My job here is to sadistically glitch and hack the crap out of Pokémon games, mainly the first and the second generations. Sometimes I do this for the sake of usefulness, or sometimes I just want to have some fun. In any case, expect a lot of detailed and overly technical explanations, along with some video footage of old video games going boom!
I really love your videos. What would you recommenced to learn if I wanted to do something similar to this? I have been watching so many vids on your channel.
It seems the statement that is written into websites is not complete: It states that the available items into yami shop are set by the tiles displayed when you enter a menu. The thing is that i noted places where to open menu to find specific items, and later, i did not find those items going to the same places. I don't know why, but switching pokemon places into my team seems to interract with displayed items (at least at some places). Doing some tests to investigate it further. PS: the 6th one seems to really influence what items are available (again, only some places allows you to modify displayed items with last pokemon place) The place i find that behaviour is into Fuschia city, the central house where, inside it, there are 3 guys gossiping about the Warden "Slowpoke". Go out of it, there is a tree that can be cut just right to it. Face it (below it), make a step to the right, press start, open a menu as usual Yami shop. Doing that at that spot with different last pokemon seem to change some of items available. Another place to do the yami shop with last pokemon influence is the shop from the pokemon league, just go down as if you would speak to the seller from below (under him, you look to north). Start, open the menu.
Getting back on this, I still posess a cheating device (the Pelican Brain Monster) that apparently only works for Pokémon Or and Pokémon Argent (gold and silver in French). It was easy to modify pokémon in that device to some extent, and to add items in the player's inventory, to give access to every fly location, or give the red bulbasaur looking glitch pokémon. I never understood what it does, but it has a code system that doesn't contain every letter of the alphabet. I remember trying every Pokémon name that fit, and as I was going from Electhor (Zapdos) to Kaiminus (Totodile), the device said "KAIMINOR" was a correct password. Still no idea what it does either.
Everyone always comments how this game is held together with duct tape and how glitchy it is, but it's genuinely impressive how resilient this game is with how badly it can get messed up and still run to some degree.
Every item and move in the Gen 2 games have the same index. For example, Reflect is the same as the GS Ball but only in the Japanese version. If done on an English copy, it gives a Tera-Suma (?) instead. Tera-suma is a dummy item and served as filler data. This is the magic of the Celebi glitch :)
The first one perfectly explains why bad eggs exist, not to punish cheaters because losing your save file is punishment enough. The bad eggs sort of quarentine the pokemon inside so they don’t cause corruption. I have never seen footage of a bad egg spreading on real hardware and it’s not mentioned on bulbapedia. In theory they could spread if some specific data was attached to the bad egg, but in most cases that is not the case.
Ironically, in Emerald it is the Bad Egg safety that causes memory corruption when performing Glitzer popping, which allows to create glitch Pokémon/glitch moves that bypass the Bad Egg safety. Also, this safety doesn't encompass markings. Some glitch markings can freeze/crash the game when you see them in a summary
I'm surprised 8:40 wouldn't be like... I think I am remembering of a gen 1 glitch where you would be trying to cut a tree where there isn't one, so it would cut something in the game data? Or am I remembering of the glitch city trees?
16:10 is making the player live the animation movie Skhizein (2008). If you're too lazy to go check, it's a very strange short movie about a Mr. Average guy who was unlucky enough to get hit by a meteor. He survives, but realises his body affects things 90 cm to the side. It's like he was over there, but he sees things from a different place. And he sees specialists who all think he's just having a mental disorder, he gets used to it, but since nobody helps he tries to get hit again by a meteor. It's worth watching, it's just a very weird movie that just feels weird. not funny, not really sad, just weird.
A 14336 bit LFSR is pretty close to true randomness. Assuming the cycle stepped through every possible combination of values, it's a max cycle of 3.68e4315 iterations. For context, a googol is 1e100. Truly unfathomable numbers.
i know this is probably cliche but sometimes i'll think about the duct tape wrapped mess that was gen i/ii pokemon and then remember this really is the most highest selling franchise in the world now. it's almost beautiful in a way