I'm a Master Automotive Technician and also a Gamer. I cover automotive how-to's, tips & fails. I mainly play Pokémon, Shooters, RPG's & Horror type video games.
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This one could be fun to run in duos with burn or clear smog support. Grass/fairy typing is pretty rare and quite appropriate here, since you get the pre-tera resistance to leaf blade and the 2x STAB multiplier post-tera
I really enjoyed watching this one! Love the builds you come up they have given me inspiration for builds for my channel! I've subscribed so hopefully I'll get some good inspiration for builds from you 😊
I subscribed to your channel a little while ago. I really like your Malamar builds. I'm actually going to try out your recent one for the Sceptile raid. 👍🏽
@@mrmack1988It wasn't too bad for my first time. I had more trouble out of degreeing a cam. It's just a lot of procedures, and it's not like you can skip a step whenever you're working on engine internals.
Even with the near perfect npc's, it still didn't help from crits. A fully buffed attack from Sceptile's leaf blade will K.O. you in one hit at full health. I repeated this battle near 10x with the same result...a one hit crit! Cool build to try out but I wouldn't recommend it lol
Metronome is a better held item for a steady increase in damage but I usually break the streak by using draining kiss for healing when i get crit on. The 20% damage with pixie plate works well too.
This build is tough without good NPC's. I also easily defeated Emboar with just 2 NPC's with intimidate. Getting 2 with intimidate is easier than 1 with intimidate + Gardevoir.
nice lando build. I opted for scorching sands over sandsear storm due to accuracy. technically, on average sandsear storm will do a bit more damage, but misses can also be a problem in terms of not getting shell bell healing when you need it. i thought about using mud slap to try to dodge the buffed attacks near the end, but i was worried i wouldn't have enough time to use it since the window between the final emboar statwipe and the bulk ups is pretty small. so i ended up going with taunt (which also works with a small window between shield break and bulk up, but only takes 1 turn to pull off). rain dance was clutch as we both figured out. my earlier runs without it did not go very well. kudos for the run time.
Thanks! Yeah you're right, mud-slap will only be OK before the first stat clear. I tried using taunt just recently. It works really well. For sandsear storm, rain dance was very important to have on the field at all times because it boosts its accuracy to 100%.
@ultraELLAZAR didn't know about rain boosting the accuracy of sandsear storm. That makes it objectively better than than scorching sands when rain is happening regardless. Good to know, hopefully that can find some use in a future raid.
RNG was on my side at the beginning with the accuracy drops. Emboar missed a few times which sped up the battle. That's what we we're hoping for with mud-slap.
If its full synthetic 5-10k is fine. My golf is at 180k oil change every 10k at dealer. Even went to jiffy lube a few times around 90-120k. You only need to change sooner if its not full synthetic or you do crazy driving like racing
BMWs say every 10 thousand and they won’t let you get the free one at the dealership until the light comes on… almost like it’s on purpose to mislead people to eventually blow your engine lol
Had to repost this build. I posted it on Wednesday and had it scheduled for Thursday. I had no idea the video froze lol. Having an intimidate NPC on your team made it so no physical moves we're used against you during setup.
Warranty repair of some sort. Overworked, underpaid mechanic at the end of a 18 hour "factory warranty" job, he got paid 9 hours for, forgot to tighten.
Made me laugh when you said Chrysler wouldn't put out crap like this. You don't know Chrysler and this isn't your mom and dad's Jeep. Because those were far superior. Today's today's b******* Jeep
It's doable without the help of NPC's but the timer gets really close to running out. I got lucky with getting Gardevoir and some paralysis users on my team.
@DaniSoloRaids I was scrolling thru Bronzong's tm's list again and I seen it...the answer to our speed problem, lol. And it can charge our tera orb at the same time
haha I had a feeling that we would both have vaporeon videos early and that the main difference between our builds would be me using wish and you using mud slap instead. Both great options.
@@ultraELLAZAR I tested out gastrodon with mud slap vs recover and I'm convinced mud slap is better. the problem with recover/wish is that it makes the whole pre-statwipe period in the first 20% of the clock kind of pointless - you can't really accomplish anything useful and you may as well just run the clock out. best you can do is try to partially charge your tera orb. with mud slap, you can delay buffing until after the stat clear so no buffs are wasted, fully charge your tera orb before the stat clear, and ensure you take little damage while buffing.
@ultraELLAZAR I had high hopes for bronzong because with sunny day it resists every move. There seems to be a bug where if bronzong gets targeted with yawn it falls asleep at the wrong time and forces you to waste an extra turn. The low speed is a problem, but the only solution to that is to sacrifice too many HP or SpAtk EVs. Lmk if you find a good build for it. Slowbro is excellent.