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I show you things in Monster Hunter you might not have noticed, and introduce you to indie games you might not have played. I'm the guy you hear in the videos, that's me!
This Boss Is Terrible
8:05
21 день назад
The Best Game On Steam
12:39
Месяц назад
Capcom's Best Combat
10:22
5 месяцев назад
A New Type of Open World
10:22
6 месяцев назад
The Hardest Boss In Monster Hunter
8:54
6 месяцев назад
Why Playing New Games Feels Impossible
7:41
6 месяцев назад
2024's Forgotten GOTY
9:21
7 месяцев назад
Did Palworld "Beat" Pokemon?
5:16
8 месяцев назад
2024's First Masterpiece
13:13
8 месяцев назад
The Masterpiece I Can't Talk About
11:22
9 месяцев назад
I've Never Seen An Indie Do This
8:03
9 месяцев назад
The Indie That Could Win GOTY
6:19
10 месяцев назад
A Short Hike Is...
5:22
10 месяцев назад
The GOTY Contender
6:50
11 месяцев назад
This Game Can’t Be Replicated
8:33
11 месяцев назад
Why You Don't "Get" These Games
10:11
Год назад
MH6 Won't Be Like Rise
6:49
Год назад
Indies Might Be In Trouble...
6:33
Год назад
The Genre Indies Avoid
6:39
Год назад
That You May Never Get To Play
6:57
Год назад
Комментарии
@ackcrom9318
@ackcrom9318 12 минут назад
As someone who has played monster hunter starting with freedom unite. World and iceborne is definitely my favorite in the series! I think one thing to keep in mind, world was meant to be an introduction to a lot of people for the series, it seems like capcom anticipated that and although the narrative in the game isn’t great, there still is one to give players something to attach to. The narrative and world building seemed to be big aspects for this game, and overall it was more of a production than anything they had done. They really wanted the world to feel alive, older games never really felt like that imo. Lastly, I do get what you mean with the RNG with a lot of the grinding mechanics. But when it comes to the guiding lands or investigations, they do make it really easy to hunt the monster you want, after you’ve unlocked them. I do agree it’s more RNG than what most people would want but they do make the game more accessible as you grind.
@EstebanPeralta
@EstebanPeralta 28 минут назад
I'm 38, have a wife and kids. I started to drop games recently because this concent that games should be shorter. I remember Super Metroid being considered a "long game" that was not an RPG, despite the fact that was just 6 or 7 hours long at average, now that's your average "short game", and that being said I feel alot that modern games milks up the same mechanics just to stretech gameplay time. I recently played Sniper Elite v2 remastered and Gato Roboto, very good games but dropped both because i felt that when I hitted 40% or 60% of the game I already had the experience that I wanted, and that's because if I game because the plot I rather watch a movie or read a book. I knew that in Sniper Elite I had to beat 3 more missions the same way I beated the other 8, so I dropped, the game mechanics were fun but the plot didn't hook me. My rule is that when a game after 3 hours of gameplay don't hook me up I just drop the game, it served it's purpose to having fun with it.
@jeomaxx7499
@jeomaxx7499 41 минуту назад
I love the overheat system in the mechanic mode but on foot i dont care i will kill the enemy until he dies which works all the time.
@chito2701
@chito2701 42 минуты назад
regardless of what you think about WORLD/iceborne as a game or whether WORLD/iceborne is the blacksheep to the series, it's clear and obvious that many PLAYERS such as myself who started with TRI on Wii do genuinely love the game, 2024 is almost over and many people still play the game and that's a testament of FUN and Quality. now before you attack me, WORLD/iceborne is not perfect it has it's issues, but those issues doesn't destroy my enjoyment of the game.
@brojakmate9872
@brojakmate9872 46 минут назад
I will never like Monster Hunter. The time I spend playing Monster Hunter is the time I could spend playing Souls games. I don't know about you guys but Monster Hunter, to me, feel like a soulless boss rush Dark Souls 2. The atmosphere is like playing a kid game with all those cats around. Souls games are supposed to feel dark and matured.
@jpraczbr8413
@jpraczbr8413 29 минут назад
"Souls games are supposed to feel dark and matured." Are you actually mentally disabled? Monster Hunter isnt souls game and never was, the series literally came out before even demon souls was a thing, please shut up and and go away, you are embarrassing yourself.
@agustiniturrideluca6051
@agustiniturrideluca6051 Час назад
I think I actually started to really enjoy the game in Iceborne before I was really annoyed by all of these problems and more. Still, it is a really cool game; it might be in the top 3 before 3u and 4u for me (Alatreon and Fatalis in world are so fun, so cool, so epic.)
@GMurph2336
@GMurph2336 Час назад
MHW is probably my favorite game of all time. Idk it’s between World/Borne and Bloodborne.
@legomotion77
@legomotion77 Час назад
Dude, I am in the exact same boat, except I still haven't gotten over the mental hurdle. I am determined to slay Fatalis before Wilds though, thanks for giving me the motivation!
@animuslee5152
@animuslee5152 Час назад
the village theme song are also the best
@senndhaboex
@senndhaboex Час назад
1:07 of course it's the charge blade 😂
@Strikerwes
@Strikerwes Час назад
this is a long winded way to say you don't like games without instant gratification because you're a zoomer. your parents raised you with a ipad for sure. very much a "i want it now" crybaby.
@goobatroopa_
@goobatroopa_ 2 часа назад
5 times in 3 months 😂
@camil3545
@camil3545 2 часа назад
While i never disliked World, the best i could describe it is "The Monster Hunter game with a lot of extra stuff that i don't play Monster Hunter games for"
@The_Jho
@The_Jho 2 часа назад
I will always remember my first hunt against it in the demo, cutting the tail off just to watch it basically regrow it using ice and stab me with it
@johnsondm
@johnsondm 2 часа назад
Yo the moment at 10:03 was low key cold ngl!! Had some real chad energy
@tielmaster7879
@tielmaster7879 2 часа назад
Same. I didn't really like mhw. Tbf, I still have a lot of issues with it but I replayed it from start this year and enjoyed it. Specifically base world, I loved iceborne since it launched.
@Servbot31
@Servbot31 2 часа назад
Actually you almost described my experience with it. One thing that triggers me the most as a main LBG is how normal ammo is designed in World, especially cause they feel week. Like it get interupted by any interactible thing in game, like small fauna that decides to get in a way just when you get a clear shot at the monster's head, or when you toppled a monster but your aim is blocked by a plant that will simply absorb your projectile and so it can really be annoying. Also the clutch claw that is a bit boring and that forces me to get closer to the monster while my build is focused on range... But then the challenge to play as I want no matter what stands in my way made me come back like "I just gotta be even better then" Also, I'm thankfully that some of my concerns have been fixed in Wilds cause I'm not sure if I'd buy it otherwise. On the other hand I think your point of view can also apply for people who didn't like MHRS, just don't look for MH World outside of MH World. Anyway, thanks for the video!
@Nalf-2297
@Nalf-2297 3 часа назад
It definitely affects where you start mh I think, I did MHW - MHGU - and now 30hrs in rise and I love them all. I didn't even know how bad mhw weapon design was until I played MHGU so it didn't hinder my enjoyment. Also only after playing GU did I not like the clutch claw or more specific the tenderize change/mechanic. Adjusting from world to GU was fine with paintball and inventory management but I think the more fundamental change was that GU felt more like a one on one boss rush whereas world feels like you're part of the food chain and you're actually hunting monster. Now I just started Rise and I love it I think if I have come from world I wouldn't love it as much as I will have a mindset of its not like world and funilly enough I forget that you can restock supply in the camp on rise.
@KenMochii
@KenMochii 3 часа назад
I love plain old salted potato chips, can't go wrong with that my brother.
@typhoon4994
@typhoon4994 4 часа назад
Iceborne and the weird design decisions such as clutch claw, combat mantles, and the RNG decoration grind make the game a slog to me. (Don't forget trying to play with friends or unskippable cutscenes)
@typhoon4994
@typhoon4994 4 часа назад
World is too easy unfortunately, the comabt is also miles behind even a game like 4u
@BadEnd98
@BadEnd98 4 часа назад
MH4U was one I felt the best in the franchise for sure, but objectively speaking MHW was a better game overall, it just too different as we used to the jank of older titles. But I enjoyed the freshnew and differences between titles, in fact I had too much fun playing it with my friends that I got the most playtime out of World compare to any MH title.
@Aesieda
@Aesieda 4 часа назад
World was the start of diminishing that survival feeling that existed in the prior entries. Restocking/infinite items kind of screwed that up for me. MH's difficulty was not just through strong enemies, but also through conservative play, but games like World and Rise encourage you go all out without any fear that you're wasting too many items or taking too much damage. The older games have still yet to be replicated in a modern game when it comes to survival and preparation.
@SntMgn_HQfficial
@SntMgn_HQfficial 4 часа назад
I loved the final final final boss of Iceborne where Fatalis said "What are you supposed to be, a Monster Hunter?" and the hunter said "In this world, I am the Iceborne." And pulled out his weapon. I am in love with this game.
@TheDevourerOfGods
@TheDevourerOfGods 4 часа назад
I enjoyed World until the difficulty spike at the end of Master Rank. Then I really started to hate every part of the game, even the menu screens.
@dallonavery1482
@dallonavery1482 4 часа назад
I stated with World as my first MY game, now I'm on Rise, and this video made me want to try out GU on an emulator😅
@Snubz93
@Snubz93 4 часа назад
mhgu is the best monster hunter game
@_EXP626_
@_EXP626_ 4 часа назад
I loved monster hunter world and I hated monster hunter world iceborne.
@driguesbarcellos
@driguesbarcellos 4 часа назад
Dont relate. Im not stupid
@ViewtifulGene
@ViewtifulGene 5 часов назад
I still think the mandatory foot-sniffing segments in World are a hard dealbreaker for me. I don't want to look for the assigned target, I just want to beat it up. I dropped it after Xenojiva and have no desire for Iceborne if there's still tracking. I wish the game at least had Psychserum to ping the location, no prereq footprints. I liked Sunbreak, I liked GU except for the Hypers and the hyperinflated material requirements. But World ain't my thing.
@camil3545
@camil3545 2 часа назад
A lot of people seem to hate it, but i love that Wilds is apparently limiting tracking only to a monster's first encounter, do it once for the "cinematic" experience but after that it is back to the business of going to a target for parts to make a new hat.
@Marco1995Mega
@Marco1995Mega 5 часов назад
I want to provide my own experiences with the series and its community - hopefully, in as short a format as possible (doubtful) - as someone who started with World and then played Rise, before buying a Wii U to play 3U. World/Iceborne is one of my top 5 games of all time. It didn't click immediately, but the concept and presentation kept me engaged until it finally did. I've got about 700 hours in WI now. The combat feels perfect as it is; weighty but smooth. I also just loved how the terrain offered both hazards and opportunities in combat, often feeling like you were fighting very differently just based on the arena. Rise, on the other hand, felt a bit too fast and light and the arenas all feeling the same was no help, no matter how different they looked. While I still loved the combat and played all the way til the end of Sunbreak's story, I stopped after that. On tracking, I love it. Oddly enough, I NEVER had a problem with it, as it's always been one of those features that added to the immersion of the hunting simulation that made me fall in love with World in the first place. Even though I love bosses, I'm actually not the biggest fan of Boss Rush games, and am firmly in the camp that doesn't want Monster Hunter to go in that direction. Hell, my only gripe with the scoutflies is that they could be a bit LESS handholdy. When it comes to the veteran community, they seem to be even more divided and argumentative regarding this set of mechanics than the newcomers. Some say, "I love tracking, make it even more involved!", while others are, "Back in my day, we never had to smell a dozen piles of crap to find a monster." Seriously, while each player should have their own opinion, at times I'm like, "Just make up your mind already, you old farts!" The Guiding Lands are really cool, imo. Yes, they're a tad grindy, but they improved the RNG elements by adding lures, allowing you to, in fact, fight the monsters you want with a bit of effort. Even so, I'm pretty sure every monster gets an Optional Quest to fight them in the arena after the first time you defeat them. Investigations also exist to help with that. Still, I'm not the biggest fan of event quests and certain other ones being cycled, either. After Rise and ESPECIALLY 3U, thank god that the mainline games are abandoning the Village/Hub system. Apart from there being a unique charm and experience of going through the main story with your friends or randos while still having the choice of soloing it, you don't have to spend hours doing LITERALLY the exact same shit again if you want to experience a decent amount of unique monsters, subspecies, or variants, because they are, in fact, locked behind this recycled content. Hell, now that online support for this console (and the 3DS) is no longer a thing, and local play is a bust since the Wii U is now an ancient piece of hardware that was never particularly popular to begin with, the tedium of NEEDING to fight dozens of monsters that are no different from the ones you might have ALREADY fought over a dozen times for their gear is at an all-time high. All facts and eventualities that Capcom had to have considered and predicted, but they still went with this system anyway. Anyway, that's SOME of my thoughts and experiences aired out. If you read through this long-winded expose, I applaud you for your courage and tenacity. Have a cookie.
@EZJCat2
@EZJCat2 6 часов назад
i made dual blades specifically for this fight just so i could beyblade her, i wasn’t able to win otherwise lol
@NovaBushido
@NovaBushido 6 часов назад
Bruh, this is basically me, I'm only just running through iceborne now. I skipped it and stuck to GU till Rise. World will probably always be my least favourite, but there are good points in it.
@samyt681
@samyt681 6 часов назад
did you check out ICE mod? i just play world with it.
@SugeryGold
@SugeryGold 7 часов назад
There are some parts of World I absolutely love but I am not a big fan of most of the large monster designs. MHTri was the peak monster design for me, they nailed the speculative zoology aspect and also made the designs fun and a just little out of this world. I honestly cannot think of a design that didnt hit the mark imo in the whole game. Then in world they got such heavy hitters as Jyurotodus, a literal mud fish with legs, great jagras, a snake that swallowed a balloon, Poulumu, a mouse that swallowed a balloon and Anjanath who looks like a weird vulture turkey trex and like yeah he looks realistic but I think the design of something like baroth is so much more inspired. I do at least get why some people like anjanath fs but he is not for me
@Uno_Hunter
@Uno_Hunter 7 часов назад
Just wanted to say awesome video, and I share the same with Rise/Sunbreak being my favorite Monster Hunter game.
@iJakku
@iJakku 7 часов назад
You got quite the resume as a hunter. For sure I'm in the same boat for disliking the copy and paste weopons design. But quite thoroughly enjoy the hunting experience of world.
@DSCota
@DSCota 7 часов назад
Jamaican water crackers with butter and cheese
@skxdii._3123
@skxdii._3123 7 часов назад
Word for word bar for bar exactly the steps I went through with world. I stopped fighting it and just accepted the game as is😂. Also scary we both started with 3 ultimate and then didn’t beat it all the way and went straight to 4 ultimate.
@mysteriousnova600
@mysteriousnova600 7 часов назад
I don’t get all the clutch claw hate it was a lot of fun. My only issue with iceborne is that tenderizing takes two grapple attacks on most weapons.
@koalaofdoom255
@koalaofdoom255 7 часов назад
gonna have to go with pretzels, for sure
@scorpiopede
@scorpiopede 7 часов назад
It's so rare someone admitting they struggled getting into World, it's refreshing and good to see considering I've struggled (and still) to enjoy this game. I loved the naturalistic setting of World. Hunting endemics and watching the monsters interact with the environments was easily what I enjoyed the most. For me it was the combat I couldn't get into: The erratic movements of the monsters that lacked clear patterns to take advantage of, the insane speed of the monsters while the hunters were slow as molasses (they were always this slow but the monsters were built around that in older games), the insanely long recovery times from getting hit/stunned/paralyzed/roared, and of course the clutch claw and everything about it. As a fan of the bigger, slower weapons in every other MH game because of the weight and impact they have, only now that I'm replaying the game TRYING to see what it is people like, I think I found a weapon that works with this combat system which is the SnS. Always liked the SnS in older games, but it's only because of how fast it is and the ability to use items and the slinger without needing to sheathe that World is starting to make sense to me. Either way, thanks for sharing this story, and here's hoping I can "get" this game as well.
@tatu9805
@tatu9805 8 часов назад
I have had diarrhea every day for nine years.
@bobjoe2190
@bobjoe2190 8 часов назад
Honestly the only critique I really agree with is that of the weapon designs. I think the main reason I dont agree much with your other critiques is just because of how we view the purpose of 'monster hunter' in the first place. An example being that you critiqued world for having you chase monsters around the large map, which I think was a vast improvement on the older games were you had to paintball a monster to 'track it' and before that you were literally just checking every zone to see if the monster was there. In all I think world exemplifies what the earlier games tried to do, but couldn't do because of lack of technology or whatever. It is the game that you feel most like a 'monster hunter' imo. Edit: I also don't like the clutch claw that much, but how can you hate on the clutch claw but like rise and wire bugs
@notimeforcreativenamesjust3034
@notimeforcreativenamesjust3034 7 часов назад
You don’t agree that not having a pause button in a single player game is absurd?
@BBBerti
@BBBerti 5 часов назад
I can tell you how one can like wirebugs but dislike clutch claw. Clutch claw is terribly designed and terribly integrated, they had to add a "stagger" animation so u can reliably use it against a lot of monsters. It is tied to tenderizing which is the other badly designed and badly integrated mechanic. Wirebugs and switch skills are very well designed, very well integrated into overall gameplay. They don't interrupt the flow of combat, they are simple extensions of our movesets and feel awesome to use Thanks for coming to my Ted talk.
@thomashanson7550
@thomashanson7550 5 часов назад
​@@notimeforcreativenamesjust3034There are plenty of people who don't care about that, myself included
@jpraczbr8413
@jpraczbr8413 35 минут назад
the clutch claw and the wire bugs are completely different thing what are you even talking about?? the clutch claw is boring and a risky to use move that the game almost forces you to do to get decent dmg, the wire bugs expand the movement options and the fluidity of hunts so much, there is literally no flaw with the wire bugs.
@emaankhairy2283
@emaankhairy2283 8 часов назад
i agree sm about weapon designs they are SOO unbelievably bad
@redunbreon5911
@redunbreon5911 8 часов назад
Candy puff rice is really delicious
@john_monsters
@john_monsters 8 часов назад
I'm glad you came around to like the game I had similar experience with sunrise so I tried to get into it again but realized why I didn't like the games in the first place.
@PoisonJarl71501
@PoisonJarl71501 8 часов назад
MHW was my first MH game and I got all the way to the last dragon and ended up uninstalling after dot being able to beat him. I only ever played hammer because the other weapon mechanics and repetitive inputs literally put me to sleep. Fast forward a couple years and I play rise up until all quests and rank 120 and uninstalled. Just downloaded sunbreak and started with greatsword then long sword then lance and im literally dozing off again. I wish it was more engaging and don’t force combos and specific inputs. If anyone makes a souls like game hunting monsters like MH, it’s gonna be a billion dollar game. Decorations were another thing that killed the game for me. I’d rather work for money than repeat missions for random rewards 😅
@saintitchief
@saintitchief 8 часов назад
you just had horrible taste if you didn’t like world lmfao
@checkeredclusterbomb
@checkeredclusterbomb 5 часов назад
No, its valid. I started with MHFU and still to this day can't wrap my head around why world doesn't click with me. I still pick it up every once in a while and hunt a few monsters, but it doesn't grab me.
@saintitchief
@saintitchief 5 часов назад
@@checkeredclusterbomb you also have horrible taste then.
@Cobatsart
@Cobatsart 8 часов назад
Apples and cashews are a personal favorite of mine