Yes, i’ve used this move for many proposes. In this case, i use for repositioning to avoid dmg and Targeting the 2nd hit of TCS was landed on weakness. Follow this plz, ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-jVYOYcFr_-0.htmlsi=L8yYV6MIb_v-S6E7
Excellent ! A 10s!! Congratulations !! I don't know why you talk about rng in the title, but I have the feeling that the movements of the kulu and tsisi have become weird for some time. And I love watching the GS gameplay with the gyro ^^ What a mastery!
@@Zantek-MHNowthe move of Kulu is so randomly it’s not as a pattern, hard to predict and plan your strategy. Thx u bro, this is a one of the most difficult monster for me.
@@bizzard_bk Really ? Ahah, the rest should be simpler then ^^ but I agree, kulu and tsisi became difficult with the rng movements. With a bow, at the start of the fight, the kulu sometimes approaches. But he gets too close and the arrows pass completely through without hitting him. This is so annoying!!
You can actually let go of the hold much sooner, try letring go right at the start of the glow, then next time try to predict the glow to tune tour rithm, you'll get a much better timing
Absolutely, Charged shelling is the best one when above G8 +1 Artillery and Focus that make high DPS. In my view, i like combination between Artillery+Dragon that can use Wyrmstake if has a chance.
Nice!! It's amazing beating 8 Star with a G6.1 weapon. You always remind me that it's not the weapon's fault I failed the quest... It's the player's fault. 😭😭
@@bizzard_bk ok, got it. I dunno. I started with bow, than, after the nerf i dropped the game. I restart when came the CB, and a i used a lot it ( the only weapon with at least 3000 monster), but, seeing you videos, i learned a lot for CB, but i returned to try GS, and now i'm using only that (almost 2000 monsters). The only thing that i hate when i use the GS, is the lag that from some patch is costantly present, canceling the swipe for the shove (i dunno if it's written good)
@@simonecastaldo5519 I’ve played both GS CB and will post comments in the future continuously. I’m practicing everyday (My CB is just 809 large monster were slayed.) And Lagging issues is so annoying 😑
@@bizzard_bk I always miss combos! The swipe up requires strange timing perhaps. When I want to get closer to the monster, it does an attack instead. When I want to continue the attack to do the combo, it does... Something else!! I need more practice! 😂
@@bizzard_bk so you can hold guard and then perfect guard? I thought perfect guard had to be from neutral. (That’s how I play with Lance anyway, but I could be doing it wrong.)
@@hsliced”guard point” is the guard mechanic for charge blade, it means that there’s a point in time during some animations (in this case, the hold + swipe up transformation) where your shield is in front of you and can block.
Great fight! So, is Azure Rathalos better than Rathalos at this level? I'm almost at my first g10 bow, almost... But I don't know if a little solo arc of the 10*. It seems that heroic builds are mandatory for this
Fun to watch! Krispy Khezu 🍗 I’m really liking how the gunlance handles despite this being a mobile game. Once you get used to it the movement isn’t really bad at all. Perfect dodging really can get burst shots started and into burst combos if you’re lucky. A well timed wyrmstake always feels worth it too. But artillery I feel is really needed to get the most out of the weapon, and I feel like my water and dragon GL sets with max element are a little lacking due to not having artillery in their sets. Circumventing that with driftsmelting while probably technically possible at least for water elemental is just impractical to build around. Still, Capcom did a great job.
Wyrmstake is the most effective move for GL elements after my testing in many playstyle, Except GL jho, long shell is the highest DPS. In video, i used Fire4+ Art3 and i used to test Max element can provide more dmg for WS.
If you Were to build a fire GL wouldn’t the better choice be the the azure rathalos GL, with the higher physical dmg for charges shelling? Is the WS only taking in a count the elemental part of the dmg?
1. First, Shell dmg isn’t dependent on Raw atk. It is related to the Overgrading of weapons. 2. Seconds, DMG output of Wyrmstake combines Blast dmg and Elemental dmg.
It’s pretty good. Then depends on your playstyle. Charged shelling should go Artillery+Focus. And Dragon element for Wyrmstake spamming. However, you can mix it together.
@@bizzard_bk i don't know. On phase 1, its better use ws spam. But on phase 2, better use charge Shell spam. The promblem is, what should i choose, focus or dragon??? Hahaha...😅