Тёмный
Hadi Karimi
Hadi Karimi
Hadi Karimi
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3D Sculptor, CG Artist
www.hadikarimi.com
Комментарии
@biriani2855
@biriani2855 5 дней назад
How do I stop xgen from going through the hair? SOmetimes the hairs will go through the scalp
@SculptEon
@SculptEon 6 дней назад
Truely a master, respect
@willingtom6580
@willingtom6580 9 дней назад
果然是越熟练,刷新毛发的次数越少,脑子里已经可以自动刷新显示毛发了
@user-eg8wu6nx2y
@user-eg8wu6nx2y 15 дней назад
我靠,你TM简直是神!牛逼!
@j4n0sp
@j4n0sp 17 дней назад
Impressive as always! Your videos are a big inspiration for me. Thanks for sharing !
@brunomino2289
@brunomino2289 18 дней назад
THANK YOU, Sir! What a great tutorial!
@AhmedSaad-ii8mp
@AhmedSaad-ii8mp 18 дней назад
I hope you make a video of the fur. love your work
@fearcry
@fearcry 18 дней назад
Thank you for sharing :)
@ShauzabRizvi
@ShauzabRizvi 18 дней назад
Great work 👍 Love From India 🇮🇳❤️
@Zamundani
@Zamundani 18 дней назад
wow nice ... have you tried blenders hair system? seems like allot of steps needs to be taken in Xgen... keep it up 👍
@Tabletsculptingtips
@Tabletsculptingtips Месяц назад
Wonderful video. I absolutely love your 3d portraits of classical musicians; they are especially interesting because you often only have 1 or 2 (if you're lucky) reference images to go from!
@realworld-gd3fs
@realworld-gd3fs Месяц назад
I hope I can purchase this file to study
@user-hn8zl9cm3z
@user-hn8zl9cm3z Месяц назад
Great, can you share the zbrush material ball? thank you
@sidshoyong
@sidshoyong Месяц назад
hi , I have a question , Did you create that base mesh and is that commonly used on all your projects? Big fan of your work and im hopin to get as good myself :D
@hossap3067
@hossap3067 Месяц назад
Merc Hadi jan baraye hamye ma vojoodet angizast va elham bakhshe. Soal ham inke; reference ziad entekhab nakonim behtareh? Yani az 3, 4 ta estefadeh konim kafie?
@Random-sm5gi
@Random-sm5gi Месяц назад
How long did this take?
@HadiKarimi
@HadiKarimi Месяц назад
6, 7 hours
@painmarks9700
@painmarks9700 Месяц назад
Too good ! I wish i can do that like you.😢
@user-iz1cq1or8o
@user-iz1cq1or8o Месяц назад
After long Time
@user-ut3qe7ql6p
@user-ut3qe7ql6p Месяц назад
awesome!
@qwe9812035
@qwe9812035 Месяц назад
wow
@TheRealGreeble
@TheRealGreeble Месяц назад
Great video! What are you doing to switch views so quickly to photo?
@mohamadesmaili134
@mohamadesmaili134 Месяц назад
Can you please make it with Bas Mesh
@Berzelmayr
@Berzelmayr Месяц назад
awesome work!
@mikkelmelby
@mikkelmelby Месяц назад
just insane...
@iamnotagenius4132
@iamnotagenius4132 Месяц назад
welcome back
@yugi9710
@yugi9710 Месяц назад
He's backkk 🎉
@newnengates3764
@newnengates3764 Месяц назад
Happy to see a time lapse from a master of 3D.
@ShauzabRizvi
@ShauzabRizvi Месяц назад
U R Great Artist 😻
@Timmen8e7
@Timmen8e7 Месяц назад
thank you for sharing
@midoalagib
@midoalagib Месяц назад
How do you adjust the camera focal length when using background references? This always messes up the likness when I try using different images
@guyfox2369
@guyfox2369 Месяц назад
This is a Zapplink for setting up the camera at the desired angle + Spotlight for loading the reference. The camera and reference can be saved and loaded in the next work session. Check out these zbrush tools and everything will become clear, maybe right here on RU-vid on request to see how they work.
@midoalagib
@midoalagib Месяц назад
​@guyfox2369 Thank you for the information. I know how to drop background images. The issue is that when I use different images (for e.g., front and side) that have different camera focal lengths, the likeness is lost. It is very hard to find image references with the same camera focal length
@guyfox2369
@guyfox2369 Месяц назад
@@midoalagib Работа ведется при сильном приближении к голове и я бы рекомендовал отключать перспективу, это мои наблюдения при работе для лайкнессса головы.
@HadiKarimi
@HadiKarimi Месяц назад
​@@midoalagib I usually set the "angle of view" between 20 & 30 depending on how wide the camera lens on the reference image looks. Also when it comes to using photos as references in ZBrush, the wider the camera lens, the worse its photos are for likeness. in contrast, long lenses always make the best reference photos.
@helalsstudio1843
@helalsstudio1843 Месяц назад
You are the best!
@mohamadesmaili134
@mohamadesmaili134 Месяц назад
Very good, thanks❤❤
@babyrmedet7398
@babyrmedet7398 Месяц назад
Amazing🤯 2 questions bro. How much time it took in real time and do you take freelance orders?
@HadiKarimi
@HadiKarimi Месяц назад
this video is sped-up, the original footage is about 6 hours. and yes, I do accept commissions, please send an email.
@imayavfx95
@imayavfx95 Месяц назад
Texturing and Rendering?
@HadiKarimi
@HadiKarimi Месяц назад
I'll upload one for that too!
@artclass.8
@artclass.8 Месяц назад
good-sense
@artclass.8
@artclass.8 Месяц назад
nice !
@Lv7-L30N
@Lv7-L30N Месяц назад
:) Thank you
@canplxl6563
@canplxl6563 Месяц назад
37:30 the beginning of f
@jas-jr3rv
@jas-jr3rv 2 месяца назад
you make it look easy but its so fuckin hard 😭😭
@dethmud9558
@dethmud9558 4 месяца назад
Looks amazing, but how to make this eye to be game ready?
@rlaalsgur221
@rlaalsgur221 4 месяца назад
Excellent tutorial😯
@MrManet
@MrManet 5 месяцев назад
this is amazing, thank you
@wallacesousuke1433
@wallacesousuke1433 5 месяцев назад
Noob here, what do you use to display the reference image and even compare it to your model?
@DrKnow186
@DrKnow186 5 месяцев назад
Great, the question now is how to export it and play with the color. It took me over a week. It's my first time
@paulin2art315
@paulin2art315 5 месяцев назад
how did you retopo the eye lead ??
@aristotska6391
@aristotska6391 5 месяцев назад
27:53 that script doesnt work for me.. help.. // Error: Syntax error near '$percentStray': // ..._mask');#3dpaint,5.0 $a $percentStray=72; #0,100 $z=ra...
@deery4389
@deery4389 6 месяцев назад
nice tutorial also nice songs, how do you toggle between different spotlight projections?
@mysticgatekeeper
@mysticgatekeeper 6 месяцев назад
Hi. I"m new to Xgen, in fact my background is in 3D modeling but only recently did I begin character modeling. I would like to ask if creating eyelashes will cause any issues when blend shapes are created for animation such as blinking? Thank you.
@Apheleion
@Apheleion 6 месяцев назад
i know i am late as hell to this but i have been struggling with eyes in 3d thanks so much for the tutorial explaining your workflow, much appreciated.
@clip2eye
@clip2eye 6 месяцев назад
Cool Man!!!!!