yo mate, your ping, if your internet operator is not bad, purely depends on your location and the server you play on. so choose the server closest to you, thats the only thing you can do
Another w vid, your videos inspired me to play ubg again cuz i stopped to play since 2-3 week. I playing ubg since october/november 2023, sadly ubg is ping based and im console player with 140-180 ping. But your videos make me better and learning to play ubg so much smooth and better Today i have 4k ko and 20 or 21k (I can't remember exactly) Also you inspired me to be main hitman xd Sorry for my bad eng, im brazillian
its this style's passive ability, its gets higher as you hit your opponent and gets lower if you dont. your damage, speed and range increases as its level changes and vice versa if it decreases
By the way, this might just be me personally, but I feel like the hawk sway back needs to be better than the whirlwind sway back from freedom because the swayback is legit what hockey is based around of completely pretty much
Yes but no, because it can be a problem due to players who only stand in front and look for the Pd only without anything else, then it would be better for hawk not to depend on it (I'm only referring to the Pd in the swayback)
@@Mrmoonws bro I’m not trying to be rude, but I did not really understand what you’re trying to tell me, but I really just want the Hawks way back to be better than freedoms because me personally I don’t think it’s fair that it gets hitman which is a legendary it gets ruined, which is pretty much hawk but just a speedy boy and then it has just smash which is like a common, but it has two legendary and like a common smashed into it, which is pretty OP
Us hawk players will still be clapping in the ring and or losing with a huge ego but man not being able to dash after that swayback makes it a lot more risky
It was deserved, but it was Nerf a little bit too hard because it only has average range at the third mode. The range should just stay average throughout all of the modes because it makes it very hard to punish back dashing.
@@gigaballer but yeah, but usually, you have to be right against their face with Hawk to make sure they are in your range and can’t just walk away from it and no matter how far away you’re close they are they can always just dash away backwards and your punch won’t land back usual styles could hit it sometimes even if they back dashed and long range styles could almost every time hit it, but hawk can never hit it. There’s no way to counter the back dash you can try doing a front dash but then they can just punch immediately when you dash and then they just get a free heavy one anything
Ah, shet. Here we go again. More *L O R E* . Here's some: Miss Hawk is a mysterious female mercenary of an unknown race that was connected to both humans and hawks. The reason why she's a mercenary? So she can fight. She loves violence. The more she craved it. She stronger she becomes. Miss Hawk also has Ultra Instincts.
@@Deesnuts-ds3xs Thanks. All of this started because I just joked about that Kee Demir K has a few thousand alt accounts, which is enough to create a whole ass fictional world where they inhabit in.
@@ekajon4126 what does this have to do with anything in the video also i feel like charge has 0 defensive options it purely relies on offense so it cannot be op