Idk why everyone bought bunny. Lmfao bunny is absolute trash every bunny who goes into bosses or anything remotely. Hard always the first to go down. I say this as a gley main. Bunny isn't worth a single penny
I mean its Korean warframe, nothing wrong with that :3 though they need to improve the in game market (hella expensive that makes Warframes in game market more cheaper), gameplay grind be a bit less tedious with low drop rate and have engaging missions/boss fights. I aint trusting NEXON with a healthy skepticism, please improve the game
Hats off from a Warframe vet myself, Respectfully disagree. Honestly both games TFD and wardrame had a rough launch. Warframe had to improve overtime and make it better 11 yrs later, making us more monetized friendly and made premium currency tradable to players and listening to the community, we still are goin strong. TDF does taken inspiration from Warframe systems, just added Destiny esque style with Borderlands weapon drops and its fine, its just mid, not being biased here. I do hope they can improve the game and not as a cash grab from NEXON. Also please reduce the prices in your in game market TFD, your way too expensive for anyone to pay to skip, its more pay to lose.
I play other gacha games and while I think ZZZ has great art direction, music, characters, etc, the game doesn't really bring anything new to the table for me. It kind of reminded me of some of the things I didn't like in genshin and while I play HSR, I don't need to play another (mihoyo) game that has the same formulaic character progression system. I give Wuthering Waves a pass at least because the game feels alot more enjoyable to me and improved on most of the aspects of genshin, (including the grinding shit). So after a couple hours of ZZZ, I uninstalled it. If people enjoy it, great, but I personally found myself getting bored and switching to something else.
Warframe is definitely better but it's also been out for 10 years or some shit. This game is fun and respectfully has Ultimate Bunny and maid skins, so it's only a matter of time Keepo Some of the Collosus boss fights are definitely hard as shit, at least with randoms team. That is a nice change of pace from what I expected
I thought it would be a good game but I think like with every single one they just cash grab then the game dies after 5-6 months. Wish they would make this game a bit normal, can’t even play this around anyone it feels weird.
The bit about hoping the debit/credit card to push through when buying groceries is too real. You don't know poor unless you experience that once in your life lol
Great video showing off the ASSets of the game. The first 10 to 15 hours were really fun. Sadly, at some point, the game becomes more and more grindy and more and more repetitive. I kinda get the 5.6 userscore on metacritic and hope that Nexon can improve on the criticism.
@@EllyRU-vid I get what you mean and I do agree to a certain extent. Though I also believe that being super grindy should be exclusive to endgame due to the lack of level- and eventscaling.
I just want to say that I respectfully disagree with all of the negative criticisms surrounding the game. As much as I’d love to address every single point that people make, that’d take more time than it’s worth and I just want to play the game I like. I like the characters, the story is one of Hoyo’s best already even though we only have the first handful of chapters (although themes aren’t particularly deep, character interaction is super solid and the writing has a lot of heart). The gameplay is super satisfying because of the crisp polished animations and sound design. In terms of style, presentation, and execution, ZZZ has captivated my interest unlike any other game has before. I tried playing Wuthering Waves, and it’s fine, it just feels like a more streamlined Genshin. I expected more coming from the company that made Punishing Gray Raven. ZZZ however exceeded my expectations a hundred-fold. I was going in not expecting to like a majority of the characters save for my few favorites, but the stories surrounding them have really endeared me to their personalities. Hell, I’m even invested in the minor side quests involving NPC’s. The world of ZZZ feels actually lived in, without the tacky worldbuilding that Genshin had in it’s first few chapters, or the frankly uninteresting characterizations of the people we meet in the first two Star Rail arcs (my favorite Star Rail characters have always been SW and Kafka and that hasn’t changed ever since the betas). I don’t want to throw any shade, that’s not my intent when I talk about this game, but I have to say that I truly feel like people aren’t giving the game the chance that it deserves. Hoyo is doing something special here that they’ve never done since Honkai Impact 3rd. Although the style and tone is massively different compared to HI3, I feel like the heart and soul in terms of both gameplay and writing has been refined and carried over from HI3, which would make sense since I’ve heard that ZZZ’s dev team is partially made up of the old devs who worked on Honkai pre-Flamescion arc along with new hires. Those are my two cents though. I’m not asking for anybody to agree with me, hell, I’m not expecting anybody to even bother entertaining my opinion at all, but I think people are parroting the same words to each other too much. I just felt like I had to say something different. That’s all