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Tissue Inu
Tissue Inu
Tissue Inu
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Indie gamedev team currently developing Quetzal, a fast-paced retro style 2D platformer. I document our progress by uploading occasional devlogs and also work on quick Godot and Blender tutorials, as I love to share my learnings as I improve my gamedev skills.


Towerbloom | Roguelite Tower Defense Teaser
0:48
10 месяцев назад
Maggot Meal | Trailer
0:33
Год назад
Quetzal | Demo Gameplay Teaser
0:50
2 года назад
QUETZAL | Demo Announcement Trailer
0:54
2 года назад
QUETZAL | Gameplay Teaser
1:03
2 года назад
How to Add Juice to Your Indie Game
2:17
3 года назад
Call Down Signal Up | Godot Tips
2:50
3 года назад
Комментарии
@bangprob
@bangprob 12 дней назад
cool
@itsfela
@itsfela 12 дней назад
Very smart hack, thank you
@natgaple7094
@natgaple7094 28 дней назад
Thank you so much, I've been hitting my head against a wall for so long now.
@thedddemon
@thedddemon Месяц назад
PROCEDOURAL
@ddavebet
@ddavebet Месяц назад
Hi. what's the window settings of this project in Godot?
@ddavebet
@ddavebet Месяц назад
Loved the demo
@tissueinu
@tissueinu Месяц назад
thanks - that means a lot!
@benzenatizineeddine7816
@benzenatizineeddine7816 2 месяца назад
I love the fountain spitting water, it's elements like these in games that where you stand near it the world feels small and safe and the same goes for god rays.
@NZMPlays
@NZMPlays 2 месяца назад
These are good tutorials man, but it would be more helpful if you take a little time to slow down and actually explain what youre doing and why. Just telling people to do what you did doesnt really teach anyone how to do it, they just end up copying what they see, it doesnt really help you learn. Otherwise good job, but itd be nice to know what some of these values do.
@SCRIPTER_03
@SCRIPTER_03 2 месяца назад
Почему на английском😢
@SaturnoEdu
@SaturnoEdu 3 месяца назад
i have a problem, everything that is added to the PP group gets rendered in front of everything else, i have a body of water that should be rendered behind the terrain tiles, and it gets rendered in front of everything
@dofeila4903
@dofeila4903 Месяц назад
adjust the z_index of the canvas layer "PixelPerfectLayer" to something negative
@imbtother
@imbtother 3 месяца назад
good
@ArtyomK-du6pc
@ArtyomK-du6pc 3 месяца назад
This is the best video about particles in Godot I've ever seen :D
@valerialee8871
@valerialee8871 4 месяца назад
thank you! awesome tutorial, it helped a lot
@mgomezmunoz92
@mgomezmunoz92 4 месяца назад
Just one question, how do you manage the pause option with shaders? Because with get_tree().paused = true the grass keep moving
@Flamebamboo
@Flamebamboo 4 месяца назад
Please reply to my comment for the fog particle do you use cpu particle??? pls teach me
@tissueinu
@tissueinu 4 месяца назад
answered!
@Flamebamboo
@Flamebamboo 4 месяца назад
the fog effect do you also use cpu particle?
@tissueinu
@tissueinu 4 месяца назад
no, it's a shader. I think it was this one: godotshaders.com/shader/2d-fog-overlay/ However, we're not using that shader anymore as it clashed with some of the art we were using.
@Flamebamboo
@Flamebamboo 4 месяца назад
@@tissueinu hey what about the leaves falling down?
@Engoneer
@Engoneer 4 месяца назад
Man I love what you implemented here this is just in time for what im making, but the fact that it reparents is a bit of an issue in case some nodes require that sprite as a dependency as a child
@tissueinu
@tissueinu 4 месяца назад
in some cases it can be fixed with a RemoteTransform2D, specially for static things, but if you have stuff moving in unpredictable ways it can be tough for sure
@nikkapa
@nikkapa 5 месяцев назад
This tutorial inspired me to play poker and lose everything
@BadTunes.
@BadTunes. 5 месяцев назад
Looks really really fun might have to add to my wishlist ❤
@dragonplant
@dragonplant 5 месяцев назад
This is insane, ecaxtly 2 days ago I was breaking my project trying to achive something like this. Thank you very much!
@MichaelZesty
@MichaelZesty 5 месяцев назад
I'm bookmarking this immediately
@Langorithmic
@Langorithmic 5 месяцев назад
tbh, I can barely tell the difference after paying a lot of attention, and don't find the HD versions to be out of place. I suggest you leave this amount of polish for the very very end of the development process. Still, looks amazing and really wanna play it
@taizeen1805
@taizeen1805 5 месяцев назад
Is there a benefit to doing this compared to using a fragment shader?
@tissueinu
@tissueinu 5 месяцев назад
I'm not sure if some objects like Line2Ds can use shader materials. Maybe if you use a specific texture?
@digitaltectonics
@digitaltectonics 5 месяцев назад
This is great!
@MrBoko1234
@MrBoko1234 5 месяцев назад
super useful, i was just looking for a godot 4 version of the exact video u mentioned :)
@tissueinu
@tissueinu 5 месяцев назад
Glad to hear it! I was surprised to not find it, thought it would be a more common thing
@daisygames9852
@daisygames9852 5 месяцев назад
What I learned: PP GROUP, PP CAMERA, PP LAYER.
@guyunger
@guyunger 5 месяцев назад
very nice, glad youre still working on it and im excited to play!
@tissueinu
@tissueinu 5 месяцев назад
Thanks! Working on this game is a delight, hope I manage to get a new playable version soon
@ilhanilhanDev
@ilhanilhanDev 5 месяцев назад
Safe for future
@calebgilbertyt
@calebgilbertyt 5 месяцев назад
The goat is back!
@StupidSmut
@StupidSmut 5 месяцев назад
bless
@MH-lr6ue
@MH-lr6ue 5 месяцев назад
i understand how it works with buttons. i need to understand how it works with custom signals
@luizpaulo8220
@luizpaulo8220 6 месяцев назад
How did you make the particles glow?
@akbarwolfram
@akbarwolfram 7 месяцев назад
😂 Your mother inlaw is savage. Intresting game though. All the best.
@fictionalaudio
@fictionalaudio 8 месяцев назад
Hi, How to add trail effect like your player, ❤
@kipa_chu
@kipa_chu 9 месяцев назад
Anyone viewing in 2024, you can directly export to gltf format and everything works as expected with default settings. I am on latest version of godot and blender as of now.
@andrewchapman2039
@andrewchapman2039 4 месяца назад
Legend, cheers.
@suthamonhengrasmee8182
@suthamonhengrasmee8182 9 месяцев назад
Thank you very much, this tutorial is very compact and effective
@psychotic4560
@psychotic4560 9 месяцев назад
pross-uh-dural? 🤣 pro·ce·dur·al
@_xtel
@_xtel 9 месяцев назад
Is this game still in production?
@tissueinu
@tissueinu 9 месяцев назад
we paused the production for a while, but we have recently started working on it again :)
@_xtel
@_xtel 9 месяцев назад
@@tissueinu Awesome! I will keep it on my wishlist then. Good luck to you all.
@_xtel
@_xtel 3 месяца назад
@@tissueinuI got around to playing your demo on the SteamDeck and it was the most fun I’ve had in awhile! It’s challenging, but not frustrating - felt satisfying after figuring out a level. You’ve re-inspired me to work on and rethink my own game. Thank you!
@tissueinu
@tissueinu 3 месяца назад
@@_xtel that is amazing to hear, thanks so much for sharing this with us! And good luck with your game!
@idle.observer
@idle.observer 10 месяцев назад
Quality content!
@animeguidance2531
@animeguidance2531 10 месяцев назад
Can you make a tutorial about save and load game progess in godot??
@greighlinv
@greighlinv 10 месяцев назад
For me it says this video has 97k likes
@BenBonk
@BenBonk 10 месяцев назад
Game looks awesome, and great tips. Thanks :)
@azrhyga
@azrhyga 10 месяцев назад
Great teaser!! I like it a lot!! Good luck!!
@tissueinu
@tissueinu 10 месяцев назад
Thanks for the support!
@azrhyga
@azrhyga 10 месяцев назад
You're welcome!!@@tissueinu
@canuniverse3367
@canuniverse3367 10 месяцев назад
you know it’s going to be a good tutorial when it’s under 2 minutes
@JuhoSprite
@JuhoSprite 10 месяцев назад
Your graphics always look super clean, this is on point!
@press_play_productions
@press_play_productions 10 месяцев назад
🔥🔥🔥
@9ronaldinha9
@9ronaldinha9 10 месяцев назад
Looks amazing!
@AngelCnderDreamer
@AngelCnderDreamer 10 месяцев назад
Interesting video Tissue. :3 Kinda wish there was a bit more on what else we could do when we press a button for examples to do more test with and get a better understanding of code, especially for beginners. But regardless this is still useful in some way to help beginners get started or at least to help those get an idea on how to test their code to make sure it's working. I will try this out since I'm a beginner and gives me that idea to see if everything is working correctly. :) Thanks for the video.
@norvelx1
@norvelx1 11 месяцев назад
Looks great! Which method did you use for that amazing fog background effect? Is it shader or particles or something else?
@simpson6700
@simpson6700 11 месяцев назад
unfortunately the particle system seems to be completely different in 4.1
@crunchyoghurt
@crunchyoghurt 22 дня назад
ye still trying to figure it out XD