As an indie game developer who’s working full time, my resources are practically non existing. I’d love to create beautiful, stunning pixel art, but at the end of the day, I’m a game developer and not an artist.
To get over this, I’m a firm believer in taking calculated shortcuts, and no shortcut is sweeter than game juice. Simple animations, shaders, and lights can spice up our game’s environments a lot, and they are very low effort.
I’ve always enjoyed the study of game feel, and implementing these techniques into our own projects can make them feel so much better. I hope you can find ways to steal the example techniques I mention in this video to make your games look as stunning as possible.
Wishlist Quetzal on Steam: bit.ly/3xeOuYJ
Join our Discord Community: / discord
0:00 Intro
0:37 Swaying Grass
0:45 Procedural Tiles
1:05 Procedural Abstract Shapes
1:20 Falling Leaf Particles
1:30 Birds
1:45 Water Fountain
2:05 Grass Patches
2:24 Tiny Light Source
2:30 Bullet Effects
2:48 Hanging Plants & Bushes
3:06 God Rays
🐦 Follow us on Twitter: / tissueinu
🎮 Play the demo: bit.ly/3xeOuYJ
🔥Wishlist Quetzal on Steam: bit.ly/3xeOuYJ
🎵 Follow us on TikTok: / tissueinu
🎧 Join our Discord Community: / discord
#gamedesign #gamejuice #gamedev #gamefeel #devlog #indiegame #pixelart #tissueinu #godot #quetzal #gaming
2 июл 2024