There's an amazing break down of how the gates work, with regards to 9 chevrons, explaining what happened here. Every single gate has a 9 chevron address, and dialing that address goes to _that_ gate specifically. That is why every gate has 9 chevrons to begin with. Every gate address less then 9 is a spatial coordinate to the rough location within a gate network, in a galaxy. The 8th chevron targets the specific gate network, Ori, Pegasus etc. The classic 7 chevron address references a location in space. The difference between the 9 chevron code and then the spatial addresses is the spatial sends a targeted subspace pulse to that spatial coordinate, finds the primary gate( the one connected to a DHD) or failing that just any gate there, and a wormhole is established. The 9 chevron address sends a radial pulse outwards, expanding, drawing more power until it hits the exact target gate. In the case of Destiny, they had no idea that radial pulse was reaching halfway across the known universe. With all of this in mind, I wish we could get the answer to if they could dial a gate from the SGC, to another gate on earth using it's 9 chevron address.
@@r4vendusk All the gates are moving, space is expanding and most are on planets that orbits stars, the reason they couldn't get the network to work way back in the beginning was that the expansion of space had to be compensated for in the address.
Know what was wrong with Stargate universe: everything, the stories were not unique in any sense and the case was not at all interesting, way too much anger.
I remember in an interview I don't remember with who, they were talking about how Michael Shanks did some scenes for universe and they were reviewing them and laugh, lamenting while talking to Shanks that they wouldn't be able to use a lot of the footage because it didn't have the tone of the show that they were going for. It was simply a different show there was a lot like Battlestar Galactica and it didn't do well it could have but yeah. I've never seen all of it but from what I did see, it simply wasn't as much fun.
They abandoned the tried and true formula Stargate followed for 15 seasons - 4 extremely enternaining main characters, with very humane and understanding support characters. SGU didn't even try something new - copied BSG like you said, with a spice of highschool drama. The result - the core audience stopped watching.
What if there were potential for more than 9 chevrons, but needed to create a network and destinations first, maybe tearing more than a planet apart, maybe risking self annihilation itself as the Borg Queen put it... 'Shatter to mend'... Cells divide and can be altered/programmed, so maybe it borders creationism... Not to undermime god but God created things somehow. What's to say the understandings aren't being reached to a level of potentially doing what God did...? Makes you wonder about the relativeness between the concepts of the heavens and hells, and about god and where true gods may have come to be, may reside, and of our own origins and of our origins origins and so on.... 🤔
Something I can't help but find odd is how the milky way gate was chosen to make a number of destiny gate style sound effects during this scene. Don’t get me wrong I really like the sounds of the destiny gates, but its strange to hear them applied to a milky way one.
Young was the single worst commander ever shown in the entirety of Stargate. Destiny would have been far better off without him. Too bad we never got to see Rush focus on the true mission. Too much time wasted bickering about who was in charge and wasting what little resources they did have for no reason.
How does a single star provide enough power to dial Earth, but a ZPM is not enough? A ZPM is basically a microgalaxy in a tube. It should be more than enough if a single star works to dial Earth.
They didn't have a zpm. When they dialed Destiny they used a special kind of planet as the power source and they barely had any supplys with them when they left. Destiny never had any zpms and got its power by harnessing the power of stars.
@@TheBigExclusive ZPMs dint have the power to dial destiny, it was too far away. they had to use a planet with a naquadriah deposits to do it, similar to jonas homeworld. Also destiny can dial earth with the help of continuously channeling energy from the star by staying under coronasphere for an amount of time, destiny wasnt designed for this, so it was heavily damaged.
@@thehantavirus Not to mention that establishing a hole in a sun can generate distortions that change the destination or/and year of arrival. Since we do not know what happened to the others, we cannot say that they died, they could have reached another stargate that is in the same direction as the earth. An example of this is when Carter and O'Neill disappeared and scientists thought they could have gotten out through another stargate.
No, it didn't work because the ancients put in a security system that meant it require the exact right amount of power from a very rare fuel source, naquadria and it wasn't a address but a code. wrong code, no connection.
Earth as the point of origin for the 9-th chevron - the ancients launched Destiny from Earth 50 million years ago, so they made sure only Earth can dial it. The dialing failed because they used the Irakus base's planet point of origin, not Earth's symbol.
@@meganoobbg3387 They didn't successfully made a connection from Earth. And I remember them saying it could only be done from the Stargate on Irakus, or what ever the that other planet's name was.
@@PerfectAlibi1Cuz the Stargate on Ikarus base was powered by the naquadria underneath the surface, which exploded the planet after that. Earth doesn't have a powersource to dial Destiny.
Notice how when they are dialing earth, chevron lock almost all happen mid sentence of the discussion, but when the ship dials another planet and Rush takes the lead, every single chevron lock happens exactly during pauses between explanations and/or questions. It makes the second dialing sequence much more impactful and important than the previous futile one, and it's as if Rush was in sync with gate/ship itself.
It was. the first time I heard this line I heard Catherine Langford tell Daniel "This is as far as we have ever been able to get." when they were trying to get the Stargate to dial Abydos.
This discrepancy might explain why it was so difficult to figure out the 7 chevron address system in the original Stargate. The "Point of Origin" signals the end of the "number" to "dial". If the point of origin is not entered correctly, then the gate may accept up to 9 chevrons before failing. In the miniseries "Stargate Origins: Catherine", they discover a 7 chevron address different from the one on the cover stone in the "Stargate" movie. The gate address on the cover stone being only six symbols, left them with three examples 6, 7, and 9. One has to wonder if Orion signals that a password to a specific gate was entered, or if any other 9th Chevron gate addresses might be completely random. 9 digit passwords with a limited number of presumably non-repeatable characters, should not be impossible to brute force. Energy requirements for gates located outside of the Milky Way, or the possibility that the Nox might have buried Stargates with direct connections removing them from the active Stargate network to be detected by the SGC, might have thwarted efforts to discover 9th Chevron addresses. Surely by the end of Stargate: Atlantis' run, and the beginning of Stargate: Universe, the SGC had sufficient technology and familiarity with Ancient technology to improve their ability to search for non-standard gate addresses.
The DHD is not just a dialing device. It contains a lot of software to operate the Stargate. Since those scientists had no idea what the 9th chevron is for they couldn't really program everything necessary into the dialing software. So hooking a DHD into the system should ensure that everything is in place. However, since we're still kind of improvising by using a planet as a power source (which was clearly not the original plan, because the Ancients had other power sources and probably intended to board Destiny from Earth), we still need our computer to do the energy calculations while dialing and making sure the right amount of energy is flowing into the system.
@@Domihork The entire Milkyway network of Stargates had their DHD dialing software reprogrammed in SG-1. I suppose the SGC did have the City of Atlantis to recover older versions of the dialing software from, which might have included information for dialing the 9th Chevron. What was it that Eli was figuring out in his video game anyway?
Always loved that installation looks, has a military look - but definitely a civilian research vibe!! Receiving the secret decryption code by Eli was really brilliant.
It reminds me of the final Alpha Site we saw in SG-1. Another off world location where they dug out a bunker to host all operations. So much better than the prefab aluminum buildings we usually saw. I guess they figured out Cheyenne Mountain really was the best setup.
They had good math and good software. They had strong power supply and adequate cooling. But moving parts are always prone to failure. If you want reliability then you need a solid state stargate.
The only moving part is the dial ring that allowed for manual dialing. A feature they cannoned as static when using a dhd to dial because the original 'off world' gate prop was a solid piece for easier transport.
Destiny was apparently still travelling through hyperspace when they dialed out to the ship. The wormhole will not form until the ship comes out of hyperspace and returns to normal space.
Destiny travels though FTL instead of hyperspace. It’s similar but I believe slightly slower than hyperspace travel. Also Destiny drops out of FTL automatically when it detects an incoming wormhole. The 9th Chevron is a code and not an address like all the other planets has dialed. Destiny was meant to be dialed from Earth, therefore you need to use Earth as the point of origin
This is the only Stargate series I say should be rebooted. Overall plot involving Destiny's mission was interesting once it was established but, series had problems.
Bit late here, but I definitely agree. It definitely added to the drama that Young was a royal pain in the ass at times, that Rush was very selfish and secretive, and that Chloe had the alien influence and alien skin that was taking over. I always preferred Stargate exploration over politics, and Universe was full of the former. Still pissed that Scott often did a better job at leadership than Young, to add on.
The cast was too large and the stupid mind phones to earth simply ruined this show. Would have been better with a 6 man research team getting stuck on Destiny and trying to survive day by day, planet by planet, and then another mistake was the dual timelines stories about how they went back in time and populated several solar systems and create several Earth like worlds civilizations but also didnt leave Destiny ? Also that crazy idea about Destiny is traveling to the very core of the Universe to answrr a signal coming from their, which if you havent figured out is actually Destinys own log transmission from when it finally arrives at the core , the ship is somehow traveling back in time to the Big Bang and the signal being recieved is their signal travelling millions of light years would be getting recieved in the present day.
When this was originally cancelled the consensus was it sucked. I disagreed, because I knew what it would mean; here we are over a decade later, nothing stargate related on the horizon.
Not even politics - SG1 already had politics but made them an entertaining part of the problems the main characters faced. While SGU was basically a highschool drama set in space - too much like Battlestar Galactica where they focused on personal relationship and conflicts, instead of the actual interesting sci fi conflict.
@@lonknight3197 the dual timeline thing in season 2 was the best thing Stargate writers ever came up with. The Lucian Alliance (boring villian) being the finale of season 1 was definitely an issue though. The blue aliens were way better
I have watched this only once, and never again. When you have so much fighting and hatred towards each other, there is no place in my heart for this. That is why it only lasted two seasons. Look at the 10 seasons of the original SG1 and then the infighting in StarGate Universe and you know why it failed. There is a saying in the bible, “A House divided against itself will fall.” But in the case of this show fail miserably.
I love how they took apart a perfectly good DHD to interface with it, when the computers can just do that already. In fact it's faster to dial with the DHD and if you're not using the DHD to dial it means you don't need it. So why take it apart to interface with it when the comp[uters can interface fine with the gate...
@@Xershade Probably because a DHD is unable to channel the power necessary to dial the ninth chevron (let alone the eighth), and probably doesn't have the control crystals to dial the eighth and ninth.
@@DayneTreader Yes. The point is the DHD is irrelevant. They're dialing with a custom program, but chose to plug that into the DHD instead of just plugging it directly into the gate like they do literally everywhere else they have a dialing computer. They took apart the DHD to interface with it, when they're not using the DHD's dialing program.
The ninth chevron targets a specific gate, rather then a location in space. The difference is instead of a lower energy beam through subspace, it's a radial bubble that expands until the gate is found. It's gonna spin until it hits the gate halfway across the universe.
He said there was an eight symbol address but they didn't know the point of origin symbol for the Destiny gate, so they'd have to start dialing and try each symbol to find the 9th