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chipzeeh
chipzeeh
chipzeeh
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Azucena main and Shaheen player. Commentator from Melbourne, Australia. Whilst Shaheen was my main in Tekken 7 for 5 years, I've since found more fun with Azucena who I main in Tekken 8 (although I still enjoy playing Shaheen and making content for him!).

I compete in events occasionally, but I mostly focus on commentary, content creation and coaching, as it gives me an outlet to discuss and analyse the game, as well as to help others improve and learn new things. Whilst my guides can be used by people of all skill levels, my main focus area is on more advanced content, to encourage higher level thinking and play.

With my analytical background and love for the game, I've had the pleasure of commentating Tekken for many events such as Dreamhack Melbourne, The Game Expo, Road to Evo Japan and Battle Arena Melbourne on the Tekken World Tour.

For any business enquiries, please contact me at chipzeeh.enquiries@gmail.com
A Personal Tekken 7 Recap - #ThankYouTEKKEN7
11:09
5 месяцев назад
Tekken 8 Demo - Shaheen Intros and Win Poses
0:51
6 месяцев назад
Комментарии
@RiffRaffish
@RiffRaffish День назад
I've just picked up Azucena as a secondary to Raven and your videos have been very helpful 🙏
@winterson7198
@winterson7198 3 дня назад
These matches were super cool to watch! Tekken 8 is my first time playing Tekken seriously and I've been having a blast on Azucena. These games were particularly cool because your playstyle is shockingly similar to how I like to play her (tons of db + 3 into back turn stance mixups) but just way cleaner and more frame tight, I can def learn a lot from this set!
@chipzeeh
@chipzeeh 3 дня назад
Thank you and glad to hear you are enjoying Azucena! I love my db3 🤣
@foxlyfe
@foxlyfe 5 дней назад
Looking to get in azu, your vids have made her interesting. Just a few thoughts: You seem to like to use her heat smash as soon as you enter heat, is her heat weak or is the mind game off the blocked heat smash just better than her having heat? Her f+1+2 seems like a good move however I don't think you used it this entire set, any reason why? Would be great if you did a beginner guide some where down the line! Thanks for the vids :)
@chipzeeh
@chipzeeh 5 дней назад
Cheers for the kind words! My use of the heat smash is definitely a stylistic choice that has stuck with me since I started using her, but I can give reasons as to why I like it. Up close, if you even slightly delay it or use it on certain frames, it tracks extremely well and I get so much damage out of it. I also love the situation after with the new LIB 2 buff, and I think using the heat engagers to heat dash is more situational, and often not as good as the heat smash for me. I will however also use the heat b+2, but I'm just confident in the moves cheap tracking so I use it off the rip a lot! As for f+1+2, I personally am not that strong at using power crush and I often opt for safer options like sidestep and things like that (personal preference). Most of the time I use power crush, is off situations I know it will work (like blocking certain moves), or I like to sidestep into it to make sure it doesn't whiff. The tracking on this patch is quite terrible, and against someone like Chand it's not a risk I want to take. However this is all preference, and I probably should try to use it more! I'll keep the guides coming and look to see if I can make a more beginner focused one in the future.
@foxlyfe
@foxlyfe 4 дня назад
@@chipzeeh maybe not a beginners beginner guide, more intermediate as someone who understands the game and is looking for a sub or potential new main!
@JubbaJ
@JubbaJ 5 дней назад
Two absolute apex predators going ham
@paulhalim4806
@paulhalim4806 5 дней назад
chip he is the melbourne player but the titan he is the peru stars
@thorn__ado
@thorn__ado 6 дней назад
at 3:19 you do d1 wr413, is that a new wall combo? is it the best? is it just for high wall position?
@thorn__ado
@thorn__ado 6 дней назад
nm found the other comment askink for it mb
@chipzeeh
@chipzeeh 6 дней назад
@@thorn__ado No worries dude! This is an alt route if you think it's gonna hit. I believe it's the same damage as ws4,1,3 on its own, but you get an extra hit which could always help with recovering health!
@_NEW3RA_
@_NEW3RA_ 6 дней назад
I have a combo that seems inconsistent. Try this on below: Back turned, 3+4, 3, (Liberator) 4 1, D2 3, (Liberator) 1+2, f2,1,4 (81 damage) Kinda inconsistent with the 1+2 connecting. I found that Quickly dash in after the 4,1. Tends to make it connect but you have to dash super fast. Works on xiaoyu so should work on everyone. They make us work for the big damage 😂
@SuccubusAddict
@SuccubusAddict 7 дней назад
Thank you for this video! Many haters in comment I can't... Keep going man, I'm looking forward to the next vids! +1 sub
@user-sn1oh8yl6u
@user-sn1oh8yl6u 7 дней назад
Why not just do d2,3 > LIB4,1,2 > 2,1,4? I’m new to azucena but this combo is so easy and does the same damage as these ones?
@chipzeeh
@chipzeeh 7 дней назад
That route is still strong and easier to do but does a bit less damage than the new route that starts with 4,1 and a lot less damage than the routes with the backturn 3 starter. That being said it is super consistent now and still totally valid.
@superbakio
@superbakio 9 дней назад
for me it is not consistent, old way is better ,i dunno, yeah it is less damage but it is 100 % consistent
@superbakio
@superbakio 9 дней назад
for example for off axis to the right, old way do more damage like 63 instead of 60 that you showed
@superbakio
@superbakio 9 дней назад
sorry for many comments, one additional moment, i found it is harder to make it wall carry i mean you need to adjust a lot and differently, sometimes it is goes so far, i hope it makes sense
@abdullahalrashdi2140
@abdullahalrashdi2140 9 дней назад
I like your content keep it coming please
@Yoimommy
@Yoimommy 10 дней назад
nice explanation
@macademia_p7853
@macademia_p7853 11 дней назад
everything to lib then d,4,4 (or was it 3,3 i forgot) no one really anticipated it, use it
@jonatana.4540
@jonatana.4540 11 дней назад
Good job mate, this is so much better than the endless combo videos. This is the kind of stuff that we really NEED guides for :)
@FadiForeign
@FadiForeign 12 дней назад
Good thing i just picked this character up
@irvinmorales1409
@irvinmorales1409 12 дней назад
I use this all the time against Bryan players who love spamming df1.
@BallinVlogs
@BallinVlogs 12 дней назад
WHAT CONTROLLER YOU USE?
@chipzeeh
@chipzeeh 11 дней назад
I use a PS5 controller/pad
@Gee-bx3zh
@Gee-bx3zh 12 дней назад
Great work and very clear presentation! Thanks. Can we get an Oki guide next please
@chipzeeh
@chipzeeh 12 дней назад
Thank you! This is something I can look into, I'll be a little busier for a while and have other ideas lined up, but I can put it on the radar!
@Gee-bx3zh
@Gee-bx3zh 12 дней назад
@@chipzeeh Awesome! Thanks, this is an amazing resource for new Azucena players out there!
@o.aquila1345
@o.aquila1345 12 дней назад
Thks🎉🙌🏼
@haseebarshad9519
@haseebarshad9519 12 дней назад
Great content as always man! Just a quick question! In what situations should i be using WS 413 instead of DF1412 as wall ender? Also i ve seen you do the WS413 with the down jab but when i do it as combo ender after the down jab the last 2 hits seems to whiff.
@chipzeeh
@chipzeeh 12 дней назад
Hello and thank you! I'm a bit iffy with explaining combos but I'll try my best. d/f+1,4,1~2 will work if you haven't used any of the wall hits in a combo. So think like, doing a combo, carrying to the wall with d/f+4,1 and then doing it. Remember that any wall hits on a high wall splat don't really count to the combo count. ws+4,1,3 is best for when you have used 1 wall hit in the wall combo. So in this video, I do d/f+4,1 after the wallsplat and that 2nd hit is counting as a wall hit. If I go for d/f+1,4,1~2 there, it won't work because it's too many wall hits. Funnily enough, if you step left after the wallsplat and do d/f+4,1, the tornado actually puts them as a high wallsplat and you can do d/f+1,4,1~2! Combos are really confusing. As for the downjab in the combo, I think it works as it's quick enough to count as a high splat maybe? I'm not sure, I just copied Bilal Kaka's combo! This video from Applay explains the wall system mechanics really well and I highly recommend it: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-G8vGCJR91Ns.html
@haseebarshad9519
@haseebarshad9519 12 дней назад
@@chipzeeh Wow! thank you so much for the detailed explanation. So what i understand is that if i do Df41 and then the opponent touches the wall df1412 works just fine. But if i do df41 and the 1 connects when the opponent has already touched the wall then WS413 is better. Is that right? I have also only seen you and Bilal Kaka do the down jab. I dont think Kaizur uses it. Anways, i will watch the video and try it in the lab. Thanks again <3
@chipzeeh
@chipzeeh 12 дней назад
@@haseebarshad9519 Yep I would say thats about right. If the d/f+4 connects when the opponent is on the wall, ws+4,1,3 is better. But yeah as I said, if df4 hits while they are on the wall, but you stepped left before doing it, it will high wallsplat them and you can actually still get df+1,4,1~2 because the extra hit you get with a high splat. Tekken is hard hahahaha
@haseebarshad9519
@haseebarshad9519 12 дней назад
@@chipzeeh Lol! Thank you so much. I was also wondering why my last hit would sometime totally miss the opponent. I am gonna try SSL from now on.
@dotimus
@dotimus 12 дней назад
damn had no idea ff3+4 had a guaranteed follow up. nice vid. will def be trying to use ws3 more
@al3ks464
@al3ks464 12 дней назад
trash
@Loz1719
@Loz1719 12 дней назад
Didnt know lib 2 went into ff34
@chipzeeh
@chipzeeh 12 дней назад
Because of the big plus frames, you have heaps of time to go for f,f+3+4 without them being able to step. But, you can also do other things like wr3,2 or anything you want really.
@Loz1719
@Loz1719 12 дней назад
@@chipzeeh I'm not fast enough to do wr32 from close range
@hagriddy8
@hagriddy8 3 дня назад
@@Loz1719try doing ff HOLD f
@timo99nl
@timo99nl 12 дней назад
I just am having a really hard time adjusting and actually making use of all the changes. I'm so used to going for the crouch grab after bt3 on counter hit that I'm missing out on the wall splat when it's at the wall 😫
@chipzeeh
@chipzeeh 12 дней назад
It'll take time, just gotta keep trying! I'm struggling too, too much muscle memory!
@BullC6
@BullC6 12 дней назад
Thanks...didn't know Lib 2 wallsplatted now.
@Anci3ntz0wn
@Anci3ntz0wn 13 дней назад
Thank you for your updates on Azucena and her new combo routes/pressure tools. In a similar but less assholish way i would also like the notation for the new combos for practice
@chipzeeh
@chipzeeh 12 дней назад
Thank you for the kind words! I've popped these in the description for the time being if you were looking for written notation.
@meowmeowizlife
@meowmeowizlife 13 дней назад
What's also nice about the lib 2 change is it makes b1,1 to lib 4 a strong wall ender for oki and enforce a mix between a safe wallsplat mid or the hellsweep if opponent techs. Then b1,1 to lib2 is also good damage option.
@chipzeeh
@chipzeeh 13 дней назад
Hey all! I've also found that anytime after a BT3 in a combo, you can briefly hold forward to move forward in LIB, and this makes the combos stick a bit better as well!
@Hypercube1729
@Hypercube1729 13 дней назад
Such a bad video. Totally time waste. You didn't even give any notation on the combos or even said which moves you did. Am I as a new learner of the character just magically suppose to know which moves you actually did? Why didn't you spell out the attacks you were doing? Thumbs down! I want my 7 minutes back!
@chipzeeh
@chipzeeh 13 дней назад
@@Hypercube1729 Hey there, apologies for the confusion on this one. This video was more so focused on how to give consistency to the new combo routes, rather than actually explain what all of the new combos are. I do appreciate the feedback however and I'll look to include notations in any future combo videos. I'll also include the combo notations in the description if that helps!
@arnoldhursepuny3746
@arnoldhursepuny3746 14 дней назад
Im new with all of this tekken 8 things and azucena is really interesting.... i'll subscribe
@user-ne2yo3ov5m
@user-ne2yo3ov5m 14 дней назад
nice video brooo
@Stazhkevich
@Stazhkevich 15 дней назад
What is the point of using new combo routes instead of old ones?
@chipzeeh
@chipzeeh 14 дней назад
The new combo routes have quite a bit more damage, especially the ones that start with the BT 3. The old routes are still okay and should be more consistent with the d+2,3 improvements, but I don't think the new ones are hard enough to not go for, given the damage difference.
@PhotonxShockwave
@PhotonxShockwave 15 дней назад
I don't think were gonna see much of these in tournament play or even just online some of these combos are harder to do, extremely inconsistent and change on a character by character basis for what seems to be negligible damage. I feel like alot of these are not working as intended and they just feel off even when you try to finagle the situation to make them more consistent, and if they are not working as intended are we gonna have to wait till the next balance patch for them to fix it? The stance mix ups are the only good thing added, atleast for me.
@TheJakeJackson
@TheJakeJackson 15 дней назад
Something that stepping left may be accidentally achieving in the manual backturn 3 combos is it delays when the bt 3 hits. I've found that with these crumple stun combos, if you delay the bt 3 until the exact moment the opponent goes from crumpling to laying flat on the ground, the later tornado won't whiff. There seems to be a frame where the opponent is no longer airborne from the stun but can still be floated right before they're fully lying down, and hitting them in that moment causes less pushback. Of course if you're late you don't get a float but just a grounded hit.
@johnnyestrada6993
@johnnyestrada6993 15 дней назад
On counter hits, I find using db3 > bt4 > bt3 is better than manually switching to back turned.
@metalslugattackMSAxXISAIGERSON
@metalslugattackMSAxXISAIGERSON 15 дней назад
Buffs Azu 🥔🥔
@macademia_p7853
@macademia_p7853 16 дней назад
that lib44 was might be good variation push back, now imma abuse it until i can just lib1+2 out of them 😂
@KDQBlaze
@KDQBlaze 16 дней назад
Thanks for the video one Azu main to another I feel like I can play tekken now this patch. She was in a rough spot last patch
@BullC6
@BullC6 16 дней назад
Thanks.
@HenryBellido-zu2fj
@HenryBellido-zu2fj 16 дней назад
Excelente video 👌❤
@SkarjOS
@SkarjOS 16 дней назад
When I read the patch, I laughed out loud. Nothing screams "I am the spiritual successor to Miguel" more than making hatchet a combo tool lol
@Hermelin69
@Hermelin69 15 дней назад
She plays nothing like Miguel tho
@SkarjOS
@SkarjOS 15 дней назад
@@Hermelin69 Nah she kinda does. They share a lot of moves in common, both are stance mixup and CH string oriented chars. They legit share something like 15 non-generic moves
@uncleelroy2483
@uncleelroy2483 6 дней назад
@@SkarjOS we understand but no
@paulhalim4806
@paulhalim4806 16 дней назад
How come you've never pinned my comments?
@Jordyce
@Jordyce 16 дней назад
I’ve been doing df3, d2,3 LIB 4,1 ff3 T! f4,1,2 from faster launchers. Same damage as the bnb everyone else suggests but consistent at range and SSL, and you can readjust easily on SSR. Won’t work on BT though
@chipzeeh
@chipzeeh 16 дней назад
This is nice too!
@disboi3375
@disboi3375 16 дней назад
Im new to this and I don’t understand any of this tekken language 😭
@chipzeeh
@chipzeeh 16 дней назад
@@disboi3375 It's a lot to absorb! But if you are mainly talking about the notation for the combo, the brief explanation is: 1 = square/X, 2 = triangle/Y, 3 = cross/A and 4 = circle/B on Playstation and Xbox respectively. U and D refer to up and down, and B and F refer to back and forward, as we don't talk in left and right given those inputs swap depending on the side you play on. So d/f = down forward. It's just a quicker way of writing out the buttons! Combos might also have abbreviations for stances like LIB (Libertador) or BT (backturn). Finally SSL and SSR just mean sidestep left and sidestep right. There's many other terms but you'll get it!
@disboi3375
@disboi3375 16 дней назад
@@chipzeeh omg thank you so much bruh 😵‍💫. I needed that haha
@row6191
@row6191 16 дней назад
You can actually get df2 df3 d2,3 lib4,1 dash df4,1 T! however i cant get the f2,1,4 to connect so i dont know if its useful at all
@YasuEntertainement
@YasuEntertainement 16 дней назад
She's still terrible in my book but hey it's better than nothing.
@chipzeeh
@chipzeeh 16 дней назад
We'll have to see how things pan out I guess! The neutral game hasn't changed too much which is a weakness but at least it's much better!
@Swift712
@Swift712 16 дней назад
Play a lot last night and having extra tools to play with has been great. Shame I’m a hard stuck mighty ruler! How are you finding the new stance switching strings?
@chipzeeh
@chipzeeh 16 дней назад
Glad to hear you're enjoying it! It's been fun! The df1,4 into backturn is a game changer for me. D+4 into LIB is a little harder to enforce but still nice, and the wallsplatting LIB 2 is tooooooo good.
@LordMilkBoiler
@LordMilkBoiler 16 дней назад
Azucena
@Seth2143
@Seth2143 15 дней назад
The google translate button on this one is crazy
@callmeken2327
@callmeken2327 15 дней назад
@@Seth2143 😂😂😂😂
@macademia_p7853
@macademia_p7853 15 дней назад
damn Lily