I enjoy both. Most will say DR2.0 is better and I would tend to agree. Both have their strengths and weaknesses. If you can own both, go for it. DR2 is fairly cheap these days.
@@chazflyz I loved Colin McRae Rally 2.0 and then CMRR 2005. I enjoyed Dirt 4 too but didn't have time for rally since then. But I did buy DR1, DR2, EA WRC, WRC 8, 9, 10 and Generations. When I see a good game at a low price I buy it just in case I want to start playing. Now I have time but not for all of them. They say WRC Generations is super with all the cars and tracks from previous versions. EA WRC is much easier. In DR 2 cars are very difficult to turn with heavy under steer. How can you play it despite that? Which one is best for beginners? And what is your opinion about WRC series, especially generations? Thanks for your advice.
this is awesome, thank you! does your KingAir 350 rock / dolphin in climb and/or autopiliot?? mine wont stop doing it. Smooth ride doesn't help, nor does setting alt manually. thoughts?
can you release 4 bombs simultaneously, for example: Bomb 1 - Stpt 26 Bomb 2 - Stpt 27 Bomb 3 - Stpt 28 Bomb 4 - Stpt 29 In the video u release one and change the stpt, but can you assign each stpt to each bomb and release all 4 of them at the same time?
Hi thanks for this video , I have a question : How do you set the brakes on the keyboard/joystick ? because when I push the brakes on the taxi and runway the plane stuck itself !!
It's almost embarrassing how dumbed down the FS2020 version of the KA 350i is in comparison to this model. I wish there was an accurate study-level version of the new KA 360 at some point for FS2020 or FS2024 when it drops this November!
Thanks for making these videos! This is an outstanding aicraft, and your tutorials definitely help with some of the more in-depth details. Much appreciated.
Yea it is. I would recommend it. It can be setup as a hybrid racing and flight pit very easily and quickly. As far as I know, it's one of few sim pits that can do just that, notably with a center mounted between the leg flight stick. Check out my shorts videos for better views of my pit.
Very cool to see how power is added during the final moments before touchdown to slow the descent rate instead of flaring and cutting power like a boeing/airbus.
Yeah the Q400 typically required power on landing. The only reason you saw me add the power back is because it was at idle to get down for the short approach.. Otherwise the power was usually on during a constant descent rate.
You have the beta? 2 hypercars were added. BMW and Porsche. They feel pretty solid, but at times are twitchy under braking. There are multiclass races available now.
For some reason my TGP does not cycle through the markpoints such as yours did after selecting several targets via the rocker switch. The markpoints change via the DED but the TGP remains on markpoint 26.
@@chazflyz yes I’m wondering if a bug in VR perhaps? I was able to bypass the bug by cycling pre to vis and back to pre. Then I was able to cycle targets with the rocker.
1 Corinthians 15:1-4 - Moreover, brethren, I declare to you 👉the gospel which I preached to you, which also you received and in which you stand, by which also you are saved, if you hold fast that word which I preached to you-unless you believed in vain. For I delivered to you first of all that which I also received: 👉that Christ died for our sins according to the Scriptures, and that He was buried, and that He rose again the third day according to the Scriptures, Romans 10:9 - 👉that if you confess with your mouth the Lord Jesus 👉and believe in your heart that God has raised Him from the dead, 👉YOU WILL BE SAVED.
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Stumbled upon this and gotta say years ago when thinking of low time options SA was my dream job. Flying up and down the coast with those NG’s seemed like a pretty sweet gig to me.
Press C on your keyboard to cycle through the various camera views. There is a key combo to adjust the seat height and fwd/rear movement. Check out your key bindings in the menu.
Hey man, curious is you’ve ever experienced the: During AFX test, when bringing back 1 eng to 17%, opposite extinguishes, and at 10% torque, the prop appears to be feathering, but the AFX light in that engine does not extinguish. We operate PL21 and PL Fusion, MX is saying it’s just how the test is displayed on PL21. Curious if your plane does the same. Thanks!
It's been a couple of years since I've flown the 350 (I've moved on). But I re-watched my tutorial: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-srZJUfZCTA4.htmlfeature=shared Start at 4:41. So I recall both AFX light extinguish at 10% per the AFM. So if your MX is telling you otherwise, they need to check their manuals. The AFM states so.
Just watched it again. The AFM states at 10% the AFX light will fluctuate on AND off as the prop feathers and unfeathers. But it shouldn't remain on constantly.
Hi. I have a question that I hope you can help me with. I have the X-Plane 12 version of the AirFoilLabs King Air 350, but after completing the Preflight Checklist, I can only retain 21-22VDC which isnt' enough amps to start the plane. Even with the GPU attached and having turned on the X-Plane 12 Groud Support ground power, the batteries will not charge. My only option is to use the GPU start checklist if I want to get the engines started. Have you figured out how to do a battery start after running the Preflight Checklist? Thanks, and thank you for your tutorials.
@@chazflyz Thanks. I have since figured out that if I don't do the outside lights check, I can usually keep enough voltage to get number 2 started. Of course, there's always a start using the default GPU in X-Plane 12.
@Randy97402 great. But that sounds like a bug. You should be able to do the lights checks and still have plenty of voltage for a battery start. The lights shouldn't drain the battery that quickly.
Hey at 3min 20 sec where did you get those kneeboards. I got the yellow ones but I really like those you have in this video. Can you send me the link in comments. I would appreciate it alot. Great video