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The History of Cataclysm: Dark Days Ahead (2013 - 2022) 

Archbishop Wex
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Started back in 2013, Cataclysm Dark Days Ahead hold a prominent position in the open source games community. With nearly a decade of independent development behind it, (More if you include the original Cataclysm) today we take a look at the game's history and evolution.
Let me know about any other additions you think were important to the game. I'm fairly certain that some of the things I mentioned and that were labeled in patch notes were technically added in other stable releases, while receiving improvements in others. It's a similar story with other parts of the game's history. Check out the wiki and other websites, and you'll often see different accounts of who founded the standalone version, or who was in charge, only for another source to word things differently.
Between older websites and downloads not always being available, info on some of the earlier versions seemed to be sparse at times. No archives seem to exist of the mod back on Whale's forums for the game, so let me know if you have any info regarding what it was like. Also comment if you know anything about the various international communitis that play Cataclysm. Didn't get a chance to look into or talk about them much, but I'm aware they exist and can get creative with their own mods.
Shoutout to older channels that played the game such as Akhier Dragonheart, Fengferth, Jefmajor, TheUberHunter, BoxMacLeod, Tivec's World, and others. I spent hours looking through guides and tutorials, troubleshooting, and doing whatever I could to try the original versions for myself, but I could never get them to compile without error. Also, some of the dates I mention may be slightly off. Trust me. Check multiple websites and forum posts, and you'll get 10 different dates from people listing official release dates, dates that code freezes went into place, release candidates, and timezone differences since many versions would be released late in the day.
If you're new to the game, you can get the latest stable version at:
cataclysmdda.org/
Consider getting an experimental build instead for newer QOL features and other additions.
Credit to Clever Raven, Whales, contributors, and the DDA community for making the game what it is today.
Songs Used:
pastebin.com/rB7aNXUy
#gamehistory #cataclysmdarkdaysahead #cataclysmdda

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10 окт 2022

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Комментарии : 83   
@neversaydie6032
@neversaydie6032 Год назад
Hey thanks for the video. The early days info was interesting but I felt you stop talking history and started reading patch notes by the end of the video. More interesting than change notes IMHO were the roll over in music and tile set people. You didnt mention the various sound pack people at all nor the recent breakup drama of Somedeadguy with the dev team and efforts to replace his tileset with Utica. Early on you hinted at the community divide between sci fi horror simulator vs survival realism and with E/F I think its important to note the survival realism wins with item changes like forks in every cupboard, the removal of carrion bug spawns and the stupid nested pocket system. The developers have reworked the "end game" routes of Bionics, Mutations, and Death mobiles in version F+ changing these pillars of CDDA game play fairly dramatically toward realism or at least complexity. The evolution of labs as CDDA's "dungeons" I also feel deserved more mention along with the Z level of underground tunnels, sewers and subways systems. There is also the big change in the NPC system that started out spawning randomly using the sharing zombie spawn system and now are entirely being found in special locations or quest centers. Finally I'm not sure you gave enough attention to the power of CDDA infinity generating random world. THe really effective random world generator in this game is a masterpiece in replay-ability and the addition to the map like underground tunnels networking cities, rivers, lakes and islands, and even the rework of the forest generator really doesnt get enough mention. The power of the world generator has got to be the #1 difference between this game and other zombie sims. That def comes from its roots as a dwarf fortress/rogue game.
@archbishopwex8601
@archbishopwex8601 Год назад
Really good points you bring up. Pinning this because it's a good writeup on the technical advancements. Running into issues with compiling the older versions defintely hindered directly looking into the differences from the earlier versions, and the patch notes definitely have a tendency to just lump additions together. I'm actually curious. How big was the Somedeadguy drama? I saw it while checking out if the game had any major community drama like SS13, but the reaction I seemed to see was people going "Oh look. Somedeadguy is starting drama over something stupid again. What else is new?"
@neversaydie6032
@neversaydie6032 Год назад
@@archbishopwex8601 Losing the artist for the tileset most favored by the community in a scorched earth very public drama fest isnt good for anyone. ASCII heritage aside this is a visual game and more players know the name somedeadguy because of the tileset than know the names of the lead contributors to the actual code. There was also underlying suggestion of asset appropriation that tend to go with these things. Visual rebranding is always going to hemorrhage supporters. At the time it really appeared that CDDA was going to have to make major visual change away from a look most player associated with CDDA but "the art department" has landed on it feet and carried on with the assets somedeadguy had built on.
@robertovgoulart
@robertovgoulart Год назад
@@archbishopwex8601 I'll try to give you a write up on the SomeDeadGuy drama: UndeadPeople Tileset was by far the most favored by the community at the time, had much greater quality than anything available at the time. Meanwhile, Somedeadguy was a somewhat dislike person by the devs, mostly due to his personal beliefs and opinions. The drama started because it was found that a single image tile was taken from a minecraft mod, and instead of allowing the tileset maker to replace that single image, they decided to say "nah, the whole pack might have images that don't belong to him, lets cut it all off." Then, "coincidentaly" shortly after, UltiCata tileset was introduced, a tileset made by one of the main devs and was being forced onto the comunity as a replacement, despite being, at that time, of lower quality. So the community, that was already beginning to be split by the "muh realism" direction that the devs were taken, was divided yet again. As it stands right now Somedeadguy no longer develops a tileset, but Theawesomeboophis picked up on the project and still maintains it, he also deleted the tileset repo shortly after the drama and disapeared after some very "rude" words were exchanged between him and the developers. CDDA still treats the UndeadPeople Tileset as a outcast, despite Somedeadguy being gone and the "stolen" image being removed, you gotta download it from another gitrub repo and install it from outside the launcher, but also, a lot of the community that was displeased with the recent push for poorly implemented realism on CDDA just moved to Cataclysm: Bright Nights fork, and that fork includes the UndeadPeople Tileset as a option by default.
@12togo34
@12togo34 Год назад
Its a shame how much community drama fractures and splinters what would otherwise be a great game. the fact of the matter is what CDDA is viewed as by its players and in general public perception vs how the developers see it as, is very different. and this ends up impacting end users down stream. even if your a pocket lover (like me) or a pocket hater, a stomach volume appreciator or stomach volume despiser, theres always something about CDDA that makes people interested, but then so much else that drives them away. maybe it will get better in the future, but i kinda doubt it; itd probably require a new community growing around a seperate fork with a passionate dev team, and those are rare.
@EricButler-uq4df
@EricButler-uq4df Год назад
​@@robertovgoulart Since this is a history video I'll clarify some points: - UDP was removed in a large batch with several other well-loved tilesets including the granddaddy Chesthole because they all shared a source. A minecraft tile was the first clue but once people started digging, there were a huge number of problematic tiles, some from people known to get litigious around that stuff. Kevin requested SDG look into removal but he wasn't interested, so the set had to be taken from mainline along with most of the other popular tilesets of the era until someone had the time to go through them carefully (which eventually did happen). - Later, and afaik unrelated, there was drama with the maintainer of the UDP tileset, who demanded he be banned from the community. Literally, he came into the discord forum drunk-posting and asked to be banned, as I'm sure he'd tell you if asked. While I wouldn't say any of the active devs at the time were his friends, he also doesn't operate in any of the same communities as we do, and most of us barely knew him and were mostly just bemused. - UltiCa was under slow development for a long time prior to this, but was put in as an alternative because at the time, there really wasn't anything else. Most of the existing tilesets had to be taken down. RetroDays, the only other functional tileset, remained the default until UltICa had left beta. - Eventually, the problematic tile history was removed and the original tileset that spawned UDP, the MSXotto+ set, was added back to mainline and remains a very popular option, as does the MSX/ultica fusion "chibi ultica". - I have no idea what you're talking about with theawesomeboophis. I've never seen any dev speak ill of him or really speak about him at all; he seems fine, and his repo is up here: github.com/Theawesomeboophis/UndeadPeopleTileset - I encourage fans of UDP who don't care about art sourcing issues to check it out, as well as the MSX+ branch in mainline that maintains a similar style. There's plenty of drama in the community, and even in this specific story, without having to make up new stuff... and especially no need to claim animosity around people who are getting along just fine. Cheers, Erk
@ThatGuyorSum
@ThatGuyorSum Год назад
So happy CDDA is getting some of the love it deserves. I always wanted a customizable "realistic" zombie apocalypse game where I could do literally anything I could think possible. The first time I tore the curtains off the wall, tossed it at a group of zombies, and then lit it on fire with a disposable lighter I knew I had found my game.
@Androidnix-km1hr
@Androidnix-km1hr Год назад
When I see curtains .I see homewrecker weapon in my head😊
@tazoolnynx3947
@tazoolnynx3947 Год назад
Nice to see this in my recommendations 5 minutes after the upload.
@skeven0
@skeven0 Год назад
i asked for this after Archbishop Wex uploaded his first essay on Dwarf Fortress, happy its finally here
@skeven0
@skeven0 Год назад
Catasclysm ( and Dark Days Ahead) is one of my favorite zombie games ive ever played, ever since july 2011( its been that long, im old ) thats when PlumpHelmetPunk uploaded his first video on it in the "roguelike megamix" playlist! seeing all those names in the discription like JefMajor (aka One F jef) brings me a bunch of fond nostalgia im glad that C:DDA is still being updated and a whole "new" bunch of contentcreators/LPers still make videos on it ( Rycon & Vormitax spring to mind) Sincerely thank you for this history retrospective Archbishop Wex, keep up the good work
@XxXMrSisterFisterXxX
@XxXMrSisterFisterXxX Год назад
it brings a smile to my face to see Vorm still grinds DDA on a daily basis. also greatly appreciated to see creators like TheMurderUnicorn making guides/tip videos over the last year. Vorm's university videos were the best, but it doesn't take long for a tutorial to become outdated with a game like Cata
@Pvtpob
@Pvtpob Год назад
Used to watch one f jef and plumphelmetpunk play dwarf fortress. Never thought I’d hear them be mentioned again
@skeven0
@skeven0 Год назад
@@Pvtpob Jef is "retired" & Plump has recently made a rimworld series around when Dwarffortess got its steam release, theres a chance he will make DF content but is waiting for some features on that release
@heroinboblivesagain5478
@heroinboblivesagain5478 Год назад
Jef and Plump got me into so many games I might not of otherwise.. SS13, CDDA, Mount and Blade, DF, Il2 etc etc. Good times back then.
@angelagraves1020
@angelagraves1020 Год назад
Very good summary! It's nice to see all the work we've done presented in such a concise manner.
@casswedson2892
@casswedson2892 Год назад
I am glad to be a part of DDA; just so good
@soadsam
@soadsam Год назад
your channel is severly underrated. deep dives into some of the best games ever with cdda, ss13 and dwarf fortress? that alone makes you a top tier channel
@adambowling1831
@adambowling1831 Год назад
I can’t believe this games free. So much effort put in and so much content.
@Inglonias
@Inglonias Год назад
Fantastic summary. One thing I would have brought up is more of the media around the game. While you mentioned the popular mechanics article, I think that Sseth's review and aavak's let's play brought a lot more people into the community, though I don't have any hard data for that at all.
@DarkWraithKevin
@DarkWraithKevin Год назад
As someone that played the game before Seth's video, it was insane the amount people that came flooding in. It was a bit worrisome at first but most people were chill and even less stayed after a few months
@Ziggy_Rotten
@Ziggy_Rotten Год назад
Really liking your work so far dude. I bet you'll find quite an audience.
@toaster9922
@toaster9922 Год назад
Joined this game in the last moments of 0.C, I’m glad that I am a part of this community.
@YaroslaffFedin
@YaroslaffFedin 8 месяцев назад
CDDA changed my life - i started building self-sufficient expedition truck after playing it
@guidedexplosiveprojectileg9943
@guidedexplosiveprojectileg9943 7 месяцев назад
Bro became a van lifer?
@YaroslaffFedin
@YaroslaffFedin 7 месяцев назад
@@guidedexplosiveprojectileg9943 Nah, expedition truck is no van, it's a truck, and mine is 10m long. You can see the video P20m3Jvc56k for the drawing
@LyleSollaYates
@LyleSollaYates Год назад
Super fun, and a bunch of stuff I didn’t know. Love the silly old videos
@grogpod_roguelike_podcast
@grogpod_roguelike_podcast 11 месяцев назад
Great video, very informative!
@samyadassi8626
@samyadassi8626 Год назад
Long live CDDA! Proud player since 2014.
@DaShoopdahoop
@DaShoopdahoop Год назад
CDDA is a game that I've been obsessing over lately, the blob lore with the other entities in the game are really fun, one of the best games out there, (once you get past the interface if you havent played these type of games before lol)
@deltair1148
@deltair1148 Год назад
Another banger man!
@IsaacAllwood
@IsaacAllwood Год назад
You have way too few subs for how good this video is...
@Tucker454
@Tucker454 Год назад
This
@lanceverindab9719
@lanceverindab9719 Год назад
What a very well informed video
@craighutchins3941
@craighutchins3941 Год назад
Nice video bro :)
@tubbiele2
@tubbiele2 Год назад
Thank you for updating me on CDDA. It's one of my favourite games. Question: can you link to the live action videos you put in the beginning? I found them very fun back then but later I could not find them.
@TheIZproductions
@TheIZproductions Год назад
i started playing when the sseth video came out. and have been going on and off ever since
@noos48
@noos48 Год назад
cool stuff, thanks!
@lanceverindab9719
@lanceverindab9719 Год назад
YESSS Mobile Cdda got in the video
@michaelpanariello6044
@michaelpanariello6044 Год назад
Nice, been a long time playing this game
@jopdancing7320
@jopdancing7320 Год назад
great stuff!
@jimster1111
@jimster1111 11 месяцев назад
i had no idea fast travel was a thing and ive played since 0.C
@festerdam4548
@festerdam4548 11 месяцев назад
What is the source of the video in the beginning? I remember seeing it when I first started play cdda, but I can't find it anywhere anymore.
@sullieduser6116
@sullieduser6116 Год назад
That intro makes me laugh when I need a chuckle
@therandomdickhead5744
@therandomdickhead5744 Год назад
Oh boy am I glad I stumbled on your channel. Cdda and df? My kinda place.
@fsmoura
@fsmoura Год назад
ikr i subbed immediately ( o.o)
@lancearmada
@lancearmada Год назад
I'd love to see the game get the dwarf fortress steam release treatment, but given its kind of chaotic development i can see why that might be problematic.
@WIZDUMGUN
@WIZDUMGUN Год назад
The analysis/commentary part was good but the skit at the beginning made me feel like I stepped out of a time machine into 2004 era Spoony One video and not in a good way
@XxMADAXXFAKAxX
@XxMADAXXFAKAxX 7 месяцев назад
Best second game in my book
@TaylorfromPapaLouie
@TaylorfromPapaLouie 11 дней назад
and the first best game?
@XxMADAXXFAKAxX
@XxMADAXXFAKAxX 11 дней назад
@@TaylorfromPapaLouie garry's mod but might change my mind
@tombouie
@tombouie 9 месяцев назад
Quite amazing, you must have a Cataclysm PhD.
@test4O4
@test4O4 Год назад
Lovely
@Kordian459
@Kordian459 Год назад
Really refrigerators were available since 0.A? I thought it was something developed later (C?) with minifridges. Btw, I may have misunderstood since english is not my first language.
@tefnutofhoney2832
@tefnutofhoney2832 Год назад
Bright nights is the best version. Also i appreciate this history! Especially a lack of focus on the constant bickering between the community
@Revolutionary_Fish
@Revolutionary_Fish Год назад
Both were great,i personally prefer C:DDA though but still there is also quite an fun in C:BN and there is no way you can't skip the fun of becoming an Cyborg Assassin of C:BN.
@bobmilleit1976
@bobmilleit1976 Год назад
Love this game
@bobmilleit1976
@bobmilleit1976 Год назад
I can almost play no other game
@FryingMike
@FryingMike 3 месяца назад
niiiice
@recu1
@recu1 Год назад
funny game!! (Playin' since 2017!)
@ghostcomodo
@ghostcomodo Год назад
Didn't know there was a Community for Cdda...
@Handles_arent_a_needed_feature
you dont want to know
@knight_lautrec_of_carim
@knight_lautrec_of_carim Год назад
yeah better stay away from it
@FabienLebreton-rd8vb
@FabienLebreton-rd8vb Год назад
Neckbeards.
@guidedexplosiveprojectileg9943
@guidedexplosiveprojectileg9943 7 месяцев назад
​@@FabienLebreton-rd8vbwhy though
@masonbaggett3739
@masonbaggett3739 7 месяцев назад
Game is kinda cool, the community and devs not so much. In an effort to be inclusive they kick anyone out they don't like.
@Parz1val465
@Parz1val465 11 месяцев назад
Based
@Chloroxite
@Chloroxite Год назад
Idk that developer disappearance sounds kinda spooky, hope nothing bad happened to them.
@Handles_arent_a_needed_feature
great game even if dda has had some bad updates recently
@tfuenke
@tfuenke Год назад
Does anyone else play with real time switched on?
@xexzersy
@xexzersy Год назад
do you? i dont
@FabienLebreton-rd8vb
@FabienLebreton-rd8vb Год назад
Nope.
@tfuenke
@tfuenke Год назад
@@FabienLebreton-rd8vb should
@tfuenke
@tfuenke Год назад
@@xexzersy yeah it makes it like a real time battle system like FF7
@FabienLebreton-rd8vb
@FabienLebreton-rd8vb Год назад
You HAVE to make a comparaison with the second greatest game of all times. Grrrr.
@michaelpanariello6044
@michaelpanariello6044 Год назад
The single biggest change for this game was the ability to run, you need it
@lillyclarity9699
@lillyclarity9699 Год назад
I refuse to believe it's pronounced 'Grenade.' I mean, sure, it can be, but i've always read it as "Gra-nah-day"
@jakewas3732
@jakewas3732 11 месяцев назад
what about a similar video telling us the lore?
@pumpkinspice5848
@pumpkinspice5848 Год назад
This looks like a cool game, not for me tho
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