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Worst MMO Ever? - Star Wars: The Old Republic 

Josh Strife Hayes
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Somehow, Palpatine returned.
The old Republic is a Star Wars MMO by Bioware, the studio behind Baldur's Gate, Neverwinter Nights, Dragon Age, Mass Effect and Knights of the Old Republic.
So we know they can make RPG's, but can they make MMO's?
eh, kind of, they've basically put an RPG online, and it's...pretty good.
Thanks to the Patreon supporters and Twitch subs who keep the channel alive, may the force be with you.

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1 июл 2022

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Комментарии : 7 тыс.   
@TheLoveTrain
@TheLoveTrain Год назад
Playing a light side Sith Warrior was probably one of the best Star Wars experiences I ever had, all the NPCs are just flabbergasted, I am a Sith who is Schooling Jedi Masters on the Jedi Code, kicking their teeth in and sparing their lives as I go on with my mission
@ShakeyMac18
@ShakeyMac18 Год назад
I have very fond memories of that story line. Nothing quite beat talking down a pair of Jedi on my hunt for Jaesa by convincing them that if I don't attack them first then they can't attack me or they're in violation of their own code. While chapter 2 was certainly weaker (imo) for the Sith Warrior line, Chapters 1, 3 and the final wrap-up were some of Bioware's best RPG writing work ever. The way they brought back things from as early as Nar Shadda was brilliant.
@sebastianrochefort6763
@sebastianrochefort6763 Год назад
My lightside sith warrior was my highest level character. loved that storyline
@fzoid3534
@fzoid3534 Год назад
Not the best story overall but playing a dark consular was even funnier than the light versions of the sith classes imo.
@AzureRoxe
@AzureRoxe Год назад
Same with Dark Side Jedi Knight. Your character even constantly says "It really does seem like I'm the only one doing everything" and gives zero fucks about the Jedi Code.
@caseycoker1051
@caseycoker1051 Год назад
I really enjoyed playing a light side Imperial Agent as well.
@DscvryDaveJudd
@DscvryDaveJudd Год назад
I think you nailed it when you said that SWTOR was an MMO for people who've already played MMOs. I never looked at the tutorials and I just googled whatever info I needed for whatever system I was working on when I needed it.
@anteprs7908
@anteprs7908 Год назад
it a rng with mmo features honest
@19jsparker19
@19jsparker19 Год назад
The big issue is that these text dump tutorials are a result of the changes they've made to the game over the years as they've added new systems and changed old ones, it was a much better onboarding experience earlier in the game's life before the shift to free-to-play unfortunately
@frantisekbabica824
@frantisekbabica824 Год назад
Or you could try to find out yourself which is the fun of it, to explore the game..nevermind lets google it
@Kris-wo4pj
@Kris-wo4pj Год назад
it was a better game at launch and before the expansions and free to play hit. never had those text dumps if we did there was only like 10 of them.
@sethtfp2373
@sethtfp2373 Год назад
I wouldn’t necessarily agree, this was the first MMO I had ever played and I caught on pretty quickly for the most part.
@GazTen
@GazTen Год назад
My best experience with the game was when I was playing as a Sith and the rebel leader started dictating terms to me in exchange for information. I could have fulfilled his conditions, but the game gave me the opportunity to start killing this leader's people, friends and loved ones. And so I got the data I needed, killing everyone except for a random person who asked a legitimate question - "why did you kill everyone, but not me." The answer is also natural - I'm a Sith, I'm fucked up. This was spectacular.
@synergy6035
@synergy6035 Год назад
Alright im downloading right now.
@Kryptic1046
@Kryptic1046 Год назад
TOR is full of cool stuff like that if you're a SIth. They did the Sith storylines so damn well.
@notconsti2646
@notconsti2646 Год назад
@@synergy6035 have fun man i’ve played since the f2p release :)
@gaijinguypod
@gaijinguypod 11 месяцев назад
​@Flare ? didn't KOTFE come out after that?
@zolder8294
@zolder8294 11 месяцев назад
I did exactly the same LMAO
@jeffsirloin2558
@jeffsirloin2558 Год назад
the other stories are even better. the sith inquisitor story line literally has you become a sith lord, and it feels SO worth it, like you struggled and got beaten down the entire way and finally connived your way up
@BlizzardWolfPK
@BlizzardWolfPK 10 месяцев назад
Don't forget the ghosts
@Formulka
@Formulka 10 месяцев назад
You can literally become a member of the dark council and the game makes you feel like you earned it, it's such an amazing achievement and such a shame it didn't take off as it should. There was so much content on day one all fully voiced it was mind boggling, it's still a great game but you can feel the budget restrictions in the new content.
@mc.builder8267
@mc.builder8267 9 месяцев назад
@@Formulka there's probably two reasons it didn't do as well as it could have. One is that the gameplay loop is based off of WoW's gameplay loop, it is almost literally WoW in space. Why would people go play SWTOR when they can get almost the same gameplay on WoW, and they and their friends have probably been playing on WoW for years now. FFXIV for example is a theme park MMO like WoW and SWTOR, but has measurably different gameplay mechanics, thus why people are commonly talking about choosing WoW or XIV and not WoW or SWTOR. The second reason has to do with the first Star Wars MMO, Star Wars Galaxies. At first it was nothing like WoW, a pure sandbox MMO, though lacking in some areas early on. There were no classes, instead skill trees for you to specialize in. even after they had classes there was still the Entertainer profession, that was a non-combat class (yes, even with classes there were classes that did not fight) and had its progression tied around player interaction. The entire point of the entertainer was to buff other players. Players cold build their own houses, set up guild hall, build star ship and land mounts like speeder bikes, BUILD ENTIRE CITIES FROM SCRATCH, and do all of this on literally any open square of land, not predesignated locations (except crafting, you needed a crafting station or that. even there though you could build the crafting station and put it down anywhere you liked). this MMO ran from 2003-2011, towards the end the developers tried to copy WoW and ruined so many things' people loved about the game in the process. With the old game shutting down the same year the new one launched, it was obviously done to support the new one. So when SWTOR was a theme park like WoW with very similar gameplay to WoW, many SW MMO fans left it, because it wasn't what they wanted in a SWMMO. So between basing it off of WoW and trying to attract the same player base who already loved WoW, and shutting down an actually unique Sar Wars MMO in favor of one that is trying to cut into an already cornered market, they basically shot themselves in the foot and set themselves up for failure from the get-go. The fact that it has survived is a testament to the player story aspect, which is actually unique to it.
@AMagicalTortoise
@AMagicalTortoise 9 месяцев назад
@@mc.builder8267 I don't have much that I can say about your second reason, but in reply to your first reason, I can give two reasons why someone would rather play SWTOR rather than WOW. One is that some people simply want to play in a Star Wars setting, or even more specifically an Old Republic setting. And the other is simply that SWTOR is free. At least, all the base game content and a couple expansions are. Along with 50 or 60 levels (I forget which) rather than WOW's free 20 levels.
@BrotherGS
@BrotherGS 9 месяцев назад
Bro the sith warrior storyline is fucking insane
@maeror1022
@maeror1022 Год назад
Oh man, I remember when companions were class locked. The game was genuinely hard back then and the bosses at the end of the class chapters would WRECK you.
@r.g.c.3897
@r.g.c.3897 Год назад
Those were good times, I walked away when they nerfed everything, removed the ability for companions to use armor, and made the companions generic. Give me back my dedicated healing, tanking, and DPS companions, having all companions do everything as needed was really lame especially as they made the content so easy at the same time.
@adc1222
@adc1222 Год назад
Yeah and now when fighting any class chapter boss you can just do any of the prestige abilities you unlock for completing campaigns (e.g., force choke or force lightning) and basically one shot them
@Patrickf5087
@Patrickf5087 Год назад
I had zero issues with those bosses.... and I played at launch...
@TheAzureGhost
@TheAzureGhost Год назад
easy? the combat in lowlevel is a joke... i went back to the game arround a month ago equipped some modable cosmetic gear (the stuff that has 0 stats and less base armor than the white starter gear) from my arsenal without putting any mods in and streamrolled my way till lvl 40 without ever installing mods/crystals in any of my gear.... after that i got bored and uninstalled again.
@LasherTimora
@LasherTimora Год назад
@@Patrickf5087 Yeah, they weren't THAT hard. Maybe occasionally some of them were harder. I remember fighting the.... last boss (avoiding spoilers) as the Jedi Knight, and having to do the fight three times. That's also the last boss though. They're right about the rest though, the combat was harder, in general.
@TiddyTwyster
@TiddyTwyster Год назад
This is the only MMO I've ever played that really felt like a roleplaying game, where I could pretend all the other players were just random people in Star Wars and I was the main character, where my choices mattered and the story was really solid Unfortunately, it's still an MMO and the cracks start to show pretty quickly, I still recommend this to anyone but it just didn't hold my attention
@Jormungrandrserpent
@Jormungrandrserpent Год назад
The game was good until you hit level cap, then the daily treadmill shows up and game quality plummets. I would say the PvP is excellent because of homogenized the classes are thus its very balanced. Even Starfighter can be fun
@Draeckon
@Draeckon Год назад
If you want an MMO that lets you be the MC of its story and requires fairly minimal playing with other people, then I recommend FF14. You can play up to level 60 and the end of the first expansion for free to see if you want to buy it.
@Hoto74
@Hoto74 Год назад
What I really liked on the SWTOR story is, that it is not typical MMO... "You are the hero the whole world has waiting for... like all other players..." 😆 Then better no Story at all and only Lore, like the old SW Galaxies must have been (never played it) or with a Story like SWTOR, where you are only a more or less normal random person.
@ikoukuhn
@ikoukuhn Год назад
Can we finish the storyline without paying?
@jaddy72
@jaddy72 Год назад
@@Draeckon it becomes REALLY hard to touch other mmos after you play ffxiv
@saltyshrimppasta
@saltyshrimppasta Год назад
One change that was made to SWTOR that I absolutely hate is how you get to choose your advanced class type during character creation. The game originally had you start off with just your base class (Jedi Knight, Smuggler, Trooper, etc.) and introduced you to advanced classes after you leave the starter world, so you get a feeling of how your class feels WITHOUT the extra moves and could better understand how your advanced class will alter the gameplay. I have no idea why this was cut.
@boobah5643
@boobah5643 Год назад
It was cut because people wanted to respec their advanced class, and moving that to part of character creation made it clear to these people that it was an irreversible choice.
@gaijinguypod
@gaijinguypod 11 месяцев назад
prob cus I made it my mission to be a max level Jedi knight
@thomastaylor9352
@thomastaylor9352 11 месяцев назад
I think for the most part new players kept skipping the two people that were to the side of the stairs. Also many people didn’t know the new advanced class came in a bag. I still wish they could have forced us into a cutscene at the capital ship when we land
@SirCrocodileRP
@SirCrocodileRP 10 месяцев назад
@@boobah5643 Literally could have just added something to make them aware of that before choosing it.
@ChaoticNeutralMatt
@ChaoticNeutralMatt 10 месяцев назад
​@@boobah5643 I still find this a punishing design. Mainly because new players can't figure out how they play differently
@GeldarionTFS
@GeldarionTFS 10 месяцев назад
The Imperial Agent story is amazing. It still to this day is one of the greatest pieces of narrative gaming I've played. It has four significant ways that Chapter 1 can end based on your choices throughout the entire chapter (not just by the conversation options, those let you pick between the two versions your previous choices determined). There are three different outcomes for Chapter 3, and one of them is only available if you made certain decisions in Chapter 2!
@silree7260
@silree7260 7 месяцев назад
I legit had a crush on Scorpio back in the day, the voice acting was superb
@kurojima
@kurojima 6 месяцев назад
Yeah i started the game as a jedi, but after playing Sith Inquisitor and Imperial Agent, those two storylines are way ahead, real solid! Man that was quite some time ago
@TheDapperDragon
@TheDapperDragon Год назад
Regarding the shared overworld items, I remember when there was a casino event, but due to the shared overworld, if too many players tried to use a slot machine at once, the machine would bug out. It was the first time I've ever seen players politely, and of their own volition, form an actual, honest to god line in game.
@Sithoid
@Sithoid Год назад
Saw the same with one of the quest objects in an event area (Gree on Ilum). What's even more amazing, the line consisted of players from both factions - in a PVP area!
@bararobberbaron859
@bararobberbaron859 Год назад
@@Sithoid First time I saw it was in Oldschool Runescapes second League, people would line up and wait for one another to kill the one mob everyone needed to kill to progress. Nobody said, but every time someone new showed up and saw a line of say 4 people, they just joined the back of the line, and so it kept going for several hours. It was kind of beautiful. I can imagine seeing that kind of silent cooperation where people just understand what needs to be done in TOR was equally beautiful.
@hurpdurpueruhur
@hurpdurpueruhur Год назад
this happened regularly on classic wow as well
@Necroskull388
@Necroskull388 Год назад
@@Sithoid Not only that, but if someone came in and started a fight or cut in line, they’d get clapped by all the enemy faction members and usually none of their own faction members would join to help them. The event was INTENDED to get people fighting in the over world by giving everyone the same objective in a PvP area, but people just decided to be polite and respectful to each other instead, out of a mutual desire to accomplish the exact same goal COOPERATIVELY in the quickest, most efficient, most painless way possible.
@sanctimoniouslocke3941
@sanctimoniouslocke3941 Год назад
I've seen that kind of jolly cooperation once before in an MMO. Right after the release of Cataclysm, where everyone was rushing to roll a Worgen character, there was one particular quest in their starting zone where you have to rescue a cat. Only one player could rescue the cat at a time, and then there was a cooldown. Must've been a few dozen players just forming an orderly line to collect the cat one at a time.
@Omahdon
@Omahdon Год назад
Not only is the voice of Solid Snake (David Hayter) the voice of the male Jedi Knight, but the voice of the very first NPC you meet in the Jedi Knight questline is voiced by Cam Clarke AKA Liquid Snake! Someone in casting knew what they were doing, the cheeky bastards
@karlthorsten9118
@karlthorsten9118 Год назад
The Sith Emperor is voiced by PINHEAD as well.
@athras8822
@athras8822 Год назад
Don't forget your female romantic interest is Jaina Proudmoore.
@Nickulator
@Nickulator Год назад
@@athras8822 You mean Laura Bailey, but yes. Your "apprentice" and potential love interest.
@Whalebun248
@Whalebun248 Год назад
@@Nickulator He was referencing a more famous role by the same VA, just like the other comments...
@clicky9630
@clicky9630 Год назад
@@athras8822 Oh shit now i need to ppay it
@christophertaylor9100
@christophertaylor9100 Год назад
SWTOR is actually, truly a great game whose best elements are also its downfall. The role play elements used to be extremely strong, uniquely great for a MOG. The stories are extraordinarily great, the voice acting is often amazing, the sidekicks are a blast, the settings are really quite amazing looking, etc. But the questing is basically killing 48923 things, the stories are very linear and specific so once you've played one through the variety ends. But once you have gone through those stories, once you have done each class's storyline and each follower's story... its not nearly as fresh. It works against you by making the same thing over again more tedious. And all that voice acting that is so easy to appreciate is EXPEN$$$$IVE for the company, making expansions more difficult and costly than they could be in other games. For being as old as it is, the graphics are quite good and the sound is amazing, and it is actually quite fun to play through, so much so that every few years I get on and play more again. It really is recommended even though the game economy is utterly ridiculous. Seriously, high end stuff costs hundreds of MILLIONS of credits. And yes, the story thing causes very odd and troubled events and there are a lot of bugs, many of them added in by the latest expansion and change in the game.
@anwaarsamai
@anwaarsamai Год назад
I'm trying to understand what you mean by high end stuff costs hundreds of millions of credits when you can buy cheap stuff at your fleet and mod it better than the high end stuff or craft the mod and make it even more unique. You can also collect datacrons and upgrade your character along the way permanently to improve your advantage over whoever decides to pay for something in the game. You almost never have to spend money on the game unless you subscribe once to get the updated expansions every now and then.
@christophertaylor9100
@christophertaylor9100 Год назад
@@anwaarsamai have you... not checked the GTN ever?
@anwaarsamai
@anwaarsamai Год назад
@@christophertaylor9100 Yes always. Most of those ratings you could get with mods at higher levels.
@christophertaylor9100
@christophertaylor9100 Год назад
@@anwaarsamai If you have checked the market then you know clearly and without a doubt is that prices are insanely high.
@anwaarsamai
@anwaarsamai Год назад
@@christophertaylor9100 Yes the prices are high on GTN but you don't have to use it and it is not necessary because you could make equivalent high end stuff for WAAAY LESS
@z00pac
@z00pac Год назад
The foundation hasnt necessarily been neglected, its been reworked poorly. A lot of your gripes are due to how the early game has been restructured. It definitely could use some new structure changes. Btw if you get stuck in the environment again just type /stuck
@drkickyoface
@drkickyoface Год назад
Josh: "flirting is always the correct option" Josh once he plays through tatooine with his imperial agent: "I have made a severe lapse in judgement"
@junkfoodman4868
@junkfoodman4868 Год назад
OMG, I remember that. On my second playthrough I did better though lol
@crackjack144
@crackjack144 Год назад
You could say the same with Trooper on Tatooine
@Tarragon_
@Tarragon_ Год назад
I hate this mmo it’s terrible the of original games are better
@ATemplarIGuess
@ATemplarIGuess Год назад
@Tarragon5351 that's what we in the functioning human being business call "an opinion"
@Tarragon_
@Tarragon_ Год назад
@@ATemplarIGuess Ok??? Well in my opinion its shit.
@madisonbrown1215
@madisonbrown1215 Год назад
I also want to point out how good the story decision making is. For instance, that last Flashpoint you showed where you kill the captain and the Lieutenant has to take charge. If you kill the captain, she believes that the pods are a distraction and allow them to attach to the ship. However, if you let the captain live, he is experience enough to know that they contain shock troopers targeting the generators, giving the player a better way to complete the Flashpoint.
@AgusSkywalker
@AgusSkywalker Год назад
Also, if you kill the captain, in the end you find some of the officers made a mutiny that became a fight and everyone at the bridge died. If you keep the captain the flashpoint ends peacefuly.
@georgeblair3894
@georgeblair3894 Год назад
@@AgusSkywalker I'm not sure it was a mutiny, or if the Droid had orders to waste the bridge. You'll notice they are all in a circle around him when the IA returns.
@Revenante_of_Asylum
@Revenante_of_Asylum Год назад
There are also multiple points where you can talk your way out of combat. Several encounters shown in this video you can avoid battle with a slick enough response, such as the separatist with the droid where you can convince the idiot to "fix" the droid's faulty sensors.
@AgusSkywalker
@AgusSkywalker Год назад
@@georgeblair3894 well, it tells you there was a mutiny. it's possible it lied, but nobody dies in the good ending, so I don't see why the droid would kill them if you kill the captain, or refrain from killing them if you don't.
@EvilFookaire
@EvilFookaire Год назад
If you play a male agent, you absolutely must kill the captain. You'll get a dialogue option where the voiced response to one of the crew is just the most perfectly delivered "Tell me you're not going to cry".
@nathanpriestner2690
@nathanpriestner2690 Год назад
Biggest thing to note is all the instruction boxes and difficulty of early game changed a few years back when the game went free to play. Originally any missions stating Heroic 2+ were generally difficult, flashpoints wern't soloable and you had to visit trainers to learn skills etc, however when the player count dropped they added the reduced difficulties to enable players to solo these and get trhe information they needed without requiring a guild.
@Confuniverse1
@Confuniverse1 Год назад
Its so sad to see the state of SWTOR in this day and age, because nearly all those things you mentioned you didn't like such as the tutorial system, how it TP you to the dungeon etc, never used to be a thing, everything followed the narrative so much closer when it was first released. But it then got loads of criticism for being a story first MMO, which was its strength and which i loved, so after all these years its now just a bit of a convoluted mess. Such a shame because to me the first 2 years of SWTOR are some of the best MMO memories i have.
@Dirtnose
@Dirtnose 2 месяца назад
It suffered a very similar fate to modern WoW. Lots of convenience and QoL changes overtime slowly dulling down the original games difficulty, pacing and design.
@MajinObama
@MajinObama Месяц назад
I still love SWTOR. I wish the old character creation menu was still there but other than that, I haven’t seen any big changes!
@7rhymes599
@7rhymes599 Год назад
I remember playing this with a friend. We flipped a coin, went Dark Side. they were a Sith Warrior, I was a Sith Inquisitor. It was actually pretty cool seeing these two Sith who had very different backgrounds see each other as a good partner for each to rise through the ranks. It was also cool how when we did side quests we each could speak up and change things for each other. Friend may of been trying to be peaceful, but I possibly insulted the guy's mother and now we're stuck fighting because I couldn't shut my mouth.
@karrimgyver
@karrimgyver Год назад
Just swallow your pride and apologize. Take back your words or even lie to him. Sometimes growing up needs that. Don't lose a friend for something that I imagine is really petty and stupid.
@nickandres7829
@nickandres7829 Год назад
@@karrimgyver He's talking about things their characters did in the game.
@karrimgyver
@karrimgyver Год назад
@@nickandres7829 Oh. Lmao.
@timklafke4712
@timklafke4712 Год назад
@@karrimgyver lmfao thats a pretty funny misunderstanding actually
@cronchcrunch
@cronchcrunch Год назад
@@karrimgyver Thank you, this made my day. 😂
@roboczar2778
@roboczar2778 Год назад
The worst part is that originally the tutorials were story linked, but after a few years and some probably one-sided player feedback about the lack of new players, they ditched the existing flow and replaced it with what you experienced.
@jimmysmith2249
@jimmysmith2249 Год назад
@kolim jone Right? Not having a healer for most of the game sucked SO hard.
@ChaoticNeutralMatt
@ChaoticNeutralMatt Год назад
So weird
@212Blackace
@212Blackace Год назад
@@jimmysmith2249 agree getting your healer was always like a big deal when I played
@kerianhalcyon2769
@kerianhalcyon2769 10 месяцев назад
I like to think that The Old Republic was the last actually good game done by Bioware before EA milked Mass Effect dry and decided to make its days numbered. I remember playing TOR back when it became free to play, and I remarked that it felt legitimately like KOTOR 3, and I meant it. The UI, granted, was changed and it was in an MMO space, so I had to share my adventure with other players and an internet connection. But everything else was still there - the mystical and ancient feel of the worlds, the impact of what my character did to the people around them, the high quality of the characters and the narration between them. It's a feeling that I still admittedly feel whenever I pick the game up again. I just wish EA didn't still have their grubby hands smeared all over it.
@AusTraLiaNPsyChO
@AusTraLiaNPsyChO 10 месяцев назад
The saddest part of SWTOR eventually shutting down would be the lost opportunity for people to play through the imperial agent storyline. It trumps darkside KOTOR/KOTOR2 by such a massive margin that it is a shame it isn't its own standalone singleplayer game. I still haven't forgotten the emotion when you get the conclusion to your watcher's storyline, whom I had started to romance. I actually couldn't believe they provided closure for that plot so long after the surrounding plots had concluded, and it hits me right in the feels to this day.
@DapperSapper515
@DapperSapper515 9 месяцев назад
It isn’t getting shut down any time soon! I’m still a regular player on that game (at least 2-3 times a week), and I’ve been playing since 2011! They just released their road map for 2024-2025 and said they have big plans for 2026! So if it does get shut down relatively “soon”, it won’t be for at least another 3-4 years, and even that is *HIGHLY UNLIKELY!* Hell, they’re adding date night into the game where you can have pretty much unlimited dialogue with any character that you’ve romanced/married in the game! It also allows you to do quests with your married companion. In other words, lots of Yee Haw time, kissing scenes, and legitimately going on “dates” with your married companion. They haven’t specified what these “dates” will entail, but it’s still going to be a *HUGE* update that will bring a lot of people back to the game! I get to have legitimate dialogue with Vette again, so that’s all I care about! Vette is my girl lmao!… ❤❤❤
@AcidWorkz
@AcidWorkz 7 месяцев назад
cope
@Kabal39
@Kabal39 7 месяцев назад
@@AcidWorkz?
@laszlokiss483
@laszlokiss483 6 месяцев назад
please put the crack pipe down
@siggybuttbrain7026
@siggybuttbrain7026 5 месяцев назад
@@Kabal39 hes saying its better than kotor, its not.
@Pumpkin42O
@Pumpkin42O Год назад
My favorite part of this game has to be Co-op cutscenes where you and your friends both talk and both have a chance to choose what you do leads to some cool roleplay moments
@Kineela
@Kineela Год назад
This! This so much! ... with that said... it is so damn shame, that you cannot do that after the core game and once you enter the expansions. The expansions are designed to be a 'solo experience' tailored for your character. Your friend won't be able to join you or have any input in the story. You're left with your follower to finish the story.
@mnemnosyne206
@mnemnosyne206 Год назад
@@Kineela This was exactly what I said was going to be the problem way back before this game released when I was following it. I was like 'okay, this all sounds great, but I seriously doubt they're going to be able to keep up this pace of content/story creation, especially with the multiplayer element, in the future.' And what d'ya know, they didn't. Hell, even the original game didn't keep up. That first flashpoint, the Esseles/Black Talon, set a great story example...and then none of the other flashpoints had much of any story at all, they were all VERY light on dialogue. It was very much a bait & switch there, cause you got to see the ONE flashpoint that was actually fleshed out really well at low levels, but never got that level of experience again.
@A_Black_Sheep94
@A_Black_Sheep94 Год назад
If only I had friends
@VeggyZ
@VeggyZ Год назад
It is pretty cool - then again, you have a whole lot of players who don't even glance at the story in MMO's - even the ones with good plot.
@Pumpkin42O
@Pumpkin42O Год назад
@@Kineela As someone whos finally gotten to the expansion, this broke my heart
@andronikoswendsofchange1151
I laughed when you realized you would rather be the villain you're chasing. I think I agree. It would have been a better story for a smuggler.
@sirurza55
@sirurza55 Год назад
Often times it feels like you're not playing the class fantasy you'd expect.
@Dr.Kratos.
@Dr.Kratos. Год назад
@@sirurza55 Yea, my first playthroughs were actually great, but when I got to smuggler I was disappointed with how it forced you to be a Han Solo type. I was hoping to be able to be kingpin or pirate or just someone unsavory and unwanted by the law by technicality
@jankostrhun8725
@jankostrhun8725 Год назад
From my experience every class story will be both defended and criticized by someone, somewhere. And I really liked the the scrappy, fly by the seat of your pants romantic idiot vibe. Someone who is competent and justifiably cocky but also on the... not dumb but mroe short sighted thrill seeker. SoR class quest encompassed it best for me, where after not all that successful heist, you're asked why are you still in the business when you've obviously made several fortunes. Because I am in it for the job. I like not knowing if I get through the day and what the tomorrow will bring. It might be cheap excuse for some, but for me it perfectly captured the Star Wars smuggler. Which is the important part, not a smuggler,. the Star Wars smuggler. Who (be it Solo or Carrde) were often ultimately on the side of the angels.
@cwaldacwaldovic4572
@cwaldacwaldovic4572 Год назад
To make it even worse, when i played SWTOR for the first time, I have actually started my first character as smuggler. M guy looked EXACTLY as the bad guy but without the face tatoo. Until the end of chapter one i was genuinly convinced I was chasing myself and i thought my character was under some influence of the force for half the time...
@Dr.Kratos.
@Dr.Kratos. Год назад
@@jankostrhun8725 That's a pretty good point. I don't hear the inquisitor or the consular getting as much praise as some of the other classes, but I enjoyed the character you could make for both. My first inquisitor truly felt like a master of the dark side, brute force and deception were the hammer and chisel of his craft. He would have fit in nicely among the rule of 2, he held no allegiance that wasn't calculated and wasted no time with pride or short term problems, and had no qualms entertaining the light side and its practices if they could prove useful. He was a dark sider, but not truly one of the sith code, and that was the most interesting type of character for me
@vindicator0984
@vindicator0984 5 месяцев назад
Tbh Swtor is underrated as hell. The story alone makes it worth playing if your into Star Wars. The expansion story is one of my favorite gaming experiences. The game play is kinda like a diet wow but it has enough depth to it to keep things interesting and each class has a different unique play style.
@bloodrunsclear
@bloodrunsclear 7 месяцев назад
I love the touch of describing an English accent in the game as 'An Imperial Accent' Apparently the Empire literally all speak with English accents normally, and in order to disguise themselves sound more 'Galactic Basic'' (American) This is such a beautiful combination of meta and world building. Even Imperials speak in different ways according to status (more scrappier imperials speaking with Cockney accents)
@Stormcrow180
@Stormcrow180 Год назад
The most fun i have had with this game was playing through the bounty hunter story with my friend playing an imperial agent. we played as if our characters were actually working together from the chance meeting on hutta.
@ditchfood8047
@ditchfood8047 Год назад
Can you actually play together with different classes and it progress along? Does the progress count for both? Or do you have to do your own as well?
@obi-wankenobi4036
@obi-wankenobi4036 Год назад
Different classes have different personal quest zones, that only a certain class can enter. But you can enable an option in settings that allows party memberse to enter said zone with you. Meaning you can go with your friend, help him fight and then watch him go through the dialogue. But you won't have a quest in the same zone because you're a different class. But yeah generally it's totally plausible to go through all the quests with a friend, you'll just be doing more traveling. Swtor is a game which you shouldn't rush anyways, the story is the best element and having played through all the class stories and expansions except for the newest one, i must say it's definitely worth it and will be more fun with a friend.
@joshthepagan
@joshthepagan Год назад
And honestly, I can see this being canon.
@Kaotiqua
@Kaotiqua Год назад
@@ditchfood8047 It is worth mentioning however that, as in most faction-based games, you cannot play on opposing sides and still play together. There IS a sort of RP underground for cross-faction play, though it's complicated, because you can't whisper or pm cross-faction, so you have to arrange contact points via discord or something, then only communicate face to face at neutral or contested-zone meeting places.
@Mr-qt4xr
@Mr-qt4xr Год назад
Me too man with my friend I played Jedi Shadow and he was Smuggler Scoundrel and it was like we had an unlikely alliance, setting aside our differences taking on the empire. This game did group questing better than any other MMO.
@kyuven
@kyuven Год назад
The Flashpoint system made a lot more sense, especially the first one, when they required you to get to a certain point in the story to unlock. The first one, for example, is actually woven into the narrative as something that happens while you're going from the planet you start on to your faction's hub zone. It's an example of changing something for...really no good reason other than "GROUP CONTENT EARLY HURRAH!"
@Shezua
@Shezua Год назад
Understandable from a Story enjoying player but to be honest.. On the German server were struggling to get a group together for FPs imagine now having to consider levels into the equasion. Its a sad reality. But if you really want to enjoy the story there are also Solo/Story flashpoints.
@Narethian
@Narethian Год назад
Oh I was wondering about that. Because I played the game way back when it released and was certain that you could not just join a flashpoint until you had done the quests.
@rescuerex7031
@rescuerex7031 Год назад
yeah with Flashpoints I tend to do them when I encounter them on the map like the Essels Flashpoint I don't do it till you see like the Essels Ship in the Fleet and can go on the Ship to the next planet instead of taking a shuttle
@Stinker4583
@Stinker4583 Год назад
Yeah, when I started playing this game back in 2015 it made alout more sense. Sad how they missed stuff up like that, and trivialized combat. I still play it today, and I love it, but they really messed up alot of things for no reason along the way. I also dont remember having so many text dump tutourials back then...
@maxwellsterling
@maxwellsterling Год назад
And then the poor level 15 player joins Hammer Station lacking most of their skills and it's extremely painful. I still can't believe the second pull with the two big droids is one of the hardest I've seen in any flashpoint of that game.
@VampiressTrinity
@VampiressTrinity Год назад
I tried a lot of MMOs in early teens to college years. Ultima Online, EverQuest 1 and 2, RuneScape, Star Wars Galaxies, ArcheAge, Star Trek Online, Elder Scrolls Online, Lord of the Rings Online, and Guild Wars. World of Warcraft and this game were the only two that kept my attention and were fun enough for me to actually reach the end game in them. Lots of fond memories of SWTOR and WoW raids. The narrative direction of this MMO really made it stand out and made a solo experience feel like less of a grind compared to all of the others I played.
@dadrising6464
@dadrising6464 2 месяца назад
Same to me, just that lotro got me hooked too, till it went f2p..
@Sindalis1
@Sindalis1 3 месяца назад
So, couple of thoughts here. The game USED to introduce you to systems naturally. There was a quest revamp like mid 2010's that stripped out most of the main quests, religated many to legacy quests, broke the planets story and in general just shortened the game. This is fine. The problem is many of the quests that were removed were designed specifically to teach you these systems and slowly introduce you to the game. Hence they added in all those tutoral boxes to explain things rather than acutally use the system. In fact many things like the reason you can modify everywhere, or limitations on the systems that were put in place for narrative reasons were REMOVED through MARKETING feedback. Yes the worst kind of feedback who'se goal will be to dumb everything down to make it as accessible as possible. This death spiral is indeed exactly the problem with the game right now. Basically, the game used to play like a RPG, getting from start to max was a journey, not a destination. The problem was once you did the game once on one character, people wanted to skip ahead and be able to skip planets on other characters because it's rehashing stuff they already did. That is reasonable. The solution they came up with though made the story irrelevant on your FIRST!!! playthrough. Which was the problem. Second, difficulty. it used to be that companions did specific things, some were healers, some were dps, some were tanks... this was terrible. So they fixed it and allowed you to customize your companion into whatever form you wanted them to take. This was great! And the process it also removed a lot of companion gear, which was great! (companions stats used to be tied to the gear they were wearing, yes... that means that you had to gear them AND your character if you wanted them to be like, useful). The problem was the Dragon Age problem. In order to make things possible to defeat WITHOUT a healer companion... you had to drastically dumb down the encounter as the healer companions made solo combat trivial with a healer. That and buffs to players to make them feel more 'epic' and cater for retarded monkeys who cant push buttons but get mad because they lose they cant means that quests that should be epic are trival because of the aforementioned problems. In short, its a failure of balance. Bugs... yeah, those have existed since the beginning. The game was NOT ready for prime time and was shoved out to meet a financial quarter/year/expectation and failed within a year because of it... since then held together with a shoestring budget. Still it's a good story if you like star wars legacy (pre-disney woke trash). And some of the newer expansions are good as well...
@Caseusfette
@Caseusfette Год назад
The sad part as others I'm sure have mentioned is that there used to be in game tutorials for all these systems and the fights were actually more challenging. But for some unknow reason all the systems were "revamped" and the game was made to be much easier on all levels.
@somzer
@somzer Год назад
Yeah I remember screwing around with my tank+damage companion, quit for a while, got back in, talent system was rewamped, companion suddenly started healing me (they had specific nonchangeable roles before), and dungeons made it painfully clear how easy the game became. For reference, before some revamps, before the dungeon finder, I STRUGGLED to solo two-man flashpoint (shown in the video, imp side) as a tank with a healer companion (which is basically the "easy mode" of playing the game) because it simply wasn't meant to be soloed. It was possible, but difficult. Without heals, not possible. Same with other dungeons, and 2-4 man quest zones out in the open. And some revamps later I could consistently solo FOUR-man dungeons and quests with NO heals, more easily than I could solo 2 man flashpoints WITH heals before the changes. Difficulty became trivial. Regular quests are basically "story mode" difficulty, 2 man jobs may be the "normal" difficulty, and 4 man jobs I'd maybe dare to call "difficult", except if you're a tank with a healer companion because then everything loses one difficulty level. But to be honest, I'm not mad about it, because I never really liked the MMO part of the game. Generally speaking the people I encountered with weren't the patient type but the veteran type who played through everything a hundred times and rushing was routine for them, so they didn't like the fact that I was interested in the cinematics and choices, something which only bred conflict and put needless pressure on me, so ya, I kinda liked that I could basically solo everything after I returned. It was ridiculous, but good.
@holyknight70
@holyknight70 Год назад
When was this? I stopped playing around the time the very first dlc was being released. They I came back one day and found all my abilities and states just straight gone and j couldn't bring myself to try and finish my with sorcerer... I was so trying to romance the cute little jedi too
@antonsimmons8519
@antonsimmons8519 Год назад
@@somzer I am and always have been a big fan of the flashpoints(the trinity version, now existing exclusively at level cap. awful choice.) That said, I drop about 1/3 of the groups right away, because I hate speedrunning. I've seen them all a ton of times, still want to play through normal and not rush. Operations, I love too, but I don't find that many guilds do them. Basically, you're seeming to say that the game is a single player rpg with OPTIONAL mmorpg available at whim. I'd say that is a correct assessment.
@kimrasmussen7188
@kimrasmussen7188 Год назад
the reason was money. most people wont pay for challenge, they will rather pay for fun and convenience. and the game wasnt ready for it either, it was so poorly optimized, that the boss i was supposed to interrupt didnt even spawn on many occasions. when i tried to explain it in the forums, all the fanbois flamed me as a loser and hater. without the name, this game would had shut down many years ago.
@somzer
@somzer Год назад
@@kimrasmussen7188 "without the name, this game would had shut down many years ago." Nope. Still a great RPG.
@hockey1973
@hockey1973 Год назад
To be fair. . when this game first came out, fights WERE harder. They took longer AND your companions roles were locked so it was tougher. At times it felt like a slog too. . . .
@UnderseaPumaKing
@UnderseaPumaKing Год назад
Yup. I played when it first came out and took a break for a long time. Got back into it recently and couldn't believe how easy its become. While I can appreciate appealing to a more casual audience it shouldn't almost always be a cake walk.
@prestonroe268
@prestonroe268 Год назад
@@UnderseaPumaKing They've really shifted a lot of the difficulty to optional quests. The heroic areas, flashpoints, etc. are more challenging and reward good exp and gear in exchange. If you make your companion not a healer, then the game is a good bit harder too.
@craig7833
@craig7833 Год назад
Yeah I remember boss fight be very hard of you didn't have stems or med packs or your healing Companion. When I cane back 5 years or so later it had chnaged so Drastically
@kimrasmussen7188
@kimrasmussen7188 Год назад
@@UnderseaPumaKing the star wars IP is so expensive, that they will need a ton of players just to pay for the name. then the mmo format, which makes it even more costly. in short: swtor should had launched in this state. it would still had failed, but it would had taken longer to do so. i was there at launch too. i got wrecked in the forums for predicting its downfall.
@skell6134
@skell6134 Год назад
@@prestonroe268 There is ONE main quest on Ilum on which not having companion on tank role is suicide(Im talking about one mission on Ilum and specific boss)
@washiewah748
@washiewah748 6 месяцев назад
That first Flashpoint actually makes sense if you pick up the quest from its original location. Kinda sad that you don't unlock it there first before being able to just auto queue for it. It's supposed to be your transport to Coruscant after you get to the space station. Coruscant is the next planet in the main story after Ord Mantell. And the fact it doesnt put you back on Ord Mantell where you queued up for it is a huge problem
@weberman173
@weberman173 26 дней назад
Yay i was wondering that, i havent played in ages, but i remember the Esseless.. they dumbed you where the flashpoint ORIGINALY started i think, which wow
@Heironeous77
@Heironeous77 9 месяцев назад
Interesting info: The reason all speeders dont have companions get in or hop on is because of the Trooper droid companion. They scrapped the entire system before launch because of him. We picked on our Main Healer trooper for a looooong time about that.
@balazsvarga1823
@balazsvarga1823 4 месяца назад
Liberty prime did that? Never knew, though what about the Jedi droid companion?
@Heironeous77
@Heironeous77 4 месяца назад
@@balazsvarga1823 he was small enough to fit the spacing in a 'compact' form. He was 1 small animation away. Big boy was the size OF the Speeder, so he screwed it up for the whole class.
@dhamp_
@dhamp_ Год назад
Its interesting, because at launch, most of the things you suggested... were in the game. There were (some) quested tutorials, Flashpoints were sequential and often part of the story progression, you were narrative locked in most places and couldnt sequence skip through things like Flashpoint groups. People hated them, and they changed it to emphasise the MMO, and made it much worse worse. Most of the problems with the game are directly resultant from player feedback.
@nemesisnidhoggr1468
@nemesisnidhoggr1468 Год назад
as one wise man once said "you think you want it. But you dont"
@Janoha17
@Janoha17 Год назад
The Esseles and Black Talon Flashpoints are meant to be "You were taking the faster transport from the Fleet to the capital, but you get sidetracked by an Imperial Moff."
@RobCoxxy
@RobCoxxy Год назад
SWTOR at launch slapped, I tried jumping in again last year and when I wanted to do that first Imperial flashpoint... queued for 20 minutes, then got slapped into an endgame raid I was scaled to but couldn't really help in, I was like... the fuck?
@MrNovado
@MrNovado Год назад
This sounds like "shoot the messenger" kinda argument. The issue is not the feedback, -- it's always with how the company decided to process it.
@Nostromo2144
@Nostromo2144 Год назад
@@nemesisnidhoggr1468 If mmo-ney is all you love, then that's what you'll receive! ;)
@ObservingLibertarian
@ObservingLibertarian Год назад
20:36 Fights like that *used* to be significantly harder because you had a fraction as many powerful abilities which *used* to come later, after picking an advanced class - which you only had access to after leaving the starting area. I.E. Smuggler could be gunslinger or scoundrel - but not until you made it off Ord mantel and onto the republic fleet station where you would get the quest to *pick* an advanced class. As a result, you literally didn't have access to the aoe ability you just used to down those npcs. Also, companions could, previously, only have one dedicated role. So that fight was much - much - harder, once upon a time.
@shcdemolisher
@shcdemolisher Год назад
Yeah, i wish the difficulty was brought back as optional things for those who want to relive the challenge. I know I do, as I've returned to that game recently.
@ObservingLibertarian
@ObservingLibertarian Год назад
@@shcdemolisher Well, you can always choose to keep your companions in their original configuration. Ultimately though - I think most of the changes were made in order to intentionally speed up lvling so people could do the xpacs. *Especially* after the xpacs began to become episodic with Shadow of Revan and even more so the Eternal throne drama (kofe/koet). For my part I've played swtor off and on, but I am a pre-order founder and I even have a full victorious pioneer lvling set from the dvl event (which got nerfed, btw). I have not played since the recent class restructure though, so I don't really know how I would honestly view the game if I came back. I will say, there's a good two hands full of things I don't like about the game's direction - but as of earlier this year when I last played (pre-class restructuring): I would say I liked the game overall, more so, than I did at launch.
@masterplusmargarita
@masterplusmargarita Год назад
I played the game on launch as a Bounty Hunter, and I remember dying a couple of times to one of those intro sequence bosses. I came back to the game like two years ago and got through most of Imperial Agent, and I don't think I saw my health drop below 50% other than when I unsummoned my companion in hopes of a bit of challenge. The game's definitely gotten considerably easier.
@Evolixe
@Evolixe Год назад
Meh it was never that hard
@jasper265
@jasper265 Год назад
I don't really play MMOs, but because I've seen enough of Josh's content, I guessed this was the case. Interesting to see it confirmed!
@Chaos.Tavern
@Chaos.Tavern 3 месяца назад
A major thing you missed out is the harassment support system Two reasons people stay for this game 1: It Star Wars, Obvious 2: You can nearly get away with anything, You can troll, Attack, Harass and say nearly all the worst words you can think of, People have used special letters to have names like Nazi or Hitler or other words I rather not repeat I seen multiple people brag they got banned from Final Finatasy or another game and so came back to SWTOR till the ban is up Nobody is around to read or address the problems, You can have piles of evidance and 9/10 nothing will happen Also have been reports when people tried to edit a report ticket with information and details they just get a error and lose all the progress So players and guilds tend to police themselves by reporting to the point they get "squalched" which is muting them from using general chats and whispers Among other savoury options
@beefcake1876
@beefcake1876 3 месяца назад
Who cares bro it's words
@Chaos.Tavern
@Chaos.Tavern 3 месяца назад
@@beefcake1876 See that's the problem, It easy to avoid it in other MMO's but SWTOR it very small The map is small the hub is small the player base is small, So no matter what you can't get away from it Other MMO it very easy, Maps are big enough to avoid and more players to meet Can't do that with SWTOR, And not everyone going to have thick skin
@malum9478
@malum9478 3 месяца назад
@@beefcake1876 you are the problem.
@KiaStout
@KiaStout 3 месяца назад
You do realize the game lets you play as a genocidal maniac if you want? You're allowed a slave as a sith war? Considering that it seems weird to complain about character names. Harrasment of other players is different and I would discourage that but the names thing is kinda silly to complain about.
@ionfalcom1
@ionfalcom1 3 месяца назад
I don't know if ''you can be an open racist bigot and not be canceled'' is the ''selling point'' you think it is, or i missed the point when we just all became fascist pricks and I'm in danger.
@Tramelle
@Tramelle Год назад
Best moment in this MMO was taking on the biggest guild on the server in Galactic Conquest, fought them to the very last minute for points and a random guildie logged on and pushed us ahead in the last 60 seconds of competition. The cries of joy from our guild and the anguish of the opposing guild rang across the universe.
@eclipse9052
@eclipse9052 Год назад
Just some common tips 1. In the map you can enable extra missions, called exploration missions 2. In the settings you can have it identify alignment choices(dark and light side) to make faster decisions when talking 3. The map problem of only being ale to see shops or taxi are also changeable in the settings menu 4. The plus sign near your health and energy bar can be used to expand how many bars you have and allow you to use more abilities 5. Like everything tutorials are turn off-able 6. When using AOE type attacks you can press the key or icon twice to auto target a hostile 7. The green people are cover opportunities that when you click either F on your keyboard or the crouching icon you will roll to said location and be in cover automatically 8. You can have cool downs have numbers present(in settings) This may be a lot, if not sweet. If you use any of these just spread the love of knowledge :)
@darkhorsedan
@darkhorsedan Год назад
I've played this game for years on and off and didn't know that about the AOEs!
@zeening
@zeening Год назад
yeah he really doesn't look at menus or anything at all or look around or open skills or talents or anything in ANY game, and just bitches and moans "well i can see it there, bUt ThEy DiDnT tElL mE hOw To UsE iT sO i WoNt PrEsS iT oR eVeN PreTeNd It ExIsTs!!" and then goes thru the game like a brainlet screeching about the issue he could very easily fix for the entire rest of the video. forget the game but recently he played one where he REFUSED to spend his skill points then bitched about how boring combat was and it was only auto attacks, because they didn't show him how to spend them even though he had the screen open and VERY OBVIOUSLY just had to click the skills. and he seems to do some variation of that on EVERY SINGLE ONE of these videos.
@auag6284
@auag6284 Год назад
Also there’s a setting in there about auto looting which adds just the slightest bit more convenience
@XxD3ATHk1llahxX
@XxD3ATHk1llahxX Год назад
ive been playing the game on and off for 5 years, and i never knew about the map filters, thanks and I love you
@friendlychesspiece
@friendlychesspiece Год назад
I could have just done 6 instead of dragging my cursor around this whole time…
@heavenly2k
@heavenly2k Год назад
The more I play this game the more I realize that it really doesn't need to be an MMO lol. I barely notice other people, I never found myself needing to find a group (I did mostly beginner stuff though), and it just feels like the highlight is the story which only really involves the player.
@Horvath_Gabor
@Horvath_Gabor Год назад
It's because this was supposed to be KOTOR 3, but then MMOs were the new hotness and everyone wanted to be the WOW-killer and a slice out of that pie, so EA made Bioware turn it into one. To this day, I'm still salty about it, as I would've really loved to play this game without it being saddled with all the MMO baggage.
@heavenly2k
@heavenly2k Год назад
@@Horvath_Gabor very plausible. I think I might have even heard that confirmed before.
@hauntedhotdog
@hauntedhotdog Год назад
@@Horvath_Gabor I was going to say I think this is exactly what happened. It was sort of back in the day where everything had to have a co op mode or a multiplayer component of some kind, online passes were a thing, and publishers were trying hard to put out the next big MMO. You had better believe that EA was all over this one. When I play it, I always ask myself why there is all the generic MMO crap getting in the way of a good KOTOR game, and why that KOTOR game looks like a Sims expansion.
@georgeblair3894
@georgeblair3894 Год назад
SWTOR is a single player MMO.
@Hoto74
@Hoto74 Год назад
@@georgeblair3894 That sounds soooo stupid, but it is.
@wither5673
@wither5673 Год назад
one thing i felt was weird about the art design is how absolutely GARGANTUANE everything is compared to the player character, doors, ships, hangar bays, everything is just insanely massive it almost feels like the architecture was designed for a long dead race of giants, could be just a perspective thing, but still.
@yougotrice9655
@yougotrice9655 3 месяца назад
The game died as soon the developers said no more class stories
@rawbfjpc
@rawbfjpc Год назад
One of the coolest things about SWTOR that wasn't mentioned was, as a Sith, as you accumulate dark-side points, you can watch as your character changes too. Like more red eyes and distressed facial features. Very immersive.
@Real_JKDOS
@Real_JKDOS Год назад
Only half true. It's not limited to sith. You can make it work on a Jedi too for example.
@felix3953
@felix3953 Год назад
@@Real_JKDOS nothing the OP said implied he meant that only sith changed. Your assumption
@Real_JKDOS
@Real_JKDOS Год назад
@@felix3953 Actual, no. Here is a quote from OP " as a Sith, as you accumulate dark-side points" That part is wrong. As a Jedi you can also accumulate dark-side points.
@suitedpanda3108
@suitedpanda3108 Год назад
@@Real_JKDOS as any character you can accumulate dark side points and become visually corrupted
@shylo2899
@shylo2899 Год назад
@@Real_JKDOS 🤓
@KaitoGillscale
@KaitoGillscale Год назад
Fun fact that they changed in the February mega update: smuggler and imperial agents...the ones who primarily use cover, can equip a "roll to cover" option that sticks them into cover for added defense instead of just crouching. Originally this was the default but for some reason crouching became the default and rolling was something you could equip in the ability manager later on.
@TheRaimundis
@TheRaimundis Год назад
Oooooh, I was so confused, I kept thinking that my game was bugged cause I remember rolling around like sonic as my smuggler before, when I created him. Then a few years later he was poop squatting
@Eucep
@Eucep Год назад
The original change was done because (and it now again happens) they tended to roll way to often into mobs.
@KaitoGillscale
@KaitoGillscale Год назад
@@Eucep the strat is to always target the enemy first, then see what the game highlights as cover. If you’re playing a sniper you should ideally always get the first shot off on enemies…so I’d imagine it’s less of an issue for them.
@Eucep
@Eucep Год назад
@@KaitoGillscale Does not matter for this issue. The green highlight is not always where you will roll to, rarely it will detect something in the way and will go to another spot. Targeting the mob matters nothing for it. Then there is the mid combat issue. Many abilities force you out of cover and in the chaos of combat you can suddenly roll of into an additional mob pack. In the past died numerous times to that, that is pre to when your companions could be set to their role. I have no experience in how the issue is in operations.
@Miranda17137
@Miranda17137 Год назад
The original cover mechanic was amazing, it actually prevented you from being hit from foes in that direction, or if you're in a corner, both directions- so long as you're not firing or using other abilities! It's a real shame it isn't a mechanic for all of the gun classes.
@coffeebreakwithbenji357
@coffeebreakwithbenji357 9 месяцев назад
Your score made me actually burst out laughing it’s sooo accurate to what you said lmaoooo 44:18
@SWTobito0702
@SWTobito0702 16 дней назад
Weirdly enough the Esseles and Black Talon Flashpoints are introduced via the story. When you are told to take a shuttle from the Fleet to your capital planet, the game makes you walk past the respective Flashpoints. There's an NPC who talks about how taking a shuttle can take a few days but a faster option had been arranged for your character, that being the Esseles or Black Talon cruiser.
@smultanius
@smultanius Год назад
Note on that first flashpoint: IIRC, it was originally presented as an alternative route from the tutorial world to the capital city. The flashpoint entrance was on the space station above the tutorial world, it was narratively integrated into the rest of the game, and once it was over you would arrive at the main story's next destination.
@truckerallikatuk
@truckerallikatuk Год назад
The game used to be deeper. The modifications system was nerfed into nothing by the changes to the initial story section, for the current game it's irrelivent until end game now. This happened when they decided you should only have to do the class story so you got to the newer content faster. It's sad, some of the old quests (all fully voiced) were removed.
@lucasmorgan6856
@lucasmorgan6856 Год назад
So many cool quests hidden by the stupid filter on your map...the sacrificial blood alter thingy with the skull as a sith with the granny sith...or the couple on tython who give you a kyber crystal if you don't snitch. I'll never forget leveling a sith juggernaut to 50 or 55 for the first time and getting the really cool seasonal pvp gear. Ah the memories
@farfa2937
@farfa2937 Год назад
Most aren't removed, but are filtered by default. You can activate them on your map.
@paulyv1805
@paulyv1805 Год назад
Like said below they were not removed, but stream lined. You can turn on Exploration Quests. Tbh I like it not being as long. Tatooine and Hoth were awful back in the beginning. Now they are less awful 😂
@BobertBobson
@BobertBobson Год назад
mods are completely irrelevant endgame, ilevel max went from 306 to 330 with 7.0 but there aren't any mods past 306
@czarkusa2018
@czarkusa2018 Год назад
Happens in so many MMOs, they listen to the people that complain levelling is part of the game at all.
@mrzigg6594
@mrzigg6594 Год назад
Bring it to console up vote this and spread it on all things Star Wars the old republic!!
@AzureWolf3
@AzureWolf3 Год назад
Great video. I've been playing this one since launch and I loved how the eight stories overlapped (with some companions knowing the companions of other classes). The game certainly has some issues, and the graphics could use a re-haul, but it's still one of my favorite mmorpgs to play. Definitely some graphics glitches like the one you showed with the blaster firing while holstered, or my favorite where you put away a fully extended lightsaber...into your leg :D
@Joshstrifehayes1.401
@Joshstrifehayes1.401 Год назад
Let's talk 👆👆👆👆 I have a Josh strife Hayes for you 🎁🎁
@kerstengodfrey-carlson8062
@kerstengodfrey-carlson8062 Год назад
Swtor is the only mmorpg that ever really HOOKED me after learning the mechanics. The role play is so much more immersive. The fact that EVERYTHING is voiced makes a huge difference. The dialog options and infinate ways to design your toon's "look" really help you get into character. Plus, I really love dungeon content, and swtor has some seriously excellent dungeons. Also, the player base IS really nice & welcoming.
@Cerbyo
@Cerbyo Год назад
I have no idea how I square that with my experience. I spawn on the planet tatooine and there are just random mobs respawning in set locations inside buildings along the streets. They are so stupid and pointless to fight that everyone just ignores them and I was like "guys there's enemies here why aren't u like defeating them ur just standing around chatting...."...after fighting them for 4 minutes I completely ignored them too. Any hub surrounded by enemies that are just ignored out of boredom and pointless to fight mechanics is not a good sign.
@Foxtail190
@Foxtail190 Год назад
Same here bro
@Foxtail190
@Foxtail190 Год назад
@@Cerbyo I mean, you do get extra exp most of the time fore fighting enemies around your quest area. In fact, I'm pretty sure every quest has that sort of "miniquest" Also I was too immersed by the story to care either way.
@DD-nb9rn
@DD-nb9rn Год назад
the nice and welcoming player base part is debatable
@GekkoOne
@GekkoOne Год назад
I gotta disagree. The dialogue is highly repetitive and most of the time boils down to 'kill them or save them' for light or dark side points respectively. The design is nice but it's really nothing beyond appearance, fighting is so easy I just could spam the same 4 skills and win every encounter. Most quests took more time to arrive at the quest area and return than actually carry out and the rewards were always garbage. The worst part was... there was good content. The main storylines for each character are pretty good and flashpoints actually have great fights, music, and high stakes stories... but that's all a minority of the gameplay. Eventually I got bored.
@Shatterhand2049
@Shatterhand2049 Год назад
Probably one of the best and most honest reviews of SWTOR I've seen in quite a while. Well done, Josh. I've played the game off and on since beta, so I've had the pleasure and displeasure of riding the waves of changes that either were a benefit the game, or served as a detriment to it. I still love it and I go back to it for short periods of time, but only for the story. PvP? HARD pass. Flashpoints? Meh. Events? Can sometimes be fun, but it depends on which event it is. Space combat with your class ship? Not worth bothering with, really. So, yeah, your perspective about how this serves better as an RPG with multiplayer elements is spot-on. The story is where it's at in this game, because unlike other MMOs, where the "story" of your character is as thin as a post-it note because all the devs (and other players, usually) care about is "EnDgAmE!1!!", SWTOR's class storylines give you a reason to care about what you're doing...at least, it does for me. I see other people play the game on streams and in YT videos and they skip the dialogue and cut-scenes, and those people annoy the bejeezus out of me. The one MMO that actually gives a shit about story, and you're skipping it to get to the combat? Even if you've played them a bazillion times, skipping over what sets this game apart from others in its genre just seems wrong. You're completely right about the Imperial Agent storyline; best one in the game by a mile. I do also recommend the Bounty Hunter one, because for a good chunk of the progression, you're actually doing bounty-hunter stuff. I'm also fond of the Sith Warrior and Jedi Knight storylines, because if you want to be either Darth Vader or Luke Skywalker, those are the paths to follow, and the expansion content just works better in those classes. Honestly, there are great story moments throughout all of them, but a few are just more entertaining than others.
@memnarch129
@memnarch129 Год назад
Personally the Rail Shooter ship missions are my FAVORITE part of the game.
@ste456
@ste456 Год назад
I remember SWTOR was hyped for about 5+years before it was released (not unlike CP2077) and on launch, I felt such a sense of underwhelming disappointment. The class stories where great but the graphics felt horribly dated and this was compounded by the fact many people bought the game on the back of the insanely good cinematic trailers. If it was done properly, I'd love to see a reboot of this game with much better graphics/animations.
@AscendantStoic
@AscendantStoic Год назад
If you want to try another story-focused MMO I highly recommend Final Fantasy 14.
@ExarchGaming
@ExarchGaming Год назад
PVP was amazing imo. Playing a healer didn't feel like hot garbage like it does in wow. The ME/DAO style interactive quests and the 8 independent storylines were a major high point imo.
@HemborgerChariot
@HemborgerChariot Год назад
SWTOR and FF14 are very much the two primary "story focused" MMOs on the market today, and watching people skip cutscenes on either is very annoying.
@chryssalidbait8765
@chryssalidbait8765 6 месяцев назад
Interesting thing about how you mentioned that on the republic flashpoint, there is a moral choice where being good makes the mission harder. The opposite is true for the Imperial flashpoint. If you keep the Black Talon's captain alive, because he is an experienced captain, he avoids some of the boarding torpedoes.
@pettera.2031
@pettera.2031 Год назад
Enemies and bosses used to be a WHOLE lot harder than they are now. Around the time we got role-changing on companions they then made the difficulty easier. Same with XP, usually you would reach lvl 10 on your last mission in the start even after doing ALL sidequests, and you only reached level 12/13 in the end of the prologue if you used xp boosts. After the change story missions gave more xp and made content a little easier, therefore mitigating the need for side-questing. Problem was you were now always over-leveled if you did 1 side-quest and you fight bosses 3 levels under you, plus their nerf Until probably 2016 (?) I died often, had to use med-packs and play strategic. After that update i have probably only used med-packs in a flashpoint, and can play the game as a bulldozer just walking. Its fun to have combat where you can get good action packed parts, and not fight bullet-sponges that just have 20 000 hp for no reason does almost not damage you, but they overnerfed especially the starterplanets.
@blueager222
@blueager222 Год назад
Yes it used to be much more difficult. Every major MMO eventually nerfs its content as far as I'm aware but I agree they went too far especially with the changes to companions. As a jedi knight you didn't get a healer companion until around level 30 if I remember right which did feel like a disadvantage. But it made the leveling experience feel that much different for each class. I'm also not sure why they got rid of companion gear. And my favorite aspect of the game besides the story was the crafting which was gutted substantially. I played at the beginning for a couple months and then again a few years ago. I think some of the changes were necessary. They added a lot of good features and I'm glad they made it more solo friendly because groups can be almost impossible to find while leveling. But I agree they overnerfed the mobs. And the leveling speed is so outrageous it feels like they are actively preventing people from doing sidequests for some reason. Although I think I heard that you get level synced to the planet now? Or was that just my wishful thinking?
@pettera.2031
@pettera.2031 Год назад
@@blueager222 yes, you get level synced luckily. But its still really easy, but at least quite balanced (not starter planets, they are SUPER easy especially when you reach for example lvl 14, get level synced to 10 but is still on lvl 8 content storywise) Its how the story minibosses and most of the other bosses are so easy now that bothers me most. Arcann, Vaylin and Valkorion , difficult fight, i like it. Most KOTFE/ET content actually challenges you. But bossfights in the older stories has gotten so easy that its laughable. I remember dying in my fight against Darth Skotia early Inquisitor story. Now? He is hardly stronger than an escaped slave champion in the wilds of Dromund Kaas. Im still a sith Acolyte. It SHOULD be hard to kill a Darth EVEN if you use the emp thing you stole
@MakoRuu
@MakoRuu Год назад
A lot of the problems Josh points out, actually only started with the recent 7.0 update. Bugs and UI stuff. They really took a step back with 7.0 in terms of usability. It's why I stepped away from the game currently.
@88Fallon
@88Fallon Год назад
Yep, as far as wide ranging and game engine bugs this 7.0 was the worst, other updates had area or world specific bugs not ones that infiltrated the entire game.
@twotoxic632
@twotoxic632 Год назад
Same, I was so disappointed by the 7.0 update that I haven't played it since.
@jaredthompson2249
@jaredthompson2249 Год назад
For me, the game was better when it first came out. Each class was personalized, followers were unique to the class and the gameplay was far better. Now it reeks of online mobile game mechanics, and a crapload of daily quests. I miss the investment into my character's story, and as a serial altoholic I hate that companions got shared after the Eternal Empire expansion.
@ras_eo
@ras_eo Год назад
My entire guild stopped playing after 7.0, it was super underwhelming and a lot of bad/unnecessary updates that they chose to implement regardless of the really bad feedback from the public test servers.
@CrispBaker
@CrispBaker Год назад
Is that what happened? I was confused as I'd played the game around six months ago without issue.
@karasutenka
@karasutenka Год назад
I remember when this game first released, the onboarding of new players was actually pretty organic. Most everything felt like it was a part of the character's main storyline, even that first weird flashpoint is *supposed* to be the character's dramatic trip from the faction's main fleet to the next planet, and you couldn't just teleport to it until you had actively finished the events of your starting planet, (Ord Mantell, Typhon, Nal Hutta, or Korriban) Hell, there was even a small little story quest where your character got to select their class specialization where you talked to an npc representative of your class and they actually explained the role of your expanded class specialization in a way that felt organic and interesting, (now days you select the specialization at character creation and just are that subclass from the start). Not to mention that companion NPCs actually had specifically assigned combat roles, which made the decisions of which companion you were bringing with you actually feel legitimately important, as if you had the tank npc, and you were playing a dps class, then you were about to learn the definition of genuine pain, when both you and your tank got fucking melted by enemy blaster fire almost immediately with no healing in sight. It's worth noting that the combat encounters on the tutorial planets were also more difficult in that early time, and if you were not careful, you would die and need to retry mission beats over and over again until you could get through them. Cut to... Jesus... eleven years later, now and the game has been "Streamlined" to make it more immediately accessible to more people, yet it feels more like a mass produced generic copy of the vibrantly interesting game that it began as. All in all, I miss the early days of Old Republic for it's immersiveness, but I'm still glad that it exists today.
@corsairsofnarshaddaa
@corsairsofnarshaddaa Год назад
Totally agree. I've been a SWTOR player since 2012 as well, and now my son is getting into it. When they removed companion specialization at first I thought "cool, now I can just take who I want" - but I quickly realized it made the game much more boring. While yes, the game play itself was simpler back then (I honestly don't have the time to learn all the new crafting skills, for example), being able to jump right to level 70 just...seems cheap.
@chilbiyito
@chilbiyito Год назад
That explain why there are so many medical vendors around
@nemesisnidhoggr1468
@nemesisnidhoggr1468 Год назад
every game was streamlined. That's the sad truth of marketing. And making "individual difficulties" where enemies have more health and dmg for you alone is boresome. Honestly, at this point, SWTOR (but frankly any other decade old MMORPG) needs to be shut down and start again as a new games. SWTOR 2, WoW2, Neverwinter onliine 2 and etc.
@k.t.1641
@k.t.1641 Год назад
It was annoying but also cool. The companions not only had certain classes but you had to equip them too. I hated having to take a certain companion even if I didn't want to. Though you don't miss stuff till it's gone, and now I miss having to plan stuff
@bluesbest1
@bluesbest1 Год назад
Okay, so, as someone who hasn't touched this game since at least 2016 or something (I remember being surprised that I could switch the class of companions), it sounds like any attempt to play it nowadays will leave me disappointed. For one thing, I _really_ liked the in-game advanced class system. What stands out is my Consular character being concerned about Shadows drifting towards the Dark Side, but being reassured about it. Also, the feel of "Okay, you've graduated to Knighthood. Now you can leave the planet and stretch your wings, including checking in with an advanced tutor." Edit: Just finished the video. If his score is Star Wars/10, then yeah. I'm not gonna even try to recapture the old magic because it's gone away. At least the George Lucas films are still there to see despite modern "improvements".
@Ethan-fz6tp
@Ethan-fz6tp 11 месяцев назад
The flashpoint thing is undeniably true, but it did use to be that you had to get that flashpoint by reaching the fleet, talking to an npc and accepting a quest and then boarding the ship that flashpoint was taking place on. Its sort of been messed up due to the age of the game and most people having done it. You are right that it was much better without actually doing anything the text dumps tell you to do. I ignored them in the beginning and ignore them now(obviously).
@cameronb851
@cameronb851 Год назад
Awesome video. I played The Old Republic when it was first released, then again after a long break, a few years ago. It gave me the perspective to see some of the changes first hand. In particular I was annoyed on my return to discover that one of my previously created characters was locked because while it's race type had been a part of the base free game, it had subsequently been paywalled into an elite class threshold which required purchase. Also, six of my eight characters were in some kind of 'sleep' mode, as apparently another change was that free accounts couldn't have more than two active characters. So while i didn't lose those extras, I had to go through some additional song and dance to 'wake' them, and each one that I reactivated required that I selected one of my active characters for the carbon freeze treatment. I'm not a fan at all of the 'oops, we gave you too much free and rather than make more and make that the selling lure, we're just going to sneaky snik some of this stuff back and pretend it wasn't free', shuffle. But I am even less of a fan of the 'permissions revoked, cant have you dirty pagans touching our good stuff for free'! If someone, somehow had access to something you now want to monetize, the worst way to sell it to them is to just take it away and demand they pay for it now when it was free before. That and several other overt monetization changes just killed the game for me. DC Online was the same. I enjoyed the game but over time the monetization creep just turned me off once it got to the point that you needed special purchased tokens to access quest rewards relative to the seasonal stuff, and each season it was something different so good luck if you had a pocket full of x token, because that was last season, now you need new and improved y token. Basically you had to pay to get the rng rewards for the quests you were doing, effectively negating the reason why you were playing in the first place.
@Schluviel
@Schluviel Год назад
For the fights not feeling like Boss fights: Everything below 60 for me feels like "okay, game got updated, old AddOns and bosses got weaker due to squishes" - Some later boss fights actually take much longer and look very nice. Not very dangerous for singleplayer modes, i grant that, but they are fun, and in "Veteran"-Mode even challenging! And for the Plot point: Actually you do not get your ship back on Ord Mantell anyway, but you notice Skavak has fled the planet with it. You need to follow him to Coruscant before you get it, which you do by traveling with a Shuttle to the Fleet, and continue with a ship to Coruscant, and heres the point: The Esseles was one of two options to travel to Coruscant, and you just tried to get a friendly travel when the attack happens. What your problem in that situation was, is also, due to the strong leveling that is going on with the change of XP: You leveled into a stage where you get a classical group finder, which wasn't there back in the day, and get the Dungeon before you would - back in the day -accessed it! So thats a trouble of "Old Content" Problems many MMOs have. The only one that didn't throw me into dungeons early in old content, was Final Fantasy 14, which just locks them into the main story line, so you can't accidentally "get in too early".
@RickReasonnz
@RickReasonnz Год назад
Good explanation. Personally, I find Heroic +2 to be a nice challenge level, and wish that was the default for the rest of the world.
@antonsimmons8519
@antonsimmons8519 Год назад
@@RickReasonnz I mostly agree with that, excepting that just a handful of specs really blow ass at soloing, such that H2 as a standard would actually make those a slog to play. That inherently cripples choice. I remember the overall challenge of the game being drastically higher than it used to be, but that was all the way back in vanilla, when the game actively tried to kick your ass, and you actually had to figure out how to play your class or you would die repeatedly against some STORY bosses. Oh, and also, you had to gear and rep your companion in order to make them useful at all, in the one role that particular comp was allowed to fill.
@RickReasonnz
@RickReasonnz Год назад
@@antonsimmons8519 I know; you're probably right. However, I only started playing in... 2020, so really I've NEVER had a challenge levelling in SWTOR. Although, I know some are better at it, but I don't really think there are classes that are so bad at soloing they'd be a joke to play, especially now with the choices behind double classes.
@gmualum08
@gmualum08 Год назад
totally agree on the squish point. I was playing when the game came out and the flashpoints and heroic 4 missions on planets were legitimately challenging to get through (you had to develop skill to get through them). Now they care more about appealing to the lowest skill player and make it so easy that for the skilled players it's boring as hell.
@CrispBaker
@CrispBaker Год назад
People complain about the FFXIV thing where it locks all content behind the main quests... But there IS a reason for it, and it generally works.
@mahadkhawer7267
@mahadkhawer7267 Год назад
Finally Josh is covering SWTOR, was my Main MMO for awhile, it has seen better days, ever since the Eternal Empire expansions, the games been on the decline, the new expansions like Onslaught and Legacy of the Sith haven't been that exciting and a little disappointing and the gameplay loop has gotten exhausting, that's why I stopped playing Hopefully an expansion like Knights of the Fallen Empire comes one day, to pull people back towards the game, but that seems unlikely
@Captain_Frosty
@Captain_Frosty Год назад
I'm playing right now and it looks like it's doing pretty good player wise. The starting zones are full of returning and new fans of the game. I spent the better part of my gaming time assisting new players yesterday. Truly happy to see so many happy gamers.
@Kris-wo4pj
@Kris-wo4pj Год назад
I tried getting back into it this yr since i had some financial issues the last few yrs and no time to play like i use to and loaded up one of my mid level characters (i have a character for all classes with 4 characters ar end game, a 2 at the beginning since i started them due to the server issues while back and the rest all mid level) that I know had 3 1/2 task bars full of abilities. I had 3 empty task bars after moving everything together again, my subclass seemed to have become permanent (i say seems cuz maybe if i looked hard enough i could change it again idk) and there's now a timer on the world missions so I have to do them before the week is over or they reset on me. I knew the end game was shit thus didn't go onto that but I wasn't 60 bucks on a 2 month sub thst I only used 3 days of due to how much they nerfed me. I was still over leveled and killing everything easily but I could no longer optimize my attack output properly and felt like I was level 5 again just using the basic attack for 90% of the game so all battles were tedious. I was already annoyed a few yrs back when they started level capping worlds so ya couldn't do the group stuff over leveled (ya still can just tedious). So this made me not wanna play a game I've been playing on and off since release about my favorite(and only good) time period of star wars. Maybe when the bitterness goes away I can try again with new characters and get back into it but for now I'm just resentful and bitter they ruined all my good memories.
@SurplusMarket
@SurplusMarket Год назад
@@Kris-wo4pj Every time I come back to this game from taking a break, I always start a new class (I do that in every MMO really)...it's much more enjoyable to learn your class from the start, and start a unique story that you become invested in, rather than starting out with a faint idea of the backstory of your character you made years ago.
@fadedjem
@fadedjem Год назад
I expect guarded positivity here - all the big complaints I see are from players playing the expansion content. The new player experience is still excellent, all that Josh will likely see in his eight hours will be whatever opening planet he chooses and maybe the first Flashpoint, and all of that is just great late 00s/early 10s Bioware. The real meat and potatoes of the TOR experience is running multiple characters and experiencing all the class stories and PC voice actors. Josh won't see that here - hell, I see a lot of discussion online from people who've played for weeks and months and never worked out that they were supposed to be running multiple characters. So I suppose that will weaken his impression of the game. But unless anything catastrophic has happened in the last few months I still have a lot of faith in the first couple of dozen hours, before things bog down a bit around Alderaan/Tatooine.
@yurixmax
@yurixmax Год назад
yep, I just unisntaled the game last week, I have been playing casualy since 2.x and just wasn't having fun anymore.
@XboXgamerXboX
@XboXgamerXboX 8 месяцев назад
Playing this was one of my favorite MMO experiences and I still remember doing raids with my guild and figuring out which bug was active that week (can't kill the boss the stairs are glitched again)
@TheZintastic
@TheZintastic Год назад
"I'm about to do the two most dangerous things you can on the internet. 1. I'm gonna say bad things about Star wars and then 2. I'm going to say good things about Star Wars, so everyone's equally upset." YOU WERE THE CHOSEN ONE!!!!! It was said you'd destroy the debaters not join them!! Bring balance to the comment section, not leave it in the darkness! ...You were my Josh! ...I loved you...
@nickjones3128
@nickjones3128 Год назад
A couple things I haven't seen mentioned: 1) You can toggle multiple filters for the map, but you have to find and turn on a setting in the preferences menu to do it. 2) There's actually a third level to how much you spend on the game - once you have spent any amount of real money on a subscription or cartel coins, you gain "preferred" status. Even if you let a subscription lapse, you keep that status indefinitely. It comes with a few more privileges than free2play, though you don't get access to new expansions when they drop, and you still need to pay to use artifact equipment. 3) There is a way to earn cartel coins without spending any real money! If you sign up for a 2FA security key (which is free), you get a small amount of cartel coins every month, regardless of your subscription status, or if you even log into the game.
@joshua41175
@joshua41175 Год назад
The 2fa is understandably very broadly explained and is understandably difficult to work through.
@Taeschno_Flo
@Taeschno_Flo Год назад
You can also get cartell coins by completing achievements. If my math is correct, you should get about 500 coins simply by playing all class stories for your legendary status
@Ark_Strike
@Ark_Strike Год назад
I did the 2FA thing in 2015, I went back to the game this year to the tune of 8000 Cartel Coins which is over 50$ worth of cartel coin purchases and all that without spending a dime in an account almost 7 years old. I think this plus gaining sort of a preferred status after making purchases is some of the most F2P friendly attitude towards any MMORPG I have ever seen and honestly I wish more games did it. The subscription for the game is not necessary but it helps and you don't have to stop playing just because you aren't paying anymore, which is one of the things about FF14 that irks me the most. Note: You need to have preferred or sub status to be able to spend the Cartel Coins earned through 2FA, so you still need to spend money but as little as 5$ will do it which is great value in my opinion
@buddermonger2000
@buddermonger2000 Год назад
@@Ark_Strike To be fair with the game effectively being 8 RPGs it's quite reasonable
@michaelmagee2062
@michaelmagee2062 Год назад
The community is very welcoming; every time I dip my toes back into this game I always find amazing people that are willing to help and explain things.
@Briansgate
@Briansgate Год назад
Same. Been playing off and on for years, and anytime I go back, there is always a guild or two that will actively encourage new players and teach along the way.
@Humongous_Hongonggolongus
@Humongous_Hongonggolongus Год назад
my favorite part is the general chat on Dromund Kaas (Capitol of the Sith Empire), the people there are either quoting Darth Baras or are the autistic version of a 4chan pol thread.
@typicaldoomer7196
@typicaldoomer7196 Год назад
​@@Humongous_Hongonggolongus baras, the thick lord
@mootontv2388
@mootontv2388 Год назад
Explain things? More like stranger things! 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣
@-BlazeK-
@-BlazeK- Год назад
After years of playing the only section of the game where i consistently see toxic people the 4v4 PVP deathmatch. The 4v4 mode doesn't not pop up too often but you always get at least one teammate who tells one of your team to never queue for pvp again or some dumb shit like that.
@pocketheart1450
@pocketheart1450 7 месяцев назад
19:00 the tooltip thing is an option. I prefer it detached personally. In the UI editor, when you select an element, you can scroll down in its options to usually find several check boxes for different options.
@coyote2589
@coyote2589 7 месяцев назад
I played as a sith warrior and it has a very good story as well where you dispatch the enemies of your master who uses them to provoke a war against the republic. That battleship mission can also be played with all the imperial factions. My favourite for now are the 2 missions where you have to overthrow the false emperor who has eliminated the legitimate sith emperor.
@grayzelfx
@grayzelfx Год назад
My first character in the game was the Jedi Consular and I stopped playing after a few days. I tried playing again after a few months, as an Imperial Agent, and weeks of my life disappeared as I was so immersed in the story. There were multiple times I would forget I was playing an "MMO" game. The Imperial Agent story line is just that good.
@MooshooKai
@MooshooKai Год назад
Consular story line is honestly at the bottom of all the class storylines in swtor right next to republic trooper and probably bounty hunter. The rest of the classes were done justice
@Kaledrone
@Kaledrone Год назад
Bounty Hunter is pretty good, what are you talking about
@BetrayingLight
@BetrayingLight Год назад
@@Kaledrone Yeah, if you ditch that whiny bitch Mako.
@Rinnassy
@Rinnassy Год назад
It's really odd because for some reason, to me, Consular is my absolute favourite class on Republic side, however I very much think that it is not a good first class to play, I think mostly because its storyline requires a bit of prior knowledge from other storylines first. In contrast, I absolutely despised doing Jedi Knight and that's the one that made me swear off of republic side otherwise lol. Never did manage to finish Smuggler or Trooper - though, as I am returning to the game I should probably do so, at least for completionism's sake.
@brianflansburg8934
@brianflansburg8934 Год назад
I really dislike Jedi ethos. I usually play smuggler/rogue/scoundrel types and losing the ship was frustrating probably because someone in a previous game stole their loot. I haven't ever made a dark side choice in the game. As Bounty Hunter I never killed targets I would just report them dead for the reward and let them vanish for a price.
@TorIverWilhelmsen
@TorIverWilhelmsen Год назад
My favorite aspect was the ability to ESC out of a conversation choice "playing out" if you didn't like the effect on your dark/light/companion relationship and try another option. The worst is thematic strange things like playing a Jedi with a convoluted into mission where you craft your first lightsaber, and then a little later some twelve year old kid thanks you for rescuing her brother by handing you a better lightsaber... as if they were on sale at Wal-Mart. Also, if you had played Jedi or Sith (also the name of a race that scoffs at any other races being Sith), you would have had some extra systems involving stances that change skills, and some more... magical... storylines. (Since I was a player back when it cost money - i.e. before it was free - I have some perks even when I play for free.)
@littlebadassgaming
@littlebadassgaming 12 дней назад
What perks?
@TorIverWilhelmsen
@TorIverWilhelmsen 12 дней назад
@@littlebadassgaming Mostly more character slots, plus some other things I don't remember - it has been a while since I played.
@BrentStarling
@BrentStarling 9 месяцев назад
I love the shade thrown at TLJ
@SaberScorpion
@SaberScorpion 6 месяцев назад
One of the most underrated games of all time. I had a blast playing through every class story. Have nothing but fond memories of it. Loved the co-op play, which sadly was lacking in the later expansion content.
@bastiwen
@bastiwen Год назад
What's interesting to note is that some of these systems like gear customisation actually used to be explained ! As for the smuggler story, it gets better after the first act. And yes, I think that every Empire story is better than the Republic side. Ithink there's no bad story in this game, but the "less good" ones are all Republic side. At the end of the day it's all subjective, there's not really a bad class story as every story is good at what it does. Many say the consular's story is the worst but it's one of my favs. In the end, every story fits it's class, and that's what matters.
@lyrienn1319
@lyrienn1319 Год назад
I'm that type of player that wants to play on the good side most of the time, but yes, no matter how you look at it, somehow the dark side stories are just better written in this game.
@oliverhoffmann1335
@oliverhoffmann1335 Год назад
I´d say Jedi Knight beats at least the Bounty Hunter in my book, so a solid 4th place for jedi knight xD
@blissett4148
@blissett4148 Год назад
Personally I liked both Jedi stories more than the bounty hunter one, and liked consular more than knight. From what I recall, Smuggler was the weakest one, especially early on... never liked Corso so I guess that didn't help either.
@lyrienn1319
@lyrienn1319 Год назад
@@blissett4148 Originally I started out with the consular at first back in the day, but somehow I still managed to finish the sith inquisitor first. Somehow it pulled me in as a story a little bit more, even though I didn't liked to be mean to the npcs still XD Most of the time for me it felt like the Jedi side had something missing from the story, but that's just me, I probably didn1t vibe with those stories at that time
@robsomethin4415
@robsomethin4415 Год назад
@@blissett4148 Corso has been the most annoying campaign to me as well. And since he's the first, you have to play a much larger chunk of the game before replacing him.
@FriendlyNeighborhoodLoreNerd
SWTOR is my main mmo. I love it, I'm so glad this video exists! A note to potential new players: Please don't worry about the in-game tutorials. Look up tutorials on RU-vid instead. I'd recommend looking up Swtorista and going through some of her videos.
@LyricalViking
@LyricalViking Год назад
swtorista is the best thing about swtor.
@LasherTimora
@LasherTimora Год назад
I'm saying this as someone who was "tutorialized" when the game came out, and knew how to play MMOs before, so I'm probably biased on this, but do you even need any tutorial as a new player? When you get to the endgame, sure. For the singleplayer bits, I can't really think of anything.
@vee1766
@vee1766 Год назад
@@LasherTimora Yeah, let's be real, the game plays itself, even a child would be fine, you don't need to understand anything in term of gameplay.
@Bugattiboy912
@Bugattiboy912 Год назад
Swtorista and Vuulk are copycats. Dulfy was the true innovator. Shame she left content creation.
@macekyuki7660
@macekyuki7660 Год назад
I actualy like in-game text wall tutorials. SWTOR I pick, play (depends if for me or with others) every year or so for awhile then dont play for months on end. The "horrible" text tutorials allows me to read through them and im back in action, no need to replay 5h of ingame tutorial.
@myname7937
@myname7937 8 месяцев назад
IMPORTANT FOR NEW PLAYERS: you can press escape to reverse and end the current conversation, including cutscenes. You'll just have to click on the person again and start over with all options still available.
@borisfrlic
@borisfrlic Месяц назад
Was absolutely amazing. The Sith Inqusitor and Sith Warrior storylines combined with the customisation and lore / fantasy to make you feel like an actual Sith were off the charts.
@ivoryinkwell7864
@ivoryinkwell7864 Год назад
This was one of my mains for years until college started kicking my ass and I had to step away. I knew this was coming. I was nervous as hell, but... I had no reason to be. You did this game justice for both its positives and negatives, as you do with every game you cover. Truthfully, I think that is what has made you such a great reviewer. You don't do shit for the views, or to pander. You make, honest, good, faithful content. Thank you for all you do.
@gelgoogcannon1
@gelgoogcannon1 Год назад
I want to like this. But the balance already achived. Have my comment instead
@rimurutempest4945
@rimurutempest4945 Год назад
Remember folks, especially to the new viewers, Josh is pretty fair with his reviews, he’ll praise the positives just as much as he points out the negatives. The previous Worst MMO video has shown this, so chill out. Just felt the need to do a little PSA because of the game he’s choosing to cover on this series with a pretty negative name.
@IamaPERSON
@IamaPERSON Год назад
@@Anedime FR. I once saw a guy who said he should, “control alt delete himself from existence.” People are crazy.
@vanusk3493
@vanusk3493 Год назад
Negative: I wanted to take out a monthly subscription via Steam, unfortunately it didn't work, money was debited and support had to activate it manually within 8 days. Pro: I can slay Jedis
@Kris-wo4pj
@Kris-wo4pj Год назад
@@vanusk3493 yeah no any mmo with its own website/launcher ya always go for their own shit. The steam version will always be the least supportive and shittiest since most people don't use it.
@Captain_Frosty
@Captain_Frosty Год назад
I'm a huge fan of the game who just returned to finish up some more class stories. Can't wait to see Josh tear into the mtx side of this game or the over inflated marketplace. Wanna know something great? I'm still gonna love the game after the video.
@vanusk3493
@vanusk3493 Год назад
@@Kris-wo4pj They have over 1500 negativ reviews only for the bad steam support for the monthly sub.
@seppokaartinen6326
@seppokaartinen6326 Год назад
I first tried swotr 2016 and chosed sith warrior, i loved every second of story that class has even if i played 2 months at time and took breaks due rl. Light side sith warrior who force choked every nuisance npc and acted like a gentleman towards ladies was really fun to play. I started sith inquisitor and have slowly played it over this last year, this game has really good dialogue options and music as well cutscenes. Swotr is interesting rpg and small amounts at time fun to play, i know its not everyone cup of tea and it took also me a sometime to warm up. I can recommend to give it a try and see if you like it yourself. Thank you for vids josh
@oisheokay
@oisheokay Месяц назад
When I first moved to America. I played this game for hours in 2010-2011. I spoke no English but people in the game still invited me to their Skype to chat and play with me . Eventually they started helping me speak better. The best gaming community I ever met
@amulrei8149
@amulrei8149 Год назад
Virtually everything I experienced with this game could be summed up with "the Imperial version is cool and the Republic version feels like a complete afterthought". Then the developers were confused why they had a massive population imbalance the second the game launched...
@Psilocybin77
@Psilocybin77 Год назад
At launch, I was a Jedi Sentinel and remember getting constantly trounced in pvp....all the time...it was fun a lot of the time though lol.
@anonymous_hulk
@anonymous_hulk Год назад
The Jedi Knight story is OK, but everything else sucks
@randomnerd9088
@randomnerd9088 Год назад
@@anonymous_hulk Trooper story is fun. Counselor story is decent. Haven't played smuggler
@MadDogVelare
@MadDogVelare Год назад
@@anonymous_hulk Nah, Trooper Story is actually fun though. I had the Most fun with this game on Republic Side as a Trooper.
@styxzero1675
@styxzero1675 Год назад
When has the good guy side not been boring? Look at every star wars movie currently out it is all a rerun about the same family, the skywalkers, now compared that to a potential movie about Revan and the Old Empire. There is literally endless of lore they could use here to make a dark and gritty star wars movie or series that the fans would love but instead they keep on repeating a beaten to death story that even the normie crowd are tired of by now. I would argue even the old star wars movies were trash compared to what they could have been, but disney is just carrying on the torch of the originals further running the IP into the ground for no good reason other than appealing to literal 5 year olds. FIX UR SHIT DISNEY.
@xinceras-6542
@xinceras-6542 Год назад
The irony is that everything he's complaining about as a new player was added to the game in an effort to make it easier for new players. The tutorial popups are a relatively new addition because the developers thought it was too hard for new players to learn stuff at the beginning. Same thing with the teleporting to dungeons that got him stuck on Carrick Station. The good news is you can avoid all these problems by just turning the tutorials off. Just disable all the popups, and you'll figure out everything naturally.
@hyrule5975
@hyrule5975 Год назад
Your one of the ones he said would be mad at the start of the video 😂
@Khuras17
@Khuras17 Год назад
Ya know I was just thinking during his segment about the flashpoints that i remembered it working very differently when I played years ago. First time I saw flashpoints was when I was supposed to take a ship to the 2nd imperial planet and there was an option for a "faster option" that was the introduction to flashpoints.
@kimrasmussen7188
@kimrasmussen7188 Год назад
lol, do you think it was the casuals, who were begging for faster access to FPs? and i dont see how the stair bug makes it easier for new players either. you have to explain that one for me.
@jamescampbell720
@jamescampbell720 Год назад
@@kimrasmussen7188 the lesson to learn, which no MMO seemingly does is... stop making it easier for anyone. When can we just admit that MMO's arent for everyone. the ADHD people who want rapid rewards and complain about MMO's being too hard, are the first ones to get bored and abandon the game for a newer shinier one. No MMO that I can think of which was later made easier was made better. they all failed and lost players.
@kimrasmussen7188
@kimrasmussen7188 Год назад
@@jamescampbell720 okay. do you want to invest 100s of millions in in a risky project with low earning? this may come as a shock to you, but no game of any kind grows in size , as they get older. it is true, that mmos arent for every one. but if you think, that showing a paying customer the door is good business, then i have dozens of bridges to sell you...
@SkillfulLupus
@SkillfulLupus 7 месяцев назад
the first flashpoint plot is actually supposed to start when you go to the second planet (as you don't have a ship yet) through the dungeon instead of using a shuttle but if you queue up with another player it doesn't detect properly, however you can party up and all go on the ship together and continue the plot without missing a beat but the queue showing up makes it stupid, luckily i missed the queue option on my first character
@Xedjithegoblin
@Xedjithegoblin 7 месяцев назад
As somebody who played this game since beta, it's honestly insane watching what it's like for a new player nowadays. A long time ago in a galaxy far far away, you actually did learn the systems through gameplay and these text dump tutorials were few and far between, and the combat was SO different, it didn't take you 3 planets for enemies to actually hurt you. I remember playing a Sith Warrior as my first character and the first little mini boss that had a cutscene (the one you comically destroyed with one AOE) was so difficult i had to stock up on medpacs, buy new armor, and enlist help from other players to finish my story mission so i could build my lightsaber. Flashpoints weren't thrown in your face like that either you had to find the quest for one before you could queue up to do it, allowing the player to learn what they were organically. Crazy to see how much the new devs ruined the difficulty of the game while at the same time making the game extremely confusing for new players.
@blissett4148
@blissett4148 Год назад
Probably irrelevant at this point, but from what I recall from playing it many years ago, that tutorial flashpoint on the republic side is actually integrated into the overall class story progression, just like it was on the sith side (and as a fun side note, if I recall it is the same in-universe event played from two different perspectives depending on faction). It seems that they messed up the timing of when the pop-up and the ability to queue for it show up. If a new player ignores that, they should arrive at it way more organically with any of the classes by just following the story... which would avoid the confusion. Ironic that the text tutorial was apparently what caused it.
@LasherTimora
@LasherTimora Год назад
Yep. Yet another game ruined by group finder :D
@ricardohd1991
@ricardohd1991 Год назад
Yup. You actually use the Black Talon flash point as the shuttle to Vaiken Spacedock. You were just a passenger on a ship that was commandeered by the Imperial Intelligence and you were then made to take out the traitor on the other ship.
@otrikas
@otrikas Год назад
@@LasherTimora tbh group finder is 100% fine. Just introduce the dungeons in the story and unlock them that way. I really like the QoL later in the game. Or if you are a veteran and already saw every dungeon.
@icelandic1717
@icelandic1717 Год назад
Having played SWTOR at launch, and trying to come back to it a few times (I also started Imp Agent, and wholeheartedly agree with it being a phenomenal story), I feel like this all really does encapsulate my experiences. Extremely good game, but terribly managed. Guild Wars 2 and this have to be the two 'biggest potential, most mundane execution' in modern gaming
@thetruegoldenknight
@thetruegoldenknight Год назад
"Biggest potential, most mundane execution" actually sounds like *THE* best-case scenario these days! 🍺
@rinslittlesheepling1652
@rinslittlesheepling1652 Год назад
So much this. Played both for a decent time at launch, both had great foundation, which wasn't expanded enough to actually make them great games.
@obyone878
@obyone878 Год назад
@@rinslittlesheepling1652 Guild Wars 2 is being handled a lot better, though. Besides balancing issues, the game is improving, and a lot better than launch.
@TransparentLabyrinth
@TransparentLabyrinth Год назад
@@obyone878 True. I haven't played GW2 as much as I've played SWTOR, but I've seen both in different phases and GW2 shows actual improvement over time, albeit with some definite issues. SWTOR shows no signs of anyone at its studio ever improving on anything meaningfully; it's the definition of "phoning it in" and coasting off of what's already there, while occasionally being an outlet for a new design lead to come in and fail upwards by making the game worse and then leaving.
@Sykomyke
@Sykomyke Год назад
I honestly think the game was better at launch, even with the failures they had I'd play a "Classic SWTOR" in a heartbeat, even if it required a monthly sub to play.
@Xyphyri
@Xyphyri Год назад
Tbf to the first flashpoint. It (at least used to) required you to get to the fleet before starting it, where you would board the ship from there as an alternative to your personal ship iirc
@pocketheart1450
@pocketheart1450 7 месяцев назад
22:42 the narrative structure of that mission works a lot better if you find it in the world instead of queueing. Basically, after you leave Ord Mantell, you need to go to Coruscant. But on the way there, you stopover at the main starbase hub. While you are there, on your way to the shuttle to Coruscant, the quest giver is standing right there and is like "hey I know you can take a shuttle, but you wanna riude on this luxury starship instead?" And if you say yes, BAM, you are riding to Coruscant to try and get your ship and then this whole disaster happens.
@nexeus7302
@nexeus7302 Год назад
SWTOR for new players could be a heaven. Some of the the stories in this game saurpass every SW movie. Ancient Sith Lords compared to the likes of Darth Vader or Luke are like Titans to an ant. Some are so well written that you'd be wanting a movie based story. Also the Empire in this game is portrayed not like in the movies "all evil and cringe". In fact most brutal kills ever made in this universe, is made by Jedi, not Sith. Also some classes have 2 or 3 replayability because it has different outcomes in the story
@baconsir1159
@baconsir1159 Год назад
God, the Imperial Agent story is so great
@anna-flora999
@anna-flora999 Год назад
"ancient sith Lords compared to the likes of darth vader or Luke are like titans to an ant" My biggest problem with legends, summed up in one sentence. Impressive.
@darthwalrus4740
@darthwalrus4740 Год назад
@@anna-flora999 That's not true though.
@georgeblair3894
@georgeblair3894 Год назад
So true. My Jedi had a kill count FAR north of any of my Sith characters. FAR.
@Janoha17
@Janoha17 Год назад
@@georgeblair3894 The funny thing is, the Warrior and Inquisitor kill as many of their fellow Sith as they do Jedi, with similarly high-profile kills.
@Vesdus
@Vesdus Год назад
"Skavak is having the adventure I should be having!" is the funniest epiphany ever. xD
@mikalappalainen2041
@mikalappalainen2041 9 месяцев назад
It was made as a World of Warcraft competitor. Coming from WoW, there was close to zero problems learning this game. They were so similar many people had hoped they would have been more different.
@kennykiller
@kennykiller 4 месяца назад
Coming from WoW every so often on the very good advice of a mate my only real problem with my awesome Sith Warr[first warcraft toon was warr ofc] WAS NO AUTOATTACK AAAAAAAAAAAAAAAAAAAAAAAAAA ................ Still, 50 on him and loved every minute once I got used to attacking myself and to this day love Sith Warr story
@grantsoules3028
@grantsoules3028 Год назад
I've just started playing SWTOR again after a several year break and some of the changes since then are pretty jarring. But some of the issues you identified I think are due to the swap to F2P from Sub based at launch. Enemies used to be much more of a threat at low levels on the starting planets. You originally couldn't change the stance of your companion and they filled a role. Corso was originally a DPS companion and you didn't get a healing or tanking companion until later in the game. the Jedi Knight gets a healer at like level 30ish on the planet Balmorra, so many encounters were actually difficult without that healing. When they made some changes to how companions work, they made it so each one can do all three roles so you can choose who to bring no matter the situation. The Flashpoint taking you to the fleet is also a relic of this. You used to only be able to do the flash point when you get to carrack station naturally, at the end of the starting planet you get told to go to the capital, when you get to the station you need to head to the shuttle bay to fly to the capital, but then you're given the option of taking a shuttle directly there, or doing the intro flashpoint which is a ship on the way to the capital and gets attacked. Either way, you wind up on the capital planet once you either take the shuttle or the flashpoint. Since they went F2P and made so many system changes, it's all jumbled up now. for example, I'm playing the jedi Knight Story (1-50) and I'm level 57 right now, but I'm only on the level 45 planets. But since I'm also 57, I'm allowed to do the content for the new expansions that start at 50+ while I haven't even finished the main story line. but overall, it's still a super fun game once you get past the quirkiness.
@TGQ
@TGQ Год назад
Damn, so many memories. And I am saying this because I actually was on the testing team back in the day at this game at EA. I remember encountering bugs, submitting them then reviewing if they were actually fixed, checking the mechanics, the mission flow was not obstructed and that it can be completed and so on. I decided to write this comment because my tester instinct kicked in at the minute 13:36 when for half a second the room in front of Josh disappeared. That is actually a bug named occluder and if you stay in that area and move the camera around slowly you will actually see that you can reproduce it.
@MishraArtificer
@MishraArtificer Год назад
Yeah, it still pops up in the open world occasionally...though it's getting rarer.
@m.h.w.weckseler
@m.h.w.weckseler Год назад
25:32 That is one of the biggest pet peeves I have with the companions. The game is really inconsistent in acknowledging them. For most of the time you could actually roleplay as if they were some ghost you imagine, since the game mostly totally ignores your companions. But ever so often, suddenly an NPC will acknowledge your companion in a cut scene, which proves they are there... only to totally ignore them standing beside them in the next scene.
@SekiberiusWelkesh
@SekiberiusWelkesh Год назад
It's mostly the class story missions where they are acknowledged, though some world story missions give them dialogue as well. I think this is a limit of the games budget, fully voicing dozens of companions and incorporating them into the stories would take a crap ton of resources and time. But yeah, it is a shame.
@ericpaunovic3579
@ericpaunovic3579 Год назад
i also hate how DLC companions like theron or lana don't really react or comment when you do non DLC stuff, for example if you come to dromund kaas with mako she'll comment on it while for example lana or theron who im guessing would have much more to say about it do not comment becuse they're post class story companions i was always sad about it, i'd love to hear their reactions about different places you go to, especially my sith space wifes :P
@maniac1239
@maniac1239 10 месяцев назад
Josh mate, this video was amazing. Your ability to break things down is unbelievable, 💪
@fantasmilfilms100
@fantasmilfilms100 15 дней назад
I'm here to start a petition to see Star Trek Online in an episode of Worst MMO Ever.
@Rick586
@Rick586 13 дней назад
I'll sign!
@SansAziza
@SansAziza Год назад
Well said. "Great RPG, not a great MMO." I was a day 1 player, then EA ruined everything. How did they ruin everything? Only paid players may wear purple (epic) items. My clothes and weapons all fell off!!
@deansmith6593
@deansmith6593 Год назад
Damn, glad I was long gone before that happened. EA is so pathetic.
@LasherTimora
@LasherTimora Год назад
That sucks for an existing player. They should have let people keep their already equipped gear.
@Anthyrion
@Anthyrion Год назад
I played it also for a very long time. Of course with subscribcion. Then i wasn't at home for a year and had no real internet so i let my subscribcion went out. When i got home, i wanted to play it again of course. It was then, when i noticed a few differences between sub and the preferred player but it was still ok. Then that went out too and i was a F2P Gamer and man... that sucked. I had millions of credits on every character. And after that i only could hold 100.000 Creds at the time. I had the best equipment at this date (luckily my characters were all max Level so i could still wear it) but buying new equipment from the market or traders? Nope. Cosmetic changes like the same colour scheme for the armor or even removing the helmet? Nope. For each armor part, i had to buy the same colour scheme again. And i even couldn't go on Flashpoints with my guild comrades. I played a few months but after the Eternal Empire story i had enough.
@zugernat
@zugernat Год назад
Not disagreeing on that point, the fact that they could let non subs to use purple gear but that purple gear is literally useless. All you have to do is grab an adaptive armor for very cheap or an outfit and replace the mods once 30-40 levels or so. Not to mention that if u just do flashpoints, you can run with 0 gear till max lvl then go straight for endgame gear. edit: i've been playing on and off since 2013 and i never had problems with purple gear.
@brigandboy1425
@brigandboy1425 Год назад
So EA is like tequila.
@marcushead9985
@marcushead9985 Год назад
"I've given up caring what Corso thinks." A true TOR player right here.
@justin2308
@justin2308 17 дней назад
“The choices don’t always relate to the line you’ll say.” Wait a minute…
@GrandArmyGaming01
@GrandArmyGaming01 8 месяцев назад
Don't know if someone has commented this or not, but the map issue you mentioned can be fixed by going into the preferences menu and toggling a thing that allows you to activate everything all at once. Ive never witnessed a majority of the bugs you mentioned except for the one where the weapons don't get drawn and the Taxi thing. And I literally never used the tutotials, I just learned through playing it. Also, a few years ago, I had an issue where using interfleet transport caused everything to disappear and softlocked my character.
@rickamsler3088
@rickamsler3088 Год назад
just a short list of things i remember having changes: Companions: These used to be class locked (DPS, Heal, Tank) So you needed to get to a specific point in the story before you would get a certain class helper. Mods: As mentioned in the video any mods required use of the mod table. Quick travel locations: You used to need to interact with travel stations in order to unlock a location for quick travel use. Class trainers: Your class abilities used to be locked to a trainer that you were required to unlock new skills from. Subclasses: Each class only had 2 subclasses originally. now they have been cross merged (2 knight classes + 2 counciler classes = 4 total subclasses under either story choice) this adds an interesting dynamic to class story and their combat allowing a play through to be more dynamic. Leveling: The leveling system is much improved since the days gone by of F2P being constantly 2-3 levels under recommended. and as the game was based around this model the fights become very easy when you are at or above the recommended level. the shop: The Cartel Market used to be much simpler in scope. mainly serving to grant subscriber benifits or unlocks or to buy special outfits or mounts. this has exploded in order to scrape as much money as possible from the currently running (movies or shows) Star Wars content. I am sure there is more but this is what I remember.
@glitchgremlin105
@glitchgremlin105 Год назад
Further about subclasses, they aren't locked in any sort of way at all anymore. You can select any of the subclasses for your main class archetype at character creation, even if the subclass is for the other faction. Example: you can create a Jedi Knight for the storyline, but start it off with Sith Assassin abilities. Serves very well for RP purposes. You also get to choose a second class now to switch between.
@chilwil07
@chilwil07 Год назад
One huge thing that made a big difference in gear progression for vanilla swtor was each planet had its own commendations that would be used to buy gear with big stats but getting those wasn’t easy or fast and eventually they merged the commendations into one currency which made leveling way easier around shadow of revan era cause you’d be able to plan out and upgrade every 8 or so lvls
@blob22201
@blob22201 Год назад
I remember playing first as a light side sith inquisitor. I was really impressed how they actually let you play something whacky like that and make it feel good in the story.
@Janoha17
@Janoha17 Год назад
Light Side Imperials are some of the most fun, especially a Light Side Sith Warrior out-talking Jedi on more than one occasion (the bafflement of the Jedi on the receiving end is the cherry on top). Though there is something to be said for the morally gray Inquisitor. Sometimes, you just want to zap a guy with all the lightning.
@CephalonKet
@CephalonKet Год назад
I LOVED playing as a LS inquisitor as well! I played as a Twilek, and starting out as a slave and ending up the story the way it did felt so epic. What a good time.
@seanmalloy7249
@seanmalloy7249 Год назад
The Sith Inquisitor storyline, though, just feels bad. You get handed the Idiot Ball at the start of Chapter 2, then run with it full-tilt for the rest of the chapter, and then spend most of Chapter 3 trying to fix the problems that you created for yourself in Chapter 2. On the other hand, the Inquisitor has some of the best lines in the game, like Khem Val's line when you exit the cantina on Tatooine: "I have an excellent sabacc face. That is a joke. I hate sabacc." and the female Inquisitor's line at the end of the Tatooine questline -- "I brought Andronikos back!" in an utterly out-of-character chirpy voice.
@SkillfulLupus
@SkillfulLupus 7 месяцев назад
the weird thing about this is that some of the issues got changed in the game like the map can now have multiple things selected, when playing my 4th character this was such a helpful change
@atlas7027
@atlas7027 Год назад
i remember getting my friend to try this game out back in the day and he made a republic trooper. there’s a small story beat where a private comes to you begging to help him because his commanding officer is corrupt and is probably going to get him killed, and without hesitation my friend immediately hit the third dialogue option which was “GET LOST.” i nearly pissed my pants laughing that night especially when he got the message later that the private died after being sent into a minefield or whatever. this game was the shit.
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