It is James Stephanie Sterling, a fool for you to enjoy! Among the longest standing critics of game industry business practices, particularly excessive monetization such as microtransactions and loot boxes. Owner of Boglins, POGs, and a Cornflakes Homunculus. A writer for Vampire Survivors, a pro wrestler, all with big boobus to boot!
Ah the good old days back when Jim Sterling actually had a point and was actually a champion for gamers rather than just being I said token caricature even his character isn't the same.
I honestly think that Sony requires them to put in a performance or graphics mode and that most devs kinda half ass the graphics mode to check the box.
I'm guessing the reason toggling ray tracing on and off doesn't do enough of a difference in many games is because their traditional rasterization techniques are already good enough for all but the most extreme of edge cases, so the difference most of the time is too subtle for anyone to reasonably notice. Well, other than the extreme overhead of just casting ray queries everywhere. It really is possible to use traditional rasterization techniques to achieve a reasonable look, but ray tracing is supposed to make it a lot easier to achieve a "realistic" look with less baked in light maps and such. Problem is, you can't really achieve a major difference if you go and bake in light maps and other things that make it work properly without RT. And if you're using Unreal engine, you basically get the full quality with little difference whether or not you use hardware RT. And often, the overhead is identical for both. Oh well, it's basically hype machine.
I still haven't bought a PS5, but now when I do I'm buying a used one from my local game store and Sony can get none of my money from the sale. (Yes, I realize they'll still get money from PS plus and any new games I buy, but that's not the point)
Performance mode....or "put through 4-5 filtering/post processing to get the image to hold together" mode, often lacking the clarity that would be achieved at lower resolutions and fidelity.
Well, I mean, the infamous $599 PS3 was in 2006. Adjusted for inflation, that's more than $900 in 2024. It doesn't make it okay, but it's certainly not unprecedented, and I don't really think any of us should be surprised. If anything, it's a hint about how much the PS6 and XBoxWhateverTheNextOneIs are going to cost, when and if they come around. The "sell the hardware as a loss leader" era may be over for awhile.
Honest question, were you actually trained to wrestle? I remember running the ropes my first time... Busting the skin under my arms to "thicken the skin" taking countless bumps just to end up a evil ref that got to see the lights night after night, sure i got a lot of ring action in EVW in ohio, but i guess didn't have the gimmick or look
Thank you for mentioning how awful it is for disabled people to live at the moment even if just in a one liner. I wish more people spoke about it. I can barely get through the week it’s rough
The "Quality vs Performance" tradeoff just proves that consoles became infected with all of the problems of PC gaming while losing all the advantages consoles were supposed to have
Damn you Stephanie Sterling, I've been playing Vampire Survivors for the last couple of weeks, and it's eaten more hours of my life than I'd like to admit!
ray-tracing and most of the other features of the PS5 really aren't there for you as a consumer it is there to reduce developer costs. ray-tracing means a developer doesn't need to deal with shadows anymore that is a ton of work that no longer needs to be done. making blazingly fast SSDs with a SOC to deal with decomp means the developer no longer needs to deal with file optimization. (modern engines like UE5 will even rescale textures on the fly) the crazy part is all this tech and power to reduce dev costs for publisher hasn't done shit since they keep pumping out PS4 versions of the game! in many ways to me this is a lost console generation. tons of game will start there development on the PS5 but won't be ready until the PS6 comes out at which point a more mature and well designed chip for all this cutting edge stuff will be out able to deal with it at a much more reasonable price.
Yeah kinda. On the other hand there’s still people who buy gaming pcs and they cost more than that. I know this might be a (very) hot take but the ps5 pro seems like reasonable value for what you’re getting if you’re one of the people who think that ps5 games don’t look good enough on 4k screens for your taste. Compared to similarly priced pc for example I mean. 😅
Jeez, and I was considering one of their phones awhile back! Thank golly I didn't go that route :c Actually.. I dunno, I could pay the fee, unlock my phone, then file a chargeback. That's a fee they haven't earned anyway.
1:18 - What else is new? (!) You're just saying things as you see it. 7:30 - So he's saying that they should work until they almost kill themselves? That's clearly the Japanese way of doing things...