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Johnny Matthews
Johnny Matthews
Johnny Matthews
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Learning Blender 3d through tips, tours, and tutorials. I aim to produce down-to-earth tutorials that are applicable to everyday types of projects. I want everyone to feel welcome and I hope these videos inspire you to make something awesome!

Gets lots of free Blender Assets: johnnygizmo.gumroad.com/
Follow on Twitter: twitter.com/johnnygizmo
Measurement Nodes Livestream
1:26:03
Год назад
Комментарии
@KhalNayak-br7pl
@KhalNayak-br7pl 17 часов назад
Exactly what i wanted! Thanks a lot!!
@robspaull
@robspaull 18 часов назад
Fab tutorial - answered several things I was trying to figure out!
@gambikules
@gambikules 2 дня назад
more complex model ? cause unwrap a tube its not hard
@brnm973
@brnm973 3 дня назад
A suggestion, maybe remake this video or make a separate one where you show how you made the shirt without skipping parts and fast-forwarding. You would get more views.
@BanglaWare
@BanglaWare 3 дня назад
So good, loved how simply you explained such a complicated topic. Thank you
@PatrickHengartner
@PatrickHengartner 3 дня назад
Amazing tutorial, I followed it step by step and double and triple-checked the math set up, but somehow it comes out fucked up. I am using Blender 4.1
@JoseMartinez-iq3xq
@JoseMartinez-iq3xq 4 дня назад
Excelent
5 дней назад
2:14 ✅Let's make a small addition. If you want the time to increase beyond the entered value, you can change the "Math Node" node, which appears on the screen with a time stamp of 2:14, from "Subtract" to "Add". So you can increase the time after a certain time or from 0.
5 дней назад
✅Thanks. Tested with Blender 4.1 Alpha. Result: Successful.👍
@redantte
@redantte 7 дней назад
Thank you so much for this! You've saved my computer from crashing
@EugeneOkean
@EugeneOkean 8 дней назад
Thanx for this tutorial!
@sparklecats-vk2gi
@sparklecats-vk2gi 8 дней назад
Hi Johnny, When I do the fake user button and delete my node, and then switch to the new node and add the torusknot, it still doesn't appear in my viewport. Do you know why this could happen?
@sowigacid
@sowigacid 8 дней назад
bro this tutorial literally solves every problem ever occuring for simple mechanical rigging. this is simply perfect.
@AhmadHossam
@AhmadHossam 10 дней назад
Just use screw modifer into a solidify n u get exact same result N for door holes boolean into a collection pretty usless node i think Maybe with some work it could be useful But still fun little peojecr tho have a nice day
@michaelsmusicinstruments9980
@michaelsmusicinstruments9980 10 дней назад
i didnt know this shear option, thank you very much 🧡
@_casg
@_casg 11 дней назад
what are the chances of finding this explicit tut. I was on my bed all night thinking about stepped / perpendicular random rotations for instance objects. And some mad lad did it. God I love u bra.
@billyjjackson
@billyjjackson 13 дней назад
This was the first time a geo nodes tut made sense to me 😂 thank you!
@aaronvdw
@aaronvdw 14 дней назад
I just ran through an entire course on rigging by a well-known source of Blender courses and it doesn't even come close to the clarity of your videos. Well done, as usual!
@danmandanning
@danmandanning 14 дней назад
Stuck on step 3. There are no longer string to curve nodes.
@newphone3293
@newphone3293 15 дней назад
Why am I having trouble understanding what's happening here? Is there anyone who also can't understand what's happening here? Or is the instructor not the right one?
@yusufghodgeri7137
@yusufghodgeri7137 16 дней назад
In Blender 3.5 they changed the transfer attribute node into a set of different nodes. How would you recommend to proceed using this method?
@adamszczesny2646
@adamszczesny2646 16 дней назад
Haha, cool.. Yet I still don't get why it goes bananaz if you "child of" constrain ik controller that has a root motion to an empty
@mohammadwejdani5724
@mohammadwejdani5724 17 дней назад
simple and useful, thank you.
@dubwork
@dubwork 17 дней назад
unfortunately global is not triplanar
@pixelasm
@pixelasm 18 дней назад
Why not rotate the grid by 90°? Then the IDs of each vert would follow each line again, which makes selection easier, right?
@DazzaBo
@DazzaBo 18 дней назад
Is it possible to then import this model into Unity, keeping the rigging and bone constraints?
@user-wx8lx2mv1t
@user-wx8lx2mv1t 18 дней назад
Should have more views. Learned how to bevel with CTRL-B, and how to loop cut with CTRL-R. This is 3 years after the fact, and I'm currently in Blender 4.1, and I can't find the "auto smooth" checkbox under "normals", as "normals" isn't appearing in the Object Data Properties menu. Could I ask if you know where it's been moved to?
@skylark197878
@skylark197878 20 дней назад
clear.crisp.concise.impressive. Thanks.
@blendercgiart
@blendercgiart 20 дней назад
How do you make things look like easy in geometry nodes??!!!!!! You are a genius
@CaCriGuz
@CaCriGuz 21 день назад
Amazing information my friend. Thank you so much. :)
@nayanpatel1083
@nayanpatel1083 22 дня назад
Great explanation
@user-ts6su4pd3t
@user-ts6su4pd3t 22 дня назад
This seems like a very convoluted, cumbersome way. Isn't there a better way?
@fergadelics
@fergadelics 22 дня назад
Do you know of a way to generate a shader preview based off a plane rather than a sphere? I mean other than just applying material to a plane, setting up camera rendering and assigning manually? Very often i have shaders that translate better on a flat surface. Ive gotten my process fairly optimized to make flat ortho thumbs but its still a time suck
@cybersimscape
@cybersimscape 26 дней назад
you're a god amongst men, Johnny Matthews
@lartscrafts
@lartscrafts 26 дней назад
Best tutorial I found about rigging. Please make more tutorials about rigs
@Dmytrozern
@Dmytrozern 27 дней назад
Great tutorial. Thanks a lot!
@HalfAsleepSam
@HalfAsleepSam 28 дней назад
Never thought of using a geometry nodes value inside of the shader.
@Prof.JesusPalacios
@Prof.JesusPalacios Месяц назад
great! I don't speak English very well, but you explain the topic with mastery
@user-sv7wp9oy3e
@user-sv7wp9oy3e Месяц назад
Would be good to be able to set the default empty sizes -- they are far too small on some projects.
@williamwidjaja850
@williamwidjaja850 Месяц назад
any chance of one texture image but select different region or offset?
@sahal1544
@sahal1544 Месяц назад
Clearest tutorial ever!
@ivanca2556
@ivanca2556 Месяц назад
Hi can you upload to blender market?
@idkreallyty
@idkreallyty Месяц назад
i cant see the cloth drag at all
@skidfrog
@skidfrog Месяц назад
however....if timeline does not exist.........how to bring it back ? I can go into the editor menu and click timeline......but then I get a full page timeline with no way to scale it to bottom of display . maybe it's a workspace window removed somehow
@This_is_my_spout
@This_is_my_spout Месяц назад
I wish I could upvote twice. Once for the useful video, once for the title.
@alekzstube
@alekzstube Месяц назад
For anyone using 4.0, you need to store attribute as a 2d vector
@iulianatintiuc959
@iulianatintiuc959 Месяц назад
hi, i've been following your tutorial but when i get to 9.33 the random thing is not working, same one texture for all pages, any ideas why? thx
@rubenvela1982
@rubenvela1982 Месяц назад
Super helpful video!!
@theothergameygamer
@theothergameygamer Месяц назад
Good effort, but for me there's too much setup involved. I'll settle for using the built-in "Measure" tool for now.