[Third Person Camera Collision and Clipping Fix] Ever wanted to make an epic stealth game from scratch and learn while you do so? Well... you've come to the right place, today we'll be working on a third person camera collision script which will allow the camera to slide and collide and adjust it's view in order to always be able to see the player. It's very nice and can work with any game. All made in Unity and C#.
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Development Log #2 ❤
See the Finished Product of todays episode : 0:00 - 1:15
[More chapter markers down below]
See an awesome development log, where I build an open world game from scratch using Unity : • Video
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Links :
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[FILES] Part 3 Project (w/ all scripts + scenes): corneey.com/wsBMOl
[VIDEO] Previous Part (Node Editor) : • (02) Stealth Game - Cu...
[VIDEO] Part 1 (Character Controller) : • (01) Stealth Game - Cu...
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Parts of the Video :
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What is this about : 0:00 - 1:15
System Explanation : 1:15 : 5:04
Modifying + Adding Variables : 5:04 - 9:49
Writing the main system : 9:49 - 25:15
Final Test + Corridors : 25:15 - 28:40
Finished Product : 0:00 - 1:15
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Video Description -
This video is mainly focused on handling the camera's collisions and clipping issue, when our camera revolves around the player it sometimes goes through the walls and we are unable to see the player, this video will address this problem with a variety of techniques.
Series Description -
This series was built to be an entertaining way of learning Unity while making an incredible game, you will learn how to make complex AI behaviour and write complex scripts such as custom character controllers w/ custom handled collision and slopes and Editor Code to control behaviour. All being essential skills to being a Pro Unity Developer.
6 окт 2024