Sseth introduced me to CDDA and I've been playing on and off for years now, and I've only just gotten into vehicle modding. I hope the development continues for years to come.
you know, come to think of it, I realize I really was a part of the Sseth Tide, even if I came in late. lol granted, I have done RP before and I saw the game as a roleplay focused game so I was able to get into it through Paradise station and have a REALLY good time. Interestingly enough one of my favorite servers was made six days before I first joined... and now it is closing in less than 3 days. o7 I gotta say, SS13 as a whole is such an... interesting case, honestly. It's start as student projects in college leading into a wide spread branching open source roleplay TTT/Werewolf/Deception game that is known by thousands and slowly gaining more attention. It's amazing to see and at this edge I am stood the end of an era for, well, not SS13 as a whole, but a server I devoted 6% of the last two years of my life to as well as my life itself. Times change and I am hoping to use the code from my favorite station whose Github is staying open (Yippie!) to hopefully make something myself for smaller groups of players that could be a fun option for lan SS13 gaming and what have you. I am happy I found SS13, this lil Niche is one I fit snuggly into.
i got into space station 2 weeks ago, randomly, met someone in a discord server then they they helped me to isntall and showed me some basics. i am in love with ss13 now :D
I couldn't experience SS13 in its golden era But I am currently experiencing SS14 and it the rise of the community and new features. (from ss13 mostly)
I play ss14 recently, and I like the game even with the content it have right now! It have a pretty big chance to be the sequel! Wanna play ss13 though, only time will tell when.
I've just recently begun my carrer with Nanotrasen and it's been interesting getting a history of the company like this, thanks for sharing! I'd leave a longer comment, but a clown just ran down the hallway throwing pies with loaded revolvers in them and now I have to go fill in while our Chief Engineer gets cloned, bye for now!
I learned about the game from sseth and fell in love with the concept and played for ages. I never got robust though. I feel like I’m finally getting a grasp of most things in ss14
Cosmic horror always loses its lustre when explained and revealed. At that moment, it's stops being cosmic, wondrous, and incomprehensible. In my opinion, he should've just left it unsaid. Maybe told Kasey's story, but left Kaminsky to be sprinkled in with no explanation. Mystique is the power behind great horror, imo.
If I had to guess what Mechscape was meant to be… I’d say No Man’s Sky. As a web and app developer myself who was once one of those fans longing for the release, by “couldn’t get it working”, I’m fairly certain they could… on an environment from that era with enough effort maybe, but no way with todays tooling and such, it definitely wouldn’t compile and get errors out the wazoo if I had to guess, assuming they still had all of the code even. Thanks for the video, that was insightful!
As one of the new admins for SS14 I will say. It is much more user friendly and much more intuitive. It also feels way smoother to use. Downside being that we only have about 4 major round types, alongside about 12 random mid round events. I highly recommend trying it :)
Surgery WHEN (jk I know it's coders who implement this stuff and not you, but man I feel like I'll learn coding so I can do it myself faster than you guys would do it lol)
I've just started my career as a Nanotrasen employee and I would guess that it's the sheer random wacky adventures you can have that keep it fresh after all these years.
@@guidedexplosiveprojectileg9943 Nah, expedition truck is no van, it's a truck, and mine is 10m long. You can see the video P20m3Jvc56k for the drawing
Great video, thanks. That being said, I guess most people were frustrated because at the end of the game they did not know more about who killed Luke and why, and it's rather infuriating that even after the ARG we still don't really know. We vaguely know why, even though it is rather implicit, but as far as I know we don't know who.
Me, it was pretty nice back then, and I remember my cousin also telling me about fake websites that claimed the game launched and I could “sign in to play” but ended up getting hacked, fortunately got my account back though
@@bbbbbbb51 What location was it referred to as a pound? And why does that sound familiar? I think I've actually heard this a long time ago. Damn I feel old.
@@MrDontSmokeKids Asking google "what i does # mean" results in every other symbol on the keyboard but # 🤣 I did track it down by just typing in "hash pound" and found out it was also referred to as "sign". This was completely unfamiliar to me. So yeah. # means the number hash, pound, and sign. I learned something new from something old.