I provide a premium architectural design experience for my clients and share insights into my Architectural design process to help others elevate their skillset.
This channel is dedicated to sharing knowledge and tactical strategies implemented over the past 10+ years of crafting high-end custom residential homes. From the earliest stages of the design process, through engineering, permitting, budgeting, and construction, you can follow along and learn what I deem most important about each aspect of a creating a high-end project.
Whether you're considering starting your own building project or a new student just starting their architectural career, this channel pulls back the curtain on what a professional Architect does behind the scenes and why our services are invaluable to all construction projects.
Subscribe to be notified as soon as new videos drop.
I have a question is there a way I can buy your families or test them out. I truly would love to have the doors and window family on my template even the one you can easily change the size by dragging them to the appropriate size
Hi Oscar, yes I do! I've got a little 'mini-course' that shows I use them which bundles in a few families to download and test. I also make all my families available as a single purchase, or you can select types of families that are relevant to what you. Take a look at this page and shoot me an email if you have any questions: stokeddesign.co/revit Thanks!
Great Video. Hope you continue to upload tutorial such as this type, showing the step by step settings, and how to go through materials settings. Hope you could also show tutorials using Arnold rendering. Thanks in advance.
So every time we have to replace the file for updates, we have to make Fbx file and replace it with previous one? This is how we sync from Revit to 3ds max?
Thanks! For the longest time, the Revit link didn’t actually work very well in older versions of Max so it was my only choice. It works much better now but I’m not a huge fan of the way it has to scan the whole Revit file, opening up Max to all the 3d Revit views. Not a huge issue if you’re a solo artist and you’re well organized, but if you’re an architect working in an office and you’re working with a dedicated viz artist it’s a bit easier to point them to a stand alone FBX rather than letting them monkey around in the Revit views and potentially re-linking when you’re not ready. Not a huge issue by any means but just a bit of a personal preference. If you like the Revit linking method, go for it!
Hi! I’m actually working on ramping things back up! Just left my previous to job to pursue my own projects full-time. :) Hoping to get some new videos to posted to YT in the next month or two. Appreciate your interest!
Do you separate from the revit model the families of windows, doors, walls, or how do you do it for the material? Do you have to keep the materials well separated?
When selecting a new corona material in the material editor, nothing comes up, no sphere shaped object or anything, that’s with the corona physical material and the legacy material, any help would be appreciated! Reflection is also not on the basic options.. may have something to do with being on the 2024 version
thanks for this man, you made all the process seems so simple and easy. I already started following up with your steps and I am sure after no so long period of time i will ba very good at it.
I want to use Revit to design, plan, and export to 3ds max. I was searching RU-vid channels to show me how. Finally, I got this channel. you got one additional subscriber.
When you link the file in there is an option to “Combine by Materials.” That’ll break up the model by each individual material instead of each object. It’s a whole lot easier to work that way but I’d definitely spend some time cleaning up your Revit material library. Let me know if that helps. Thanks!
An introductory video explaining the process briefly and all the PLUGINS needed would be awesome. Stating which ones are free and which ones are not free, so we can download them before committing to the tutorial playlist. Pausing each episode for hours to download plugins can be a little frustrating. Unless there is a tutorial video already explaining that i missed, thats my only concern.
Well done. This is just the workflow I am interested in. I feel like you were speaking to someone like me in this series. How different is the workflow when you use Vray? I have been using V-Ray directly in Revit, but I struggled using it in various platforms (Revit, Rhino, 3DS Max). Should I switch to Corona (never used this program). I'm just trying to find a straightforward workflow I can use in a professional setting. This is the first real professional workflow demonstration I've seen that seems realistic.
Glad it resonated! The workflow wouldn’t be too much different. You’d just need to work the specifics of setting up lights, materials, and some of the unique render settings in Vray (related to corona). Otherwise the overall structure of the workflow would be the same as Max would maintain the same material assignments and such when you relink your Revit model back in Max. It’s definitely a realistic workflow in a professional setting but it is a little bit more involved than using a more “packaged” product like lumion. The upside of course is that once you get the hang of it you have a much more flexibility in crafting renderings suited to your tastes. Good luck and let me know if any other questions come up!
i have a very annoying concern when i export from revit it goes as mesh and as i try to modify some edges by modifiers like chamfer or what ever to apply some realitic edge look the model gets weird deformations. is there any other way to make the model from revit editable on max ?
I m gonna give a comment/suggestion to people who work on larger projects (10 plus story towers) doing FBX export from Revit takes a really long time and you can try exporting DWG and in option selecting Polymesh instead of Solid to have a much faster export time. Since you won't be doing any modeling or editing to the file and all the modeling is done in Revit there's really no benefit to FBX.
If we use Enscape, Lumion, Twinmotion, Corona Render, etc, with Revit and Sketch Up then is it really necessary to learn 3D studio max? Because these rendering programs could create stunning perspectives with appropriate materials, lighting, etc. Please advise. Thank you.
Not at all! All those programs make great images these days and are pretty simple to use. My experience is that in order to make them simple to use they don’t offer quite the degree of creative flexibility that 3ds Max can provide. I’m a bit of a control freak and like all the extra options Max provides so you can really bring your images to the next level. If those other programs fit better into your workflow and you’re making great renderings with them, then don’t even worry about Max. Thanks!
I have issues with this method when I inport the file the dimensions in 3ds max changes i want accurate dimensions which I used in revit please help me with the solution
Hey man, Im following your workflow, but I seem to miss something, and it's your scene configuration, and how do you set up corona to render your image apart from ratio, it would be really useful. Great work on these videos and on your art man, cheers.
Thanks man appreciate it! Apologies on the delayed response. Can you elaborate on what you’re looking for regarding the image setup? Let me know if there’s something specific you’re looking to do and I’ll help if I can.