I'm Telophorus, a creator who makes speedbuild videos, mech fights, or tutorials on the game Elite Engineering on Roblox! I try my best to upload as much as I can possibly can, hope you enjoy your stay here!
could you explain how to hook up the leg height for running? Ive wanted to adjust the running leg height but you made it feed through the same constant
I answered this through discord, but if anyone wanted to have a separate leg height for the running, you'll need a switchbox that switches between the two configuration constants, then feed the output of the switchbox into where I connected the leg height constant in the video
So I tried to use my controller for the walking mechanism. I connect the throttle output to the speed (since the controller supports it). But whenever the speed changes, it the leg is resetting (going back to its normal position) before walking again at the desired speed. How do I fix that?
hey man, ive been following this tutorial series. at parts you've mentioned using lists to make animations? i was wondering if you could give me a quick rundown on how that would work. i figured it would be something like using the position grabber mode to get each IK position for each frame, and then adding those to the main list for an animation for each keyframe. then using some sort of system to grab those positions and apply them to the mech when the animation is triggered? its perfectly fine if you dont though. great tutorial series btw
you're actually correct on this one lol, we pose our mech then we grab the vectors and put it on a list create. then we use a list get vector which feeds into the animation handler! to play the animation, we switch between the two poses (the two vectors) that we've recorded. for example, a pose for a wind up punch, and another pose for throwing the punch.
@@Telophorus Im sorry but i still have another problem, im currently at the idle animations, and when i deploy the mech it doesnt go up and down like in 9:21, instead the limbs connect to each other slowly and swings rapidly on all directions. When i press the button that toggles the build into position grabber mode, they stop but doesnt return to their straight position and doesnt follow the vector global position block. I re watched the tutorial multiple times and re did the logic but it doesnt seem to change
I have a problem with the limbs, i followed everything correctly but when i deploy the build the limbs just swing freely as if the motors have no power EDIT: nvm, i just forgot to connect the torque to the limbs
For some reason my leg just stays up and doesnt move even when i come close to it, Im not why its like this, I connected everything like its should have but it just stays stiff and does nothing :(
You know, I'm surprised to see that you're still active on RU-vid even though I haven't watched your videos since I was boy, well I'm didn't remember anymore, It's very nostalgic...
Well, you probably don't remember me anymore because back then I was a boy watching your video building a mech and leaving comments. Though, that old account is probably long gone XD
I don't know if you will reply to this or not. but you have my sincerest thanks, for giving nostalgic feeling. May success follow you every step of the way.