Thank you for you video. We learn a lot ! So, 2 of the software are best that the others : Overall, Metashape and realitycapture (but 3DF Zephyr has the best textures). But, now, RealityCapture is totally free for user make under 1 million dollars per year with they society. Means Realitcapture is free for all of us or 99.999% of us. Metashape is from 179 USD to 3499 USD.
Merci pour ta vidéo, maintenant reality capture est gratuit pour les entreprises qui font moins 1M € Ce qui est génial pour commencer et s'entrainer avec !
I"m surprised that the AI upscaled worked as well as it did. As you know the sfm image matching process in photogrammetry depends on matching features between one image and another. With upscaled images, the AI generated features could be very different and may not be consistent across the images. In one image the AI could add one set of details to an image, and could add a very different set of details to another, thereby breaking or degrading the quality of the image matching. Thank you for doing this experiment!
Metashape accepts fisheye images, meaning you can create jpegs from the original video of each lens, rather then creating an equirectangular video first (and avoid all the re-compression artifacts) Even better results can be had if you set the Insta 360 One to take still images every couple of seconds instead of video. Video codecs compress the image WAY more then jpeg does. This translates into more detail in your 3d model and better resolution textures. Let me know if you end up trying either of those suggestions.
I think you have missed the point of who and what this bike is aimed at, it isnt meant to be a dirt bike or serious off road machine, it is a great tourer and capable of leaving the tarmac when needed. It is a fantastic do it all bike and not a contender for the Tenere off road capability. Two different bikes designed for different purposes,
I mounted these on my AT and found out that it will touch the plastics around the screen depending on how it is fitted. I have my handlebar tilted slightly forward and I needed to adjust the handguards for that otherwise it would scratch the plastics at full left and right lock.
I'm in construction and would love to incorporate this into the business. Question...Can you, say, take a 3D model of a property using the drone and in post production add in another model of a pergola or outdoor kitchen area?
3:38 why doesn't it make sense ?! Half of 48mp is still better than 12mp... Moreover images from those small drones aren't exactly tack sharp and are highly manipulated by software already... For a DSLR I wouldn't say (depending on the quality of the lens) but for the small budget drones I don't think it makes a lot of sense to use ultra high profile...
Waouh, le toulousain qui s'emporte son cassoulet en casse-croûte It looks very frenchy isn't it ? 😂 Images très pures et nettes, montage très plaisant, imaginatif et fluide et la musique... On la reconnaît comme ta marque désormais.
Salu Jérôme Thank you very much for the SUPER interesting and very instructive tutorial! I have benefited a lot from your great video! Of course I subscribed immediately ;-) I'm currently familiarizing myself with photogrammetry. Also with my Mini 3 Pro, a brilliant drone. May I ask you Jérôme, if you could possibly provide me with all the photos you took of this beautiful castle ruin? I would love to use them for personal training. For my personal use only, of course. Under no circumstances would I pass on or publish the pictures. That would be great and I would be very grateful. Have a nice weekend and greetings from Switzerland
to make MetaShape less blurry > - generated masks based on the actual mesh model, - estimated image quality for all cameras (with ignore masked regions option enabled), - disabled cameras with image quality lower than 0.8, - disabled cameras looking at the model from behind, - rebuilt texture.
Awesome video, thank you so much! I always loved the equirectangular results that MetaShape could generate so easily! But splitting the images with Meshlab is new to me, i will try that. I wonder: How would you use Meshlab with those 4 split-images? That would be a great follow-up video!
Hello Jérôme! I'm a big fan of your videos, they're incredibly informative and inspiring! I'd love to hear your thoughts on photogrammetry for indoor spaces of buildings. What equipment and software would you recommend for this specific use? Keep up the great work!
I loved the comparison, very complete. I just want to comment that I just saw that Reality Capture will ditch the PPI model and offer free versions for students/hobbyists and $1250 / year for companies making >$1M per year
Subscribed. Great intro to photogrammetry. It's a new subject for me and I look forward to putting my mini 4 pro to work today, to try this out. Will also be looking at your other vids. Thank you.
Usually for serious tasks where I need quality, I choose Metashape. It collects sharp, accurate meshes. Sometimes I try to work in Reality Capture, but it often cannot glue an object into one part and splits it into several components, and gluing them together manually with dots is much more time-consuming. When comparing these two programs, I understand that Metashape is more geodetic software and of course the quality is more serious. Reality Capture began to lose in the last two years, although in some moments it is more convenient. But convenience does not equal quality. Despite the fact that I work in Unreal Engine and export my meshes to this engine, and of course RC exports it to the engine more conveniently, while in MS I have to tinker with dimensions and pivots. In general, choose what is convenient for you for a specific task.