GG man. We all have that one boss that scared us, before playing the games. I can’t believe you started with killing smough, that’s super impressive! I always just bait out Ornsteins run attack, and kill him first.
I normally don't laugh myself to tears watching elden ring races or no hit videos, but I did with this one. Starting in Raya Lucaria and culminating in Volcano Manor and a little of Mogh. Fucking hilarious.
This game has so many issues. I have no idea how or why streamers are ignoring them. At least he says it’s sponsored. It does look beautiful, but that’s about it. Feels half finished. Combat feels bad. Parrying feels bad. Dodge animation is bad. Attack animations are bad. Hit detection is insanely bad. We’ve evolved past this kind of jank. Let’s see what happens when this releases next to Wukong. It’s honestly a mess.
57:07 I found that out the hard way, I was standing next to the elevator shaft at the very beginning waiting for it to come back down and I hit B, and out of no where my character just dove forward straight into the pit... It was my firs death...
Ok I’ve looked everywhere and nothing specifically says how to do the shells desire shop glitch from inventory. I’ve seen someone say while the game is auto saving, or just saying press down 5 times and press x or a. Nothing seems to work for me. Just wondering if anyone has any tips
Curtis is surely an homage to Antonio De Curtis (a.k.a. Totò), a legendary Italian actor, comedian, dramatist, poet, and screenwriter of the past century, nicknamed "The prince of laughter".
Maybe you're having a rough go of it because: 1. You don't know DS2 as well as the other souls games 2. You are playing a harder difficulty with the champion covenant 3. You are deliberately handicapping yourself with each death. Food for thots.
I actually liked it even though it was a but rough around the edges. Unfortunately I ran into a bug at the 5th or 6th "bonfire" and could not go any further. Still isn't fixed so I just gave up and figured I'd wait until launch
I counted pretty close to a 1:15 time loss due to camtscha and the [raya death. without those happening and a little better firth, this was wr. What a crazy run, all for it to flushed down the toilet
Personally a little more risks and less optimization will really get this run going, otherwise I would suggest playing some fighting games as you are not made for games with random events such as this one.
The difference between the first stream where he took 20 mins to snipe those dogs in bastille so he could 1v1 the invader, played carefully, used items vs repeatedly bashing his head against the wall in the later game is pretty jarring
@@Astro939his approach to fighting the hedgehogs was IDENTICAL to Darksydephils approach 🤣 his frustration with the game dropped his IQ by like 30 points
@@Punkandcannonballer I would say it’s a bad *Dark Souls* game. Finding this stuff is a little silly, but Aggy does skip a bunch of crap and is quite blind.
@@Punkandcannonballer every single death he had was 100% his fault and a skill issue, his problem with finding the keys was self inflicted, all that said this playthrough has been so good, this is Aggys best content ever
@@ApotheNZ yeah, the deaths with the very obvious hit detection issues, weapon lock on issues, or having no way of knowing whether or not something will one-shot you deeeefinitely makes it the player's fault.
@@Punkandcannonballer lmfao delusional, he didn't get one shot by anything that wasn't telegraphed well in advance, and there are ZERO hit detection issues, he has heavy weapons set in the controls to be "aimable" and his laggy PVP is because he set his connections to Multi Region, both his own fault, not the games He literally spent almost 40 minutes spamming R1 through a doorway at the sonic hedgehogs without even once trying vertical attacks or even stopping to consider another strategy, every failure Aggy has had in this entire run has been 100% because he failed to plan out his moves accordingly, he has been playing the game as if it's a brainless DMC/Sekiro style character action game instead of playing it like the game it is, the game Dark Souls was always meant to be before double digit IQ journalist-brained casuals like yourself cried and got all the actual difficulty removed from the series
1:23:43 Aggys spatial awareness game is weak. The hill he was talking about before was behind him when he got to turtle pope. The church is on the next hill over from the one he was saying it was on.
I played the demo, but honestly I didn't like it very much, they aimed at the ds3 and got lord of the fallen right, it's funny that no one can make a souls like with good gameplay like fromsoftware, I found this game to be very hard, and strange movement
Your a loser, botw and Totk were amazing Zelda games, stop being lost in nostalgia. Cry harder, I hope the next zelda game strays even further away from traditional zelda to weed out all the fake zelda fans
@@majorkhajiit Playing on hard mode AND handicapping himself by constantly tossing away items. The game really wasn't designed to accommodate playing this way; no game is. That's the conceit of challenge videos. You're using your skill and knowledge of the game to make up for the dev not foreseeing anyone playing this way.