We are a channel dedicated to the hobby that makes us happy, tabletop gaming. We feature game reviews, overviews, how to play and gameplay overviews of some awesome tabletop games! We are strategic card game players, and those are the types of games we typically like to gravitate towards, but we recognize and enjoy all types of tabletop games. We want to share in the happiness we get from this awesome hobby space. So we want everyone to always "Play Happy!"
We just got this game and every win has been with the 6 different party win condition. It's to easy to get the six different parties. Typically only one or two people have even slayed a monster and you haven't even had much time to benefit from the monsters ability in your party. I feel like we're missing out on half the game. I was already thinking of making the win condition just the 3 monsters for our house rules.
I thought, and correct me if I am wrong, that your villain mover started on the character portrait -- so that if you wanted to move to that first location on the first turn you could.
BROOOOOOOOMMSSS!! What a great game! That was all over the place, in the best way possible. And I love the constant trash talk against former "broom" decks. 😂
Would you guys consider a multiplayer format idea. 60 card singlton format, simular to Oath Breakers in mtg. You have a 58 card main deck, but have a main character outside the game you can play anytime you have ink, the also have a signature song card. Only thing is if your main character is bannished it cost 2 more to play. Lastly, your color is main characters as well as song card. Meaning if you play 7 cost Hades and let it go. You can only use blue cards.
When Dan said I have a big gem over here, I hear "Jim". So here I am thinking. "Dang Dan! It may be true, but you don't have to point it out like that. Jim has feelings too." 😂
Thanks again to Brandon & Adara for joining us on this weeks Multiplayer Madness! What did you think of the episode? Be sure to let us know your thoughts down below in the comments, and expect weekly episodes of Multiplayer Madness from here on out every Friday!
In the beginning, I was like that's a deck and half to go through for 2 players. It ACTUALLY finished half way... what a game. Most fun to watch from the rest.
Least clarified rule is the “search the discard” rule. I always play it as you have to take the first card you find of the type of card you are looking for.
It's so good to have you back! Really enjoying these Lorcana battles xD With all the "deals" and backstabbing you are doing, one of you should play an Ursula deck hahahahahha Imagine it like "alright mate, have we got a deal?" "Sign the contract" hahaha😂
Time to really learn how to play this since I'm hoping to play with a friend using Tabletop simulator. Hopefully is fun. I also have a physical deck but since I don't have anyone to play with is just for collectible.
I am super happy that we finally got the long foretold episode with the rest of the Glimmer Gang. Buuuut, this whole nonsense about family has to stop. Content is king!! The internet mouths need to be fed too DAN! I thought we talked about this. SMH. I... I'm not mad. I'm just disappointed. 😮💨
Thanks again to Teddy and Blake for joining us on this episode of Multiplayer Madness! Again, this episode was recorded a couple months ago, prior to the release of Ursula's Return, so there may be comments and references that seem out of date! Thanks again for your patience as we are getting back into content creation after the arrival of Dan's third baby, Zoe! We hope you all enjoyed this episode, and we can't wait to get show you more episodes of Multiplayer Madness!
This is the first time I've seen one of your vids and i think you're great. I'm always interested in Talrand decks...however this deck plays Cancel... really? Also the deck plays many other arguably below par counterspells. As soon as you use one counterspell, your next opponent can potentially play a spell uninhibited. If you approach Commander as your "opponent" is playing 3 spells per turn and you can only counter one of those, then you are dealing with one third of your opponent's spells. Thus you need a 3-for-1 just to stay on par. I think Talrand decks need counterspells just for your opponent's spells that win them the game, and more different spells to try and be proactive and win. Overall, I think this deck could be upgraded for very little investment/price, hence please consider upgrading this deck and doing fresh deck tech. I'd be very happy to share my deck and for you to upgrade /amend it :)
Interesting that the Fate action at 20:00 didn't just result in playing Pegasus literally anywhere else for action blocking. Hero Abilities don't have to be resolved to be played. Wonder if it was some intentional psychology tricks by Michael.
Shazam should be S Tier you guys are crazy. Booster Gold should be in low B or High C only b/c defense cards are always sought after and tend to be bought first. Batgirl I agree is underrated