Jesus, this trailer came out 7 YEARS AGO!? I think I found this trailer, (and found out about the game in general through it's cameo in this weird top-down dungeon shmup game,) about 4 or 5 years ago now, I guess, and even THAT sounds crazy to me. Even though I never got to play the game for myself, two things HAVE stuck with me; 1-"That Boss," is just an absolutly incredible track. And 2-I would absolutly blow Princess Remedy's back out, HAH
Pretty hard game. Never ever come close to the specific rank/number of points. Sometimes the hints are rather misleading than helpful imo. Mess up once tournament, and you're screwed.
Y'know what, I think imma try to make sense of this game. Overworld: the hub area, from it you access the many industries that Business Casual Man can interact with as well as beat up civilians. Theatre: Assert dominance over all those hoighty toighty self-proclaimed Beethovens by beating them out of the stage and outperforming them in a rhythm game with every instrument imaginable, improving your brand's reputation by conquering and promptly selling the theatre. Store: Sell items to customers by matching the product with their demands, but with a twist, using your eyes and common sense, you may spot certain customers making redundant purchases, this is an opportunity for bonus points, you might think the man that requested pants should get pants, but if you look at his sprite, you'll see he has pants but is shirtless, so going against his demand and giving him what he lacks will net you more points than simply matching the demand. Graph: Basically Business Casual Flappy Bird, Buying will make the arrow go up and Selling will make it go down, there are nuances however: Buying once will raise the arrow and maintain the altitude, but doing so repeatedly will lessen the height you gain and follow it up with an increasing drop whereas Selling once will lower the arrow but then raise it back up and repeatedly selling lessens the lowering and increases the raising, so you must alternate between the two. Every once in a while you'll get a new paradigm allowing you break through every obstacle.
(Still have no interested on that game, But it's nice how you worked on different game not just Nickelodeon All Star Brawl games) It's best of Luck to you and Fair Play Labs and the Nickelodeon All Star Brawl 2 team and devs for adding Lori Loud (Loud House) as a Newcomer Fighter in Nickelodeon All Star Brawl 2 alongwith her sisters: Luan Loud, Luna Loud, Leni Loud and Lynn Loud. Good luck to the team!
What bugs me about this game (and the sequel) is that the girl looks like a boy. Why couldn't they have did something to make her look more like a girl? In fact, I thought it WAS a boy until I read the word "she" or "her" on something. Either the back of the game cover or something else.
Although I'm not very interested on that game, I am more interested on your new game: Nickelodeon All Star Brawl 2. I wonder if Leni Loud (From the Loud House) as a newcomer can polished El Tigre's Claws to make it more pretty. Best of luck to the team adding Leni Loud Herself, Lori Loud, Luan Loud, Luna Loud and Lynn Loud (Jr) as newcomers in Nick All Star Brawl 2! Thanks for taking your time! :D
Thank you for your time for working on Nickelodeon All Star Brawl 2 and have Loud House's Lori, Luan, Luna, Leni and Lynn (Jr) as part of newcomers for the game. Good luck to the team for adding those 5 Loud House Reps for the game. :)
Whether you like them or not RU-vid's been making it impossible to get traction without them. I'm not a fan either but the marketing game is a cruel mechanism