Iron Fist recently got buffed also, they added anti-heal or so called less healable health for the opponent with M1 and the M2 does around half of self-damage than it did before. Outside of that the style is the same, but apparently they fix body blocking while dashing forward to an opponent too. I'm aware you're not on discord so I thought I'd let you know.
@KujiArgisia It's actually 20%, and from the HP loss compared to before it sure does feel about half as you're not losing health that much anymore while you get to deal the M2 even more now.
According to anime, iron fist is stronger than slugger so the buff makes sense. The fact that anderson got punched by kamogawa he only felt the fist not the glove because of his well known iron fists
. Just found your channel while scrolling through my recommended and noticed that you havent uploaded for 9 days. Where are you at? How are you doing?
Lemme add some lore to your alt account. I'll name him "Keemogawa 1291" (Just like when you have Olivia Lowhand 911), and he's a street fighter known for his rib-breaking body blows, senting everyone he defeated into a hospital nearby. How did he get his signature iron fists? Simple: He's inspired by Minecraft with players punching trees, and determined to have the same feat, he punches the same tree atleast 20 times every day until it gets "chopped down" by his fists, which are now iron. He also doesn't pay money to those broken ribs, and one of his best moments in street fights is where he lands a barrage of rib blows.
@@KeeDemirK So... Either Shotgun or Bullet, when you say "ammo", and also from the name "Madelyn", the MC is a *W O M A N* . Also, for no phacing reason, why not just sexualize her appearance because that's what a lot of anime does (And the game is inspired by an anime)
yknow what i do, i end my m1 chain with an m2 just. togauge my opponent, if they don't dodge it, I just keep ending my chains with m2s, if they do dodge it then i dont end my chains with m2s but this actually throws off the opponent because they get used to u not ending ur m1 chains with an m2, so u can randomly throw in an m2 at the end of a chain like 3 times per match, it catches them off guard and its hilarious
Does anyone know what happened? The red flash after my opponent m1 doesn't show. Everyone I fight doesn't have that red flash that appears after an m1/m2 and for some reason I can't see the red flash, so now I have to rely on animation to dodge. Does anyone know the problem? I tried to fix it by the highlight colours and performance settings and the red flash still doesn't show up after an m1.
@@Wike_i staggering was resetting Ur m1 string as the first m1 does more damage block damage and was usually used by abilities with a bar to charge it faster(example ghost) hokey pokey was only doable on fast styles, pretty much you just kept side dashing and throwing one punch from every direction, but it was kinda bugged and you could pretty much do this with no drawbacks, effectively blocking the person from escaping and keeping them in a loop