Impossible Mission was my all time favourite, unbelievable it is 40 years old this year :) Raid Over Moscow was a badass game, it was banned in some countries during the cold war era. Boulder Dash was also a very nice game i played a lot.
+++🐸🦘+++AS A COMPUTER 🛃🛂 SALES MAN I 🐸 HAD ACCESS 2 A LOT OF THESE GAMES + I HAD A BALL+++WHAT MADE INTERESTING WAS NO CHARRGE 💲💲💲💲 4 THE SOFTWARE+++OH NOW I'M RETIRED 😮 + OUT OF THE GAME SO NOW I HAVE 2 BUY 💲💲💲 MY SOFTWARE++++++BUMMER+++
Hard to imagine the Amiga was already around even before I had a C64! a fantasy computer unattainable at the time. These early titles like Defender of the Crown and Marble Madness made me drool and showed off what this 'future' machine could do and what was to come with '16bit'. But the rest of these were sometimes even worse than their 8bit counterparts. Well, Silent Service, but I was never into simulators. A shame the Amiga never got Japanese studios to develop for it.
Rocket Ranger, Super Hang-On and Pac Mania were 'real' Amiga show cases. The rest not so much, and felt like Atari ST and 8 bit titles. International Karate+ was good though, but more because of the game itself. Garfield looked better on C64; Amiga version is clunky and badly animated in comparison, lacks the awesome SID soundtrack too.
Minter also did several games for the Atari Jaguar… they were fun but I have to admit the “action and speed until you go crazy” style of gameplay he always did didn’t pan out super well for audiences that were craving Aliens vs Predator type games at that point.
You REALLY don't want to know how long it took me to realise what the giant FSS referred to in the game 'Boulderdash 2' in that screen you showed of the game. I have a trait in that I can't see the blindingly obvious even if it's right in front of my face sometimes. And I'm far from intellectually stupid. Probably as bright as they come.
Motor Mania was a superb gane in the day. Even though you look at it with adult and modern tech eyes and it's like look at a primate use a stick for the first itme, but it is still a great reflex game (in the narrow parts and slowing for emergency vehicles). I always wished the game had expanded a bit to have something to do other than dodge objects.
1987 called, and I want back into Barbarian gameplay. For anyone who hasn't partaken, this one throws you into a swamp right before you go on a side-scrolling, dungeon-hopping frenzy with just one sword, one shield, two glorious mouse buttons and on-screen control bars to rule them all. And then right back out again. Forget fancy combos or even joystick controllers, this is about raw, primal hacking and slashing while trying to find one of the 20 buttons to mouse-click, all while somersaulting over traps or standing your own against chunky skeletons, shoddily trained orcs, "sentient rock-piranhas", wolf-men, a dragon, and a maniacally laughing fireball-flinging sorcerer that I never learned the secret to terminating, for several years. The controls are about as nuanced as a drunken walrus on a pogo stick. Accidentally smashing into walls and waddling backwards was more like a feature, not a bug. You'll curse the flick-scrolling and yearn for some greater sort of control over Flavio McBarbarian, but when you land that perfectly timed shield bash, sending a fireball back into your enemy's face in a pixelated explosion...just wow. Also, you become invincible or enter another dimension from the baddies after you go to pick something up, until you move again. Just part of the magic, I guess. Verdict: Five out of five pixelated pecs for this brutal, beautiful brawler. This is two-button ballet at its finest!
So many cool games, nostalgia and happy times from play the game in these videos. For me it was the golden age of gaming and innovation. It didn't matter if the games didn't have amazing graphics, my imagination filled in the blanks there and it was more so the playability that these games had and still have even today. I've still got my C64 and it's games, it was the best Christmas present a kid could have alongside a cool BMX! The 80s, what an amazing time to be alive!
This was my favorite c64 Xmas demo! I still load it up sometimes for some nostalgic laughs. Can you share your version or a link? I love how it says “only $595” at the end, but the online versions I’ve found say something different. :(. Thanks for sharing, merry Xmas! :)
I still have IKARI WARRIORS for my Commodore 64 as a tape version. And it's harder 😹 than the Amiga version 😺👍. I even bought it with a compilation called FISTS 'N' THROTTLES last year's October from a local retro game store in Tikkurila, Vantaa (Finland 🇫🇮). The main reason for getting that compilation were DRAGON'S LAIR and THUNDERCATS. 😹😺👍.
I was looking for a video like this. We all know games like turrican, leander,etc.etc but it is good to remember also old games, where developers had to deal with a complex machine after the 8 bit era
Some great nostalgia here, 1984 and 85 were definitely my best years as a C64 gamer. I remember Everyone's a Wally and Pyjamarama as well, I used to like them.
Hi! (Your ship can also turn into a walking cannon.) Clearing the levels of aliens, BUT... Here's where things get tricky, If you shoot too many aliens, your ship energy builds up, and you die. If you crash into enemies, you lose energy, you die. Along with energy management, On later levels, you are literally playing two games at the same time because the bottom of the screen is a mirror image of the top half of the screen, So the top half can be on level five, The bottom could be on level eight. AND... if you spend too long on either half of the screen, The level will deteriorate. I think that explains everything.