Super Mario Bros.: The Lost Levels (SNES) Relased: September 30, 1994 Super Mario Bros. 2 (SNES) Relased: October 21, 1995 Super Mario Bros. 3 (SNES) Relased: November 28, 1996 Super Mario Bros. World (SNES) Relased: November 4, 1995
I don't know how much you even check RU-vid anymore, let alone still work on danmaku stuff, but I just want you to know that due to YoYo Sandbox your work has been extremely formative media for me and I really appreciate all the shmup stuff you've done over the years :) It'd be an honor to speak with you about it, but I don't really have any other places to reach out... regardless I figured I'd pay my respects to your work here. Cheers!!
That's cool to hear. :V It's been ages since I last did shmup development--the last thing I did in that vein was actually the boss for my entry to the third Make a Good Mega Man Level contest (whose compilation game just released, incidentally). These days I mostly just exist on Discord with the same username, if you still wanted to talk.
I am happy I finally finished it! I will not play it for a while I think. It took a lot of hard work to beat it. Super Mario World was easy compared to SMB3.
Where'd you find the music you're using for this run? When I played this game (which was a few years back at this point) the music was Midi versions of what's in this run...
Man, this is so cool! A friend of mine showed me this game because we were both fans of Roahmythril's videos. Then I showed it to some other friends who enjoyed Danmaku and then one of them freaked out when they realised this game was made by you, because apparently you made some other cool shmups in game maker! It was like discovering an old gem.
I return nine years later with a simple question: what’s the music playing during stage 2? It just burst into my head, and now that I remember where I heard it it’s driving me crazy.
As much as I love this game I was never a fan of the SNES version of the music it sounded way too Synthesized and sometimes outta tune if that makes sense, i think they shoulda had the option of choosing the original music or the SNES version
Yo dude, discovered this game a few days ago and had a blast with it, do you still remember where you got all the songs from? I recognise some cave and cyber-rainforce stuff but not everything...
Is it just me, or is the button to get you out of Kakusei mode sometimes unresponsive? I always end up pressing it a few times and never quite knowing if it will activate or not. Is it relative to holding down the normal shoot button?
Yes, ive noticed you have to wait sometimes maybe? Like if a boss is transitioning between segments of health bar. Idk. Its deffintley got times when it doesnt work.
when l was a kid l played in super mario bros nes in my home when my fathers let me playing nintendo nes and my younger brother have a nintendo game cube and sometime we play videogames in nintendo game cube but first l think that me l have always to work to have many money to buy a nintendo for me
The Hardest Ones Are The Doors, Each Door Leads To Bowser But One Of Thems Are Hard To Find, And I Always Keep On Dying Everytime I fall into the lava or getting hit by bowser or the thwomps its hard and wish me luck ✌