- Diablo 4 Partner focusing on interaction testing Diablo 4 mechanics to share tested and verified information with the rest of the community. - Maxroll affiliated Training Dummy Expert
I recently made a poison trapper build, to stack as much poison (2 million per trap) and poison duration as possible. Using stealth and laying four traps at once. On the third lot of 4 I have noticed stagger occurs. I have stacked close to 200% duration on poison triggered from traps, there doesn't seem to be a cap on duration. I want really long duration so I can spam traps on top of each other. My build is only half optimized hoping to double the poison output and duration when I have finished masterworking. I have tested on dummies and helltides Boss and everytime I add third set it staggers every time. I am also using stun grenades via going into and coming out of stealth and evades. This is a seriously fun build. Got serious movement speed and dodge so I lay traps as a square overlapping in centre. Then proceed to get surrounding monsters agro and run them through the poison. Watching them melt before they leave the poison pool is so much fun.
Thanks for the explanation. With Tempering, if i apply LHC to stun on one armour piece, and LHC to freeze on another piece, is the overall stagger time less because they are in the same CC bucket? Or is LHC different because each LHC is calculated separately?
Since they are two different types of crowd control i dont think it would matter if they are of the same bucket. I believe they need to be of the same bucket and the same type
Thank you for all the research and explanations, much appreciated keep it up! Quick question if you don't mind answering. On the Maxroll Attack speed mechanics page it says Fire bolt has a "11 - 3.7933 (A)" break-point. But how is this even possible? Maybe I'm missing something, but let's say you have both Cap 1 & Cap 2 maxed, wouldn't 1.2 x 3 = 3.6 be the absolute maximum achievable? How does one reach 3.8+?
Thank you for watching! Yeah, those breakpoints are approximated to show "the end of the curve" when unreachable breakpoints happen. I want to restructure the attack speed tables to make them clearer and more concise, maybe soon if I have the extra time. You are correct that 3.6 is the absolute maximum. (A) stands for approximations so it was just me including "one step above" the maximum so to say.
Also Ava, I can stagger pit 130 bosses about 3 times before they become incredibly difficult to stagger just like your comment below. What would be a tip to help combat this and push it a little further? I'm a HS Rogue, with LH stun/immobile/slow on affixes, concussive strikes aspect and smoke grenade are my main sources of stagger.
I would suggest swapping the LH: Slow to something like LH: Daze or Freeze as LH: Slow adds very little stagger compared to the other options (1.7 per 1 sec vs 5.1 or 7.65). Unfortunately, the 4th stagger onwards is supposed to be slow due to how the game works and it is hard for heartseeker to really get fast staggers at that point. :(
@@Avarilyn thank you for your feedback, i'll try and fix what you suggest because my stagger build up is a little slow compares to other. Stagger speed on my Andies Poison TB is so fun though.. I'll do my best to support future content :P Edit: I also read your "academic paper" on how damage works on maxroll. I felt like I was in a pre calculus class all over again lol.
hey Ava, thanks for the in depth content. Loving all these math even though my brain takes a while to process them all. I just want you to know you are a much appreciated content creator for D4. I hope in the future we can have tools like Path of Building, it'll make your job and our game so much easier to min-max a character.
I appreciate comments like this so much, all I want to do is contribute to the knowledge of the community. I hope that we can make a tool like that soon as well!
Oh my goodness! How could I have possibly missed such an incredible event? Ava started filling the channel with content. It's like Christmas and a birthday on the same day! Ava, you are an absolute legend. Your contribution to the rogue community is unrivaled. Keep up the amazing work and don't look back, your work is priceless!
You are far too kind, making a grown man blush! Thank you so much for dropping by! Hopefully, I will have the time to continue filling this channel with all the information you guys need. <3
A quick note that I forgot to mention; Each time a boss gets staggered, the stagger they take is reduced. At first, they take 100% stagger, after the first stagger they take 80% of the original stagger, after the second they take 60% of the original stagger and finally from then on it is always 10% of the original stagger.
The shortcut for skipping frames in VLC is "e" by default, there is sadly no way to skip backwards which is frustrating. Happy hunting! New findings for Barbarians. This has been figured out by users such as King Pig, but certain skills like Flay and Bash has two animations that are affected differently by attack speed. This means that they have "half frame" breakpoints as well. So if you are extracting breakpoints for skills with multiple animations, check if your frame data converges to exactly between two frames. Then that skill has "half" breakpoints too!
Soemthing I forgot to mention is that the damage dealt by The Umbracrux appears to be mimicking the damage dealt to the totem itself. So if you deal Physical damage, the AOE is physical etc.
Hey! We are trading uniques between each other on the PTR for testing purposes :) Smoke bomb cooldown is reduced by 5 seconds for EACH boss/elite you hit, meaning if you hit 2 elites you can spam it like this if the cooldown is less than 10 seconds
@@Avarilyn Thanks for the reply. the drop rate is too low, so if you post all the testings about different interactions with the new unique on your channel, it will be really helpful. Whether the totem can be CCed, proc lucky hits, and so on. And by the way, do you have a spreadsheet about shadow clone interaction? The PI bible helped me a lot.
@@Dalseom-tx2mu for sure, I will see what I can do, cheif! I do have a Shadow Clone interaction sheet yeah, not sure if RU-vid allows me to post links here but lets try: docs.google.com/spreadsheets/d/1992SWaWkbaqyezZBh9SDYBA1sqv-C-9k6VSXFlIRRqk/edit?gid=0#gid=0
Hello, ava My name is Rene, a Korean RU-vidr. I'm also a friend of jaehee444, who you already know I'm getting help in so many areas, including speed calculators, sacrifice damage, Andariel pitch damage, inhalation formulas, etc I really want to say thank you. Leave a comment. I hope you are always healthy and happy. Please keep up the good work!
Hello Rene! I'm so happy that my testing is helpful for you. Comments like this makes doing this worth it ❤️ If you ever need something specific tested, please do reach out! I wish happiness and health upon you too!