Offline matches are so much better, no input lag, less miss inputs, DI is easier to react to, PP is way easier to do, you can't throw fireballs without care if your opponent has meter or anti fireballs, it's literally a whole different game.
I met a gold player 3 or 4 months ago at locals. He comes nearly every week and is firmly in diamond now. Doesnt matter where youre starting at, if you keep showing up, you will improve
Modern is weak, but it's fun, and less wrist pain. Capcom is a very dumb company for not making it competetive. Just remove damage nerf, it will still be weaker but at least more competitive.
No man, i play modern so i dont fuck up my wrist even more but giving modern full damage aint it. Its already viable competitively but wont surpass classic and it should stay that way. Especially with the reactions modern gets it should stick with the instant scaling
@@jiguiri exactly. You can now play the game and still do things but at a cost. 1 button full damage supers and specials would break the balance and more people would switch to modern. We don’t need that in the world
@@MrMegaman1417 yeah exactly. Dont get me wrong im thankful moderns in the game cause it allows me to play the game without my wrist hurting and its a great entry to the game for people that havent played. But modern having less buttons and less damage on specials if you do the simple input is needed. Modern being onpar or better than classic would just break the game fundamentally
There should be an execution barrier for people trying to make money playing fighting games. You can get to very high ranks with modern controls. Pro players can buy arcade sticks or leverless controllers. I am almost 44 and I bought a leverless controller for SF 6. No wrist issues at all.
06:26 this combo have the same damage of a combo with a lv3, don’t use any bar and leads the character from one to another corner. Look how some characters is broken.
While Rashid is def top 1 still, let’s not pretend he didn’t use ~80% drive gauge. So if he gets called out once, or gets perf parried during his oki that man is burned out.
Geif does seem like your worst matchup though. You both have the same gameplan, and given the 50/50 on command/tech grab Gief will always come out on top in terms of life. But really nice job with Manon. It's great to see unplayed characters in the spot light.
Fighting games are the hardest for 2 reasons and it's not difficulty. It's the fact you have to take accountability for losing and it requires consistent practices to maintain skill. Queuing up for a casual match in a fighter isn't the same as a casual match in a shooter or moba. You can still somewhat have a good time even if you lose in a shooter or moba vs just getting rolled in a fighter because you decided to turn your brain off.
I dont get the throw loop arguement if there are no loops delayed crouch jab seems too strong? In sf you csn also just sit and block without throw loops that becomes more viable?
Fighting akuma and bison are all about guessing. And all their guessing game easy to do and aren't fun at all to coynter unlike any characters. That's the reason every tournament flooded 80% are all akuma and bison.
I love the audacity from Angrybird, continuing to demon flip even when he gets anti aired. He was probably thinking, "this is SF6 he's not going to anit air it everytime."
Keep it up idom, this match sucks. The walk speed akuma has throw me off so much especially the fire fist where he can lean back make you whiff st. Mp and eat the nasty combo.