3:40 Karos is like many other eastern european games? think you meant to say eastern as chinese, korean, japanese. because i dont think balkan countries or russia would be making anime mmorpgs on regular basis
Why not have the Dungeons appear randomly in your vicinity when youre out farming so that way people can play and grind overworld stuff until they find a good dungeon entrance and enter that with their friends
There is a game that was very very popular in my country: Tibia. I still think it is the best MMO ever made, because it is so interactive, it works like a paper-and-pen RPG. Lot of people have a nostalgic thing about "the OLD Tibia", because nowadays the game have lot of p2w resources. In the past, even if a struggle, a free account would be able to be as good as a premium one. And the premium was not expensive and had just some few bonus advantages. I said to my brother "i miss this game, maybe i'm going to play it once again", and he said something about being able to buy things in the game that would make me reach level 100 in few time. That ruined my view of the game. In the Old Tibia, level 100 was insane, few people reached that level, seeing a level 100 was something that would be a mouth-drop.
As the video went on, I noticed I kept getting some hardcore nostalgia vibes from this game. I kept vaguely recognizing certain aspects of it, and lo and behold, I checked the Steam page and added it to my library with it being free-to-play and all. I checked it in my library and I had like 30 hours and it says I played it back in April of 2012. Wasn't expecting that lol. Either way, It was really nice to reclaim some lost memories.
RU-vid: random video Josh: (At some random part of the video I'm not paying attention to) "So we kill some dogs. Me: TF, ay youtube we need to talk.. (Seeing the RU-vidr for barely a millisecond and turns back around ☠️)
Honestly, it’d be cool if you started a series reviewing games made by small developers. You are always really descriptive and everything you say is from a fan perspective of the genre. The feedback would be super useful to aspiring developers, especially ones doing projects while in college. I’m a developer & CS student, I’ve seen lots of interesting MMO projects.
I actually couldn't even get through the tutorial area in Warframe in one go. That camera angle, combined with the fast movement and flashy effect, is just headache inducing
20:21 This sentiment reminds me of a poem by Philip Larkin, in which he talks about churches in a similar way. “I wonder who will be the very last to seek / this place for what it was, one of the crew? / who tap and jot and know what rood-lofts were / some ruin-bibber, randy for antique / or a Christmas-addict, counting on a whiff / of gown-and-bands and organ-pipes and myrrh? / Or will he be my representative / bored, uninformed, knowing the ghostly silt / was once a place proper to grow wise in / if only that so many dead lie round”
14:50 Not true. I had to do this for FF14 (which I started playing last month), because the story is confusing as hell (so many things aren't explained properly and characters speak in fantasy speak, which I can barely understand sometimes and then there's just a lot of stuff going on at once) to me and I have to occasionally remind myself of wtf has happened recently and why I'm doing what I'm doing.
Josh! Try a game called Jade Dynasty from Perfect world. This would bring many memories to someone who played it a lot as a kid. (PS I did not know any better back then)
I'll preach it as long as possible. You should play this game. You should play it solo and just do it for the quests. Quest design and atmosphere is something they nailed with this game....just that everything else is there to not make you want to. My dream game is this game remade by Remedy Studios as a solo experience. The subject matter is right up their alley.
this game is great as first i manage to "convince" my whole internet lan cf to play this they just see me play then ask how to play it them self and mind you all of them don't know english and still play and grind this game for 3 month with no english but it justdie down with each class update and the less pvp and pve event
Also to add that specific camping kit isn't actually the best one so if you didnt get it don't worry its basically useless because you can get the best one right at the start of the game for about 7500g
after a few mins into the video lol this is city of heroes is a straight up clone ...the whole almost out of bound flying stuff is from there lol i love it hahaha
I just want to mention, if they let you write the name only until the character limit, you would press create and go into the game with a name you might not want. Allowing characters to go past the limit is a cheap safety measure maybe.
dbg is a shthole .... eq2 is dead. brand new server is populated with staff. game currency is micro managed. it used to be the best game ever made but that time has come and gone ! dont bother with eq2 .... its a horrible investment that will NEVER pay off in satisfaction. i cant speak to eq .... except that its owned by the same people. i MUST assume its as bad and as sht !
Various reasons why the tooltip possibly lags: * Their text-engine renders on the fly every frame, and colored text is more effort since it contains more text blocks. * Tooltip info is reloaded constantly (unlikely, but possible).
These crazy hardcore mmos dont make sense. Even Ultima Online was pretty brutal if u compare it to modern games since you could lose all your stuff etc... but they nerfed that a few years after its release with a pve world, and eventually with locking items. But even UO wasn't too hard if you spent enough time in it, I rarely had to look up any guides, you could learn most things in the game. In reality, most don't want a game that is impossible to learn without looking for guides.