New Seraph Changes 1. [Sub-fighting] Barrier power 210 -> 345, if it hits another character, it immediately consumes all ammunition and forces the opponent down. Added 0.066s hitstop when the barrier is hit by a ranged attack. 2. [Sub-shooting] funnel hit property changed from light stagger → heavy stagger, reloading time after a round: 5s → 3s (7s → 6s during arrow mode)
Really love her all round ability. Her melee combo’s damage output are even higher than skysaber and even decent range weapon on top of that. BTW : how is your ping still the same, mine got even worse than before the update. Now it is about 140 even in AI match