I will say this much: if i didnt know better, i would think this was a full game. No noticable glitches, everything fairly clean... Only thing that kind of tips it off to being a demo, is a slight lack of variety. But, even with what it has, its really well executed and quite nice. I look forward to seeing it progress!
The "Samosbor" the game references or is based on is a very cool and weird product of the internet's collective imagination. Basically, it is an old soviet apartment building, which a) is infinite in every direction, b) has airtight doors in each apartment, that prevent the deadly fog and mutant-monster-things from entering said apartments when Samosbor starts, and c) cleanup brigades with literal handheld meat grinders to dispose of mutants, which usually used to be your neighbors and friends.
The Stanag mags were for the M4 bud. Anything that will feed 5.56 will also feed .223. 5.56 is just the nato designation of the american caliber. And the house next to the dump with the fence around the back yard was probably another hidden wizard basement, it's a reoccuring spawn that uses the same layout with 2 orientations. The water heaters also usually have some clean water in them that you can drink out of. Possible you have figured all this out by the end of the video though. For the smaller craters like the one north of your base throwing a Molotov in there is actually an incredible idea, since there is movement in the light it will attract more zombies in the area to the crater, which they will then fall in and burn up. Just come back to it every few days at night and chuck another molotov in there and the area will rapidly clear itself. Your earlier assertion that zombies aren't attracted to light is only partly right, they will come to check out light sources but if they don't see anything they will go back to wandering. So setting things on fire CAN be a good strategy if you have found a house in an area with a ton of zombies or a crater that will more likely than not contain the fire. Side note: Be very careful if you come across a larger crater, if it is multiple tiles on the map it might have been a nuke or asteroid strike and be very radioactive. The basement with the canoe is a carpenter's basement, the appliances like the planers and band saws can be used but you have to power them using the new structure grid system.
I think you should make a separate video of just everything before the first transition. "Rainworld is Hard." **rain starts** **spearmaster dies** **video ends**
Your Z levels are displayed in Tileset, how can I do that. Look amazing! Edit: I have enable Debug Experimental Zlevels, still it dont displays like yours.
@@AreimaYT I guess I'm asking if you used a mod or if you modified the recipe, if so what mod did you use or what changes did you implement? Recipe uses a teleporter which is lab loot, you are using an unknown reward from portal storms.
@@jeremyreese54 ohhh. I wasnt using translocator gates, I was using Mind over Matter to teleport. The only translocator gate we used was found as map gen.
Any game that gives you a weapon that's a certified 'i want that direction Removed' weapon, it must be a good game. It's just the rules. Pretty interesting game though. I'm curious about the replayability of the finished game though, it seems inconsistent in the demo (even if I'm not seeing much of the demo, tbf)
Been playing this non-stop lately. While I've beaten every area except for Red Darkhouse on hard I have yet to complete a full hard mode run. And I suck at all classes but druid cause I've been playing exclusively druid from the beginning and whenever I try to play a melee class I die cause I'm used to being able to stand wherever I want and still get my best dps. I do have all the classes unlocked though since I've done many normal runs so that I could complete the story. Have barely done any multiplayer but from what I saw of the wholesomeverse playing it it looked very fun. I'll likely get some people from the Rabbit and Steel discord to play with me whenever I'm prepared for multiplayer.
Update: The area boss of Red Darkhouse makes my blood boil I am incapable of reading 10+ attacks within three seconds and knockback only exacerbates the problem. Its especially bad when multiple lasers are spinning at once in different directions I feel like I couldn't even read the attacks if given triple the time frame to read them. I'm going to see if anyone on the Rabbit and Steel discord has tips for me so that I can hopefully overcome this hellish fight.
@@AreimaYT I was eventually able to beat Ranalie after two days worth of attempts. It’s really just knowing the attacks but with all the stuff you gotta memorize it takes awhile. I eventually got it afterwards I managed to finished hard mode in the same run with little to no issues, it’s kinda crazy how easy the rest of hard mode feels compared to Ranalie.
The Struts are LTTM's The Leg! Just keep going right from there Also yeesssssss Expedition is so good I've been playing so much of it trying to unlock all the perks and stuff you can get (something I suggest looking into because its cool as hell frankly)
@@AreimaYT Hell yes slight sidenote but I feel obligated to suggest trying out the SBCameraScroll mod, or, at least have a once-over of it-- I find it helps tons with large screens which is a definite help for, say, the squidcada jumps in Sky Islands or, toll rooms like the one in Outskirts you went through. being able to avoid being speared from off-screen is always good imho
For real, Sharbora's Blessings, mask and skill tree are very OP. As with any game where healing and health are limited, Healing and defensive abilities are often king.
Just wanted to let you know that I really love this series, and you are the only person I really enjoy this type of content from. The style and storytelling are just great. This is one of the very few series on RU-vid where I actually waited in anticipation for the next episode and watched it the moment you released it. I don't know why you put Vellum's story on pause, and it's okay if you don't want to play anymore; I just wanted to tell you that I really enjoyed the journey. Thanks for the great videos!
I will return to Vellums story soon. A lot happened in my life and youtube went to the back burner. Thank you so much for this comment, the love I got for this series was a huge boon during a trying time in my life, and really pushes me to continue working on youtube and being an entertainer!
I'm up to episode 8 and I feel like it's worth mentioning that you could have used that ritual immediately. You already had the trait that the first circle would have granted you as far as I can tell.
So there are a bunch of different rituals with similar names. The efficiency one gave me extra max mana, I had a trait for mana regen. Also the reason we waited so long is I had to study it up to level 10 almost to lower failure chance and we never had enough food to waste that much time.
I am learning so much about the new mechanics and gameplay from this. I am just getting back into cdda after a few years away. I can't wait to catch up on the seasons. Especially bc I really want to see how mind over matter and the new magiclysm work together. Next playthrough will definitely be as an elf.
Yes this is definitely FF14 distilled down into just the raid boss fights. I'll caution you from using this game as a basis to start playing though. There's a lot to do before getting to these types of fights and you'll either hate the grind, or you'll obsess over it and it will eat all your gaming time. I fell into the latter category.
This seems like a VRUHH and FF14 mashup, and I'm totally here for it. I wonder if it's limiting the fun if you don't have anybody else local to play with. I know there are certain attack types that don't make sense in a 1v1 context, so those probably just wouldn't show, for better or worse. How is online play? Is there a way to team up with randos? Does it handle lag pretty well? Is there an option for computer partners so you can get the full "raid" experience?
No matchmaking, but I did see that the wholesomeverse (reto and friends) played it multiplayer and it seemed to handle well? I am still trying to convince my friends to try it. No biters yet
It was a "mod". The game doesn't have actual mod support but this mod adds a "language" that gives you item descriptions on pick up. I forgot its name but it should be easily google-able.
Two suggestions. First off start collecting bills and credit cards, you find aj ATM to transfer your money to your account balance (account balance is uniquely tied to you and not the credit card) Then iirc you can press F2 or maybe anothrr number depending on how they changed it in order to pay for things from your bank account. This works for the forge of wonder. Secondly the different sellers have different rates but Denarri are always 25. Sell to whoever will pay the most for your stuff and buy Denarri using bartering Credit from them to go to the forge lord and spend denarri at a not atrocious rate.