DBN are tactically challenging Napoleonic Wargame Rules, produced by KISR Publications, designed for fighting Grand Tactical Battles at Army/Corps Level. In fact these rules are so adaptable they can be used for fighting battles at any level. Concept. These rules have been developed to fight tactically challenging battles. They will not suit the ‘line ‘em up, throw a few dice, look pretty and do nothing’ style of player. Each manoeuvre piece on the table top represents a Napoleonic tactical troop type, known as a ‘Unit’, be it for example Light Infantry, Heavy Cavalry or Horse Artillery. The Unit is represented by a number of appropriate model figures mounted on a single base, all of which have the same size frontage but vary in depth. A group of two or more Units can be moved as a ‘Formation’. Command and Control was as important an element of winning battles as the quality of the troops, therefore it is a significant part of these rules and is simply and effectively implemented
I really enjoyed this refight Alex. Will you be providing a download of this scenario for sale. Looking forward to some more DBN refights in the future (please!!!!)
Thank you, glad you enjoyed it. It was a great fun battle and we felt cold all day long LOL. IMO, the big tactical decisions are all for the French to make and they must be made at the start of the battle.
I think a better way to represent the allied problem in 1806 is not to give them more troups and bad generals but to give them LESS units than the French and ordinary generals. They were often outmanoeuvred by Bonaparte so at Iena were less numerous. Ok Auerstaedt is an other thing and your way is more appropriate for this lone battle.
I bought these rules, but the lack of diagrams is a little disappointing...I hope there will be in the future some specific videos on movements. Thanks.
Hi Alex, just watched this again with great interest and really enjoyed it. I have also just recently revisited my bookshelf and have re-read David Howarth's 'A Near Run Thing' and 'The Eagle's Last Triumph' by Andrew Uffindel. As a result of this I would love for you to re-enact your version of the latter of these encounters. You mention you have played Waterloo many times and your video of Quatre-Bras is also great, so may I request the battle of Ligny for your next video. It would be great to see how you would perform that. All the best.
Hello Alex and thank you so much for those great videos! Your channel should have more exposure, the channel's ratio views / subscriptions is astounding! Keep up the great work, hope to see more from you guys! Cheers from France!
To be fair to the importance of this battle is this: The Treaty of Ghent basically said that whatever side owned New Orleans when the treaty was ratified got to keep it. (I'm paraphrasing.) If the British owned New Orléans they would own the interior of North America. A rather important point I think. The treaty while signed was not yet ratified.
In the Waterloo electronic games wargame I always attack Papelotte and Smohain with half d’Erlons Corp and allow the Grand Battery to keep the center pinned while i attack up the hill and steamroll over the Hanoverians and roll up Wellingtons left flank along the sunken road. I then attack la haye sainte in force with d’Erlons other two divisions which forces the Allies to move their reserves from their right allowing Jerome to turn Hougomont and isolate it. I always deploy the young and middle guard behind Placenoit. I usually send Lobaus Corp to Frischermont and the Bois de Paris to stall the initial Prussian attack. The tactical reserve is always Foy and Bachelu the Old Guard and the reserve cavalry.
Unfortunately history says two brigades were insufficient to take la haye sainte... napoleon didn't telepathically know about the prussian advance as he hoped they were grouchy.. hindsight is great but he cocked up big style really. Guess his body woes over came his thinking.. the polyglot army stood and died until the german host vented their pent up fury
@@ph5599He just didnt do it fast enough or far enough. The Bois de Paris was a huge defensive asset that was not utilized to its full effect. Napoleon knew it was the Prussians on heights of St Lambert at 115pm a full three hours march away. Repositioning Lobau meant he was now outnumbered by Wellington. He wasted time with the feint on Hougoumont which was impregnable. Leaving battlefield command to Ney was a huge mistake whose unreasoned impetuosity was well known. During the charge he said that Ney has compromised us like he did at Jena when hd charged into the center of the Prussian line. The allies didnt win Waterloo, Napoleon lost it but he was on a losing track anyway he was too badly outnumbered overall with the coalition.
This sort of thing is very important to me. Having figures instead or markers and having them painted instead of all one colour adds atmosphere and interest to the army but having casualties adds the same to my battles. For me dead guys are as important as trees or buildings or even the battalions themselves. Thankyou for this video and well done.
Very enjoyable as ever Alex. Great encounter and amazing how it kept to history ending in a draw. You and Norman had a real old ding-dong but it's a pity we didn't see more of the action from Martin's face-off vs Carl and Empereur Mark. No blizzard but did I notice snow outside as well as on the table? Very atmospheric I must say.🥶😊 BTW on pronunciation: Napoleon would probably have called it A-lau (French pronunciation), but the German pronunciation is most definitely Eye-lau! (As is the Yorkshire one 😛😁)and mine. More please.
Thanks Carl, correct, 'no blizzard' there should of been. Each Turn 1 x D6 is thrown, a unadjusted '6' = Blizzard. So there should of been at least 1 blizzard.
Hi Alex me again. Query. In Jordan's assault on the BUA when his shaken unit was destroyed, should not both units have been destroyed as per Rule 8.22? It occurred again later in the battle.
Good point Kevin, but no. 8.22 can be interpreted two ways (which may need addressing) 8.22 says 'when an Attack Column is classed as 'Destroyed' as a Close Combat result' which means 'beaten by double' resulting in a 'Destroyed' result, not 'Destroyed as a result of the Combat' . I know its a fine line interpretation of the English language, so I will clarify this in the future to read 'if Attack Column 'beaten by double' in Close Combat' . My saving grace is that this situation happens very rarely. DBN continues to be a living document.
@@kevinlewis7124 Future publications will say this: 8.22 Attack Column Factors. Both Units in the Attack Column must be of the same nation but may be of different classes. The class of the lead unit is used for the Attack Column Combat Factor, however this can only be one higher than its support, e.g. an Attack Column composed of a lead unit of Regular Muskets and a unit of Militia Muskets behind has a basic Combat Factor of +4, whereas that of a leading Elite Muskets unit and Militia Muskets behind would be a basic +4. When an Attack Column is ‘beaten by double or more’ in Close Combat, then both units of the involved Attack Column are destroyed, not if as a result of recoiling. The French were the best at Attack Columns between the period of 1805 to 1812, this is reflected in the rules by giving French Attack columns an extra +1 in Close Combat.
Another great Christmas encounter guys. Glad to see you didn't lose this one Alex. Lovely battlefield set up and delighted to see the Austrians in action. Didn't Jordan's Grenzers do well. Always great fun to watch. Looking forward to Part2 of Eylau now.
I was hoping to see Austrians one day in your games. Beautiful painted armies as well. You and your son are a good pair. Great game, hope to see more of 1809 era matches!!
Sorry, its a long video, pour yourselves a glass of wine, chillax and enjoy the game. Its full of strategy, changing tactics and the feel of a classic Napoleonic battle.......and fun ! Also for some strange reason my text comments are one Turn too early ? dont know what happened there ? I blame a 'soft ware glitch' LOL
Alex, great to see another DBN game. For some reason, RU-vid didn't put the usual 'new content' highlight next to your channel in my feed, so I missed this until last night when I did a search just out of curiosity. Anyway... 1. The battlefield looks great. I'm drawn to the roads - how were they done? 2. Interesting dimensions for the battlefield: 5ft x 2.5ft. Conveniently happens to be 2 x 30" boards, a common size board used in DBA. Was this a factor? If not, was there another reason you chose a large width but reasonably shallow depth? Possibly to get the game moving quicker for demonstration? (I think you previously used similar dimensions in a 24 pt Peninsular game.) 3. Did you repaint the bases of the armies specially for this battle, or just sprinkle snow on them temporarily? :) 4. Would be good to see the army rosters (and points) used for the battle. Looking forward to Part 2! Cheers!
Finally Alex, thank you. This set up looks great and I can almost feel the cold Brrrrrr! Great to see Napoleon himself and the Garde. Looking forward immensely to Part 2 and hoping to see them in action. Vive l'Empereur!