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Jakob Design
Jakob Design
Jakob Design
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Hi!

Welcome to my RU-vid channel where I create Blender tutorials and other 3D content. I'm a big fan of Blender's geometry nodes system and love to explore its capabilities.
How to make Stylized Materials in Blender
12:31
3 месяца назад
Nodee: Pipes - Blender Tutorial
5:31
3 месяца назад
New Bake Node in Blender 4.1 Quick Overview
2:30
4 месяца назад
How to Make Cyberpunk Hologram in Blender
1:10:43
6 месяцев назад
NODEE: Ice&Snow - Blender Addon Tutorial
5:54
11 месяцев назад
NODEE: Ice&Snow - Blender Addon
1:17
11 месяцев назад
How To Make Sparks in Blender
26:14
Год назад
Комментарии
@froctavio
@froctavio 14 часов назад
Thanks for these tutorial series using geometry nodes. I have been learning lots of new things I didn't know from them, including some shortcuts I was not aware off. Thanks.
@eziofawkes6495
@eziofawkes6495 6 дней назад
Niceee! How can i do sky stylile anime?
@zaidalmalhe7854
@zaidalmalhe7854 7 дней назад
Realy, thanks for sharing this videos We appreciated, and we will support you❤
@ThatMellowGuyDavid
@ThatMellowGuyDavid 7 дней назад
really impressive, thanks for sharing!
@permanentpanther1818
@permanentpanther1818 9 дней назад
I just bought this package and the only tutorial is impossible for me to follow due to a difficult accent for me to understand and the steps just aren't clear to me from the beginning. Now the file path to my asset browser is messed up and I'm feeling serious buyers remorse as I can't find any comprehensive tutorial for this.
@ashasekayi
@ashasekayi 10 дней назад
👍
@markonar140
@markonar140 11 дней назад
Another Amazing Tutorial in the Donut Series - Procedural Edition!!! 👍😁 By the Way, I also got the Donut Project File from Gumroad, and it's a Must / Nice to Have, to Better Understand the Whole Tutorial Series!!! And it looks sooooo Delicious!!! 🍩 Thanks for Your Great Creative Work!!! ✌️😋🍩
@gg_nova3888
@gg_nova3888 14 дней назад
Good job bro
@sbraende
@sbraende 19 дней назад
Great content. Thanks for sharing!
@TechnicJelle
@TechnicJelle 19 дней назад
At 20:31, why did you use the blur node instead of the dropdown on the right of the colorramp node that allows you to switch interpolations?
@jakobdesign8066
@jakobdesign8066 19 дней назад
Oh, I forgot about that dropdown. You can use the different interpolation options on the color ramp; the results will be very similar to using the blur node.
@BlenderDunes2.0
@BlenderDunes2.0 22 дня назад
By the way, you get a like from me
@Xzipiit
@Xzipiit 22 дня назад
This is exactly what I needed to get over my fear of geo nodes, Thank you its so amazing and easy.
@ubelgameer
@ubelgameer 23 дня назад
thanks for the video really understanding geonodes but i dont really get why we dublicated the displacement like not seeing the differennce
@jakobdesign8066
@jakobdesign8066 23 дня назад
The difference is really subtle. The idea was to first create a displacement with larger-scale noise to deform the perfectly round torus, and then use smaller-scale noise for a second displacement to add extra details. You can see it better with lighting and materials, and when you are really close, but the effect isn't very strong- just an extra layer of details.
@ubelgameer
@ubelgameer 23 дня назад
@jakobdesign8066 thanks for explaining
@U1egen
@U1egen 25 дней назад
very cool. But the question is how do I close the edges?
@sbraende
@sbraende 26 дней назад
Nice one, thank you great introduction to Geometry Nodes. I was wondering if you could explain why the Spline Parameter which is mapped 0-1 on the length of the curve, became mapped to to Z axis when meshed? Really hoping for a part two :)
@jakobdesign8066
@jakobdesign8066 26 дней назад
Thanks! So at 8:33, you see an animation that shows how a torus is created. You can think of adding a circular profile to a curve as placing many circles along that curve and then connecting them to create the final mesh. We have the spline parameter mapped from 0 to 1 on the profile curve. Then, the "mesh to curve" node places many circles (as many as there are points on the main curve) along the main curve. Each circle still retains the custom attribute that we saved with the "store named attribute" node, specifically the splineFactor attribute. When the "curve to mesh" node connects these circles with edges and faces, the attribute still remains. It looks like it is mapped to the Z-axis, but if you rotate the profile curve along the Z-axis just before connecting it to the "curve to mesh" node using the "transform geometry" node, you will see that the attribute on the torus is also rotating. I hope this explanation clears things up a bit. If you have further questions, feel free to ask. Glad to help! :)
@sbraende
@sbraende 25 дней назад
​@@jakobdesign8066 Ah, now it makes sense! Thank you so much for taking the time to provide such an in-depth explanation. I really appreciate it, and it helped me better grasp what is happening!
@TechnicJelle
@TechnicJelle 27 дней назад
Excellent video! I'm looking forward to the rest!
@beepboop8973
@beepboop8973 27 дней назад
This is amazing
@markonar140
@markonar140 28 дней назад
just Genius!!! Thanks!!! 👍😁
@moravianlion3108
@moravianlion3108 Месяц назад
Thank you for introducing me to Panels. I guess it's not new, but I overlooked it anyway for a long time.
@juliaalder2007
@juliaalder2007 Месяц назад
I will try this. Thank you so much.
@bUildYT
@bUildYT Месяц назад
Beautiful thumbnail !
@Yarkspiri
@Yarkspiri Месяц назад
I'm pretty sure that geometry nodes could be used to generate supports structures for 3D printing. Specifically, the one's seen in the Tango slicer would be nice. If ever you manage to create one, please post a purchasable link for it because I'd definitely buy that for $20.
@riverjuemin1755
@riverjuemin1755 Месяц назад
when can you upload this to blender market?
@juliaalder2007
@juliaalder2007 Месяц назад
Very useful. Could you create an array with the correct rotation (when we draw it with a curve) with a collection in which we can control the density of object 1, object 2, ....., and use different sized objects? Nobody covers this. This would be cool.
@jakobdesign8066
@jakobdesign8066 Месяц назад
I uploaded a short on my channel that I think might answer your question.
@juliaalder2007
@juliaalder2007 Месяц назад
@@jakobdesign8066 Thank you. I`ve tried it and some things work, but if the curve has a corner (90 degree angle) the rotation doesn`t work anymore. And if the collection objects have not all the exactly same size it doesn`t work either. I think the bounding box node has to appear somewhere. But I don`t know where and what else this node needs to work in this context. Either way, thank you. <3
@gg_nova3888
@gg_nova3888 Месяц назад
a m a I z I n g brooo
@I.a.m.123
@I.a.m.123 Месяц назад
Great video and this is awesome information! Very well done and I was engaged the whole time - please keep it up and continue making your content!!
@MOHAMEDIBRAHIM-gd8tc
@MOHAMEDIBRAHIM-gd8tc Месяц назад
Really useful
@markonar140
@markonar140 Месяц назад
Finally!!! This is the Tutorial I've been waiting for!!! Great Job explaining all the Customisation Options in the GeoNodes!!! 👍😎
@ZEMOWRLD
@ZEMOWRLD Месяц назад
Lovely work! Thank you for sharing! ☆
@ZEMOWRLD
@ZEMOWRLD Месяц назад
Subscribed just for this! Looking forward to seeing what value you give next!
@vrharh
@vrharh Месяц назад
I enjoy your videos related to architecture and geometry nodes. I have managed to implement some of the previous methods you presented in real projects I have worked on. I hope there will be more similar quality content on your channel.
@MOHAMEDIBRAHIM-gd8tc
@MOHAMEDIBRAHIM-gd8tc Месяц назад
Expecting more architecture examples like this u know like in grasshopper
@natalyakarpovich3093
@natalyakarpovich3093 Месяц назад
Thanks man! It's so clear and consistent 👍
@itsjojo.mp4
@itsjojo.mp4 Месяц назад
Patreon? Would love to take look at the project file
@alirezaakhavi9943
@alirezaakhavi9943 Месяц назад
Great tutorial man! thank you for sharing. subbed! :)
@arthusleu1948
@arthusleu1948 2 месяца назад
thanks for sharing ! Is that a solution to apply it on a cylindre ? Thanks !
@jakobdesign8066
@jakobdesign8066 2 месяца назад
Hi, Yes, you can apply this pattern to basically any shape. You can plug a cylinder instead of shoe.
@decolinuxes
@decolinuxes 2 месяца назад
Thank you for the lesson :)
@dr.disrespect3260
@dr.disrespect3260 3 месяца назад
How is this channel not recognized more? Top notch tutorial, by far the best one I've seen on this topic so far. You deserve more views, keep it up!
@igorlasak8996
@igorlasak8996 3 месяца назад
Super helpful video, thanks
@exhaustnotemusic5835
@exhaustnotemusic5835 3 месяца назад
this is one of the best npr shader tutorial... <3
@BongbokCG
@BongbokCG 3 месяца назад
🔥🔥🔥🔥
@sozetteslow
@sozetteslow 3 месяца назад
Very useful video, thanks for your efforts
@narluxe
@narluxe 3 месяца назад
does this work in C
@_Frosh_
@_Frosh_ 3 месяца назад
C? can you elaborate?
@hiccupwarrior89
@hiccupwarrior89 3 месяца назад
did you mean cycles? if so then shader to rgb won't work
@razern420
@razern420 3 месяца назад
this gonna beat rhino for sure
@iLife-hv8pb
@iLife-hv8pb 3 месяца назад
good video, see my page, i can provide 3D printing
@jbbaxter1394
@jbbaxter1394 3 месяца назад
You are amazing!!
@toddlawrimore3577
@toddlawrimore3577 3 месяца назад
Excellent. Will have to work my way through this one very slowly. Very clever. Thanks for sharing
@toddlawrimore3577
@toddlawrimore3577 3 месяца назад
Love the work. Only been using Blender for a short time, but i am thoroughly impressed with Geonodes. This use of it is amazing. Thank you.
@dez7852
@dez7852 4 месяца назад
How do you make the planes thicker to fill the space? I can add more through resample curves but i want to make the pieces / slats / planes thicker. Thank! This is a great tut!
@dez7852
@dez7852 4 месяца назад
Ah! By changing the extrude mesh after the Mesh Boolean node! .030 makes them a great thickness. You can control the amount with the resample curve and then change the thickness with extrude mesh (This note is mostly for myself since I know I'll looking back here)
@guseppe6934
@guseppe6934 4 месяца назад
My videocard is shit, so love this node thanks for the headsup👌🏾.