I fail to see how Arena Trap is too good for OU usage. It seems more like the effect of sour grapes that built a shit team that couldnt kill a Dugtrio.
I'll still take Mega Lucario with Adaptivility. Close combat everything! So dangerous, one SD and its GG. Hopefully you can do top megas in Pokemon go.
I'll still take Mega Lucario with Adaptivility. Close combat everything! So dangerous, one SD and its GG. Hopefully you can do top megas in Pokemon go.
While extremely niche, shuckle gets use out of power split because it can't learn the swap moves. It is always guaranteed to benefit from the average because it has the lowest attack stats in the game.
That Landorus walking animation is so cursed oml Also I can’t believe how underrated you are!! Your ideas and just video quality in general are top tier and you def deserve way more recognition
I just want to say that silk trap imo is much better than attack order. The abililty to protect and slow targets is massive. Imagine your going to get outsped- you can block, then outspeed next turn. And the fact it can be used every other turn, this move can be huge for setting up your team or hindering foes. Its just a much better protect and the fact protect is sutch a good move, means this is even better
If i would add protect, detect, spiky shield, string trap or whatever to the list, ill put all of them in s tier, they are staples in competitive pokemon
Florges can have some funny actual usage of symbiosis with a Paradox mon as a partner. Give it Life Orb, and pass the orb when booster energy procs. I've used an expanding force team where I lead Iron Crown & Florges, then switch Florges out to Indeedee for big damage. Then Florges can come in later for helping hand & stuff.
Shell Trap maybe would be better if the effect remains until it's triggered. Like, you use Shell Trap turn one, you don't get hit, turn two you attack, your opponent uses a contact movr and receives damage from Shell Trap
ExtremeSpeed is indeed the best priority move. I was wondering if you'd put Sucker Punch in number 1, because it's also incredible. But the mind games it creates can hinder a little its usefulness.
The best change for archeops I ever saw was on reddit of Archeops keeping the same effect that the ability has now but also giving it +2 Speed and a 30-50 BP pivot move that heals its hp a bit. It doesn't break it's gimmick either since it's implied to be a coward
It might just be my opinion, but I feel like as long as you're properly tiered in any format, you're successful as a Pokemon, since it's way better for the game to have different metagames in order to not have an inflated meta. I don't consider Goodra a bad mon since it's a menace in PU.
9:15 btw Water Shuriken is Physical, if it were actually special then it would be more useful to Greninja Oh damn they actually did it in Scarlet and Violet whoops!
I would love to see certain moves gain extra effects when used with certain abilities; for instance, I’d love to see perfect accuracy moves like Aerial Ace get an increased critical hit chance when a Pokémon with Keen Eye uses it.