"Double Dragon 2: The Revenge" completed with on coin on hard difficulty.
Double Dragon was a hit so sequel was logical. The sequel is much harder to play mostly because of huge slowdowns in game. It's really annoying. Very rarely, when on a screen there is only one opponent, game will run very fast. Maybe too fast. But when two or more opponents are on the screen it will become slow motion.
Controls are little weird again, but after little practice they become very simple. Some old moves and strikes are not present in this game, like headbut and leg kicking. But they included couple new ones like spinning kick that is very useful, knee kick that can kick opponent when he gets up from the floor, and some spinning/helicopter kick that I didn't found useful. Visually, DD2 is copy of DD1 and second level is identical as in the first game.
By mine opinion time in some levels is too short. Last boss is cool, but ending is a bit pathetic. This would be great game if there was no such slowing in the game.
- UnHuman -
25 авг 2024