 play it on box one or series x or maybe pc with a good monitor 1440p or higher game actually looks decent just played a while ago for first time in like ten years ps3 was not powerful enough for a few of the games around that time it struggled quite a bit I remember it being pretty bad on battlefield 3 would get mad texture popping and low res images
RE5 in terms of gameplay improved on RE4. It added omnidirectional movement, a stomp, a real time menu (meaning you can’t pause the action, which is a good thing), and being able to swap between weapons. Also, I personally feel this game is paced like a beat’em up.
Not sure what yall are expecting. Resident Evil has never been a great story. Thats not why RE fans enjoy it. 2 hours of ranting about a movie like this. My goodness.
Yeah it was a shame, I'm glad I put some £ down and upgraded all my set up by the time I did #2. It created a nice distinction between both experiences
It was an ok-ish remake for me. There are quite a few negatives in this game. First of all - modern day leftwing politics. It's much more than "Nicole is a cougar now, grow up". There are gender neutral bathrooms, race swapped characters, Nicole uglified, planet cracking and oil industry parallels, several gay relationships, etc. It is very noticeable and has a negative impact on the immersion. The story is ok, but I prefer the original one. I do not like that Nicole and Isaac, instead of a loving and caring couple, are now a beefing couple and Isaac is feeling guilty because his last convo with Nicole was an argument about his parents. Sure, they tried to expand and add something, but it just does not work for me. The same goes for the regenerator enemy - a meh story. I don't know why nowadays every single game thinks that each boss fight needs to have 3 phases. The Remake boss fights are not hard, in fact, you can cheese them. During the first Leviathan fight you manually shoot the weakspots and skip the last phase quickly, in the second Leviathan fight you can use the turrets in specific order to make it very easy and the final boss can be downed with just a pulse rifle and its grenade option during the last "hit the weakspot" section. If you know how the game works, you will realize that backtracking is only necessary when you have obtained the third security clearance. Up until then it is actually detrimental. Since you need the third clearance to unlock all doors and the mobs spawn when you open doors, it is best to minimize backtracking. Most of the mobs have scripted spawns, except those spawned by opening doors. The game looks great though and is pretty atmospheric. I think the difficulty is higher than the default level of the original game, which defo makes it more fun. Btw, the game never tells you about the peeling system. In fact, I completed the game two times before I saw someone mentioning it on RU-vid. Flamethrower is actually a bad weapon because it does not stagger the necromorphs. You probably want sth like - Plasma Cutter, Force Gun, Line Gun in your arsenal. Overall, I think that Deadspace Remake is an ok effort to recapture the magic of the original Deadspace, but fails short of actually being amazing and memorable due to its issues. 7/10.
I think the action focused gameplay makes sense with the context of you playing as someone who is experienced in dealing with biological weapons as apposed to the relative novelty of previous entries.
I only play games on my PC so I actually had no idea this existed until recently due to a mod for DS2 since I'm replaying it. Thanks for the in depth video on this since I'm never gonna play it.
Good DLC with tons of nostalgic moments. If you're a psycho like me, you can bring the foam finger with you on this journey. Explore everything within 30 minutes and refund it by the end of the day. (Yes, I'm a dirty achievement hunter, and the 250 gamerscore sitting there as I literally had every other achievement bothered me.) Genuinely nothing essential but if you love Dead Space, you'll love a little more Dead Space.
this is a TERRIBLE resident evil game as a survival horror game but an amazing action fun game with a lot of fun and replay value and playing ti with friends as well never taking it seriously.
I feel that if you want a more tense experience, you should probably try to avoid cheesing through various sections and actually fighting all of the bosses properly, this can lead you into quite a bullet squeeze through some sections of the game, especially with the fight with "It" and Krauser, I'm just replaying the game on pro difficulty, and when I got to the Krauser fight, I was almost completely out of ammo, and had to trade in my fully upgraded red9 so that I could get the exclusive upgrade on the striker to get 100 shotgun shells to even stand a chance against Krauser. Watching those shells gradually go down as Mike then refused to do anything about the minigun operators in the following section was quite nerve-wrecking, and a really enjoyable and tense experience! My favorite part of this playthrough has to be the double El Gigante fight! It was tough at first, but it was so much fun learning the behavior of the giants and finding opportunities to strike at them, leading to yet another bullet squeeze that made the section with the novistadors and the sections after that really quite tense, every bullet had to be planned.
This is Resident Evil Degeneration: The remake but worse 4 episodes of literally nothing happening, the villain preaching about fear. Leon and Claire have no chemistry and barely interact, and their remake VAs do not fit the older versions of the characters at all And the thing that pissed me off the most was the ending, Leon complains about being hid secrets from but he chooses to hide damning information.. yet Jason is the bad guy for wanting to expose what really happened?
@@SSJdaveyI'm guessing they wanted to give Leon some arc in this movie/show, but due to the show's rushed pacing, there isn't much time provided to show him change. He just goes from "Bastards covered the whole thing" to "No! This info can't be revealed" without providing much context on why he feels this way. It doesn't feel he went through an arc that's organic. Oh yeah, Leon and Claire falling out felt so hamfisted and tacked on it hurts. They spent most of the story ignoring each other and connection between the two felt lost compared to how they were in RE2 and Degeneration. What's even sadder is that you could replace Claire with any intrepid reporter/journalist type of character and not much would change.
Turn brain off while playing, have fun with a friend and goof off. Like me and my friend always on our backs and aiming our gun whilst moving very slowly forward singing I got high. Mindless fun.
Fixed angles bring a cinematic perspective, and it adds so much artistic depth...perspective truly is everything. Imagine, if a film just played from an OTS view throughout the whole thing and how boring that would be
One of the most underrated in the series, it was really fun and reminded me of 1 at times and felt great to play once you get the hang of it and it has some of the best music in the series still, the story was also pretty solid for what it was too
I played RE5 back in the day, but I only got my hands on the Gold Edition on PC, in 2011 or 12. I had absolutely no recollection of Desperate Escape whatsoever, maybe I didn't even have it, I don't know, but as I decided to get the achievements these past few days, I played these 2, knowing and fully remembering how awesome Lost in Nightmares was, and I didn't hate Desperate Escape, but it was more of the same, endless enemy waves that can be finished in less time than Lost in Nightmares.
i actually dont mind about re5 not having a merchant cuz dude whats ghe merchant gonna do when ur an agent working for an agency that can supply you the weapons u want
i wasnt much of a fan of re6 but after playing it some more i started to enjoy it and my decision from it being ok went to being good and i witnessed the weirdest thing i met some ppl who have 100’s of hours and so do i but i so someone with 1400 hours i was in awe and amazed
Don’t understand why people claim stuff like saying, Sheva or Ashley is always getting in the way and getting killed. I played resident evil four and resident evil five soils, and I never had any issues with getting killed in fact, sheva was actually very helpful especially if you love me and covering me when I was messing with inventory
Great concept. Terrible executive. The bad AI of the npc's, clunky controls, bullet sponge humans enemies, mediocre writing. Bad level design... I mean the list goes on. This game definitely got the score and dislikes it deserves. If you enjoyed it, good for you. But then dont complain when game studios release mediocre stuff like that. If anything Capcom should remake it, properly this time.
They could have re-used all the assets in this game for like a Mercenaries 3D 2 and I would be so happy. All I've ever wanted is like RE3 mercs remade and they fucking skipped that in the remake and It pissed me off something fierce.