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Bruce Lee's likeness sculpting in ZBrush 

Hadi Karimi
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16 июн 2024

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Комментарии : 32   
@midoalagib
@midoalagib Месяц назад
How do you adjust the camera focal length when using background references? This always messes up the likness when I try using different images
@guyfox2369
@guyfox2369 Месяц назад
This is a Zapplink for setting up the camera at the desired angle + Spotlight for loading the reference. The camera and reference can be saved and loaded in the next work session. Check out these zbrush tools and everything will become clear, maybe right here on RU-vid on request to see how they work.
@midoalagib
@midoalagib Месяц назад
​@guyfox2369 Thank you for the information. I know how to drop background images. The issue is that when I use different images (for e.g., front and side) that have different camera focal lengths, the likeness is lost. It is very hard to find image references with the same camera focal length
@guyfox2369
@guyfox2369 Месяц назад
@@midoalagib Работа ведется при сильном приближении к голове и я бы рекомендовал отключать перспективу, это мои наблюдения при работе для лайкнессса головы.
@HadiKarimi
@HadiKarimi Месяц назад
​@@midoalagib I usually set the "angle of view" between 20 & 30 depending on how wide the camera lens on the reference image looks. Also when it comes to using photos as references in ZBrush, the wider the camera lens, the worse its photos are for likeness. in contrast, long lenses always make the best reference photos.
@painmarks9700
@painmarks9700 Месяц назад
Too good ! I wish i can do that like you.😢
@SculptEon
@SculptEon 6 дней назад
Truely a master, respect
@Tabletsculptingtips
@Tabletsculptingtips Месяц назад
Wonderful video. I absolutely love your 3d portraits of classical musicians; they are especially interesting because you often only have 1 or 2 (if you're lucky) reference images to go from!
@newnengates3764
@newnengates3764 Месяц назад
Happy to see a time lapse from a master of 3D.
@Berzelmayr
@Berzelmayr Месяц назад
awesome work!
@ShauzabRizvi
@ShauzabRizvi Месяц назад
U R Great Artist 😻
@yugi9710
@yugi9710 Месяц назад
He's backkk 🎉
@mikkelmelby
@mikkelmelby Месяц назад
just insane...
@user-ut3qe7ql6p
@user-ut3qe7ql6p Месяц назад
awesome!
@mohamadesmaili134
@mohamadesmaili134 Месяц назад
Very good, thanks❤❤
@helalsstudio1843
@helalsstudio1843 Месяц назад
You are the best!
@user-iz1cq1or8o
@user-iz1cq1or8o Месяц назад
After long Time
@iamnotagenius4132
@iamnotagenius4132 Месяц назад
welcome back
@Timmen8e7
@Timmen8e7 Месяц назад
thank you for sharing
@artclass.8
@artclass.8 Месяц назад
nice !
@hossap3067
@hossap3067 Месяц назад
Merc Hadi jan baraye hamye ma vojoodet angizast va elham bakhshe. Soal ham inke; reference ziad entekhab nakonim behtareh? Yani az 3, 4 ta estefadeh konim kafie?
@Lv7-L30N
@Lv7-L30N Месяц назад
:) Thank you
@user-hn8zl9cm3z
@user-hn8zl9cm3z Месяц назад
Great, can you share the zbrush material ball? thank you
@sidshoyong
@sidshoyong Месяц назад
hi , I have a question , Did you create that base mesh and is that commonly used on all your projects? Big fan of your work and im hopin to get as good myself :D
@artclass.8
@artclass.8 Месяц назад
good-sense
@babyrmedet7398
@babyrmedet7398 Месяц назад
Amazing🤯 2 questions bro. How much time it took in real time and do you take freelance orders?
@HadiKarimi
@HadiKarimi Месяц назад
this video is sped-up, the original footage is about 6 hours. and yes, I do accept commissions, please send an email.
@mohamadesmaili134
@mohamadesmaili134 Месяц назад
Can you please make it with Bas Mesh
@Random-sm5gi
@Random-sm5gi Месяц назад
How long did this take?
@HadiKarimi
@HadiKarimi Месяц назад
6, 7 hours
@imayavfx95
@imayavfx95 Месяц назад
Texturing and Rendering?
@HadiKarimi
@HadiKarimi Месяц назад
I'll upload one for that too!
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